The Angband Ladder: Olorion, High-Elf Rogue by Atanvarno

  [Angband 3.3.0 Character Dump]

 Name   Olorion                                  Self  RB  CB  EB   Best
 Sex    Male         Age            123   Str:     16  +1  +2  +0  18/10     17
 Race   High-Elf     Height          80   Int:     17  +3  +1  +0  18/30  18/10
 Class  Rogue        Weight         164   Wis:     12  -1  -2  +0      9      8
 Title  Burglar      Social       Liked   Dex:     15  +3  +3  +0  18/30     18
 HP     -4/211       Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     17/23                             CHR:     10  +5  -1  +0     14

 Level               23   Armor    [16,+14]     Saving Throw         72%
 Cur Exp          22113   Fight     (+3,+2)     Stealth           Superb
 Max Exp          32757   Melee     (+5,+8)     Fighting          Superb
 Adv Exp          22950   Shoot     (+8,+5)     Shooting          Superb
 MaxDepth   2200' (L44)   Blows    1.3/turn     Disarming            85%
 Game Turns      139372   Shots      1/turn     Magic Device          78
 Standard Turns   13783   Infra       80 ft     Perception       1 in 12
 Resting Turns      786   Speed      Normal     Searching            35%
 Gold             13815   Burden   94.1 lbs

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight blond hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:..........+.. Chaos:.............
rCold:............. Disen:.............
rPois:..+.......... Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:..........+.. Speed:.............
  ESP:............. Blows:.............
Invis:.....+......+ Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:.........+..+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Black pudding touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> One of your Arrows of Slay Evil (p) was destroyed!
> The Black pudding touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> The Death quasit bites you.
> *** LOW HITPOINT WARNING! ***
> You feel very clumsy.
> The Death quasit claws you.
> *** LOW HITPOINT WARNING! ***
> The Death quasit claws you.
> You die.

Killed by a Death quasit.

  [Character Equipment]

a) a Main Gauche (1d5) (+2,+6)
     Found lying on the floor at 1500 feet (level 30).
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 14.8.
     
b) a Long Bow (x3) (+5,+5)
     Dropped by a Brown yeek at 850 feet (level 17).
     
     
     
c) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
d) a Ring of Free Action
     Found lying on the floor of a cavern at 1150 feet (level 23).
     
     Prevents paralysis.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 950 feet (level 19).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern of True Sight (10642 turns)
     Found lying on the floor at 1450 feet (level 29).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
g) a Robe [2,-2]
     Dropped by Farmer Maggot in town.
     
     
     
h) a Cloak of Stealth [1,-1] <+3>
     Found lying on the floor at 500 feet (level 10).
     
     +3 stealth.
     
i) a Leather Shield [8,+2]
     Found lying on the floor of a labyrinth at 900 feet (level 18).
     
     
     
j) a Hard Leather Cap of Infravision [2,-1] <+4>
     Bought from a store.
     
     +4 infravision.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.3%
     
l) (nothing)


  [Character Quiver]

n) 43 Arrows (1d4) (+0,+0) {@f0}
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.7.
     35% chance of breaking upon contact.
     
o) 16 Arrows (1d4) (+2,+5)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
p) 3 Arrows of Slay Evil (1d4) (+4,+3)
     Found lying on the floor of a special room at 800 feet (level 16).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 53 vs. evil creatures, and 31.8 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@b1@G1@m1}
     
     
b) a Book of Magic Spells [Conjurings and Tricks] {@b2@G2@m2}
     Bought from a store.
     
     
     
c) 9 Potions of Cure Critical Wounds
     
     
d) 2 Potions of Healing
     
     
e) 4 Potions of Speed
     
     
f) a Potion of Boldness
     Dropped by an Ancient blue dragon at 2000 feet (level 40).
     
     
     
g) a Potion of Restore Mana
     Found lying on the floor at 2200 feet (level 44).
     
     
     
h) 12 Scrolls of Phase Door
     
     
i) 2 Scrolls of Teleportation {!*}
     
     
j) 4 Scrolls of Magic Mapping
     
     
k) 10 Scrolls of Identify
     
     
l) 7 Scrolls of Word of Recall {!*}
     
     
m) 4 Scrolls of Deep Descent {!*}
     
     
n) a Scroll of Mass Banishment
     Found lying on the floor in a vault at 2200 feet (level 44).
     
     
     
o) a Rod of Door/Stair Location {@z2}
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     
     
p) 3 Rods of Trap Location {@z3}
     
     
q) a Wand of Fire Balls (4 charges)
     Found lying on the floor in a vault at 2200 feet (level 44).
     
     Cannot be harmed by fire.
     
r) a Wand of Stone to Mud (2 charges)
     Found lying on the floor at 850 feet (level 17).
     
