The Angband Ladder: Dee, Dwarf Mindcrafter by TranslAnon

  [PosChengband 1.0.21 Character Dump]

 Name       : Dee                          ========== Stats ==========
 Sex        : Female                             STR  :        17
 Personality: Pious                              INT  :        14
 Race       : Dwarf                              WIS  :     18/70
 Subrace    : None                               DEX  :        14
 Class      : Mindcrafter                        CON  :        14
                                                 CHR  :        16

 Level      :       25                           HP   :   270/270
 Cur Exp    :    24633                           SP   :   116/116
 Max Exp    :    24633                           AC   :        72
 Adv Exp    :    29400                           Speed:        +2

                                           ========== Skills =========
 Gold       :    45534                     Melee      : Excellent
 Kills      :     3017                     Ranged     : Very Good
 Uniques    :       24                     SavingThrow: Superb
 Artifacts  :        1                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :       20                     Searching  : Good
 Game Time  :    11:23                     Disarming  : Very Good
 Play Time  :    21:49                     Device     : Superb

============================= Character Equipment =============================

a) The Dagger 'Dethanc' (1d4) (+4,+6) {So}
b) a Small Sword (Pattern) (1d6) (+4,+8) (+2) {Dx;Li;Hl}
d) a Ring of Protection [+11]
e) a Ring of Ice [+9]
f) an Amulet of Resist Fire
g) a Feanorian Lamp of Infravision (+2 to infravision)
h) Leather Scale Mail of Resist Fire (-1) [11,+1]
i) a Cloak of Thievery [1,+6] (+2 to speed)
j) an Iron Helm [5,+6]
k) a Set of Gauntlets of Agility [2,+9] (+1)
l) a Pair of Soft Leather Boots of Levitation [2,+9]


              || =="~((]]]                              || =="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .............   0%           Speed      : ........+....
 Elec       : +............  50%           Free Act   : .+...........
 Fire       : .....+.+.....  65%           See Invis  : .+...........
 Cold       : ....+........  50%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .+...........  50%           Regenerate : .............
 Dark       : .............   0%           Levitation : ...........+.
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .+...........
 Sound      : +............  50%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : ............+
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ............+  50%           Sust Chr   : .............
 Fear       : ............+                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............

              || =="~((]]]                              || =="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .+...........                Telepathy  : .............
 Slay Undead: .+...........                ESP Evil   : .............
 Slay Demon : .+...........                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : +............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: ......+......  70'
 Quake      : .............                Stealth    : ........+....
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

              || =="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .2...........     14  2 -1  0  2     17
        INT : .............     17 -2  0 -1  0     14
        WIS : ............s     18  2  3  2  0  18/70
        DEX : .2......2.1.3     16 -2 -1 -1  2     14
        CON : .2...........     11  2 -1  0  2     14
        CHR : .............     13  1  2  0  0     16

==================================== Melee ====================================

 Hand #1: The Dagger 'Dethanc' (1d4) (+4,+6)                Accuracy
 Weight : 1.2 lbs                                            AC Hit
 To Hit : 4 + 6 = 10                                         25 63%
 To Dam : 6 + 1 = 7                                          50 29%
 Blows  : 1                                                  75  5%
 Skill  : 42.2%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.02x + 0.16                                      150  5%
 Normal : 9 (8-11) [1.02x]                                  175  5%
 Elec   : 13 (9-17) [2.55x]                                 200  5%
 With 17 STR and 18/60 DEX you will get 2 blows.
 With 18/*** STR and 14 DEX you will get 2 blows.
 With 18/50 STR and 15 DEX you will get 2 blows.


 Hand #2: a Small Sword (Pattern) (1d6) (+4,+8) (+2)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 4 + 10 = 14                                        25 59%
 To Dam : 8 + 1 = 9                                          50 20%
 Blows  : 1                                                  75  5%
 Skill  : 34.3%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.04x + 0.31                                      150  5%
 Normal : 12 (10-15) [1.04x]                                175  5%
 Evil   : 16 (11-21) [2.08x]                                200  5%
 Undead : 19 (12-27) [3.12x]
 Demons : 19 (12-27) [3.12x]
 With 17 STR and 18/60 DEX you will get 2 blows.
 With 18/*** STR and 14 DEX you will get 2 blows.
 With 18/50 STR and 15 DEX you will get 2 blows.


