The T.o.M.E. Screenshots Gallery: Holy #&(! by <>

Message Recall (4-8 of 1575), Offset 0                                             
You failed to disarm the unknown trap. <5x>                                        
You set off the unknown trap!                                                      
A terrible black aura blasts your Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)! 
You identified the trap as Trap of Curse Weapon.                                   
a Shattered Quarterstaff (0d0) (-2,-4) {cursed}                                    
[Press 'p' for older, 'n' for newer, ..., or ESCAPE]                               
Holy #&(!
Now *that* sucked soooo much ass it was unbelievable. Thank goodness I had Taratol waiting back at home.

Posted on 23.3.2003 03:43

Related character dump:
Bushwhack, L50 Ent Haftedmaster


On 5.4.2003 02:38 wrote:
ooo... i'm sorry.

maybe that trap shouldn't affect artifacts?

On 7.4.2003 14:46 wrote:
Meh... I've had that happen as a 'reward' from my patron in Heng (as Chaos-Warrior). With an artifact. Blasting me down to 14HP in the process. When there were a couple of wussy monsters just waiting to kill me.

On 11.4.2003 20:32 wrote:
You know, I was sure artifacts were supposed to be indestructible. Perhaps some checks that should be made in some parts of the code aren't being made. It's rather dodgy IMO...

On 13.4.2003 11:50 wrote:
Maybe in Vanilla. Maybe even in ToME (but I doubt it). But definitely not Hengband. It would never go easy on the player like that! Besides, realistically, is an artifact going to stand up to a pissed god? (Not counting Cthulhu, Nyarlothotep and other god or god-like uniques).

On 15.4.2003 17:20 wrote:
Fair enough if a god decides to take a disliking to my artifacts, but that was just a trap. Obviously a very, very powerful trap, probably set by some deity. Nasty.

On 15.4.2003 18:24 wrote:
It is a nasty trap, but in ToME, if you see a trap you don't know about - whatever you do, don't try to disarm it by hand! Darkgod (the unholy variant maintainer) has a VERY twisted sense of humour when it comes to these things. Technically, you could have just avoided the trap, since you obviously detected it. But levelling up? You can TRY and avoid it, but I don't know how.

I'm not sure what I was thinking when I said that an artifact wouldn't stand up to an annoyed god - accurate, but not really relevant to a trap. Unless it was set by the Serpent of Chaos.

AFAIK, ToME is an 'easy come, easy go' variant, where you can get randarts that add 40% to your HP, but there are Ringwraiths who can destroy artifacts by being attacked. I don't think Darkgod would have any scruples about adding a trap that destroys artifacts. He's as bad as Topi Ylinen.

Dive a little deeper and you'll probably find one that destroys all your equipment!

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