en The Angband Ladder http://angband.oook.cz/ladder.php http://angband.oook.cz/ladder-show.php?id=19065 Yao Quan, PosChengband L18 Monk Beastman <p>By wobbly</p> <p><b>Comment</b>: Noticed that monks can actually use the three piece rod & nunchukas but it looks like they need to be pretty good to compete with bare-hand.<br /> <br /> Came close to being Qylthurg-ed in icky caves. At least ?teleport has finally turned up in the shops, still waiting on _id.</p> http://angband.oook.cz/ladder-show.php?id=19064 Animelf, PosChengband L15 Beastmaster Wood-Elf <p>By budswell</p> http://angband.oook.cz/ladder-show.php?id=19048 Than, PosChengband L28 Priest Demigod <p>By wobbly</p> <p><b>Comment</b>: Teleport fail. Not sure why I didn't use the spell which has a better fail rate, though I guess I still could of gone there.</p> http://angband.oook.cz/ladder-show.php?id=19063 Whetstone, PosChengband L28 Weaponsmith Dwarf <p>By budswell</p> http://angband.oook.cz/ladder-show.php?id=19062 Quickbash, PosChengband L50 Berserker Snotling <p>By Roch</p> <p><b>Comment</b>: Close but no cigar.</p> http://angband.oook.cz/ladder-show.php?id=18956 Thalion, NPPAngband L50 Mage Human <p>By nppangband</p> <p><b>Comment</b>: With self imposed challenges to 1) take a quest at every level, and 2) kill every unique. </p> http://angband.oook.cz/ladder-show.php?id=19060 Grabriella, PosChengband L22 Monster Leprechaun <p>By murphy</p> <p><b>Comment</b>: well, she died as she lived. far, far out of depth</p> http://angband.oook.cz/ladder-show.php?id=19023 Nibbles, PosChengband L50 Samurai Nibelung <p>By delstrudo</p> <p><b>Comment</b>: Still diving, just slayed the Jaws Hound boss dude. He wasn't too bad after getting some good positioning on him, gotta love lifesteal.</p> http://angband.oook.cz/ladder-show.php?id=18802 Tungstein, PosChengband L50 Monster Ring <p>By Nivim</p> <p><b>Comment</b>: I noticed there was one more number that might help; +6CHR. So I just earthquaked and Doored right to amulets, with heavy helpings of Genocide. Which did not get me a single amulet providing Charisma.<br /> However, Vilya does have charisma bonus, and I got that from some undead Typhoeus summoned. Gives me my first essences of Lightning Immunity, too.<br /> <br /> <br /> At this point I left off playing for a while (almost from my last post to 4-21), because I wanted to pick a time when people who wanted to watch the Serpent Fight (on termcast.org) could do so. I eventually dropped my uncertainty and just asked, at which point I was told to go for it, and immediately did.<br /> <br /> Or at least, after picking up stuff again (healing, genocide, destruction, restore mana, emergency teleport, and confusing lights I never used).<br /> <br /> So, guess what?<br /> <br /> The Serpent level still has greater vaults.<br /> <br /> This means that ironman_rooms is a cheat for the serpent fight, since the fact that the Serpent has kill_wall prevents it from pathfinding around walls.<br /> <br /> So I had a completely silly amount of time to summon stuff while the Serpent was stuck on the other side of one vault. Or at least, I did after Echizen dropped me and fought me in the middle of teleporting around to find a good place, then the Unicorn came around the corner. This was a serious problem until nikheizen reminded me about Destruction. Then I used that to prepare the level, then I had a completely silly summoning time.<br /> Aside from creatures that I dismissed or were killed immediately:<br /> The Unicorn of Order<br /> Luigi<br /> Nodens, Lord of the Great Abyss<br /> Fangorn<br /> Jisisl of Ice<br /> Locke, the Superman<br /> Azriel, Angel of Death<br /> Combat-Echizen "Because it's time"<br /> Uriel, Angel of Fire<br /> Bahamut, Celestial Dragon of Good<br /> A few Great Wyrms of Power, Balance, and Law.<br /> A Spellwarp Automaton<br /> <br /> Worth 5000% mana upkeep at least.<br /> <br /> (Also somewhere in here I changed terminal settings so people didn't see a mess.)<br /> <br /> Locke picked me up, I led the Serpent around the vault it was stuck on, DDoored into the vault (which I could because of all that destruction), then sat back and watched the show.