The Angband Ladder: Maximilian, Dunadan Rogue by <maxhc@safe-mail.net>

  [Angband 3.4.1 Character Dump]

 Name   Maximilian                               Self  RB  CB  EB   Best
 Sex    Male         Age             68   STR:     17  +1  +0  +0     18
 Race   Dunadan      Height          77   INT:     10  +2  +1  +0     13
 Class  Rogue        Weight         157   WIS:     10  +2  -3  +0      9
 Title  Robber       Social     Unknown   DEX:     18  +2  +3  +0  18/50
 HP     159/159      Maximize         Y   CON:     10  +3  -1  +0     12
 SP     10/10                             CHR:     10  +2  -1  +0     11

 Level               17   Armor    [19,+40]     Saving Throw         51%
 Cur Exp           5079   Fight     (+5,+2)     Stealth             Good
 Max Exp           5079   Melee    (+11,+8)     Fighting          Superb
 Adv Exp           5945   Shoot    (+10,+4)     Shooting          Superb
 MaxDepth    500' (L10)   Blows    2.0/turn     Disarming            75%
 Game Turns      307816   Shots      1/turn     Magic Device          55
 Standard Turns   30303   Infra       40 ft     Perception       1 in 13
 Resting Turns     7145   Speed      Normal     Searching            35%
 Gold              6588   Burden  101.1 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a dark
 complexion.


rAcid:............. Nexus:.............
rElec:......+...... Nethr:.............
rFire:...+......... Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+........ Aggrv:.............


  [Character Equipment]

a) a Main Gauche of Slay Animal (1d5) (+6,+6)
     Dropped by Brodda, the Easterling at 500 feet (level 10).
     
     Slays animals.
     Can be destroyed by acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 28.4 vs. animals, and 22.4 vs. others.
     
b) a Long Bow (x3) (+5,+4)
     Dropped by Lagduf, the Snaga at 450 feet (level 9).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Protection [+9]
     Bought from a store.
     
     Can be destroyed by electricity.
     
d) a Ring of Resist Fire
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
e) an Amulet of Infravision <+4>
     Found lying on the floor at 550 feet (level 11).
     
     +4 infravision.
     
f) a Lantern of Brightness (5908 turns)
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Soft Leather Armour of Resist Lightning [8,+3]
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid, fire.
     
h) a Cloak of Protection [1,+11]
     Bought from a store.
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield [2,+5]
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid.
     
j) a Metal Cap [3,+3]
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid.
     
k) a Set of Leather Gloves [1,+4]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
l) a Pair of Iron Shod Boots of Slow Descent [4,+2]
     Bought from a store.
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Feather Falling.  
     


  [Character Quiver]

n) 11 Arrows (1d4) (+4,+7)
     Dropped by a Scout at 400 feet (level 8).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 40.9.
     35% chance of breaking upon contact.
     
o) 24 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 19.7.
     35% chance of breaking upon contact.
     
p) 22 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 19.7.
     35% chance of breaking upon contact.
     
q) 39 Arrows (1d4) (+3,+6)
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 8 Rations of Food
     
     
c) a Flask of oil
     Bought from a store.
     
     Branded with flames.
     Can be destroyed by cold.
     
d) 3 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
e) 39 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
f) 4 Scrolls of Phase Door
     
     
g) 14 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
h) 2 Staves of Identify (6 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
     Found lying on the floor at 550 feet (level 11).
     
     
     
b) 2 Mushrooms of Second Sight
     Dropped by a Hill orc at 500 feet (level 10).
     
     
     
c) a Ring of Protection [+8]
     Bought from a store.
     
     Can be destroyed by electricity.
     
d) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
e) an Amulet of Teleportation
     Found lying on the floor at 500 feet (level 10).
     
     Induces random teleportation.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4378     50'    2   Reached level 2
      8614     50'    3   Reached level 3
     30908    100'    4   Reached level 4
     38450    150'    5   Reached level 5
     42897    200'    5   Killed Fang, Farmer Maggot's dog
     44324    150'    5   Killed Grip, Farmer Maggot's dog
     46311    150'    6   Reached level 6
     78431    200'    7   Reached level 7
     92811    300'    8   Reached level 8
    109292    350'    9   Reached level 9
    122288    350'   10   Reached level 10
    147515    350'   11   Reached level 11
    171168      0'   11   Killed Farmer Maggot
    176722    400'   12   Reached level 12
    204139    450'   13   Reached level 13
    205814    450'   13   Killed Bullroarer the Hobbit
    226076    550'   13   Killed Wormtongue, Agent of Saruman
    226076    550'   14   Reached level 14
    232948    500'   14   Killed Brodda, the Easterling
    250903    550'   15   Reached level 15
    262520    500'   15   Killed Sméagol
    267428    450'   15   Killed Lagduf, the Snaga
    273080    500'   16   Reached level 16
    291907    550'   17   Reached level 17


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 27.5.2013 13:59
Last updated on 27.5.2013 21:30

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On 27.5.2013 13:59 maxhc@safe-mail.net wrote:
I have a masculine identity so I made it a male, but after that I used random number generator to pick the race and class. So, now I'm a dark skinned, dark haired Dunadan Rogue from Pariah class. And ready to sneak around.

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