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The Angband Ladder: Snitch, Demilich Monster by Gorbad

  [Reposband 0.6.3 Character Dump]

 Name   Snitch                                   Self  RB  CB  EB   Best
 Sex    Male                              STR:  18/93  -5  +0  +2  18/63
 Race   Demilich                          INT:     11  +5  +0  +2     18
 Class  Monster                           WIS:      9  +0  +0  +2     11
 Title  Monster                           DEX:  18/78  +0  +0  +6 18/138
 HP     -158/331                          CON:  18/90  -3  +0  +2  18/80
 SP     23/55                             CHR:     12  -7  +0  +0      5

 Level               35   Armor   [79,+101]     Saving Throw         69%
 Cur Exp         786455   Fight   (-10,+25)     Stealth        Excellent
 Max Exp         786455   Melee    (+2,+36)     Fighting       Legendary
 Adv Exp         810000   Shoot    (+5,+10)     Shooting          Heroic
 MaxDepth   3350' (L67)   Blows    5.0/turn     Disarming            71%
 Game Turns      591321   Shots      2/turn     Magic Device          45
 Standard Turns   61969   Infra       30 ft     Perception       1 in 33
 Resting Turns     6257   Speed          14     Searching            29%
 Gold             60045   Burden  197.9 lbs

 You are a small skeleton in black ragged robes.You are so old that you
 do not remember your life. You are now a mighty undead being.



 Acid:.......+.+...                   Nexus:............+
 Elec:.......+.+...                   Nethr:+............
 Fire:.......+.+...                   Chaos:.............
 Cold:+......+.+...                   Disen:.......+.....
 Pois:+............                   S.Dig:+............
Light:......+..+...                   Feath:+............
 Dark:+.....+..+...                   pFear:.............
Sound:.............                   pBlnd:.........++..
Shard:.............                   pConf:.............

Light:.............                   Tunn.:.............
Regen:.....+.......                   Speed:............+
  ESP:..........+..                   Blows:.............
Invis:++....+......                   Shots:..+..........
FrAct:.+...........                   Might:..+..........
HLife:......+......                   ImpHP:.............
Stea.:.......++....                   ImpSP:.............
Sear.:.............                    Fear:.............
Infra:+............                   Aggrv:.............


  [Last Messages]

> You disbelieve the feeble spell.
> The Great Wyrm of Thunder pushes past the Great Swamp Wyrm.
> The Elder aranea drains power from your muscles!
> You are unaffected!
> The Great Swamp Wyrm pushes past the Greater draconic quylthulg.
> The Dracolich picks up a Quartz Ring.
> The Jabberwock breathes chaos.
> The Greater draconic quylthulg flinches.
> The Dracolich grunts with pain.
> The 7-headed hydra grunts with pain.
> The 3-headed hydra changes!
> You are confused!
> You feel drugged!
> You keep hold of your life force!
> You die.

Killed by a Jabberwock.

  [Character Equipment]

a) a Main Gauche of Westernesse (1d5) (+12,+11) (+2)
     Dropped by a Dreadmaster at 3250 feet (level 65).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 227 vs. orcs, 227 vs. trolls, 227 vs.
     giants, and 196.5 vs. others.
     
b) a Light Crossbow of the Haradrim (x4) (+15,+10) (+1)
     Found lying on the floor at 2500 feet (level 50).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) a Lapis Lazuli Ring of Damage (+0,+11)
     Found lying on the floor at 2800 feet (level 56).
     
     
     
d) a Lapis Lazuli Ring of Damage (+0,+11)
     Dropped by a Paladin at 1000 feet (level 20).
     
     
     
e) a Crystal Amulet of Regeneration
     Dropped by a Black ogre at 2500 feet (level 50).
     
     Speeds regeneration.  
     
f) The Arkenstone of Thrain (charging)
     Found lying on the floor at 3000 feet (level 60).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 74 to 144 turns to recharge at your current speed.
     Your chance of success is 83.0%
     
     Radius 3 light.
g) Metal Lamellar Armour of Elvenkind [58,+18] (+1 stealth)
     Found in a chest from 3300 feet (level 66).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+9] (+2 stealth)
     Dropped by a Hardened warrior at 1250 feet (level 25).
     