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Detect Doors & Traps   5    5   4% rad 30
Detect Treasure       10    5   8% 
Clear Mind            15    0   4% 


================================ Last Messages ================================

> The Deep puddle writhes about.
> The Deep puddle is destroyed.
> You just completed your quest!
> Your consciousness contracts again.
> Autosaving the game...
> You go back to the surface.
> You see a Feanorian Lamp {unidentified}. <x2>
> You have a Feanorian Lamp {unidentified} (p).
> You failed to use the staff properly.
> In your pack: a Feanorian Lamp of Infravision (+2 to infravision) (p).
> You have 20 charges remaining.
> You were using a Feanorian Lamp (p).
> You are wearing a Feanorian Lamp of Infravision (+2 to infravision) (g).
> The Hobo drools on you. <x2>
> You hit the Hobo.
> You have slain the Hobo.
> Selling a Feanorian Lamp (p).
> You quickly agree upon the price.
> Done!
> You sold a Feanorian Lamp for 361 gold.
> You have no more Feanorian Lamps.
> There is a permanent wall blocking your way. <x2>
> You hit the Filthy street urchin.
> You have slain the Filthy street urchin.
> Buying 2 Potions of Cure Critical Wounds {25% off} (i).
> You quickly agree upon the price.
> Taken!
> You bought 2 Potions of Cure Critical Wounds {25% off} for 186 gold.
> You have 16 Potions of Cure Critical Wounds {25% off} (d).
> You have nothing that I want.
> There is a permanent wall blocking your way.


=================================== Dungeons ==================================

 Angband         : level  14
 Camelot         : level  13
 Orc cave        : level  14
 Forest          : level  15
 Anti-melee cave : level  40

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Dailai Dongzhu, Captain of Southerings   (Dungeon level:   6) - level 10
  Warg problem                             (Danger  level:   5) - level 17
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Sewer                                (Danger  level:  15) - level 25
  Vapor Quest                              (Danger  level:  25) - level 25

< Failed Quest >
  Nar, the Dwarf                           (Dungeon level:  12) - level 18


 Arena:  5 Victories


============================== Defeated Monsters ==============================

You have defeated 3017 enemies including 24 unique monsters in total.

< Unique monsters top 20 >
  Old Man Willow                           (level  22)
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)
  Robin Hood, the Outlaw                   (level   8)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)
  Mughash the Kobold Lord                  (level   7)
  Bullroarer the Hobbit                    (level   5)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)


================================== Mutations ==================================

You attract demons.
Your joints ache constantly (-3 DEX).


============================= Character Inventory =============================

a) 14 Pieces of Elvish Waybread
b) 9 Potions of Speed {!k!q}
c) 15 Potions of Heroism
d) 16 Potions of Cure Critical Wounds {25% off}
e) 16 Scrolls of Teleportation
f) 5 Scrolls of Word of Recall {25% off}
g) 16 Scrolls of Holy Chant
h) 2 Rods of Illumination
i) a Rod of Lightning Bolts
j) a Rod of Frost Bolts
k) a Rod of Fire Balls
l) a Wand of Trap/Door Destruction (15 charges)
m) 2 Wands of Stinking Cloud (30 charges)
n) a Staff of Perception (20 charges)
o) a Staff of Object Location (15 charges)


================================ Home Inventory ===============================

 ( page 1 )
a) 11 Potions of Resist Heat {!k!q}
b) 12 Potions of Resist Cold {!k!q}
c) 2 Potions of Restore Life Levels
d) a Potion of Restore Wisdom {50% off}
e) 3 Potions of Restore Dexterity
f) 3 Potions of Restore Constitution
g) a Potion of Restore Charisma
h) a Potion of Enlightenment
i) 3 Potions of Resistance {!k!q}
j) 11 Scrolls of Remove Curse
k) a Scroll of *Remove Curse*
l) 5 Scrolls of Trap/Door Destruction

 ( page 2 )
a) a Rod of Pesticide
b) a Rod of Fire Bolts
c) a Ring of Resist Cold
d) a Ring of Poison Resistance
e) a Ring of Free Action
f) a Ring of Searching (+2)
g) an Amulet of Reflection
h) Leather Scale Mail of Resist Acid (-1) [11,+4]
i) a Long Sword of Extra Attacks (2d5) (+4,+10) (+1 attack)
j) a Dwarven Shovel (1d3) (+5,+4) (+3)
k) a Pick (1d3) (+0,+0) (+1)



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Arena Levels:       ENABLED

  [Check Sum: "094f93c75c00d3d8ec"]


Posted on 24.4.2013 12:06
Last updated on 4.5.2013 23:34

Download this dump

14743. on the Ladder (of 18938)
1587. on the PosChengband Ladder (of 2395)

Comments

Jump to latest

On 24.4.2013 12:06 TranslAnon wrote:
Dwarf Mindcrafters are fun. Sure, the blindness resistance isn't so important for mindcrafters and there is some power overlap, but all in all, pretty fun.

