The Angband Ladder: Eowilinnon, Gnome Swordmaster by <greg@wooledge.org>

  [ToME 2.1.1(CVS) Character Dump]

 Name  : Eowilinnon             Age                 90       STR:  18/30       
 Sex   : Male                   Height              40       INT:     14       
 Race  : Gnome                  Weight              74       WIS:     13       
 Class : Swordmaster            Social Class        42       DEX:  18/10       
 Body  : Player                                              CON:     13       
 God   : Manwe Sulimo                                        CHR:     13       
                                                                               
 + To Melee Hit          25 Level             25    Max Hit Points       199   
 + To Melee Damage       26 Experience     17454    Cur Hit Points       -10   
 + To Ranged Hit          6 Max Exp        17454    Max SP (Mana)         27   
 + To Ranged Damage       8 Exp to Adv.    23625    Cur SP (Mana)          7   
   AC                 19+57 Gold           12625    Piety              -1550   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  16d4+104  
 Stealth     : Very Good    Magic Device: Good         Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Gnome Prankster.  You           
          are a well liked child.  You have dark brown eyes, straight          
          black hair, and a fair complexion.                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 15 (750')
        Barrow-Downs: Level 10 (500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 It now is 6 days that you are adventuring.

     Your Attributes:
You are dead, killed by a Forest troll Priest.
You can teleport yourself short distances.
Your eyes are sensitive to infrared light.
You have free action.
You are lucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to darkness.
You are resistant to blasts of shards.
You are completely fearless.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

 Corruption list:
Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7


Skills (points left: 0)
 - Combat                                        22.475 [0.900]
	  - Weaponmastery                               13.584 [0.950]
	 	  . Sword-mastery                             18.500 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     11.200 [0.600]
	  . Antimagic                                   00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
	  . Stealth                                     01.000 [0.500]
	  . Disarming                                   01.000 [0.900]
 - Magic                                         03.601 [0.300]
	  . Magic-Device                                02.150 [1.150]
	  . Divination                                  10.000 [0.500]
 - Spirituality                                  02.120 [0.400]
	  . Prayer                                      14.000 [0.500]
 - Monster-lore                                  01.000 [0.500]
	  . Summoning                                   06.000 [0.500]

 You saved 6 princesses.

 You have defeated 1124 enemies.


  [Character Equipment]

a) a Shadow Blade (4d4) (+4,+10) (+1 to stealth) {25% off}
    It increases your stealth by 1.  It provides resistance to dark.  It
    cannot be harmed by acid.  
d) a Long Bow (x3) (+3,+8)
e) a Ring of Fear Resistance
    It makes you completely fearless.  
f) a Ring of Invisibility
k) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by electricity.
    
    You bought it from the Magic shop.
m) a Brass Lantern (with 10188 turns of light) {25% off}
    It provides light (radius 2) when fueled.  It cannot be harmed by 
    fire.  
n) Hard Studded Leather of Resist Acid (-1) [7,+3]
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Armoury.
o) a Cloak of Mimicry [Kobold] of Protection [1,+4]
p) a Large Leather Shield of Resist Cold [4,+6]
    It provides resistance to cold.  It cannot be harmed by cold.  
    You bought it from the Black Market.
s) a Hard Leather Cap [2,+2]
u) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It can be used to store a spell.  It provides resistance
    to fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 13 of Mirkwood.
x) a Pair of Hard Leather Boots [3,+0]
    
z) (nothing)
{) 13 Arrows of Slay Evil (1d4) (+8,+5) {90% off}
|) a Pick (1d3) (+0,+0) (+1) {25% off}
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Book of Beginner Cantrips {25% off}
    
b) a Spellbook of Noxious Cloud
    
c) 3 Rations of Food
    
d) 2 Flasks of oil
    
e) 3 Potions of Speed {!*}
    
f) 7 Potions of Heroism
    
g) 7 Potions of Cure Critical Wounds
    
h) a Potion of Healing {!*}
    
i) 7 Scrolls of Phase Door
    
j) 7 Scrolls of Teleportation {!*}
    
k) 11 Scrolls of Word of Recall {!*}
    
l) 9 Scrolls of Identify
    
m) a Golden Rod of Light (108/125) {@z1}
n) a Staff of Teleportation[1|20] (11 charges)
o) 29 Arrows of Frost (1d4) (+6,+10) {90% off}
p) 20 Arrows of Flame (1d4) (+2,+9) {90% off}
q) 20 Seeker Arrows (exploding) (4d4) (+1,+1) {90% off}
r) 2 Seeker Arrows (4d4) (+5,+4) {90% off}
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Recall
b) a Spellbook of Wings of Winds {25% off}
    
c) a Spellbook of Teleportation
    
d) a Staff of Summon[2|25] (2 charges)
e) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) a Spellbook of Manwe's Blessing
    
b) 2 Lembases
c) 7 Scrolls of *Identify* {!*}
    
d) a Scroll of *Destruction* {!*!*}
e) an Iron Rod of Capacity of Nothing (100/100)
    It can hold more mana.  
    You bought it from the Black Market.
f) a Wooden Rod of Nothing (10/10)
g) a Wand of Disperse Magic[2|5] (6 charges)
h) a Wand of Confuse[1|21] (5 charges)
i) a Staff of Remove Curses[3|15] (6 charges)
j) a Staff of Remove Curses[2|15] (11 charges)
k) a True Totem of Bullroarer the Hobbit
l) a True Totem of Owlbear
m) a Catapult Trap Set for Demons (+13,+19) [+10] (+3)
n) an Amulet of Spell
o) Metal Brigandine Armour of Resist Fire (-3) [19,+5]
p) a Short Sword of Slaying (2d7) (+4,+3)
q) The Two-Handed Sword of Faurth (3d6) (+13,+10)
    It must be wielded two-handed.  It produces chaotic effects.  It is
    very sharp and make your foes bleed.  It is a great bane of dragons.
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It strikes at undead
    with holy wrath.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it lying in a vault on level 13 of Mirkwood.
r) a Glaive of *Slay Giant* (2d6) (+7,+5) (+1)
s) a Morning Star (Defender) (2d6) (+6,+3) [+6] (+1 to stealth)



Posted on 23.1.2003 18:18

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On 23.1.2003 18:18 greg@wooledge.org wrote:
Yeah, it was a random name.

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