     +2 stealth.
     
i) The Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 2200 feet (level 44).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     Dropped by a Novice rogue at 3300 feet (level 66).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Agility [6,+8] (+4)
     Dropped by an Emperor wight at 3300 feet (level 66).
     
     +4 dexterity.
     Cannot be harmed by acid.
     
l) The Pair of Leather Boots of Feanor [2,+19] (+15)
     Dropped by a Novice ranger at 2750 feet (level 55).
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 480 turns to recharge at your current speed.
     Your chance of success is 85.8%
     


  [Character Quiver]

o) 12 Bolts (1d5) (+5,+2) {@f1}
     Dropped by a Poltergeist at 2750 feet (level 55).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 121.2.
     25% chance of breaking upon contact.
     
p) 22 Bolts (1d5) (+3,+5) {@f2}
     Found in a chest from 3050 feet (level 61).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 144.
     25% chance of breaking upon contact.
     
s) 13 Mithril Bolts (3d5) (+8,+3) {@f5}
     Found lying on the floor at 3200 feet (level 64).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 177.6.
     25% chance of breaking upon contact.
     
t) 27 Bolts of Slay Undead (1d5) (+10,+11) {@f6}
     Dropped by Golfimbul, the Hill Orc Chief at 3300 feet (level 66).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 339.2 vs. undead, and 193.8 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 23 Red Potions of Cure Critical Wounds
     
b) 2 Clotted Red Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
c) a Metallic Red Potion of Restore Strength {RestStr}
     
     
d) 14 Scrolls titled "obligo sus ca" of Phase Door
     
     
e) a Scroll titled "via fam clurga" of Teleport Level
     Found lying on the floor at 1700 feet (level 34).
     
     
     
f) 2 Scrolls titled "lecundum" of Remove Curse
     
     
g) 12 Scrolls titled "culut lacera" of Satisfy Hunger
     
     
h) a Scroll titled "quanus cor pro" of Deep Descent
     Dropped by a Snaga at 3200 feet (level 64).
     
     
     
i) an Ivory Rod of Treasure Location {@z8}
     
     
j) a Zinc-Plated Rod of Detection
     Found lying on the floor at 3150 feet (level 63).
     
     Cannot be harmed by electricity.
     
k) 2 Steel Wands of Stone to Mud (9 charges)
     
l) a Tin-Plated Wand of Teleport Other (8 charges)
     Found lying on the floor at 3200 feet (level 64).
     
     
m) a Steel-Plated Wand of Dragon's Frost (2 charges)
     Found lying on the floor at 3300 feet (level 66).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
n) 3 Brass Wands of Drain Life (6 charges)
     
o) an Oak Staff of *Destruction* (2 charges)
     Found lying on the floor at 3000 feet (level 60).
     
     
p) 2 Cedar Staves of Mapping (11 charges)
     
q) 2 Bamboo Staves of Banishment (5 charges)
     
r) 4 Hawthorn Staves of Teleportation (31 charges)
     
