en The Angband Ladder http://angband.oook.cz/ladder.php http://angband.oook.cz/ladder-show.php?id=20452 Galacir, Sil L8092859 no-class Naugrim Nogrod <p>By protopulse</p> <p><b>Comment</b>: Been a while since I played. <br /> <br /> I actually got a Noldor Fingolfin to 600 feet before this game, but forgot to save a log file. Was extremely strong that game. I just neglected to get (inner light) and got one shot by my first encounter with a lurking horror because I assumed it was another shadow spider. I was also running a bit low on hp (I think around 15) because of an earlier encounter. Forgot if I chose not to rest or if I didn't have a chance to. I certainly did have a chance to turn the other way though considering how slow lurking horrors are. I was so strong that game that I just took care of shadow spiders by running into a corridor and force attacking. <br /> <br /> Enough about that game. I really enjoy smithing, despite its problems. So back to trying to make a Naugrim smith work out. <br /> <br /> This run was kinda interesting in that I did not find a helmet or a cloak until very late and so I was lacking in defenses. I also drank a potion of disconnection early on trying to ID potion of slow poison, and so was grace drained for a good while (no idea why !disconnection spawned that early). <br /> <br /> As for the good things, I found a [+2, 1d3] round shield of deflection, very early staves of revelations/light/earthquakes, and just found a fine defender longsword. I eventually found lembas, which cured the grace drain. I also kept a shadow cloak as a swap for a +3 evasion boost (Othrod dropped a +4 version so I'm using that now). First time I've done that, and I'm surprised how good it was as long as I had at least 1 light radius. So things are starting to look up. <br /> <br /> My turn count is a bit concerning...still need to work on that I suppose. Hopefully the revelations will make up for it when I go forge hunting later. And I just nearly died to a distended spider web once hitting 400 feet. With 2 strength, I kept trying to break out of the web, but ended up having to use my only !orcish liquor and !slow poison and still barely survive with 8 hp. Toying with the idea of forgetting about combat stats for a while and pumping perception. </p> http://angband.oook.cz/ladder-show.php?id=20451 Midgard IV, PosChengband L27 Skillmaster Demigod <p>By HugoTheGreat2011</p> <p><b>Comment</b>: Although I was trying to get the best of both worlds, I should have firmly decided on just Weapon Melee or Barehanded Melee, and not both like that.<br /> <br /> Midgard IV initial post<br /> <br /> Initial stats at GAME START / clvl 1 / Game day: 1 - Game time: 6:00<br /> STR 18<br /> INT 13<br /> WIS 7<br /> DEX 18/20<br /> CON 13<br /> CHR 9<br /> 1221 Au<br /> 42 MaxHP<br /> 0/0 mana<br /> AC 2<br /> +2 Base Speed<br /> Skillmaster class<br /> <br /> Key stat changes<br /> At clvl 1 --Obtained 100% Hafted Melee--:<br /> STR now 18/20<br /> DEX now 18/40<br /> At clvl 5 interval: STR increased from 18/20 to 18/30<br /> At clvl 10 interval: STR increased from 18/30 to 18/57<br /> At clvl 15 interval: STR increased from 18/57 to 18/75<br /> At clvl 19 --Obtained 60% Martial Arts--:<br /> STR now 18/80 (drained)<br /> STR now 18/40 (drained)<br /> At clvl 20 interval: STR increased to 18/103<br /> At clvl 23 during Mimic quest: STR increased to 18/129<br /> At clvl 23 during the Dark elven lords quest: STR increased to 18/124<br /> At clvl 23 during the Dark elven lords quest: DEX increased to 18/80<br /> At clvl 25 interval: STR increased to 18/128<br /> At clvl 25 --Increased Martial Arts from 60% to 100%--:<br /> STR now 18/138<br /> DEX now 18/90<br /> <br /> Notable events:<br /> At clvl 1, Outpost, 1 min mark, Game day: 1 - Game time: 6:00: Obtained 100% Hafted Melee<br /> At clvl 19, Outpost, 23 min mark, Game day: 1 - Game time: 9:58: Obtained 60% Martial Arts<br /> At clvl 20, near Wilderness encounter NW of the mountains NW of the Volcano, 27 min mark, Game day: 2 - Game time: 12:38: Obtained Loremsater Demigod talent<br /> At clvl ~22, Outpost '2', ~40? min mark, Game day: 2 - Game time: ?: Obtained 1st source of Levitation from Outpost '2'<br /> At clvl 25, mountains east of the Dragon's lair entrance, 1 hour 3 min mark, Game day: 3 - Game time: 20:34: Increased Martial Arts from 60% to 100%</p> http://angband.oook.cz/ladder-show.php?id=20450 Darklight, PosChengband L18 Monster Possessor <p>By TheQuest</p> <p><b>Comment</b>: Fortunately a single scroll of remove curse will clear them all up at once</p> http://angband.oook.cz/ladder-show.php?id=20426 Yolda, PosChengband L46 Force-Trainer Half-Troll <p>By wobbly</p> http://angband.oook.cz/ladder-show.php?id=20449 PLAYER, PosChengband L25 Skillmaster Demigod <p>By HugoTheGreat2011</p> <p><b>Comment</b>: Was trying to turn this into a three way melee experiment: Hafted Weaponry, Martial Arts, and Archery!<br /> <br /> PLAYER initial post<br /> <br /> Initial stats at GAME START / clvl 1 / Game day: 1 - Game time: 6:00<br /> STR 18/10<br /> INT 10<br /> WIS 9<br /> DEX 17<br /> CON 15<br /> CHR 10<br /> 1242 Au<br /> 41 MaxHP<br /> 0/0 mana<br /> AC 1<br /> zero base speed<br /> <br /> Key stat changes:<br /> At clvl 1 --Obtained 100% Hafted Melee--:<br /> STR now 18/30<br /> DEX now 18/10<br /> At clvl 6 --Obtained 20% Martial Arts--:<br /> STR now 18/50<br /> INT now 9<br /> At clvl 10 interval: STR increased from 18/50 to 18/77<br /> At clvl 10 --Increased Martial Arts from 20% to 40%--:<br /> DEX now 18/20<br /> At clvl 15 inteval: STR increased from 18/77 to 18/101<br /> At clvl 20 interval: STR increased from 18/101 to 18/120<br /> At clvl 25 interval: STR increased from 18/135 (drained) to 18/151<br /> <br /> Notable events:<br /> At clvl 1, Outpost, ~2-3 min mark, Game day: 1 - Game time: 6:00: Obtained 100% Hafted Melee<br /> At clvl 6, Outpost, 7 min mark, Game day: 1 - Game time: 9:50: Obtained 20% Martial Arts<br /> At clvl 10, Mountain range NW of the Volcano, 28 min mark, Game day: 2 - Game time: 6:11: Increased Martial Arts from 20% to 40%<br /> At clvl 15, Mountain range NW of the Volcano, 29 min mark, Game day: 2 - Game time: 6:12: Increased Martial Arts from 40% to 60%<br /> At clvl 20, Mountain range NE of the Volcano, 33 min mark, Game day: 2 - Game time: 10:04: Increased Martial Arts from 60% to 80%<br /> At clvl 25, Mountain range NW of the Volcano, 58 min mark, Game day: 3 - Game time: 21:13: Increased Martial Arts from 80% to 100%</p> http://angband.oook.cz/ladder-show.php?id=20448 Sidekick, PosChengband L17 Ranger Tonberry <p>By HugoTheGreat2011</p> <p><b>Comment</b>: Serious end-game potential because Tonberries are that awesome<br /> <br /> Sidekick initial post<br /> <br /> Initial stats at GAME START / clvl 1 / Game day: 1 - Game time: 6:00<br /> STR 18/70<br /> INT 6<br /> WIS 13<br /> DEX 14<br /> CON 16<br /> CHR 9<br /> 606 Au<br /> 46 MaxHP<br /> 0/0 mana<br /> AC 4<br /> -1 Base Speed<br /> Ranger class<br /> <br /> Key stat changes:<br /> At clvl 5 interval: DEX increased from 14 to 15<br /> At clvl 10 interval: DEX increased from 15 to 18/13<br /> At clvl 15 interval: STR increased from 18/70 to 18/80</p> http://angband.oook.cz/ladder-show.php?id=20447 Lenneth, Sil L141365249 no-class Noldor Feanor <p>By Uigeadail</p> http://angband.oook.cz/ladder-show.php?id=20446 Hyraxus V, Angband L29 Mage High-Elf <p>By Fiquin</p> <p><b>Comment</b>: About as weak as a Mage can be! Either a game changer will drop soon or death's door will open!