The Angband Ladder: clouded, Dwarf Priest by clouded

  [FAangband 1.3.0 Character Dump]

 Name    : clouded         Age                    49 STR         17
 Sex     : Female          Height                 43 INT          9
 Race    : Dwarf           Weight                120 WIS         18
 Class   : Priest          Social Class           45 Dex          7       10
                                                     Con         18    18/10
                                                     CHR         15

 Max Hit Points      222   Level                25   Max SP (Mana)        31
 Cur Hit Points       -3   Experience        30805   Cur SP (Mana)        14
                           Max Exp           30805
        (Fighting)         Exp to Adv.       36500          (Shooting)
 Blows/Round           2   Gold              12172   Shots/Round         1.0
 + to Skill            4   Score              7848   + to Skill            2
 Deadliness (%)       26   Base AC/+ To AC  22/ 18   Deadliness (%)       30
                           Game Turn        653962

 Fighting   :Good(52)      Stealth    :Bad(1)        Disarming  :Fair(33)
 Bows/Throw :Poor(23)      Perception :Mediocre(19)  MagicDevice:Very Good(60)
 SavingThrow:Excellent(75) Searching  :Mediocre(18)  Infravision:50 feet

                            (Character Background)
          You are the only child of a Dwarven Miner.  You are a
          credit to the family.  You have dark brown eyes, straight
          black hair, a three foot beard, and a dark complexion.

  [Recent locations]

 Current Location : West Beleriand Level 17
 Previous Location: Amon R�dh Level 15
 Recall Point 1   : Amon R�dh Level 24
 Recall Point 2   : Menegroth Level 0
 Recall Point 3   : Ered Luin Level 12
 Recall Point 4   : Amon R�dh Level 28

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:+............  55% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:....+........  25% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:....-........  31% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:...+.........      Shots:.............
HLife:.............      Might:.............

  [Specialty Abilities]

Holy Light 

  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2  -1   0     17            ............
Int:     10   1  -3   1      9            ....1.......
Wis:     16  -2   3   1     18            ....1.......
Dex:     10   1  -1   0     10      7     ............
Con:     17   2   0   0  18/10     18     ............
Chr:     13  -1   2   1     15            ....1.......

  [Last Messages]

> Low hitpoint warning!
> You are poisoned!
> The Black mamba bites you.
> You are more poisoned!
> The Black mamba misses you.
> The Black mamba misses you.
> The Black mamba misses you.
> The Black mamba bites you.
> You die.

  [Character Equipment]

a) a War Hammer of Shocking (4d3) (+6,+4) {@w0}
     Branded with lightning. 
     Provides resistance to electricity(55%). Cannot be harmed by
     electricity.2 blows av. dam. 25 against non lightning resistant
     creatures, 11 against other monsters.  + 4 to skill. 
     Clears rubble in 3.3 turns, magma veins in 8.1 turns, quartz veins in
     21 turns, and granite in 84 turns.

b) a Long Bow (x3) (+4,+5)
d) a Ring of Mobility

     Powers:  Prevents paralysis.  

e) an Amulet of Mental Strength <+1>
     1 intelligence, 1 wisdom, 1 charisma. 
     Provides resistance to frost(25%). Makes you vulnerable to
     light(15%)Sustains intelligence, wisdom, charisma.Cannot be harmed by

f) The Lamp of Gwindor
     Cannot be harmed by acid, electricity, fire, cold.When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 96.6%
     Radius 3 light forever.

g) Leather Scale Mail (-1) [11,+5]
h) a Cloak [1,+0]
i) a Wicker Shield [2,+6]
j) a Metal Cap [3,+1]
k) a Set of Mail Gauntlets [2,+4]
l) a Pair of Hard Leather Boots [3,+2]

n) 69 Arrows (2d5) (+0,+0)
     Av shooting dam. 23 against all monsters. 

o) 27 Arrows (2d4) (+0,+0)
     Av shooting dam. 19 against all monsters. 

  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1@P1@G1 !d}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2@P2@G2 !d}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3@P3@G3 !d}
d) a Potion of See Invisible
e) 5 Potions of Cure Light Wounds
     Nourishes for around 22 turns.

f) 5 Potions of Cure Serious Wounds {50% off}
     Nourishes for around 45 turns.

g) 5 Potions of Cure Critical Wounds
     Nourishes for around 45 turns.

h) 10 Scrolls of Phase Door
i) 6 Scrolls of Teleportation
j) 4 Scrolls of Word of Recall
k) 2 Rods of Illumination
l) a Rod of Light
m) a Wand of Slow Monster (12 charges)
n) a Wand of Confuse Monster (11 charges)
o) a Wand of Magic Missile (9 charges)
p) a Wand of Lightning Bolts (11 charges)
q) a Staff of Teleportation (3 charges)
r) a Staff of Perception (0 charges)
s) a Staff of Object Location (15 charges)
t) a Staff of Detect Invisible (26 charges)
u) an Amulet of Insight <+5 to infravision>
     5 infravision. 
     When activated, it produces a thunderbolt for 130 lightning and 25
     sound damage.
     Takes 540 turns to recharge at your current speed.
     Your chance of success is 96.3%

v) an Amulet of Doom <-1>
     -1 strength, -1 wisdom, -1 dexterity, -1 constitution, -1 charisma. 
     Provides resistance to disenchantment(60%). When activated, it
     produces a frost storm for 150 damage.
     Takes 540 turns to recharge at your current speed.
     Your chance of success is 95.5%

