The Angband Ladder: Dunlin, Dunadan Paladin by Derakon

  [Angband 3.1.2v2 Character Dump]

 Name   Dunlin                                   Self  RB  CB  EB   Best
 Sex    Male         Age             66   STR! 18/100  +1  +3 +10 18/***
 Race   Dunadan      Height          82   Int:  18/69  +2  -3  +0  18/59     17
 Class  Paladin      Weight         177   WIS! 18/100  +2  +1 +10 18/***
 Title  ***WINNER*** Social   Respected   DEX! 18/100  +2  +0  +7 18/190
 HP     880/998      Maximize         Y   CON! 18/100  +3  +2  +5 18/200
 SP     246/369                           CHR:  18/92  +2  +2  +5 18/182

 Level               47   Armor   [31,+112]     Saving Throw        100%
 Cur Exp        6672918   Fight   (+53,+21)     Stealth           Superb
 Max Exp        6672918   Melee   (+81,+42)     Fighting       Legendary
 Adv Exp        7525000   Shoot   (+68,+17)     Shooting          Heroic
 MaxDepth  5000' (L100)   Blows      9/turn     Disarming            62%
 Game Turns      765028   Shots      3/turn     Magic Device          80
 Player Turns    127387   Infra       30 ft     Perception       1 in 20
 Active Turns     93021   Speed          18     Searching            30%
 Gold            833288   Burden  351.8 lbs

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, straight black hair, and a dark
 complexion.


rAcid:.......++.... rConf:......+......
rElec:.......++.... Sound:.............
rFire:......*.+.+.. Shard:.............
rCold:.......++.... Nexus:....+........
rPois:....+........ Nethr:.....+.......
rFear:+......+.+... Chaos:........+....
rLite:......++..... Disen:......+......
rDark:......++..+.. S.Dig:.............
rBlnd:.....+....... Feath:.............

Light:............. Aggrv:+............
Regen:............. Stea.:....+.+++....
  ESP:.........+... Sear.:....+........
Invis:..........+.. Infra:....+........
FrAct:.......+..... Tunn.:.............
HLife:.......+..+.. Speed:..+.+......+.
ImpHP:............. Blows:+......+.....
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Character Equipment]

a) a Scythe of Slicing of Fury (8d4) (+28,+21) (+2)
     +2 strength, attack speed.
     Provides resistance to fear.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     9 blows/round.
     Average damage/hit: 70.6.
     
>> I got this late. Really ridiculous, though. It and a Ring of Acid just 
chewed Sauron up and spit him right out again. 

b) a Sling of Buckland (x4) (+15,+17) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.

>> A moderately early find; it replaced a Heavy Crossbow of Extra Shots with a 
nice to-damage modifier. The extra shot/round came in handy from time to time.

c) a Malachite Ring of Speed (+11)
     +11 speed.

>> I found this in a vault that I had been planning on Destructing in search
of artifacts. However, right before doing so, I took out a Master Rogue, who 
happened to be carrying a Malachite Ring. Thus informed that the un-ID'd ring
in that vault was actually a Ring of Speed, I stealthed in, nabbed the ring, 
and *then* Destructed the vault. No artifacts, by the way. 

d) an Opal Ring of Strength (+5)
     +5 strength.
     Sustains strength.

>> This used to be a Ring of Constitution (+5), but I didn't need it once I 
maxed my CON, so this is basically serving as a Ring of Damage (+7) and Sustain
Strength and Extra Carrying Capacity.
     
e) a Mother-of-Pearl Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.

>> First source of resist poison that wasn't a ring of resist poison. Also the
only source of nexus resistance I had all game.

f) The Arkenstone of Astin (+4)
     +4 wisdom.
     Provides resistance to blindness, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 86 to 168 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Radius 3 light.

g) The Metal Scale Mail of Nelen (-2) [12,+18] (+2)
     +2 stealth.
     Provides immunity to fire.
     Provides resistance to light, dark, confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.

>> I found this well before I could wear it. I had an Elvenkind armor in this
slot covering my basic four resists while I ran around with a Wicker Shield
of Resist Lightning for about 75% of the game. 

h) The Fur Cloak of Brinar [3,+19] (+2)
     +2 dexterity, constitution, charisma, stealth, attack speed.
     Provides resistance to acid, lightning, cold, fear, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Sustains your life force.  
     
