The Angband Ladder: Andor II, Hobbit Rogue by Fendell Orcbane

  [FAangband 1.0.3 Character Dump]

 Name    : Andor II        Age                    30 STR         15
 Sex     : Male            Height                 37 INT         13
 Race    : Hobbit          Weight                 67 WIS         14
 Class   : Rogue           Social Class           67 DEX      18/50
                                                     CON      18/20
                                                     CHR          9

 Max Hit Points      197   Level                22   Max SP (Mana)        10
 Cur Hit Points      197   Experience        12322   Cur SP (Mana)         3
                           Max Exp           12322
        (Fighting)         Exp to Adv.       16000          (Shooting)
 Blows/Round           2   Gold               5437   Shots/Round         1.3
 + to Skill           12                             + to Skill           11
 Deadliness (%)       36   Base AC/+ To AC   8/ 27   Deadliness (%)       33
                           Game Turn       1096250

 Fighting   :Very Good(62) Stealth    :Superb(12)    Disarming  :Superb(105)
 Bows/Throw :Excellent(85) Perception :Excellent(60) MagicDevice:Very Good(63)
 SavingThrow:Excellent(61) Searching  :Excellent(63) Infravision:40 feet

                            (Character Background)
          You are one of several children of a Hobbit Burglar.  You
          are a well liked child.  You have brown eyes, straight
          brown hair, and an average complexion.
          

  [Recent locations]

 Current Location : West Beleriand Level 13
 Recall Point 1   : Amon Rudh Level 17
 Recall Point 2   : West Beleriand Level 13
 Recall Point 3   : Belegost Level 0
 Recall Point 4   : East Beleriand Level 16

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:....+........  47% Confu:.............   0%
 Elec:......+......  27% Sound:.............   0%
 Fire:..+..........  38% Shard:.............   0%
 Cold:+..+.........  70% Nexus:...........+.  45%
 Pois:.............   0% Nethr:.............   0%
 Lite:........+....  39% Chaos:.............   0%
 Dark:........+....  32% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.......2.....
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Athletics 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     15  -2   2   0     15            ............
Int:     13  -1   1   0     13            ............
Wis:     14   2  -2   0     14            ............
Dex:     15   3   3   2  18/50            ............
Con:     15   2   1   2  18/20            ............
Chr:     13   1  -5   0      9            ............

  [Character Equipment]

a) a Long Sword of Freezing (2d5) (+7,+9)
b) a Sling (x2) (+6,+8)
c) a Bronze Ring of Resist Fire
d) a Jet Ring of Resist Cold {good}
e) a Serpentine Amulet of Resist Acid
f) The Lamp of Gwindor
g) a Robe of Resistance [2,+10]
h) a Cloak of Stealth [1,+6] <+2 to stealth>
i) a Wicker Shield of Night and Day [2,+4]
l) a Pair of Hard Leather Boots of Stability [3,+4]

         [Quiver]
n) a Dagger of Burning (1d4) (+10,+4)
o) 34 Lead Shots (2d4) (+1,+2)
p) 18 Lead Shots (2d3) (+2,+3)
q) 48 Lead Shots (2d3) (+0,+3)
r) 2 Lead Shots (2d4) (+0,+0)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Minor Powers]
c) 3 Cakes of the Beornings
d) 3 Metallic Red Potions of Speed
e) 22 Blue Speckled Potions of Cure Critical Wounds {50% off}
f) 20 Scrolls titled "alalech pludoe" of Phase Door {25% off}
g) 2 Scrolls titled "la flitnes" of Teleportation
h) 4 Scrolls titled "zundoe sefite" of Teleport Level
i) 5 Scrolls titled "ple ti batder" of Word of Recall
j) 4 Scrolls titled "blaa sta" of Holy Chant {25% off}
k) an Electrum Rod of Trap Location
l) an Ivory Wand of Teleport Away (2 charges)
m) a Lithium Wand of Stone to Mud (6 charges)
n) 2 Adamantium-plated Wands of Light
o) an Aluminium Wand of Sleep Monster
p) 2 Mithril Wands of Slow Monster
q) 3 Copper Wands of Confuse Monster
r) 2 Nickel Wands of Stinking Cloud
s) 4 Zirconium Wands of Magic Missile (22 charges)
t) a Hazel Staff of Perception (11 charges)