     
     
s) a Staff of Mapping (3 charges)
     Found lying on the floor at 1850 feet (level 37).
     
     
     
t) a Ring of Dexterity <+3>
     Found lying on the floor at 2050 feet (level 41).
     
     +3 dexterity.
     Sustains dexterity.
     
u) a Ring of Delving <+4> (charging)
     Dropped by an unknown monster at 1600 feet (level 32).
     
     +4 tunneling.
     
v) an Amulet of Resist Acid
     Found lying on the floor at 2200 feet (level 44).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     


  [Home Inventory]

a) 8 Scrolls of Teleportation {!*}
     
     
b) 7 Scrolls of Deep Descent {!*}
     
     
c) a Ring of Resist Fire
     Found in a chest from 800 feet (level 16).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
d) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) a Ring of Damage (+0,+8)
     Bought from a store.
     
     
     
f) an Amulet of Wisdom <+3>
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     +3 wisdom.
     Sustains wisdom.
     
g) an Awl-Pike of Acid (1d8) (+4,+4)
     Found lying on the floor of a labyrinth at 1050 feet (level 21).
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 21.6 vs. creatures not resistant to acid,
     and 11.6 vs. others.
     
h) a Lance of *Slay Evil* (2d8) (+13,+5) <+2>
     Found lying on the floor in a vault at 1700 feet (level 34).
     
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 27.7 vs. evil creatures, and 17.7 vs.
     others.
     
i) a Sling (x2) (+0,+0)
     Found lying on the floor at 350 feet (level 7).
     
     
     
j) 27 Bolts (1d5) (+6,+2)
     Found lying on the floor of a special room at 1850 feet (level
     37).
     
     
     
k) 23 Rounded Pebbles of Venom (1d2) (+5,+4)
     Found lying on the floor at 650 feet (level 13).
     
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2711    100'    2   Reached level 2
      2823    100'    3   Reached level 3
      4519    150'    4   Reached level 4
     11311    350'    5   Reached level 5
     12091    350'    6   Reached level 6
     16516    350'    7   Reached level 7
     29150    400'    8   Reached level 8
     35456    550'    8   -- Note: !toughness -str
     35774    600'    9   Reached level 9
     39250    650'   10   Reached level 10
     39578    650'   11   Reached level 11
     41360    650'   12   Reached level 12
     47321    800'   12   -- Note: !contemplation -str
     47782    850'   12   Killed Fang, Farmer Maggot's dog
     49444    850'   13   Reached level 13
     63447    900'   14   Reached level 14
     71304    950'   14   -- Note: !intellect -wis
     74046   1000'   14   -- Note: !brawn -chr
     74621   1050'   15   Reached level 15
     76243   1050'   15   Killed Grip, Farmer Maggot's dog
     78587   1050'   16   Reached level 16
     89738   1150'   16   -- Note: =FA floor
     91117   1350'   17   Reached level 17
     95786   1500'   17   -- Note: !dex
     96851   1600'   18   Reached level 18
    100264   1650'   19   Reached level 19
    103576   1700'   19   Found the Set of Gauntlets 'Paurhach'
    106762      0'   19   Killed Farmer Maggot
    111475   1850'   20   Reached level 20
    111475   1850'   21   Reached level 21
    116785   1900'   22   Reached level 22
    119076   1950'   22   -- Note: !cha
    121995   2000'   23   Reached level 23
    124450      0'   23   -- Note: =rPois s7
    124834      0'   23   -- Note: !wis
    127240   2050'   24   Reached level 24
    129518   2100'   25   Reached level 25
    131936   2200'   25   -- Note: !wis


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 30.5.2012 19:31
Last updated on 31.5.2012 20:58

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15195. on the Ladder (of 18915)
5562. on the Angband Ladder (of 6466)
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Comments

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On 30.5.2012 19:31 Atanvarno wrote:
Dlev 41. Everything has been going quickly without major finds or fights. Have rPois but not rBase.

On 30.5.2012 20:14 Philip wrote:
Note that with 211 hitpoints poison resistance is still not enough to protect you from drolems or AMHD. I suggest you now go to dlevel 98 and detect objects, if you see some vulnerable monsters with drops or high EXP or drops, go and kill them. At dlevel 98 even novice mages give pretty good stuff. As you are past dlevel 41 the difficulty will go up, but to be honest, with bad luck you are going to die anyway.

On 31.5.2012 11:37 myshkin wrote:
Never mind the resisted breaths, an unresisted cold breath from an ancient blue will (just) do you in. Detect often. You almost certainly want to be wielding the Awl-Pike of Acid. It's not clear to me how you're killing anything, but more power to you...

On 31.5.2012 20:58 Atanvarno wrote:
Death knight summoned impact hounds, death quasit and others.

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