     When aimed, it teleports a target monster away.
     Takes 369 to 677 turns to recharge at your current speed.
     Your chance of success is 93.0%

>> One of two awesome randarts I got this game. +2 blows on a cloak is more
evidence of how silly randarts can be sometimes. Considering the vast majority
of my randarts weren't that great, though, I'm not too bothered.

i) a Mithril Shield of Elvenkind [10,+25] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.

>> Vital for enabling my body armor, though now it's just plugging chaos.

j) a Golden Crown of Lordliness [0,+13] (+3)
     +3 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Grants telepathy.  

>> Wearing for telepathy, nothing more. 

k) The Set of Gauntlets of Arwar (+4,+1) [3,+9] (+3)
     +3 strength, wisdom, constitution.
     Provides resistance to fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  

>> An early find, it was my first source of see invisible and gave some very
useful boosts. STR, WIS, and CON? Hard to say no to that.

l) a Pair of Iron Shod Boots of Speed [3,+9] (+10) {!*!*!*!*}
     +10 speed.

>> I found this shortly after starting my dive into the depths. It made dealing
with the nastier monsters past 2000' much more feasible.


  [Character Quiver]

n) 24 Rounded Pebbles of Frost (1d2) (+15,+16)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 443 vs. creatures not resistant to cold, and 
     147.6 vs. others.
     25% chance of breaking upon contact.
     
o) 34 Iron Shots of Wounding (1d4) (+14,+17)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 156.2.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook] {@m1}
b) 4 Holy Books of Prayers [Words of Wisdom] {@m2}
c) 4 Holy Books of Prayers [Chants and Blessings] {@m3}
d) 4 Holy Books of Prayers [Exorcism and Dispelling] {@m4}
e) a Holy Book of Prayers [Ethereal Openings] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by acid, electricity, fire, cold.

>> Dropped by Thuringwethil in a minor vault. Given how quickly she died, I 
didn't expect anything good from her drop. Thanks, Thuringwethil! Banish Evil
and Word of Destruction were very handy to have around.

h) 54 Clear Potions of Cure Critical Wounds

>> Almost never used these except in the final fight.

i) 5 Metallic Blue Potions of Healing {!*}

>> Drank all of two of these outside the final fight.

j) 5 Orange Speckled Potions of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
k) 3 Light Green Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
l) 3 Puce Potions of Restore Mana {!*}
m) a Hazy Potion of Heroism
n) 12 Scrolls titled "aneo alas" of Phase Door
o) 20 Scrolls titled "amar geth apus" of Teleportation {!*}
p) 10 Scrolls titled "em arwe flino" of Teleport Level {!*}
q) 2 Scrolls titled "tus adisin" of Banishment {!*}
r) 2 Scrolls titled "vadorn" of Mass Banishment {!*}
s) a Scroll titled "fuglimus" of Recharging
t) 3 Scrolls titled "recto horoto" of *Destruction* {!*!*!*}
u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 211.2 vs. animals, 211.2 vs. evil creatures, 
     285 vs. orcs, 285 vs. trolls, 432.6 vs. dragons, 432.6 vs. demons, 
     432.6 vs. undead, and 137.4 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.

>> I was carrying this solely for Restoration (the other two spells in it are
more expensive than their duplicates in earlier spellbooks). But I have all the
important sustains covered, so no need for that any more. Really I don't care
if Morgoth reduces my paladin to drooling-imbecile levels of intelligence.

b) 2 Shimmering Potions of Speed {!*}

>> ...I had these? Dang, should've carried them for the final fight. 

c) 2 Zinc Rods of Teleport Other
d) 5 Sycamore Staves of *Destruction* (11 charges) {!*!*!*}
     
e) a Carnelian Ring of Constitution (+5)
     +5 constitution.
     Sustains constitution.
     
f) a Granite Ring of Acid [+15]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
g) The Jewel of Basteil (+2)
     +2 strength, constitution, tunneling.
     Provides resistance to lightning, fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Radius 1 light.

>> Wore briefly after maxing my WIS (and thus replacing the "Wisdom +6 I'd been
using).

h) Metal Lamellar Armour of Elvenkind [24,+18] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Preservation [6,+24]
     Provides resistance to confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) The Iron Crown of Ciryamo [0,+18] (+2)
     +2 intelligence, wisdom.
     Provides resistance to fire, blindness, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  

>> Nice, but redundant by the time I found it.
     
k) an Iron Crown of Might [0,+13] (+2)
     +2 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  

>> Considered using this but the =STR gives sustain strength, which is this 
item's only major useful quality.

l) The Golden Crown of Vangwil (+0,+6) [0,+7]
     Provides immunity to acid.
     Provides resistance to confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.

