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The Angband Ladder: Titan, Half-Troll Warrior by Malak Darkhunter

  [Angband-v4 4.0-dev Character Dump]

 Name   Titan                                    Self  RB  CB  EB   Best
 Sex    Male         Age             21   STR:     18  +4  +3  +3 18/100
 Race   Half-Troll   Height          96   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         374   WIS:     11  -2  -2  +5     12
 Title  Myrmidon     Social     Unknown   DEX:  18/39  -4  +2  +0  18/19
 HP     -8/304       Maximize         Y   CON:      9  +3  +2  +0     14
 SP     0/0                               CHR:     11  -6  -1  +2      6

 Level               27   Armor    [51,+32]     Saving Throw         38%
 Cur Exp          40186   Fight     (+6,+6)     Stealth              Bad
 Max Exp          40186   Melee   (+22,+18)     Fighting          Heroic
 Adv Exp          42000   Shoot     (+6,+0)     Shooting          Superb
 MaxDepth   1500' (L30)   Blows    2.0/turn     Disarming            46%
 Game Turns      345743   Shots      0/turn     Magic Device          28
 Standard Turns   33857   Infra       50 ft     Perception       1 in 43
 Resting Turns      287   Speed      Normal     Searching            13%
 Gold             57167   Burden  135.4 lbs

 Your mother was a Cave-Troll Cook.  You have puke-yellow eyes, oily
 bright red hair, and blue scabby skin.



rAcid:.......++.... Nexus:.............
rElec:............. Nethr:.............
rFire:+............ Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:+............
rLite:............. pFear:.......+.....
rDark:............. pBlnd:.....+.......
Sound:+............ pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:+....+.+..... Shots:.............
FrAct:.......+..+.. Might:.............
HLife:............. S.Dig:....+........
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:.........+..+ Aggrv:.............


  [Last Messages]

> the Mithril golem hits you.
> *** LOW HITPOINT WARNING! ***
> the Mithril golem hits you.
> *** LOW HITPOINT WARNING! ***
> the Mithril golem misses you.
> You miss the Mithril golem.
> You hit the Mithril golem.
> the Mithril golem hits you.
> *** LOW HITPOINT WARNING! ***
> the Mithril golem hits you.
> *** LOW HITPOINT WARNING! ***
> the Mithril golem hits you.
> *** LOW HITPOINT WARNING! ***
> the Mithril golem hits you.
> You die.

Killed by a Mithril golem.

  [Character Equipment]

a) the Halberd 'Osondir' (3d5) (+16,+12) <+3, +2>
     Found lying on the floor at 1400 feet (level 28).
     
     +3 strength, wisdom.
     +2 charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 95.6 vs. undead, 95.6 vs. giants, 95.6 vs.
     creatures not resistant to fire, and 57.2 vs. others.
     
     
b) (nothing)
c) a Platinum Ring of Protection [+10]
     Dropped by a Gallant at 1050 feet (level 21).
     
     Can be destroyed by electricity.
     
     
d) a Mithril Ring of Soulkeeping
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Can be destroyed by electricity.
     Sustains strength, intelligence, wisdom.
     
     
e) a Driftwood Amulet of Slow Digestion
     Bought from a store.
     
     Slows your metabolism.  
     
     
f) a Lantern of True Sight <+2>
     Bought from a store.
     
     +2 light radius.
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     No fuel required.  
g) Tough Ring Mail of Protection (-2) [38,+4]
     Bought from a store.
     
     Can be destroyed by acid.
     
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 450 feet (level 9).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     
i) a Tough Small Shield of Resist Acid [2,+3]
     Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     
j) a Helm of Wisdom [7,+0] <+2>
     Dropped by a Black orc at 1400 feet (level 28).
     
     +2 wisdom, infravision.
     Can be destroyed by acid.
     
     
k) a Tough Set of Gloves of Free Action [1,+1]
     Dropped by a Gallant at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
     
l) a Tough Pair of Sandals of Durability [2,+2]
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Rations of Food
     Bought from a store.
     
     
b) 13 Bubbling Potions of Cure Light Wounds
     Can be destroyed by cold.
     
     
c) 4 Yellow Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
     
d) a Magenta Potion of Healing
     Dropped by a Young red dragon at 1500 feet (level 30).
     
     Can be destroyed by cold.
     
     
e) 6 Grey Speckled Potions of Heroism
     Can be destroyed by cold.
     
     
f) 3 Yellow Speckled Potions of Berserk Strength
     Can be destroyed by cold.
     
     
g) 7 Scrolls titled "ducono oma ca" of Phase Door
     Can be destroyed by acid, fire.
     
     
h) 2 Scrolls titled "ilinfor cons" of Teleportation
     Can be destroyed by acid, fire.
     
     
i) 11 Scrolls titled "veserva" of Word of Recall
     Can be destroyed by acid, fire.
     
     
j) a Lead-Plated Rod of Door/Stair Location
     Dropped by a Snaga at 600 feet (level 12).
     
     Can be destroyed by electricity.
     
     
k) 3 Gold Rods of Trap Location
     Can be destroyed by electricity.
     
     
l) a Zinc Rod of Illumination
     Found lying on the floor of a special room at 1500 feet (level
     30).
     
