The Angband Ladder: Arthur, Human Tourist by Failbhe

  [DaJAngband v1.3.1 Character Dump]

 Name   Arthur                                   Self  RB  CB  EB   Best
 Sex    Male              Age        18   STR:     16  +0  +0  +0     16
 Race   Human             Height     76   INT:     16  +0  +2  +0     18
 Class  Tourist           Weight    186   WIS:     10  +0  -2  +0      8
 Title  Rambler           Status     25   DEX:     13  +0  +1  +0     14
 HP     -1/43             Score      95   CON:     13  +0  +0  +0     13
 SP     8/8                               CHR:     13  +0  +2  +0     15

 Level            5       Armor      [4,+3]     Saving Throw          27
 Cur Exp         93       Fight     (+2,+6)     Fighting              48
 Max Exp         93       Melee     (+2,+6)     Shooting              45
 Adv Exp        110       Shoot     (+2,+0)     Throwing              63
 MaxDepth    100 ft       Blows      1/turn     Disarming             28
    Day  1, 6:28:23       Shots      0/turn     Magic Device          28
 Gold           488       Stealth         1     Alertness             19
 Burden    49.6 lbs       Energy       100%     Searching             22

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, wavy brown hair, and a very dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. Charm:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. ThrwM:.............
HLife:.............      :.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The cave spider bites you.
> *** LOW HITPOINT WARNING! ***
> You miss the cave spider.
> The cave spider bites you.
> *** LOW HITPOINT WARNING! ***
> The cave spider bites you.
> *** LOW HITPOINT WARNING! ***
> The cave spider bites you.
> *** LOW HITPOINT WARNING! ***
> You hit the cave spider.
> The cave spider bites you.
> *** LOW HITPOINT WARNING! ***
> The cave spider bites you.
> You die.


  [Character Equipment]

a) a gladius (1d6) (+0,+0)
     It is better for throwing than most melee weapons.  
   
   With this weapon, you would currently get 1 blow per round.
   
   Each blow will do an average damage of 9.5.  This weapon can be
   thrown for an average damage of 4.2.  Your chance of scoring a
   critical hit with this weapon is 1 in 43 (less when thrown).
   
b) (nothing)
     
   
c) (nothing)
     
   
d) (nothing)
     
   
e) (nothing)
     
   
f) a wooden torch (1:21)
     It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
   
g) a robe [2,+0]
     
   
h) a high quality travelling cloak [2,+0]
     
   
i) (nothing)
     
   
j) (nothing)
     
   
k) (nothing)
     
   
l) (nothing)
     
   


  [Character Inventory]

a) a Book of Chance Magic [Tourism & Travel]
     
   
b) 3 strips of beef jerky
     
   
c) 3 rations of food
     
   
d) a Clear Potion of Water
     
   
e) 2 Yellow Potions of Confusion
     
   
f) a Shimmering Potion of Slowness
     
   
g) a Pungent Potion of Neutralize Poison
     
   
h) 2 Scrolls titled "forio laga" of Magic Mapping
     
   
i) a Scroll titled "ung huino" of Detect Invisible
     
   
j) 2 Scrolls titled "nil ezel nith" of Phase Door {@r1}
     
   
k) a Scroll titled "an lo estil do" of Blessing
     
   
l) a Scroll titled "minwe ernus" of Object and Treasure Detection
     
   
m) a wooden torch (7:50)
     It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
   
n) 3 wooden torches (7:30)
     It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
   
o) a wooden torch (2:50)
     It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
   
p) a robe [2,-5] {cursed}
     It is cursed.  
   
q) a cloak [1,+0]
     
   
r) a shovel (1d2) (+0,+0) (+1)
   It increases your tunneling by 1.  
   
   With this weapon, you would currently get 1 blow per round.
   
   Each blow will do an average damage of 6 (add +1 damage against
   creatures vulnerable to rock remover).  Your chance of scoring a
   critical hit with this weapon is 1 in 50.
   


Arthur the Human Tourist
Began the quest to kill Morgoth on 04/12/2011 at 11:28 PM
============================================================
                       CHAR.  
| DAY,  TIME  | DEPTH |LEVEL| EVENT
============================================================
| 1, 02:51:39 |   100 |  2  | Killed Grip, Farmer Maggot's dog
| 1, 05:12:02 |   100 |  5  | Reached level 5
============================================================
| 1, 06:28:23 |   100 |  5  | Killed by a cave spider.
| 1, 06:28:23 |   100 |  5  | Killed on 05/05/2011 at 04:49 PM.
============================================================
============================================================


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
A: Randomize randart names (if randarts is on): yes (adult_randnames)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Know complete monster race info              : no  (score_know)
Score: Everything is already IDed            : no  (score_noid)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.5.2011 22:53

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11. on the Competition No.102 Ladder (of 13)

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