</p> http://angband.oook.cz/ladder-show.php?id=20445 Hyraxus IV, Angband L35 Mage High-Elf <p>By Fiquin</p> <p><b>Comment</b>: Iron Man Mage on Randarts died carelessly on a 9-9 vault level. Will color code Bosses after this debacle!</p> http://angband.oook.cz/ladder-show.php?id=20444 Rax, Steamband L14 Naturalist Rakshasa <p>By Qyx</p> <p><b>Comment</b>: Early game, elementalist.</p> http://angband.oook.cz/ladder-show.php?id=20443 Soma, TomeNET L50 Archer Gnome <p>By clouded</p> <p><b>Comment</b>: Archer with magic devices. I tried to kill Morgoth solo but I failed several attempts. Without being able to dig out the level or use glyphs (except for rare scrolls) I kept running out of room on the level and having to abandon. I fought alongside Zil's mimic this time and we managed it quite easily, only one summon. </p> http://angband.oook.cz/ladder-show.php?id=20442 Ananke LI, Sil L141369662 no-class Noldor Feanor <p>By phylyc</p> <p><b>Comment</b>: After 50 attempts, I finally managed to pull this build off ... </p> http://angband.oook.cz/ladder-show.php?id=20437 Sage, PosChengband L50 Monster Leprechaun <p>By Sage</p> <p><b>Comment</b>: I got J down to one star before I destructed him. So I farmed 1M more gold and killed him.</p> http://angband.oook.cz/ladder-show.php?id=20435 Moonlitknight, Angband L50 Warrior Half-Orc <p>By Sphara</p> <p><b>Comment</b>: Done.<br /> <br /> No randart boots or headgear were generated. Not that I complain my own gear.<br /> <br /> This character would've been an absolute monster with a better weapon. Having SoS of HA (+11 dma) as Morgybane felt a little underwhelming as I had an amazing +2 attack speed artifact ring.<br /> <br /> Does that ring work with launchers? Definitely would've been a viable tactic since I found one pretty good Lothlorien bow and Buckland sling. If it works with launchers, I'd had 4x buckland with +4 shots and somewhere around +20 dmg).</p> http://angband.oook.cz/ladder-show.php?id=20441 Dark, PosChengband L26 Weaponmaster Demigod <p>By &lt;da.moeller@gmx.de&gt;</p> http://angband.oook.cz/ladder-show.php?id=20429 Kaboom, PosChengband L37 Blue-Mage Dwarf <p>By murphy</p> <p><b>Comment</b>: :-)<br /> <br /> needed to get into arena, but not strong enough to kill the guard at the entrance. so i weakened him as much as i could and then rushed past him and down the stairs.<br /> <br /> its going well in arena, im picking my fights carefully. in addition to leveling up 3 levels, i also scored the rod of clarity, its helping me extend battles and get a few extra breaths in!</p> http://angband.oook.cz/ladder-show.php?id=20440 Era, PosChengband L10 Skillmaster Demigod <p>By HugoTheGreat2011</p> <p><b>Comment</b>: Well, that didn't last very long.<br /> <br /> The rather new controls take a bit getting used to. My only beef is that I prefer having to manually destroy corpses (and not for the auto-destroy to be immediately effective like) because I want to be collect them like RL coins (and I mean those corpses that are not even the wanted ones!!). That's just me</p> http://angband.oook.cz/ladder-show.php?id=20439 Torin, PosChengband L34 Paladin Archon <p>By EpicMan</p> <p><b>Comment</b>: Got summoned on by a high priest, then proceeded to use up three teleport level scrolls and three charges of my rod of escapes until I got wiped out by shadow hounds and an arch-vile. This was my best character yet. Now I guess I can upgrade to 6.0</p> http://angband.oook.cz/ladder-show.php?id=20424 Heritage 65, PosChengband L50 Skillmaster Golem <p>By HugoTheGreat2011</p> <p><b>Comment</b>: Heritage 65 post 32 hour 34 min mark<br /> <br /> Clvl: 50<br /> Location: Mount Olympus: L89<br /> Play time: 37:34 (37 hour 34 min mark)<br /> Game day: 28 - Game time: 10:06<br /> <br /> Current stats at the 37 hour 34 min mark / clvl 50 / Game day: 28 - Game time: 10:06<br /> STR 18/***<br /> INT 18/70<br /> WIS 18/100<br /> DEX 18/190<br /> CON 18/***<br /> CHR 18/150<br /> <br /> 37 hour 34 min mark / Game day: 28 - Game time: 10:06<br /> Currently at clvl 50 doing 780 Normal damage (well, *sharp* actually) with the REAL 'Vorpal Blade', with AC 186, 1111/1111 HP, 0/0 mana, +38 Base Speed, and 708462 Au.