<br /> The Unicorn left almost immediately and didn't come back for the entire fight.<br /> The Serpent saw my summons and summoned its own summons, which later summoned summons (I'm looking at you, Cantoras).<br /> rwbarton helpfully suggested I use my Genocide, and on U, thus clearing away the Cyberdemons that were making things difficult for my summons.<br /> Then, despite obviously being in the spectators stands, one of the Serpent's earthquakes deals me 500 damage, or 5/7ths of my health. Front row seats not a good investment.<br /> <br /> Serpent tussles with Jormungand (the other Serpent), because KILL_BODY means not pathfinding around allies either. (Somewhere in here is Null at almost no hitpoints; although I couldn't yet safely reach him.)<br /> <br /> Nodens and Combat-Echizen literally the only ones from my band that stayed focused on the Serpent, with Mana Storms and Rockets respectively. All others either left, got distracted with enemy summons, or were earthquaked away.<br /> <br /> So at 4*, the Serpent has a lot more summoned Uniques than I do, including Morgoth. Nodens keeps on trucking.<br /> <br /> While Genociding, I noticed some Zephyr lords had been summoned and had summoned, and decided to genocide hounds. On a large vault level. Whoops.<br /> <br /> This brings me down to 93HP, requiring I quaff *Healing* for the first and only time.<br /> Then right after:<br /> "Nodens, Lord of the Great Abyss read a scroll of teleport level."<br /> So I had no more pokemon summons and had to return to town destruct a bunch and summon more.<br /> I didn't destruct the Serpent, but it turns out I could have, since ?Destruction has a radius of 13+randint0(5) and it was 16-17 spaces away at one point.<br /> <br /> (There was some difficulty in here where I needed to recharge my _Genocide, but still hadn't merged the patch that allows Restore Mana to do that, so I needed to actually raid a vault in the area for Transferecharging fodder. Oh, also, I last-tap both Null and Yog-Sothoth while in the middle of summon accumulation.)<br /> <br /> Serpent still at 4* when I lead it into the new batch of summons (and it fights Morgoth because KILL_BODY) so it doesn't take long for it to go down to * (mostly because of fighting Morgoth, although Nodens came back for a bit more manastorming).<br /> <br /> So this is the last step; getting the final hit on the Serpent myself, because summons can't kill uniques.<br /> <br /> I was worried Locke was too slow for this, but the elliptic explained to me how speed works.<br /> Anything above +70 doesn't matter, and anything between +50 and +70 doesn't matter enough to notice.<br /> This whole time I thought speed was linear in effect and I was just fighting faster monsters as I got deeper. :( It's not actually possible to get enough speed to never get double-turned.<br /> <br /> I considered letting Morgoth and Serpent duke it out long enough for them to both be at 1*, but that would take too long, so instead I waited where Morgoth would come around a corner alone, teleported him, then finally faced the Serpent.<br /> (I think some people in chat were exasperated at me here for thinking that * healing to * would be too much.)<br /> <br /> Three rockets weren't enough. Serpent responded by surrounding me with Cyberdemons. Dimension Door away, Genocide U repeatedly, get into a good position (darn DD auto-fail rate), wait for Serpent...(the game helpfully alerts me that Luigi read a scroll of teleport level; how did he even last this long?)<br /> <br /> Four rockets weren't enough. Serpent breathes disintigration, summons cyberdemons. DD away, Genocide them, clear a good position because most are full, wait for Serpent...<br /> <br /> Didn't even get rockets in; more Cyberdemons. Third tactical retreat, same as the last.<br /> <br /> Five rockets weren't enough. More Cyberdemons. The Serpent really seems to know what buys it time. Fourth tactical retreat.<br /> <br /> Six rockets weren't enough. Not Cyberdemons! 'Dungeon guardians'; Vecna, to be specific. Fifth tactical retreat, but without the Genociding.