The Longsword of Extra Attacks came from the bandit quest. It was surprisingly easy to pull it off - most of my "magical" characters need a bit more time to do that one.

On 24.4.2013 12:57 TranslAnon wrote:
Dailai Dongzhu dropped an awl-pike of Armageddon, but it seems it only poisoned enemies and overall did less damage than the longsword, along with encumbering me.

On 24.4.2013 23:57 TranslAnon wrote:
Scumming first level orc caves, abusing my cheap detection powers, wondering how to get some more resists to go deeper.

On 25.4.2013 00:03 chris wrote:
You can play a bit without resists in the early game ... In fact, you have too! However, once Arch-viles start showing up (about DL20) then you better have fire resistance.

Likewise, you can play without free action until about DL20 as well, but it helps to know what to avoid.

On 25.4.2013 10:04 TranslAnon wrote:
Somebody on the forum wrote how *ID* is way more important than ever in this variant and today I learnt why: I wanted the boots of free action in the store, didn't have enough money, so I sold the boots of levitation I only ID'ed. To my surprise the boots I sold also had a {Di} on them. Oh, well. I wanted that FA more and now I have more money for whatever goodie comes next in the shops.

On 25.4.2013 12:57 TranslAnon wrote:
Also, thanks for the tip, Chris. Now I am much more confident wading about between 10-15 and it's already paying dividens.

On 26.4.2013 00:34 TranslAnon wrote:
So guys: Longsword of Extra Attacks or Small Sword (Pattern)? Small Sword does less damage overall and I'm not too keen on the buffs right now, but I think it would at least leave me with the option of a shield... maybe I'll just shuffle it around, while I drop some of the wands. I'm not getting much use out of them, as they seem not to work on anything I am afraid of taking on just with melee or mindcraft.

Also, rod of fireballs: nice way to clean out those resisting bugs, oozes and what nots.

On 27.4.2013 00:00 TranslAnon wrote:
Well, uniques are dropping interesting stuff left and right. Found Dethanc in addition to a run of the mill executioner ego sword. Still not sure what to choose and I am not sure if maybe I shouldn't just grab the dagger and pattern sword and dual wield.

On 27.4.2013 00:09 chris wrote:
Are you using Pulverise much? Personally, I'd forgo melee for the early game and put a bunch of stat boosts into my wisdom. You have great detection and will have speed shortly, and you can teleport and clear mind. But you really could use a tad more wisdom for this strategy to work well.

On 27.4.2013 01:26 TranslAnon wrote:
Hmm, I guess I must be favouring melee too much since my sword dealt more damage than my mindblasts... until I got pulverise, that is. I will try switching to mostly pulverise (that's what macros are for, anyway) and keep the twin swords on me for the resistances.

On 29.4.2013 16:52 TranslAnon wrote:
Vault of yeeks (sic!) makes me realize I still need to work on my ability to clear large groups with summoners. Had to teleport out and recall to regroup.

On 30.4.2013 15:11 TranslAnon wrote:
Found a !Strength just lying there... I also got a lot of resistances covered and a good saving throw, so I kind of want to go all the way down to lvl 25.

On 4.5.2013 23:34 TranslAnon wrote:
Doing some quests, upgrading light sources, still looking for a hat. I think it's time to dive the orc caves and kill Azog.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Moriadays, L25 Dwarf Priest
1594th in PosChengband (4.0.1) by budswell (24%)

Nena XII, L22 Demigod Mindcrafter
1728th in PosChengband (3.3.4) by HugoTheGreat2011 (18%)

Yurgn Yurgnson, L24 Dwarf Warrior
1651st in PosChengband (6.0.4) by wobbly (12%)

John, L14 Dwarf Mindcrafter
2105th in PosChengband (5.0.3) by knaveightt (8%)

Shortglyph, L27 Dwarf Rune-Knight
1346th in PosChengband (3.4.3) by budswell (8%)

Stereotype, L27 Dwarf Weaponmaster
1358th in PosChengband (4.0.1) by budswell (8%)

Nick Fury, L23 Dwarf Weaponmaster
1699th in PosChengband (4.0.1) by budswell (8%)

Random7, L23 Dwarf Priest
1697th in PosChengband (7.0.2) by budswell (8%)



Seen 928 times.



Submit your dump!