>> Kept for the immunity, even though it was otherwise completely outclassed
by my other gear.

m) The Main Gauche of Ladoron (1d5) (+16,+8) [+5] (+3)
     +3 constitution.
     Slays demons.
     Branded with venom.
     Provides immunity to fire.
     Provides resistance to light, blindness, confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 39.8 vs. demons, 39.8 vs. creatures not
     resistant to poison, and 33.2 vs. others.

>> I carried this as a swap for a long time, since it gave important resistances
and fire immunity. Damage was always crap, though. Still, it let me kill several
enemies in melee that I wouldn't have otherwise considered getting near.

n) The Beaked Axe 'Huing' (4d6) (+12,+23) [+2]
     *Slays* demons, undead.
     Branded with acid.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning ball with damage 64.
     Takes 252 to 453 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
     Combat info:
     7 blows/round.
     Average damage/hit: 96 vs. creatures not resistant to acid, 128.2
     vs. demons, 128.2 vs. undead, and 63.8 vs. others.

>> This was my go-to weapon for the late game. Check out that damage vs. 
demons and undead! Not so useful against Morgoth, though.

o) 26 Mithril Bolts of Acid (3d5) (+11,+17)
     Branded with acid.
     Cannot be harmed by acid, fire.

>> On the off-chance of finding a nice crossbow, but one never showed up.

p) 27 Rounded Pebbles of Acid (1d2) (+7,+16)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 438.8 vs. creatures not resistant to acid, and 
     146.3 vs. others.
     25% chance of breaking upon contact.
     
q) 23 Rounded Pebbles of Frost (1d2) (+10,+7)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 327.4 vs. creatures not resistant to cold, and 
     109.1 vs. others.
     25% chance of breaking upon contact.
     
r) 12 Iron Shots of Flame (1d4) (+13,+7)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 340.2 vs. creatures not resistant to fire, and 
     113.4 vs. others.
     25% chance of breaking upon contact.
     
s) 28 Iron Shots of Wounding (1d4) (+13,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 117.7.
     25% chance of breaking upon contact.
     