<br /> <br /> Another run without rockets fired; I got a bad angle/LoF and both the Serpent and a Lord of Change decide to pummel me with Raw Logrus instead. Sixth tactical retreat.<br /> <br /> Seven rockets weren't enough. Undead summoned this time. I get a shot off from my rod of Star Balls before the seventh retreat. I try to teleport Vecna to the other side of the level, autofail, and return to getting more distance.<br /> <br /> Nine rockets weren't enough. The Serpent flees in terror, but summoned ancient dragons got in the way before I could fire more rockets. Eighth tactical retreat.<br /> <br /> Eleven rockets, and that, is finally enough rockets. The Serpent chucks Morgoth's Crown and Hammer at me before it dies, and I may now retire (commit suicide) when ready.<br /> <br /> My first ever ***WINNER*** for Poschengband.<br /> <br /> (The loot was mostly junk.)<br /> <br /> <br /> ...<br /> <br /> However, I will not truly have won the game until I defeat my Racial Boss...the Plain Gold Ring. *Insert I Wanna Be The Guy theatrics.*</p> http://angband.oook.cz/ladder-show.php?id=19061 Lastarn, Sil L12089962 no-class Noldor Feanor <p>By seraph</p> <p><b>Comment</b>: this is right after i encountered duruin. a gas trap woke him up an sent me falling into a chasm. i then proceed almost immediately into a web. i think "i have free action i'll just run around a corner." it blinds me before i can ever even see a corner. <br /> <br /> tl:dr i should've taken more perception. <br /> <br /> also only finding one forge was a bummer. </p> http://angband.oook.cz/ladder-show.php?id=19059 SnotShot2, Quickband L26 Sage Maia <p>By Thraalbee</p> <p><b>Comment</b>: Finally getting the hang of this variant, got here quickly without much trouble. Unfortunately I played to fast to use a safe escape from melee with monster I know causes paralysis. </p> http://angband.oook.cz/ladder-show.php?id=19058 Frostface, PosChengband L31 Monster Dragon <p>By budswell</p> http://angband.oook.cz/ladder-show.php?id=19052 SnottySalmon, Quickband L34 Sage Maia <p>By Thraalbee</p> <p><b>Comment</b>: Death from full hp due to single breath of Nether. Pity, I was close to level 35 which would have let me restore my stats and good with rBlind/rConf. But evidently I also need more hp in the later game. Didn't see a single *Destruction* or spell WoD, that would have helped a lot.</p> http://angband.oook.cz/ladder-show.php?id=18995 Bumper, PosChengband L50 Weaponmaster Human <p>By murphy</p> <p><b>Comment</b>: had godzilla on the ropes, he was fleeing in terror. i went for the kill with my own hp very low, but he clawed away what was left of my hp</p> http://angband.oook.cz/ladder-show.php?id=19057 Yr-Marie, Angband L29 Warrior High-Elf <p>By Rachelv01</p> <p><b>Comment</b>: Met a Great Storm Wyrm, thought I could shoot and scoot, died!</p> http://angband.oook.cz/ladder-show.php?id=19056 Ol' Sneaky IV, Angband L46 Rogue Dunadan <p>By MattB</p> http://angband.oook.cz/ladder-show.php?id=19041 Snorlax, Quickband L31 Sage Maia <p>By Thraalbee</p> <p><b>Comment</b>: Picked up this gyu again before continuing with SnottySalmon. Figured it had less chance of winning so better to use this for learning. Was doing totally fine but died to confusion as many other before did. </p> http://angband.oook.cz/ladder-show.php?id=19055 Snorlax, Quickband L31 Sage Maia <p>By ranger jeff</p> <p><b>Comment</b>: Spent the first 120k turns in town, killed the sheriff and sold his stuff to get all first 3 books, went smoothly, died stupidly.<br /> <br /> Ah well, it was Quick at least! Try again!</p> http://angband.oook.cz/ladder-show.php?id=19050 Issilwe, Sil L41166404 no-class Noldor Finarfin <p>By taptap</p> <p><b>Comment</b>: I found freedom only on the way out, so when the throne room was messed up I decided to run despite doing decent damage to Morgoth (2x +60,1d11 at top) since I could not remove pits.<br /> <br /> My first Finarfin win. Only Beor left.</p> http://angband.oook.cz/ladder-show.php?id=19053 Athrome, Sil L8093940 no-class Noldor Feanor <p>By wobbly</p> <p><b>Comment</b>: bloated death</p>