     Can be destroyed by electricity.
     
     
m) a Sycamore Staff of Mapping (5 charges)
     Found lying on the floor at 1500 feet (level 30).
     
     Can be destroyed by acid, fire.
     
     
n) a Mahogany Staff of Teleportation (4 charges)
     Found lying on the floor of a special room at 1150 feet (level
     23).
     
     Can be destroyed by acid, fire.
     
     
o) a Dogwood Staff of Identify (10 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     
p) a Stone Halberd of Intelligence (3d4) (+0,+0) <+1, +2>
     Dropped by Azog, King of the Uruk-Hai at 1500 feet (level 30).
     
     +1 intelligence.
     +2 tunneling.
     Can be destroyed by acid, fire.
     Blessed by the gods.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 15.9.
     
     
q) a Crystal Beaked Axe of Piety (2d5) (+2,+3)
     Dropped by a Mind flayer at 1500 feet (level 30).
     
     Can be destroyed by acid, fire.
     Blessed by the gods.  
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 22.4.
     
     


  [Home Inventory]

a) a Magenta Potion of Healing
     Bought from a store.
     
     Can be destroyed by cold.
     
     
b) a Diamond Ring of See Invisible
     Dropped by a Snaga at 900 feet (level 18).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
     
c) Masterwork Splinted Armour of Durability [20,+4]
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     
d) a Gnomish Morning Star (Defender) (2d5) (+6,+5) [+10] <+2, +1>
     Dropped by Gorbag, the Orc Captain at 1050 feet (level 21).
     
     +2 tunneling, attack speed.
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.6 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 57.
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4282     50'    2   Reached level 2
      9460    300'    3   Reached level 3
     15423     50'    4   Reached level 4
     18333     50'    4   Killed Fang, Farmer Maggot's dog
     18333     50'    5   Reached level 5
     47167    100'    6   Reached level 6
     55516    150'    6   Killed Grip, Farmer Maggot's dog
     58253    150'    7   Reached level 7
     67622    200'    8   Reached level 8
     80275    300'    9   Reached level 9
     81511    300'   10   Reached level 10
     97276    400'   11   Reached level 11
     99193    400'   12   Reached level 12
    103280    450'   12   Found the Cloak of Thorongil
    107899    450'   12   Killed Bullroarer the Hobbit
    108052    450'   13   Reached level 13
    118307    500'   14   Reached level 14
    129814    500'   15   Reached level 15
    130170    500'   15   Killed Brodda, the Easterling
    132157    500'   15   Killed Mughash the Kobold Lord
    144638    500'   16   Reached level 16
    146880    500'   16   Killed Orfax, Son of Boldor
    154037    500'   17   Reached level 17
    154058    500'   17   Killed Wormtongue, Agent of Saruman
    169526    600'   18   Reached level 18
    176819    700'   19   Reached level 19
    194403    750'   20   Reached level 20
    210958    850'   20   Killed Golfimbul, the Hill Orc Chief
    211132    850'   21   Reached level 21
    218843    850'   21   Killed Ulfast, Son of Ulfang
    221857    850'   22   Reached level 22
    227664    900'   22   Killed Grishnákh, the Hill Orc
    230513    900'   23   Reached level 23
    254971      0'   23   Killed Farmer Maggot
    260337   1000'   24   Reached level 24
    268758   1050'   24   Killed Gorbag, the Orc Captain
    269030   1050'   24   Killed Shagrat, the Orc Captain
    274465   1050'   25   Reached level 25
    276611   1100'   25   Killed Nár, the Dwarf
    303229   1400'   26   Reached level 26
    305049   1400'   26   Found the Halberd 'Osondir'
    328941   1500'   27   Reached level 27
    337666   1500'   27   Killed Uglúk, the Uruk
    343817   1500'   27   Killed Azog, King of the Uruk-Hai


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : no  (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 23.11.2011 04:20
Last updated on 24.11.2011 16:13

Download this dump

10935. on the Ladder (of 15411)
18. on the Angband-v4 Ladder (of 21)
18. for this player (out of 34)

Comments

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On 23.11.2011 04:25 Malak Darkhunter wrote:
This is certainly a switch, having to learn the item suffixes, seems like a different game, like the item descriptions, been sorely lacking in V. got a lucky find, found thorongil on level 9, and a couple decent weapons from levels 8-10 as well.

On 23.11.2011 06:01 flechette wrote:
I was playing with randarts, and I got down to the 60's before I found an item that had rConf on it. Make sure to check every item that isn't normal, since there's no clear indication if the item is good or great just by prefix or suffix alone. Good luck with it, it's fun, especially the latest build with the new rooms!

On 24.11.2011 00:10 Malak Darkhunter wrote:
The items are a little confusing, but useful for sure, it kinda has a diablo-like feel to the game, which is okay I liked that game to.

On 24.11.2011 16:15 Malak Darkhunter wrote:
That was a very very stupid death, hit the attack key 1 to many times, sad too I was kicking butt.

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