The Angband Ladder: Sonofa, Lich Monster by Roch

  [Reposband 0.6.3 Character Dump]

 Name   Sonofa                                   Self  RB  CB  EB   Best
 Sex    Male                              STR:     17  -5  +0  +0     12
 Race   Lich                              INT:     10  +5  +0  +0     15
 Class  Monster                           WIS:     12  +0  +0  +0     12
 Title  Monster                           DEX:     17  +0  +0  +0     17
 HP     -4/116                            CON:     17  -3  +0  +0     14
 SP     20/25                             CHR:      8  -7  +0  +0      3

 Level               19   Armor    [25,+15]     Saving Throw         53%
 Cur Exp           7037   Fight     (+1,+0)     Stealth             Good
 Max Exp           7037   Melee    (+10,+4)     Fighting          Superb
 Adv Exp           7920   Shoot     (+6,+2)     Shooting          Superb
 MaxDepth    750' (L15)   Blows    1.0/turn     Disarming            48%
 Game Turns      278735   Shots      1/turn     Magic Device          48
 Standard Turns   26507   Infra       30 ft     Perception       1 in 33
 Resting Turns     5991   Speed           2     Searching            29%
 Gold              2872   Burden   81.8 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.....+.......                   Nexus:.............
 Elec:.............                   Nethr:+............
 Fire:.............                   Chaos:.............
 Cold:+..+.........                   Disen:.............
 Pois:+............                   S.Dig:+............
Light:.............                   Feath:.............
 Dark:+............                   pFear:.............
Sound:.............                   pBlnd:.............
Shard:.............                   pConf:.............

Light:.............                   Tunn.:.............
Regen:.............                   Speed:....+........
  ESP:.............                   Blows:.............
Invis:+............                   Shots:.............
FrAct:.............                   Might:.............
HLife:.............                   ImpHP:.............
Stea.:.............                   ImpSP:.............
Sear.:.............                    Fear:.............
Infra:+............                   Aggrv:.............


  [Last Messages]

> The Sasquatch claws you.
> The Sasquatch misses you.
> You blink away.
> You feel much better.
> You have 8 Potions of Cure Serious Wounds (f).
> You cast a magic missile.
> The Sasquatch grunts with pain.
> You hit the Sasquatch.
> The Sasquatch claws you.
> The Sasquatch scratches you.
> The Sasquatch bites you.
> The Sasquatch scratches you.
> The Sasquatch claws you.
> The Sasquatch bites you.
> You die.

Killed by a Sasquatch.

  [Character Equipment]

a) a Long Sword (2d5) (+9,+4)
     Found lying on the floor at 650 feet (level 13).
     
     Combat info:
     1.0 blow/round.
     With an additional 7 strength and 0 dex you would get 1.0 blows
     With an additional 0 strength and 2 dex you would get 1.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 23.2 vs. creatures not resistant to cold,
     and 10.6 vs. others.
     
b) a Light Crossbow (x3) (+5,+2)
     Dropped by a Gnome mage at 750 feet (level 15).
     
     
     
c) a Ring of Ice [+8] (charging)
     An inheritance from your family.
     
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
e) an Amulet of Resist Acid
     Found lying on the floor at 600 feet (level 12).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (1409 turns)
     Radius 2 light, reduced when running out of fuel.
g) Leather Scale Mail (-1) [20,+0]
     Bought from a store.
     
     
     
h) a Cloak [1,+0]
     Found lying on the floor at 700 feet (level 14).
     
     
     
j) a Hard Leather Cap [2,+3]
     Dropped by Brodda, the Easterling at 700 feet (level 14).
     
     
     
l) a Pair of Leather Boots [2,+3]
     Dropped by Lagduf, the Snaga at 450 feet (level 9).
     
     
     


  [Character Quiver]

n) 25 Bolts of Frost (1d5) (+2,+3)
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 48.4 vs. creatures not resistant to cold,
     and 24.2 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 12 Rations of Food
     
b) 2 Mushrooms of Emergency
     Found lying on the floor at 650 feet (level 13).
     
     
c) a Mushroom of Terror
     Found lying on the floor at 100 feet (level 2).
     
     
d) 2 Flasks of oil
     Branded with flames.
     
e) 5 Potions of Cure Light Wounds
     
f) 8 Potions of Cure Serious Wounds
     
g) a Scroll of Magic Mapping
     Dropped by a Snaga at 700 feet (level 14).
     
     
     
h) 2 Scrolls of Treasure Detection
     Found lying on the floor at 700 feet (level 14).
     
     
     
i) a Scroll of Detect Invisible
     Dropped by a Forest troll at 750 feet (level 15).
     
     
     
j) a Scroll of Blessing
     
     
k) a Rod of Treasure Location
     Dropped by a Black orc at 750 feet (level 15).
     
     
     
l) a Wand of Stinking Cloud (5 charges)
     Dropped by a Novice rogue at 450 feet (level 9).
     
     
m) a Wand of Slow Monster (10 charges)
     Dropped by a Novice warrior at 750 feet (level 15).
     
     
n) 2 Wands of Sleep Monster (26 charges)
     
o) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
p) 3 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
q) a Sling (x2) (+5,+5)
     Found lying on the floor at 750 feet (level 15).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8819    100'    1   Killed Fang, Farmer Maggot's dog
      8819    100'    2   Reached level 2
      8819    100'    3   Reached level 3
     10529    100'    4   Reached level 4
     17420    100'    4   Killed Grip, Farmer Maggot's dog
     17420    100'    5   Reached level 5
     30498    150'    6   Reached level 6
     39660    350'    7   Reached level 7
     52493    400'    7   Killed Wormtongue, Agent of Saruman
     52493    400'    8   Reached level 8
     52493    400'    9   Reached level 9
     53703    400'    9   Wormtongue dropped bolts of frost
     62511    450'   10   Reached level 10
     65882    450'   11   Reached level 11
     69069    450'   11   Killed Lagduf, the Snaga
     72021    450'   12   Reached level 12
     90914    550'   13   Reached level 13
    114512    600'   14   Reached level 14
    122721    600'   15   Reached level 15
    128642    600'   15   Phew, ! restore strength.
    169774    650'   15   +wis -chr
    179264    700'   16   Reached level 16
    181854    700'   16   +wis -con
    182055    700'   16   +int -con
    196603    700'   16   Killed Brodda, the Easterling
    209189    700'   16   +str -int
    210389    700'   16   Killed Ufthak of Cirith Ungol
    212870    700'   17   Reached level 17
    213203    700'   17   +int -str
    217318    700'   17   Killed Bullroarer the Hobbit
    221616    700'   17   +dex -chr
    225735    700'   17   +con -int
    244776    750'   17   +con -dex
    249390    750'   18   Reached level 18
    265492    750'   19   Reached level 19


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.1.2011 00:15

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14. on the Competition No.98 Ladder (of 17)

Comments

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On 28.1.2011 00:15 Roch wrote:
I got crap from every unique killed :-(
Need a UI fix for that unwieldy shift-U, a, *, t, all for a magic missile. And, as noted, no repeat action by pushing n.
Anyone else unable to view their quiver? It was there, and I could drop things from it knowing it was 'n', but I couldn't view it when I looked at the rest of what I had equipped.

Typo in the spelling of "critical" in the cure critical wounds spell.

Tough comp. Gorbad will be difficult to beat.

On 28.1.2011 14:25 Gorbad wrote:
UI issues were the same here, I labeled all arrows to have some more flexibility.

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