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[U] the Witch-King of Angmar, Lord of the Nazgul (L.Dark 'W')
=== Num:535 Lev:97 Rar:12 Spd:+20 Hp:6000 Ac:120 Exp:190000
The Chief of the Ringwraiths. A fell being of devastating power. His spells are lethal and his combat blows crushingly hard. He moves at speed, and commands legions of evil to do his bidding. It is said that he is fated never to die by the hand of mortal man. This evil undead creature is normally found on dungeon level 97, and moves very quickly. Destroying this creature is worth 18430000.00 points for a 1st level character. He is over powered at his native depth. He may radiate to terrify with damage 7d7; 1 time in 1, and is also magical, casting spells intelligently which produce nether balls, produce mana bolts, produce nether beams, cure-self, teleport away, curse you, cause mind blasting, cause wounds, summon similar monsters, summon monsters, summon Ancient Dragons, summon Greater Demons, summon Greater Undead, summon Ring Wraiths , terrify, blind or paralyze; 1 time in 1. He can open doors and bash down doors. He is cold blooded. He is hurt by bright light. He is immune to cold and poison. He cannot be confused, charmed or slept. He is fairly observant of intruders, which he may notice from 900 feet. He may carry up to 14 exceptional weapons, armours, garments, adornments, magical devices or potions. He can hit to attack with damage 10d10, hit to attack with damage 10d10, and hit to lower experience (by 80d6+) with damage 7d7. It is a dungeon guardian, impeding your progress further. (UnAngband 0.6.2)

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