The Angband Ladder: Laith, High-Elf Paladin by Estie

  [Angband 3.4.0 Character Dump]

 Name   Laith                                    Self  RB  CB  EB   Best
 Sex    Female       Age            112   STR:     17  +1  +1  +0  18/10
 Race   High-Elf     Height          71   INT:     10  +3  -3  +0     10
 Class  Paladin      Weight         182   WIS:     12  -1  +1  +1     13
 Title  Protector    Social       Known   DEX:     17  +3  -1  +0  18/10
 HP     139/139      Maximize         Y   CON:     12  +1  +2  +0     15
 SP     6/14                              CHR:     10  +5  +2  +0     17

 Level               13   Armor     [21,+2]     Saving Throw         60%
 Cur Exp           2093   Fight     (+3,+2)     Stealth             Poor
 Max Exp           2093   Melee     (+4,+7)     Fighting          Superb
 Adv Exp           2585   Shoot     (+3,+0)     Shooting       Excellent
 MaxDepth    600' (L12)   Blows    1.1/turn     Disarming            33%
 Game Turns      162252   Shots      1/turn     Magic Device          58
 Standard Turns   16161   Infra       40 ft     Perception       1 in 34
 Resting Turns     6458   Speed      Normal     Searching            15%
 Gold             12192   Burden  109.9 lbs

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:..??......... Nexus:..??.........
rElec:..??......... Nethr:..??.........
rFire:..?.......... Chaos:..??.........
rCold:..??......... Disen:..??.........
rPois:..??......... Feath:..??.........
rLite:..??........+ pFear:..??.........
rDark:..??......... pBlnd:..??.........
Sound:..??......... pConf:..??.........
Shard:..??......... pStun:..??.........

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............+ Shots:.............
FrAct:..??......... Might:.............
HLife:..??......... S.Dig:..??.........
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:..??.........


  [Character Equipment]

a) a Lucerne Hammer (2d5) (+1,+5)
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 15.6.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by acid, fire.
     
c) a Malachite Ring {worn}
     Found lying on the floor at 600 feet (level 12).
     
     You do not know the full extent of this item's powers.
     
d) an Alexandrite Ring {worn}
     Dropped by a Bandit at 600 feet (level 12).
     
     You do not know the full extent of this item's powers.
     
e) an Amulet of Wisdom <+1>
     Found lying on the floor at 550 feet (level 11).
     
     +1 wisdom.
     Sustains wisdom.
     
f) a Lantern (6669 turns)
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Hard Leather Armour (-1) [16,+0]
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Dropped by a Soldier at 600 feet (level 12).
     
     Can be destroyed by acid, fire.
     
i) a Wicker Shield [2,-2] {squelch}
     Dropped by a Cutpurse at 200 feet (level 4).
     
     Can be destroyed by acid.
     
j) (nothing)
k) (nothing)
l) a Pair of Leather Boots [2,+2]
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 34 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 3.
     25% chance of breaking upon contact.
     
o) 16 Rounded Pebbles (1d2) (+2,+3)
     Found lying on the floor at 450 feet (level 9).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 9.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1}
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Kelek's Grimoire of Power]
     Found lying on the floor at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 13 Rations of Food
     
     
d) a Grey Mushroom
     Found lying on the floor at 150 feet (level 3).
     
     You do not know the full extent of this item's powers.
     
e) 4 Slimy Mushrooms
     Found lying on the floor at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
f) 5 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
g) 4 Potions of Speed
     Can be destroyed by cold.
     
h) 5 Potions of Resist Cold
     
     
i) a Magenta Potion
     Found lying on the floor at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
j) 4 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
k) 5 Scrolls of Treasure Detection
     
     
l) 9 Scrolls of Satisfy Hunger
     
     
m) 2 Scrolls of Deep Descent
     Dropped by a Small kobold at 450 feet (level 9).
     
     
     
n) 2 Rods of Light
     Can be destroyed by electricity.
     
o) an Aluminum Rod {tried}
     Dropped by a Dark elven priest at 600 feet (level 12).
     
     You do not know the full extent of this item's powers.
     
p) a Wand of Magic Missile (7 charges)
     Dropped by a Scruffy looking hobbit at 150 feet (level 3).
     
     
     
q) a Wand of Sleep Monster (18 charges)
     Found lying on the floor at 450 feet (level 9).
     
     
     
r) a Brass Amulet {worn}
     Found lying on the floor at 550 feet (level 11).
     
     You do not know the full extent of this item's powers.
     
s) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
     Can be destroyed by acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 11.9.
     
t) a Short Sword (1d7) (+3,+4)
     Dropped by a Cave orc at 600 feet (level 12).
     
     Can be destroyed by acid.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 12.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7656     50'    2   Reached level 2
     18874    100'    2   Killed Grip, Farmer Maggot's dog
     18874    100'    3   Reached level 3
     22738    100'    4   Reached level 4
     26145    150'    4   Killed Fang, Farmer Maggot's dog
     27663    150'    5   Reached level 5
     31862    150'    6   Reached level 6
     41098    200'    7   Reached level 7
     63031    450'    8   Reached level 8
     79364    450'    9   Reached level 9
     91175    450'   10   Reached level 10
    109714    500'   11   Reached level 11
    145344    600'   12   Reached level 12
    161194    600'   13   Reached level 13


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : no  (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 24.10.2012 17:56

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17513. on the Ladder (of 18940)
6093. on the Angband Ladder (of 6485)
251. for this player (

Comments

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On 24.10.2012 17:56 Estie wrote:
Of course...

On 24.10.2012 21:13 fizzix wrote:
Just be glad in knowing how rare a find that is. Simulations put the chance of that below 1/1000

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