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From: Antoine <antoine.from.rgrd@gmail.com>
Subject: Ironband - progress update
Date: 2007-12-02 08:16:18
Agent: G2/1.0

Seems like a few people playing the game - 10 chardumps on
angband.oook.cz and some discussions in the comments, Some posts here
as well.

A couple of people have had install bugs which I'll endeavour to fix,
but no serious bugs in the actual playing of the game have shown up so
far.

Consensus appears to be that the game is fun, but the early game is
quite hard and the mid game is too easy - I am working on both at the
moment. In particular the spell system is agreed to be new and
interesting but a bit unbalanced.

I will aim to put out a new release this side of Christmas if time
permits. Interim changelist is below, for them that are interested. In
the meantime I'll be watching out for any player comments, bug
reports, etc. In particular I would like to see someone get through
the game with a sneaky thief-type character and/or an archer.

== Changes since first pre-release ==

Talismans and similar items only give 1/4 cost reduction rather than
1/3 as previously, with a maximum cost reduction of 4 SP per item.
They are no longer cumulative with wands.

Wands improve spell failure rates a little.

Spell failure chances revised. In general spells are harder to cast.
Characters with low Int will now struggle with more complicated
spells, even at high levels.

Spellbooks are more burnable by big fire attacks, and wands and
talismans can be destroyed by powerful lightning attacks.

Restore Mana potions are less effective and less common than before.

Dungeon doesn't get dangerous as fast initially, but does get more
dangerous around 1000'.

Character starts with more helpful equipment.

Increased XP requirements for all classes, from CL 10 on.

Various object and monster tweaks.

High elves have wisdom sustained.

Fixed bug where wand activation cost does not display correctly.

Fixed bug with Enchant Weapon returning an armor message.

Chest drops are toned down.

Replaced rings and boots of Speed with the rather less useful 'of
Agility'.

Readjusted maximum plusses for stat rings and amulets. (+5 stat items
are now quite rare.)

Stealth is more important. You can now 'snipe' (shoot a sleeping
opponent for extra damage). Backstabbing a sleeping monster also does
more damage. Compared to how it was before, monsters are less likely
to wake up  if your Stealth is high and more likely if it is low.

New birth option 'no discovery' - set this to 'true' and you no longer
get big random stat changes at DL 2, 4, 6.

New birth option 'easy start' - set this to 'true' and you get more
starting kit - but it takes longer to gain XP in the midgame, and your
score is reduced greatly.

When you gain a level, you get an indication of what your stats do on
the 'which stat to increase' menu.

Player speed is reduced slightly.

Racial hit bonuses are reduced slightly.

Low Perception now reduces light radius. With PER 11 or less, a
lantern is no better than a torch.

Low Dexterity now sometimes makes missile weapons misfire (i.e. fire
off in the wrong direction).

You cannot use a two-handed weapon with a shield. To compensate, two-
handed weapons get more criticals than one-handed. Hobbits, gnomes and
dwarves cannot use two-handed weapons.

== Still on the to-do list ==

Reduce the frequency of 'great' drops later on, in particular I'd like
to see arts a bit rarer (but without making good items any more hard
to come by in the early game).

Change the depth of several uniques and add several new ones.

Fix several install-related bugs.

Cheers
A.








Ironband - progress update 13 posts
..... Antoine 2007-12-02 08:16:18 107
.......... Gargoon 2007-12-02 10:14:43 110
............... Antoine 2007-12-02 10:21:41 119
............... Robert Au 2007-12-03 05:43:23 28
.................... J 2007-12-03 05:56:01 35
......................... Antoine 2007-12-03 08:53:28 43
.................... Gargoon 2007-12-03 18:11:49 29
......................... Robert Au 2007-12-04 10:17:49 31
.............................. Gargoon 2007-12-04 15:09:28 21
................................... Robert Au 2007-12-05 06:25:50 16
........................................ Gargoon 2007-12-06 05:12:43 21
.......... Antoine 2007-12-09 10:18:41 101
............... Antoine 2007-12-09 22:03:33 12


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