  [Home Inventory]

a) a Book of Magic Spells [Useful Magic] {50% off}
b) 3 Metallic Red Potions of Speed
c) 10 Blue Speckled Potions of Cure Critical Wounds {50% off}
d) 2 White Potions of Restore Constitution
e) 37 Scrolls titled "alalech pludoe" of Phase Door
f) 14 Scrolls titled "ple ti batder" of Word of Recall
g) 5 Scrolls titled "trolcomp" of Identify
h) 6 Scrolls titled "qua tuecomp" of Recharging


Andor II the Hobbit Rogue
Began the quest to kill Morgoth on 10/17/2010 at 01:27 PM

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|    29832|  Gladden Fields Town |  3  | Gained the Athletics specialty.
|    74185|      Hithaeglir   3  |  5  | Reached level 5
|   115825|         Eriador   4  |  7  | Killed Pongo the Devious
|   192078|         Eriador   6  | 10  | Reached level 10
|   211180|         Eriador   8  | 10  | Killed The Thief of the Mountains
|   474209|      Khazad Dum Town | 12  | Moved house to Khazad Dum.
|   690292|  West Beleriand  13  | 14  | Found The Lamp of Gwindor
|   694578|  West Beleriand  13  | 15  | Reached level 15
|   713739|  West Beleriand  14  | 16  | Killed Lug, the Hill Orc
|   818142|         Eriador  10  | 17  | Killed Balcmeg, the Cave Orc
|   875410|      Khazad Dum Town | 19  | Killed The Complainer
|   894813|  East Beleriand  16  | 20  | Reached level 20
|   922372|  East Beleriand  16  | 20  | Killed Brodda, the Easterling
============================================================
|  1096250|  West Beleriand  13  | 22  | Still alive
============================================================

  [Options]

Adult: Never return to less danger before winning: no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 19.10.2010 08:11
Last updated on 24.10.2010 06:54

Download this dump

15584. on the Ladder (of 18941)
389. on the FAangband Ladder (of 496)
41. for this player (

Comments

Jump to latest

On 19.10.2010 08:11 Fendell Orcbane wrote:
New class,new race new game. Lets see if I can keep this guy alive for awhile.

On 19.10.2010 21:16 Fendell Orcbane wrote:
Still alive!

On 21.10.2010 06:55 Fendell Orcbane wrote:
So far so good I have an ego weapon that does a lot of damage against Orcs.. which is really great for a character of this level.

On 21.10.2010 21:54 Fendell Orcbane wrote:
Hmm, the bad thing about fighting out doors is that crowd control is very hard: ( I'm thinking I'll be better off in the dungeons.

On 22.10.2010 08:08 Psi wrote:
The dungeon is certainly easier in terms of avoiding getting surrounded - however I find the wilderness more profitable earlier in the game. Always make sure you make use of the terrain - standing in rubble to fight gives you a big combat advantage over an enemy.

On 22.10.2010 15:40 Fendell Orcbane wrote:
Hmm, I'm just not getting the hang of the wilderness in terms of powerdiving versus taking things slowly. I prefer to dive but I don't want to die either and I don't have enough experience to know how to dive in FA. Yet judging from some of the turn counts I see I know that I'm going way to slowly. What to do, what to do? But I will take your advice, I've already have been using wooded areas to avoid being breathed on by Z's. God I hate Z's in FA even more than in V.
Thanks for the tip though: )

On 22.10.2010 15:52 Nick wrote:
Some of the really low turncounts are thralls, which have an accelerated start. Also, Psi is a fairly handy player...

On 24.10.2010 06:54 Fendell Orcbane wrote:
YASD. Damn it I mashed down the buttons too fast and didn't use my teleport level before I ran out of hit points. But I did learn that trap doors lead to interesting levels. BUt I feel bad because I could have had a winner with this character. Oh well back to the drawing board.

On 24.10.2010 07:39 Nick wrote:
Not bad going - you'll note there's only one Hobbit winner on the ladder.

On 24.10.2010 07:40 Nick wrote:
BTW, I would recommend upgrading - the jewellery in 1.1 is much cooler (although speed rings are pretty crappy).

On 24.10.2010 08:27 Fendell Orcbane wrote:
Is there a mac version of 1.1? Btw Andor the 3rd is up the the 9th level already: )

On 24.10.2010 08:58 Nick wrote:
Yes, there is a mac version of 1.1 (the download page and the variants tab both have the latest), but importing a live 1.0 character is NOT recommended - if it doesn't actually break the savefile, it will at least mess with some objects. If you should die again, importing a dead character for the monster memory works fine.

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