The Angband Ladder: DarkCore X, DeathMold Possessor by <Wesley_O@Zonnet.nl>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : DarkCore X             Age                 15       STR:     26       
 Sex   : Male                   Height               9       INT:     13       
 Race  : DeathMold              Weight              50       WIS:     26       
 Class : Possessor              Social Class         1       DEX:     16       
 Body  : Novice paladin                                      CON:     27       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          13 Level             17    Max Hit Points       115   
 + To Melee Damage       17 Experience      7424    Cur Hit Points        -1   
 + To Ranged Hit          5 Max Exp         7424    Max SP (Mana)         12   
 + To Ranged Damage       5 Exp to Adv.     8410    Cur SP (Mana)         12   
   AC                 33+38 Gold            1509                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Poor         Blows/Round:  1         
 Bows/Throw  : Very Good    Searching   : Poor         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  2d5+17    
 Stealth     : Legendary[32]Magic Device: Good         Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a kobold corpse, created by a kobold                
          magician.  Since then you have given life to two foul                
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Z-like monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      OFF
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       OFF
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 13 (650')
        Barrow-Downs: Level 10 (500')

 Your body was a Novice paladin.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by a Wererat on level 13 of Mirkwood.
You cannot speak.
You can open doors.
You can bash doors.
You can cause light wounds.
You can terrify.
You aggravate monsters.
You will soon be recalled.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can fly.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of trolls.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to nexus attacks.
Your intelligence is sustained.
Your constitution is sustained.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

 Corruption list:
Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating


Skills (points left: 0)
 - Combat                                        13.000 [0.600]
	  . Weaponmastery                               01.000 [0.600]
	  . Archery                                     01.000 [0.400]
 - Sneakiness                                    01.000 [0.700]
	  . Stealth                                     01.000 [0.700]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         12.420 [0.600]
	  . Magic-Device                                11.000 [1.000]
	  . Necromancy                                  00.000 [0.200]
 - Spirituality                                  01.000 [0.500]
	  . Prayer                                      00.000 [0.500]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  04.300 [1.100]
	  . Corpse-preservation                         14.500 [0.900]
	  . Possession                                  13.000 [0.800]

 You saved 7 princesses.

 You have defeated 426 enemies.


  [Character Equipment]

a) a Scimitar (Defender) (2d5) (+10,+10) [+2] (+4 to stealth) {cursed}
        It increases your stealth by 4.  It sustains your intelligence.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold, poison and nexus.  It allows you to levitate.
    It allows you to see invisible monsters.  It speeds your regenerative
    powers.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.
d) a Short Bow (x2) (+2,+5)
e) a Ring of Protection [+13]
f) a Ring of Invisibility
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 5350 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) The Leather Scale Mail of Angweth (-1) [11,+7]
    It provides resistance to life
    draining.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Cloak [1,+0]
    
p) a Small Metal Shield [3,+0]
s) (nothing)
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It can be used to store a
    spell.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+0,+0) (+1)
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) a Book of Beginner Cantrips
b) The Gem of Fire {A:Satisfy Hunger}
    It can be activated for satisfy hunger.  
    You found it lying on the ground on level 3 of Barrow-Downs.
c) 5 Flasks of oil
    
d) a Potion of Poison
e) 8 Scrolls of Word of Recall {@r1}
    
f) a Scroll of Identify {@r0}
    
g) a Silver Rod of Trap Location (100/100)
h) a Ring of Flying
i) a Ring of Cold Resistance
j) an Amulet of Spell
k) a Set of Leather Gloves [1,+3]
l) a Set of Gauntlets [2,+6]
m) a Broken Dagger (1d1) (+1,+0)
n) a Cutlass of Morgul (1d7) (-19,-9) [-5] (-2) {cursed}
o) a Long Sword of Westernesse (2d5) (+5,+6) (+2)
p) a Short Bow (x2) (+0,+0)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) a Scroll of *Identify*
    
b) a Wooden Rod of Nothing (10/10)
c) a Golden Rod of Nothing (125/125)
    
d) a Wand of Confuse[1|22] (4 charges)
e) a Staff of Remove Curses[1|17] (3 charges)
f) an Everburning Torch
g) Hard Studded Leather (-1) [7,+5]
h) a Player corpse



Posted on 24.2.2003 15:49

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