  [Home Inventory]

a) a Potion of Speed
b) a Potion of Healing
     An inheritance from your family.
     Nourishes for around 90 turns.

c) a Potion of Restore Strength
d) 7 Scrolls of Teleport Level
e) 2 Scrolls of Remove Curse
f) a Scroll of Enchant Armour
g) a Scroll of Enchant Weapon (Skill)
h) a Wand of Disarming (8 charges)
i) a Wand of Stinking Cloud (5 charges)
j) a Staff of Perception (11 charges)
k) a Staff of Object Location (27 charges)
l) an Amulet of Mental Strength <+1>
     1 wisdom. 

m) a Mace of Nogrod (3d4) (+9,+6) <+1 to speed> {@w0}
     An inheritance from your family.
     1 strength. 
     1 tunnelling, 1 speed. 

     Powers:  Provides permanent light.  
     2 blows av. dam. 11 against all monsters.  + 7 to skill. 
     Radius 1 light.
     Clears rubble in 2.5 turns, magma veins in 5.9 turns, quartz veins in
     14 turns, and granite in 43 turns.

clouded the Dwarf Priest

|   TURN  |      LOCATION        |LEVEL| EVENT
         1         Belegost Town    3    Gained the Holy Light specialty.
      2292         Belegost Town    3    Killed The Complainer
      5992          Eriador   9     5    Reached level 5
     30610       Thargelion  11    10    Reached level 10
    105719       Thargelion  11    13    Killed Mugh�sh the Kobold Lord
    133121       Amon R�dh  16    15     Reached level 15
    163223       Amon R�dh  16    16     Destroyed Antoine, the Zombie
    163242       Amon R�dh  16    16     Found The Dagger 'Dethanc' (LOST)
    249216       Amon R�dh  20    20     Reached level 20
    299236       Amon R�dh  20    21     Killed Boldor, King of the Yeeks
    354586       Amon R�dh  22    22     Killed Othrod, Lord of the Orcs
    404486       Thargelion  11    22    Killed Balcmeg, the Cave Orc
    427581       Amon R�dh  22    23     Killed Ulfast, son of Ulfang
    432357       Amon R�dh  22    23     Found The Lamp of Gwindor
    462412       Amon R�dh  24    23     Killed Lug, the Hill Orc
    578370        Ered Luin  12    24    Killed Brodda, the Easterling
    597380       Amon R�dh  24    25     Reached level 25
    605581       Amon R�dh  24    25     Destroyed Bahman Rabii, the Mummy
    628631       Thargelion  11    25    Killed Orfax, Son of Boldor
    653962   West Beleriand  17    25    Killed by a Black mamba.
    653962   West Beleriand  17    25    Killed on 10/30/2012 at 07:39 AM.


Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger               : no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : no  (adult_dungeon)
Adult: Restrict creation of artifacts            : no  (adult_no_artifacts)
Adult: Generate levels with disconnected stairs  : no  (adult_no_stairs)
Adult: Monsters exploit players weaknesses       : no  (adult_ai_cheat)
Adult: Auto-scum for good levels                 : no  (adult_auto_scum)
Adult: Use smaller wilderness map                : yes (adult_compressed)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 29.10.2012 08:10
Last updated on 30.10.2012 08:40

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13888. on the Ladder (of 18080)
347. on the FAangband Ladder (of 493)
221. for this player (out of 230)


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On 29.10.2012 08:10 clouded wrote:
My first character to reach a dungeon, I think my 5th or so overall. A few things...

* In store y/n prompts, n doesn't seem to work - though you can use escape instead.

* Keymaps seem a little funky with inscriptions. Trying to macro orb of draining, I inscribe my book with @m3 (I've tried with @p3 too), the keymap "m3b*t" casts portal instead. "mcb*t" seems to be okay though.

* Do I need to do something other than use 'v' to throw thowing weapons? It's possible my guys have just been awful at it, but I don't remember ever hitting something.

* Does no_sell increase gold amounts? I've tried with and without (currently without), but I haven't been able to tell for sure.

Anyway, been fun so far. This character doesn't feel too good but I'm still alive.

On 29.10.2012 08:38 Nick wrote:
Thanks for the feedback!

Stores sound like a bug.

Keymap sounds buggy too - I probably need to copy V better...

I suspect there may be an issue with throwing - my Assassin has been really bad too, which is just wrong

No sell does increase gold amounts, but I forget by how much - I should check, it may need tweaking.

One other small note, in case you missed it: Dwarves have better INT and Elves (mostly) have better WIS in FA.

On 29.10.2012 10:13 clouded wrote:
Oh heh, I didn't notice that. That's interesting.

Progress has been a bit slow since D:20, having trouble killing stuff. Did find a cool amulet of doom with an ice storm evocation, "for emergencies."

On 30.10.2012 07:17 clouded wrote:
Still chugging along. I'm wondering if it's worth exploring towards the higher depth towns.

On 30.10.2012 08:41 clouded wrote:
Not anymore. I wasn't paying attention

On 30.10.2012 13:25 Nick wrote:
Snakes can be nasty.

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