t) 16 Iron Shots of Frost (1d4) (+3,+6)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 324.3 vs. creatures not resistant to cold, and 
     108.1 vs. others.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3672    100'    2   Reached level 2
      6164    150'    2   Killed Fang, Farmer Maggot's dog
      6164    150'    3   Reached level 3
      6595    150'    4   Reached level 4
      8316    250'    4   Killed Grip, Farmer Maggot's dog
      8706    250'    5   Reached level 5
     12477    250'    6   Reached level 6
     17690    300'    7   Reached level 7
     18591    300'    8   Reached level 8
     30944    450'    9   Reached level 9
     39260      0'    9   Killed Farmer Maggot
     43291    550'   10   Reached level 10
     50959    600'   11   Reached level 11
     50959    600'   12   Reached level 12
     52601    600'   13   Reached level 13
     54642    600'   13   Killed Grishnakh, the Hill Orc
     61306    600'   14   Reached level 14
     74959    700'   14   Killed Wormtongue, Agent of Saruman
     75159    700'   14   Found The Hard Leather Cap of Baryar
     77378    700'   14   Killed Smeagol
     78800    700'   15   Reached level 15
     83746    800'   15   Killed Brodda, the Easterling
     85002    850'   16   Reached level 16
     92124    900'   17   Reached level 17
    115492   1000'   17   Killed Bolg, Son of Azog
    115492   1000'   18   Reached level 18
    120004   1050'   19   Reached level 19
    125957   1100'   20   Reached level 20
    131570   1200'   21   Reached level 21
    134785   1250'   22   Reached level 22
    143274   1300'   22   Killed Lagduf, the Snaga
    143550   1300'   23   Reached level 23
    149380   1300'   23   Killed Gorbag, the Orc Captain
    154557   1350'   24   Reached level 24
    166956   1550'   24   Found The Lead-Filled Mace of Eluniri (LOST)
    168488   1550'   25   Reached level 25
    192778   1600'   26   Reached level 26
    198232   1600'   26   Killed Angamaite of Umbar
    201831   1600'   26   Killed Ufthak of Cirith Ungol
    216667   1700'   27   Reached level 27
    234694   1750'   27   Killed Ugluk, the Uruk
    243167   1750'   27   Found The Whip of Forgonwe (LOST)
    243351   1750'   28   Reached level 28
    259336   1750'   28   Killed Nar, the Dwarf
    260038   1750'   28   Killed Boldor, King of the Yeeks
    274758   1750'   29   Reached level 29
    288314   1800'   29   Killed Beorn, the Shape-Changer
    292152   1800'   29   Killed Shagrat, the Orc Captain
    292179   1800'   29   Found The Long Sword of Tariomir (LOST)
    300006   1800'   29   Killed Sangahyando of Umbar
    300026   1800'   29   Found The Set of Gauntlets of Arwar
    301839   1800'   29   Killed Khim, Son of Mim
    312548   1800'   29   Killed Orfax, Son of Boldor
    319446   1800'   29   Killed Ibun, Son of Mim
    331959   1900'   30   Reached level 30
    349575   1950'   30   Found The Flail of Marnin (LOST)
    355974   2000'   30   Killed Uldor the Accursed
    359754   2000'   30   Found The Great Axe 'Belach' (LOST)
    370403   2100'   30   Killed Draebor, the Imp
    380210   2100'   31   Reached level 31
    380650   2100'   31   Killed The Queen Ant
    387880   2150'   31   Found The Phial of Telon (LOST)
    389544   2150'   31   Killed Uvatha the Horseman
    404353   2150'   31   Killed Quaker, Master of Earth
    413348   2200'   31   Killed Rogrog the Black Troll
    415523   2200'   31   Killed Itangast the Fire Drake
    415523   2200'   32   Reached level 32
    426107   2200'   32   Found The Tulwar of Magnosse (LOST)
    438363   2300'   32   Killed Vargo, Tyrant of Fire
    445080   2300'   32   Found The Dagger of Celdacar (LOST)
    445425   2300'   33   Reached level 33
    449147   2350'   33   Killed Lugdush, the Uruk
    449338   2350'   33   Found The Main Gauche of Ladoron
    463716   2500'   33   Killed Akhorahil the Blind
    463759   2500'   33   Found The Cloak of Rogril
    464647   2500'   33   Found The Golden Crown of Vangwil
    477848   2550'   34   Reached level 34
    482164   2550'   34   Killed Gorlim, Betrayer of Barahir
    484362   2550'   34   Killed Ulfang the Black
    485452   2550'   34   Killed Lorgan, Chief of the Easterlings
    486599   2550'   34   Killed Bill the Stone Troll
    492588   2600'   34   Found The Dagger of Lemennost (LOST)
    494906   2600'   34   Found The Beaked Axe 'Huing'
    512251   2600'   35   Reached level 35
    512428   2600'   35   Killed Medusa, the Gorgon
    512438   2600'   35   Found The Flail of Valen (LOST)
    519311   2600'   35   Killed Kavlax the Many-Headed
    519320   2600'   35   Found The Rapier of Mithomen (LOST)
    519330   2600'   35   Found The Jewel of Basteil
    535703   2600'   35   Found The Steel Helm 'Elyar' (LOST)
    537753   2600'   35   Killed Ji Indur Dawndeath
    537753   2600'   36   Reached level 36
    537759   2600'   36   Found The Pair of Iron Shod Boots of Eorind (LOST)
    539268   2600'   36   Found The Flail 'Circhomen' (LOST)
