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The PosChengband Screenshots Gallery: [6.1.0] Missing help on new '3' options by HugoTheGreat2011

[Help file 'option.txt', Line 409/805]                                                                                                                                                         
                                                                                                                                                                                               
    ?[***------]                                                                                                                                                                               
                                                                                                                                                                                               
  Display detailed food status (display_food_bar)                                                                                                                                              
  This option will display a status bar on the main screen that details                                                                                                                        
  your current state of hunger. For example:                                                                                                                                                   
    ,[**-------]                                                                                                                                                                               
                                                                                                                                                                                               
  Compress messages in savefiles (compress_savefile)                                                                                                                                           
  Compress the savefile, by only saving the most recent "messages" that                                                                                                                        
  the player has received. This can cut the size of the savefile by a                                                                                                                          
  drastic amount, but will result in the loss of message information.                                                                                                                          
                                                                                                                                                                                               
  Describe obj's extra resistances by abbreviation (abbrev_extra)                                                                                                                              
  When an *identified* equipment is displayed, an abbreviation string                                                                                                                          
  for the object's extra resitances and extra abilities are added as                                                                                                                           
  fake inscriptions of the object.                                                                                                                                                             
                                                                                                                                                                                               
  A word "EXTRA" means that the ability must not be obvious from the                                                                                                                           
  objects name. For example, a pair of boots of Levitation sometimes                                                                                                                           
  has EXTRA shard resistance. But fire resistance of an armor of Resist                                                                                                                        
  Fire is not an EXTRA resistance.                                                                                                                                                             
                                                                                                                                                                                               
  The list of abbreviations for each resistances and abilities are                                                                                                                             
  described in [f].                                                                                                                                                                            
                                                                                                                                                                                               
  Describe obj's all resistances by abbreviation (abbrev_all)                                                                                                                                  
  When an *identified* equipment is displayed, an abbreviation string                                                                                                                          
  for all the object's resitances and abilities are added as fake                                                                                                                              
  inscriptions of the object.                                                                                                                                                                  
                                                                                                                                                                                               
  The list of abbreviations for each resistances and abilities are                                                                                                                             
  described in [g].                                                                                                                                                                            
                                                                                                                                                                                               
  Show the experience needed for the next level (exp_need)                                                                                                                                     
  Setting this option to yes alters the display of experience on the                                                                                                                           
  left of the main screen to the experience needed to reach the next                                                                                                                           
  character level, instead of the character's current total experience.                                                                                                                        
                                                                                                                                                                                               
  Ignore actions of out of sight monsters (ignore_unview)                                                                                                                                      
  With this option, you won't receive messages when out of sight                                                                                                                               
  monsters fight one another. This is useful if you are playing with                                                                                                                           
  lots of pets and don't wish to read a blow by blow account of the                                                                                                                            
  battle raging around you.                                                                                                                                                                    
                                                                                                                                                                                               
  Player character depends on their race (display_race)                                                                                                                                        
  With this option a player who plays as a Quylthulg, for example, will                                                                                                                        
  be represented by a Q. If the option is turned off the player will                                                                                                                           
  always be @.                                                                                                                                                                                 
                                                                                                                                                                                               
Game Play Options                                                                                                                                                                              
                                                                                                                                                                                               
  Merge inscriptions when stacking (stack_force_notes)                                                                                                                                         
  Force otherwise identical objects to merge, even if one has an empty                                                                                                                         
  inscription and the other does not. The resulting stack keeps the                                                                                                                            
  non-empty inscription.                                                                                                                                                                       
                                                                                                                                                                                               
[Press ESC to exit. Press ? for help]                                                                                                                                                          

[6.1.0] Missing help on new '3' options
Specifically, "Display percentages rather than status bars" and "Display distance in monster list"

Posted on 28.5.2017 03:09



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