<br /> <br /> The story:<br /> It's the 37 hour 34 min mark and I'm at clvl 50. I finally managed to take out Athena, The Destroyer, and Hades. As you already may have noticed, I found the REAL Vorpal Blade and Ringil! Hermes remains as the last Olympian standing.<br /> <br /> My end-game plan is to take on the Serpent J in Golem form, probably with the current kit given that I was able to kill Hades and survive the aftermath. Once I win the game as a Skillmaster or if I start losing too much patience, I'll go through another Polymorphing spree to get the Tonberry form back to show off the real Tonberry-Hugo-melee numbers!!<br /> <br /> Notable events:<br /> At clvl 50, Dragon's Lair: L70, 33 hour 45 min mark, Game day: 27 - Game time: 5:52: Unicorn of Order shows up at Dragon's Lair: L70<br /> At clvl 50, Dragon's Lair: 72 completion, 33 hour 56 min mark, Game day: 27 - Game time: 7:34: Conquered the Dragon's Lair<br /> At clvl 50, Mount Olympus: L90, 35 hour mark, Game day: 27 - Game time: 11:45: Nearly got killed by Hades<br /> At clvl 50, Mount Olympus: L90, 35 hour 54 min mark, Game day: 27 - Game time: 20:02: Killed Athena finally!!<br /> At clvl 50, Mount Olympus: L90, ~36 hour 29 min mark, Game day: 27 - Game time: 22:57: Dusted The Destroyer<br /> At clvl 50, Mount Olympus: 90, 37 hour 16 min mark, Game day: 28 - Game time: 6:04: Killed Hades finally!<br /> <br /> Key finds:<br /> 1) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) <br /> {SpStDxCh;FaSiSdRgLu|S/*}<br /> 2) The Long Sword 'Ringil' (5d5) (+22,+25) (+5) <br /> {SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP A:Frost Ball, Clvl 50, Mount Olympus: <br /> L90, ?ground}</p> http://angband.oook.cz/ladder-show.php?id=20438 elliptic, PosChengband L50 Monster Elemental <p>By elliptic</p> <p><b>Comment</b>: Air elemental seemed like the least annoying elemental - not getting to use rods of detection is certainly annoying, and I never found a wand of resistance of teleport other so I didn't have access to that either, but aside from that the item destruction wasn't a problem. Not being able to use rings of speed is compensated for by getting +10 speed intrinsically. Water elemental also seemed reasonable, but air elemental has cooler abilities - effectively getting dimension door was very attractive.<br /> <br /> I didn't realize when starting the character how strong the lightning strike ability is (I guess samurai get it too, I might play one of those next), but it basically trivialized every enemy without rElec - a 5x slay on a large dice weapon is pretty silly. For a little while I was doing ~3400 damage per round with lightning strike and Muramasa (and even before finding Muramasa I was doing plenty of damage with other weapons). Against elec-resistant monsters I was still a mediocre warrior with dimension door, which was fine (especially given my good luck finding weapons).<br /> <br /> Only having 988 HP for endgame led to a few scary moments, but the serpent fight was still straightforward enough with ~1000 damage with the nice Hephaestus randart in my inventory at the end. (I needed to try out the Muramasa activation after winning, which is why I'm wielding a blasted katana..)<br /> <br /> (I am still playing with clouded's uniques, the half-fixedarts option, and assorted minor changes: see https://github.com/elliptic/elliposchengband/blob/master/changelog.txt for a list.)</p>