    541664   2700'   36   Killed Ulfast, Son of Ulfang
    551511   2750'   36   Killed The Balrog of Moria
    551511   2750'   37   Reached level 37
    555429   2800'   37   Killed Lokkak, the Ogre Chieftain
    563034   2850'   37   Killed Mim, Betrayer of Turin
    567066   2850'   37   Killed The Phoenix
    572513   2850'   38   Reached level 38
    579347   2900'   38   Killed Waldern, King of Water
    592983   2950'   38   Killed Tom the Stone Troll
    594624   2950'   38   Killed Eol, the Dark Elf
    596534   3100'   38   Found The Spear of Galan (LOST)
    602254   3450'   38   Killed Ulwarth, Son of Ulfang
    602432   3450'   38   Found The Bastard Sword of Harme (LOST)
    605106   3700'   39   Reached level 39
    605116   3700'   39   Found The Star of Teloth (LOST)
    621402   4050'   40   Reached level 40
    621585   4050'   40   Found The Trident 'Ithelomen' (LOST)
    628048   4150'   39   Killed Dwar, Dog Lord of Waw
    630584   4200'   40   Killed Smaug the Golden
    633379   4250'   40   Found The Ring of Faldin (LOST)
    633396   4250'   40   Found The Arkenstone of Astin
    637376   4250'   40   Killed Adunaphel the Quiet
    647980   4450'   40   Found The Metal Scale Mail of Nelen
    654191   4450'   40   Killed Ar-Pharazon the Golden
    654191   4450'   41   Reached level 41
    654921   4450'   41   Killed Fundin Bluecloak
    666930   4550'   41   Found The Soft Leather Armour 'Aeloth' (LOST)
    669544   4550'   41   Killed Ren the Unclean
    677302   4750'   41   Killed Golfimbul, the Hill Orc Chief
    679443   4750'   42   Reached level 42
    679519   4750'   42   Killed Uriel, Angel of Fire
    681970   4800'   42   Killed Saruman of Many Colours
    684562   4750'   42   Killed Draugluin, Sire of All Werewolves
    687315   4800'   42   Killed Ariel, Queen of Air
    689271   4800'   42   Killed Glaurung, Father of the Dragons
    689575   4800'   42   Found The Iron Crown of Ciryamo
    691315   4850'   43   Reached level 43
    694421   4850'   43   Killed Ungoliant, the Unlight
    698572   4850'   43   Found The Necklace 'Errin' (LOST)
    698650   4850'   43   Killed Bullroarer the Hobbit
    699354   4850'   43   Found The Broad Axe of Faurudant (LOST)
    701780   4850'   43   Killed Feagwath, the Undead Sorcerer
    701791   4850'   43   Found The Spear of Istir (LOST)
    703816   4850'   44   Reached level 44
    704770   4850'   44   Killed The Mouth of Sauron
    706963   4800'   44   Killed Scatha the Worm
    713726   4900'   44   Killed Thuringwethil, the Vampire Messenger
    714206   4900'   44   Found The Fur Cloak of Brinar
    716845   4900'   44   Killed Hoarmurath of Dir
    717713   4900'   44   Found The Battle Axe 'Findolin' (LOST)
    720927   4900'   44   Killed Tselakus, the Dreadlord
    723836   4850'   44   Killed Gothmog, the High Captain of Balrogs
    723918   4850'   44   Killed Lungorthin, the Balrog of White Fire
    723964   4850'   45   Reached level 45
    728156   4850'   45   Killed Gabriel, the Messenger
    732873   4900'   45   Killed Maeglin, the Traitor of Gondolin
    735083   4850'   45   Killed Carcharoth, the Jaws of Thirst
    741885   4900'   45   Found The Katana of Athalleg (LOST)
    744003   4900'   46   Reached level 46
    758832   4950'   46   Killed Sauron, the Sorcerer
    758874   4950'   47   Reached level 47
    759263   4950'   47   Killed Vecna, the Emperor Lich
    765008   5000'   47   Killed Morgoth, Lord of Darkness
    765014   5000'   47   Found The Massive Iron Crown of Morgoth
    765021   5000'   47   Found The Mighty Hammer 'Grond'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.6.2010 06:43

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6385. on the Ladder (of 18931)
2720. on the Angband Ladder (of 6478)
7. for this player (

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On 8.6.2010 06:43 Derakon wrote:
First winner in awhile. Nothing went right for this character up through the mid-late game; I was running around 2800' with a randart whip that was just +3 attacks and missing poison and confusion resistance. Then suddenly everything went wonderfully.

The final fight went fairly smoothly. I had some trouble with Morgoth summoning uniques (I didn't bother to clean them up at all), but it wasn't anything Teleport Away, Banish Evil, and Word of Destruction couldn't handle. Over the course of the fight I used up 43 CCW potions, 1 Heal potion, 1 *Heal* potion, 6 Mana potions (some of these were destroyed, not chugged), two charges on a stack of speed staves that then got destroyed by an earthquake, six charges on a staff of the magi that I found on the floor before the fight started (recharged once with a scroll that I'd intended to save for my staves of speed), 18 phase door scrolls, 3 Destruction scrolls, and 35 iron shots.

On 8.6.2010 17:14 Derakon wrote:
I should note for the record that I did modify the Alchemist store to carry more restoration potions. Otherwise this is a pure-vanilla game.

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