s) 6 Locust Staves of Identify (34 charges) {@u9}
     
t) 2 Engagement Rings of Lightning [+12]
     It brands your melee attacks with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
u) The Metal Cap of Thengel [3,+11] (+3)
     Dropped by a Mature green dragon at 2350 feet (level 47).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by an Uruk at 2100 feet (level 42).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3477    100'    2   Reached level 2
      4307    100'    2   Killed Fang, Farmer Maggot's dog
      4307    100'    3   Reached level 3
      8026    150'    4   Reached level 4
     12970    250'    5   Reached level 5
     20793    300'    6   Reached level 6
     22773    400'    7   Reached level 7
     24564    400'    8   Reached level 8
     27939    400'    9   Reached level 9
     28439    400'    9   Killed Lagduf, the Snaga
     28439    400'   10   Reached level 10
     35016    400'   11   Reached level 11
     45250    400'   12   Reached level 12
     50254    400'   13   Reached level 13
     65298    450'   14   Reached level 14
     71947    450'   14   Killed Bullroarer the Hobbit
     82221    550'   15   Reached level 15
    108077    600'   15   Killed Wormtongue, Agent of Saruman
    108388    600'   16   Reached level 16
    121313    600'   16   Killed Brodda, the Easterling
    141913    650'   17   Reached level 17
    168099    700'   17   Killed Orfax, Son of Boldor
    168099    700'   18   Reached level 18
    178903    700'   18   Killed Boldor, King of the Yeeks
    195427    750'   19   Reached level 19
    210363    900'   19   Killed Mughash the Kobold Lord
    223596    950'   20   Reached level 20
    240730   1000'   21   Reached level 21
    248679   1100'   21   Killed Grip, Farmer Maggot's dog
    253826   1150'   21   Killed Grishnakh, the Hill Orc
    280610   1250'   22   Reached level 22
    302869   1400'   22   Reached level 22
    308122   1450'   23   Reached level 23
    321168   1450'   24   Reached level 24
    322062   1450'   24   Reached level 24
    331700   1450'   25   Reached level 25
    334623   1450'   25   Killed Ulwarth, Son of Ulfang
    373074   1550'   26   Reached level 26
    413170   1700'   27   Reached level 27
    448467   2000'   27   Found The Soft Leather Armour 'Hithlomir' (LOST)
    454244   2050'   28   Reached level 28
    454258   2050'   28   Found The Rapier 'Forasgil' (LOST)
    463955   2100'   28   Killed Shagrat, the Orc Captain
    474001   2100'   28   Found The Set of Leather Gloves 'Cammithrim'
    474533   2100'   28   Killed Beorn, the Shape-Changer
    474578   2100'   28   Found The Iron Crown of Beruthiel (LOST)
    481906   2200'   28   Found The Leather Shield of Celegorm
    495316   2350'   28   Found The Metal Cap of Thengel
    516489   2600'   29   Reached level 29
    520177   2650'   29   Reached level 29
    531270   2700'   30   Reached level 30
    533830   2700'   30   Reached level 30
    540408   2750'   30   Found The Pair of Leather Boots of Feanor
    544240   2850'   31   Reached level 31
    545757   2850'   31   Killed Bert the Stone Troll
    553074   3000'   31   Found The Arkenstone of Thrain
    553123   3000'   31   Found The Ring of Barahir (LOST)
    556138   3000'   31   Killed Bill the Stone Troll
    556440   3000'   31   Killed Lorgan, Chief of the Easterlings
    556447   3000'   31   Found The Phial of Galadriel (LOST)
    557724   3000'   32   Reached level 32
    564196   3150'   33   Reached level 33
    564208   3150'   33   Killed Smeagol
    564213   3150'   33   Found The Ring of Smeagol (LOST)
    571590   3200'   33   Killed Ji Indur Dawndeath
    576680   3250'   33   Killed Itangast the Fire Drake
    576680   3250'   34   Reached level 34
    583554   3300'   34   Killed Kavlax the Many-Headed
    585804   3300'   34   Killed Golfimbul, the Hill Orc Chief
    587676   3300'   34   Found The Hard Leather Cap of Thranduil
    588503   3300'   35   Reached level 35
    589589   3300'   35   Killed Rogrog the Black Troll
    589701   3300'   35   Found The Star of Elendil (LOST)


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except special ones): no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 2.2.2011 18:24
Last updated on 3.2.2011 17:04

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3. on the Competition No.98 Ladder (of 17)

Comments

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On 2.2.2011 18:24 Gorbad wrote:
VERY VERY lucky encounter with a nexus vortex left me with enough Strength, but I just met Adunaphel and sort of panicked ;)

Too scared to continue for now...

On 3.2.2011 17:04 Gorbad wrote:
*Sniff*

And just when I found ESP.

A jelly pit was nearby, and unortunately a nasty combination of an Umber Hulk and something with Tele-To with LOS on me put me in the middle of it. I should have immediately teleported with that Umber Hulk in sight (shoulda coulda)

On 3.2.2011 17:12 Gorbad wrote:
This was my last attempt, so I'd like to compliment pampl for making a super fun variant on angband 3.2, I can't wait to try out all the other options!

Though truth be told, the Lost Soul is proving to be a struggle ;)

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