The Banding News

We got forums!
I have set up a web discussion system, it can be found in the top menu as Forum. It should provide a smoother experience to people wanting to talk about the game and their variants, than the Usenet gateway also present here on the site. For the die hard News fans - this web forum can do threading, too :) I also noticed there's a serious chatter in the Ladder comments, so the character unrelated parts of it could move to Forum, where they will be much more visible. People desiring their own variant's subforums are welcome, too.
22.4.2007 21:02.

FAangband 0.2.3
FAangband 0.2.3 is released. Main gameplay change is an experimental large reduction in wilderness monsters. Head over to downloads to get the fresh meat.
21.4.2007 09:10.

Angband got a new maintainer
In the past week, Andrew Sidwell was appointed a new maintainer, replacing long-term inactive Julian Lighton. Extensive usenet thread starts here, list of directions for Angband is posted in here. Andrew is developing Vanilla in Subversion repository now. The new website is hosted on Rogueforge. Andrew is also in charge of GPL'ing Vanilla movement.
13.4.2007 16:45.

Leon Marrick is back and Sangband is at 1.0
After a year long absence from teh Internets due to poor health, Leon Marrick, the maintainer of Sangband, returned with a new release, the long awaited version 1. Source code, Windows binary downloads. Get on, start playing folks.
7.4.2007 15:04.

T.o.M.E. 3 alpha 15
Works on T.o.M.E. 3 progresses steadily. The project seen a release of alpha 15 yesterday, bringing numerous bugfixes, and a resurrection of an artifact sets. As works on the engine continues, the first few levels of T.o.M.E. 3 game should be playable now. Also, the T.o.M.E. project got a new Trac bug-tracker recently.
5.4.2007 19:26.

Angband 3.0.7s3, Portralis 0.2
Andrew Sidwell released third beta of his rogue Vanilla Angband thing, sporting plenty of bugfixes and UI changes. And your variant Portralis seen it's 0.2 release.
9.3.2007 09:54.

FAangband 0.2.2
Nick McConnell posted new version of his FAangband, boasting full mouse-only playability, wilderness vaults and more.
4.3.2007 05:45.

NPPAngband 0.5.0BETA2, Gerband 2.5.2
NPPAngband is progressing nicely towards the 0.5.0 release, now with BETA2 out. See the downloads section. In other news, Gerband 2.5.2 is out. Gerband is a Fury mod.
28.2.2007 21:18.

Unofficial Angband 3.0.7s, beta 2
Andrew Sidwell is putting out rogue (hehe) releases of Vanilla Angband, in the absence of the maintainer. The actual version is called 3.0.7s beta 2, and can be downloaded from here. The key changes from Angband 3.0.6 are Lua removal and autosquelcher. See the newsgroup post for details.
28.2.2007 21:14.

Unangband 0.6.2 WIP4
Works on Unangband progresses nicely with fourth work-in-progress release available.
14.2.2007 10:42.

Unangband 0.6.2 WIP2
Second preview of upcoming Unangband 0.6.2 release was posted. All known crash bugs, and many other bugs, have been fixed. Sources, Windows binary.
19.1.2007 00:41.

XAngband 1.1.1
Bugfix release of XAngband is out. Also some artifacts added.
16.1.2007 10:19.

Unangband 0.6.2 WIP
Andrew Doull made available a work in progress snapshot of upcoming 0.6.2 Unangband, to get a feedback on major changes he was working on. Major changes include: NPP style quiver, stacking elemental resists from equipment, a new Agility stat driving movement speed, resist water items, throwing as a separate skill, a lot of item rebalancing, level generator changes creating a themed levels with few monster types, and a lot more. Read the full list. Downloads: source code, Windows binary.
8.1.2007 00:22.

NPP spoilers
The spoilers here on the website were updated to include NPPangband 0.5.0-WIP8a monster and artifact spoilers.
6.1.2007 22:26.

NewAngband becomes Portralis
Raphael Lalonde Lefebvre released new version to his variant NewAngband, and named it Portralis 0.1. The game is set in a completely new fantasy world starring five kingdoms. It aims to be more RPGish, offering quests and nonlinear gameplay, while retaining roguelike dungeons. Website, forum, download.
5.1.2007 09:59.

Hellband 0.8.4, Unangband 0.6.1a bugfix
Konijn released a new version of Hellband, a variant based on Dante's Inferno, was released. Get the list of changes, get downloads. Andrew Doull released a bugfix version of Unangband 0.6.1. Grab it now.
16.12.2006 22:46.

T.o.M.E. 2.3.4
DarkGod posted a new bugfix version of his T.o.M.E. game, read list of bugs fixed. In other news, work on T.o.M.E. 3 progresses as we seen alpha 10 release already.
26.10.2006 09:06.

XAngband in English
The Japanese variant XAngband seen it's first English language release, 1.1.0. It's based on ZAngband and it claims to be much easier than your average Angband.
21.10.2006 21:07.

Hellband 0.8.1
Konijn released Hellband 0.8.1. Most important changes done so far include a completely revamped monster list, some major and a lot of minor UI changes and a story including cutscenes. Get source or Windows executable.
17.10.2006 09:48.

New variant: Frazband
A new Angband variant has been created - Frazband. It's based on re-Tolkienised Zangband 2.6.2. It features a new magic system, a player settable difficulty option. Version 0.4.0 is available for download from the variant website.
22.9.2006 12:54.

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