The PosChengband Screenshots Gallery: [6.1.0] Missing help on new '3' options by HugoTheGreat2011
[Help file 'option.txt', Line 409/805] ?[***------] Display detailed food status (display_food_bar) This option will display a status bar on the main screen that details your current state of hunger. For example: ,[**-------] Compress messages in savefiles (compress_savefile) Compress the savefile, by only saving the most recent "messages" that the player has received. This can cut the size of the savefile by a drastic amount, but will result in the loss of message information. Describe obj's extra resistances by abbreviation (abbrev_extra) When an *identified* equipment is displayed, an abbreviation string for the object's extra resitances and extra abilities are added as fake inscriptions of the object. A word "EXTRA" means that the ability must not be obvious from the objects name. For example, a pair of boots of Levitation sometimes has EXTRA shard resistance. But fire resistance of an armor of Resist Fire is not an EXTRA resistance. The list of abbreviations for each resistances and abilities are described in [f]. Describe obj's all resistances by abbreviation (abbrev_all) When an *identified* equipment is displayed, an abbreviation string for all the object's resitances and abilities are added as fake inscriptions of the object. The list of abbreviations for each resistances and abilities are described in [g]. Show the experience needed for the next level (exp_need) Setting this option to yes alters the display of experience on the left of the main screen to the experience needed to reach the next character level, instead of the character's current total experience. Ignore actions of out of sight monsters (ignore_unview) With this option, you won't receive messages when out of sight monsters fight one another. This is useful if you are playing with lots of pets and don't wish to read a blow by blow account of the battle raging around you. Player character depends on their race (display_race) With this option a player who plays as a Quylthulg, for example, will be represented by a Q. If the option is turned off the player will always be @. Game Play Options Merge inscriptions when stacking (stack_force_notes) Force otherwise identical objects to merge, even if one has an empty inscription and the other does not. The resulting stack keeps the non-empty inscription. [Press ESC to exit. Press ? for help]
[6.1.0] Missing help on new '3' options
Specifically, "Display percentages rather than status bars" and "Display distance in monster list"
Posted on 28.5.2017 03:09
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