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The Angband Ladder: B!tchdigger, Half-Troll Warrior by MattB

  [Angband 3.5.0 Character Dump]

 Name   B!tchdigger  Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:     16  +4  +3  +0  18/50
 Race   Half-Troll   Weight    17st 5lb   INT:     10  -4  -2  +0      4
 Class  Warrior      Turns used:          WIS:     10  -2  -2  +0      6
 Title  Swordsman    Game         71762   DEX:     17  -4  +2  +0     15
 HP     -6/171       Standard      7168   CON:     16  +3  +2  +0  18/30
 SP     0/0          Resting        338

 Level                 13    Armor      [21,+21]    Saving Throw     23%
 Cur Exp             1163                           Stealth          Bad
 Max Exp             1163    Melee        1d2,+3    Disarming        29%
 Adv Exp             1320    To-hit        49,+1    Magic Devices     19
                             Blows      2.0/turn    Perception   1 in 38
 Gold                2413                           Searching        18%
 Burden          58.9 lbs    Shoot to-dam     +0    Infravision    30 ft
 Speed             Normal    To-hit        34,+1
 Max Depth     500' (L10)    Shots        0/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:+............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:...+.........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Forest troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Forest troll misses you.
> Something fiddles with a lock.
> The Forest troll misses you.
> The Forest troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Forest troll misses you.
> Something tries to cast a spell, but fails.
> The Brigand hits you.
> *** LOW HITPOINT WARNING! ***
> The Brigand misses you.
> You failed to use the staff properly.
> The Brigand hits you.
> You die.

Killed by a Brigand.

  [Character Equipment]

a) a Shovel (1d2) (+0,+0) <+1> {!k}
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 9.
     
d) a Ring of Searching <+1>
     Found lying on the floor at 450 feet (level 9).
     
     +5% to searching.
     
f) a Lantern (13395 turns) <+2>
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) a Robe [2,+6]
     Found lying on the floor in a pit at 450 feet (level 9).
     
h) a Cloak [1,+0]
     Bought from a store.
     
i) a Small Metal Shield [5,+5]
     Found lying on the floor in a pit at 450 feet (level 9).
     
j) a Metal Cap [3,+0]
     Bought from a store.
     
k) a Set of Gauntlets [3,+6]
     Bought from a store.
     
l) a Pair of Steel Shod Boots [7,+3]
     Found lying on the floor in a pit at 450 feet (level 9).
     
     Cannot be harmed by fire.
     


  [Character Quiver]



  [Character Inventory]

a) 2 Mushrooms of Fast Recovery
b) 2 Mushrooms of Second Sight
c) 2 Potions of Cure Light Wounds
d) a Scroll of Trap Detection
e) 3 Scrolls of Detect Invisible
f) 2 Scrolls of Satisfy Hunger
g) a Scroll of Light
h) a Scroll of Word of Recall
i) a Scroll of Monster Confusion
j) a Scroll of Magic Mapping
k) 2 Scrolls of Door/Stair Location
l) 6 Scrolls of Identify
m) a Rod of Door/Stair Location
n) a Wand of Stinking Cloud (6 charges)
o) 2 Staves of Cure Light Wounds (17 charges)
p) a Staff of Detect Invisible (10 charges)


  [Home Inventory]

a) a Set of Leather Gloves [1,+7]
     Found lying on the floor at 100 feet (level 2).
     
b) a Set of Leather Gloves [1,+5]
     Found lying on the floor at 100 feet (level 2).
     


[Player history]
      Turn   Depth  Note
       111      0'  Began the quest to destroy Morgoth.
       238     50'  Reached level 2
       308    100'  Reached level 3
       764    100'  Reached level 4
      1123    150'  Reached level 5
      1392    200'  Reached level 6
      1757    250'  Reached level 7
      2198    250'  Reached level 8
      3079    250'  Killed Grip, Farmer Maggot's dog
      3260    250'  Reached level 9
      3976    400'  Reached level 10
      4123    400'  Reached level 11
      4634    450'  Killed Fang, Farmer Maggot's dog
      4709    450'  Reached level 12
      6754    450'  Reached level 13
      6839    450'  Found the Dagger 'Nimthanc' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 7.5.2014 18:27

Download this dump

42. on the Competition No.156 Ladder (of 44)

Comments

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On 7.5.2014 18:31 MattB wrote:
That was my first go at shovel-only warfare, and it was tough! In the end a tengu kept dragging me back into a room full of orcs.
I think for my next run I'll be playing 'Ditchdigger-lite', rather than HallucinationMushroom's rules, meaning that I'm going to allow the use of wands, rods and activations but will only equip the standard store-bought shovel in the a) slot and won't use my launcher. Watch this space...

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