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The Angband Ladder: Incarnate, Demigod Ranger by HugoTheGreat2011

  [PosChengband 3.3.4 Character Dump]


 Name       : Incarnate                    ========== Stats ==========
 Sex        : Female                             STR  :    18/150
 Personality: Mighty                             INT  :        11
 Race       : Demigod                            WIS  :        17
 Subrace    : Artemis                            DEX  :     18/86
 Class      : Ranger                             CON  :        15
 Realm      : Nature, Chaos                      Chr  :        10

 Level      :       26                           HP   :   318/318
 Cur Exp    :    73109                           SP   :     64/64
 Max Exp    :    73109                           AC   :        99
 Adv Exp    :    80500                           Speed:        +0

                                           ========== Skills =========
 Gold       :     7188                     Melee      : Superb
 Kills      :     1564                     Ranged     : Legendary[7]
 Uniques    :       26                     SavingThrow: Excellent
 Artifacts  :        6                     Stealth    : Fair
                                           Perception : Good
 Game Day   :        6                     Searching  : Very Good
 Game Time  :    17:43                     Disarming  : Very Good
 Play Time  :    02:00                     Device     : Superb


============================= Character Equipment =============================

a) a Trident (Death) (1d8) (+7,+14) (+3) {-ChSl}
c) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Bl, Clvl 21, Labyrinth 17,
ground}
d) a Ring of Combat (+0,+3) {Clvl 18, Wargs quest reward}
e) a Ring of Combat (+0,+5) (+1) {Cn, Clvl 21, Morivant '7'}
f) a Sacred Pendant [+10] {Bs, Clvl 20, Orc camp quest}
g) a Feanorian Lamp
h) The Augmented Chain Mail 'Genesis' (-2) [16,+17] (+3 to searching)
{StSrIf;AcFiShCfSoCaDi;FaSiHlLv[E(St, Clvl 23, Labyrinth 25, Icky Queen?}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Clvl 22, Labyrinth 21, Robin
Hood}
j) an Iron Helm of Piety [5,+7] (+1) {-Sl, Labyrinth}
k) a Set of Gauntlets of Free Action [2,+7] {Clvl 25, Angwil '7'}
l) a Pair of Dragon Boots [5,+10] {So, Clvl 25, DQ1}


              / }=="~[(]]]                              / }=="~[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......++....  65%           Speed      : .............
 Elec       : .............   0%           Free Act   : .......+..+..
 Fire       : .......+.....  50%           See Invis  : .......+.....
 Cold       : .............   0%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : -............ -50%           Regenerate : .............
 Dark       : .............   0%           Levitation : .......+.....
 Confusion  : .......+.....  50%           Perm Lite  : .............
 Nether     : +............  50%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : +......+.....
 Sound      : .......+...+.  65%           Sust Str   : .......+.....
 Shards     : .......+.....  50%           Sust Int   : .............
 Chaos      : .......+.....  50%           Sust Wis   : .........+...
 Disenchant : .......+.....  50%           Sust Dex   : ............+
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ..+..........  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .......+..... 3d4+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              / }=="~[(]]]                              / }=="~[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : +............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .......+.....  30'
 Quake      : .............                Stealth    : -.+.....+-...
 Vampiric   : +............                Searching  : .......+.....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .....+.......                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              / }=="~[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .......3.....  18/70  1  2  2  3 18/150
        INT : .............     12  1  0 -2  0     11
        WIS : .........1...     15  1  2 -2  1     17
        DEX : ..2.........s  18/26  3  1  0  2  18/86
        CON : ....1........     11  1  1  1  1     15
        Chr : 3.2..........     11  1  0  1 -1     12      10


==================================== Melee ====================================

 Hand #1: a Trident (Death) (1d8) (+7,+14) (+3)             Accuracy
 Weight : 7.0 lbs                                            AC Hit
 To Hit : 7 + 36 = 43                                        25 89%
 To Dam : 14 + 27 = 41                                       50 82%
 Blows  : 5.00                                               75 75%
 Damage                                                     100 68%
 Crits  : 1.10x                                             125 62%
 Normal : 227 (210-245) [1.10x]                             150 55%
 Good   : 252 (215-290) [2.20x]                             175 49%
                                                            200 42%


=================================== Shooting ==================================

 Shooting: The Short Bow of Robin Hood (x3) (+15,+17) (+2)
 Range   : 130'
 Shots   : 2.00
 Mult    : 3.33x
 To Hit  : 15 + 12 = 27
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: 4 (Multiplier Does Not Apply)

 Ammo #1 : 46 Arrows (1d4) (+5,+5) (85/170)                        AC Hit
 Weight  : 0.2 lbs                                                 50 83%
 To Hit  : 5 + 27 = 32                                            100 70%
 To Dam  : 5 + 17 = 22 (Multiplier Applies)                       150 58%
 Damage                                                           175 52%
 Crits   : 1.01x                                                  200 46%
 Normal  : 172 (162-182) [3.36x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Probe Monster         15   20  55%                    0    0   0%


==================================== Spells ===================================

Realm: Nature

     [Call of the Wild]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Creatures          [Un]   3   2   7% untried            0    0   0%
  b) Lightning                 [Un]   4   5   7% untried            0    0   0%
  c) Detect Doors and Traps    [Un]   4   7   7% untried            0    0   0%
  d) Produce Food              [Un]   5  12   7% untried            0    0   0%
  e) Daylight                  [Un]   6  12   7% untried            0    0   0%
  f) Wind Walker               [Un]   7  12   7% untried            0    0   0%
  g) Resist Environment        [Un]   8  12   7% untried            0    0   0%
  h) Cure Wounds & Poison      [Un]   9  12   7% untried            0    0   0%

     [Nature Mastery]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Stone to Mud              [Un]   9  12  32% untried            0    0   0%
  b) Frost Bolt                [Un]  10  12   7% untried            0    0   0%
  c) Nature Awareness          [Un]  11  15   7% untried            0    0   0%
  d) Fire Bolt                 [Un]  12  15  16% untried            0    0   0%
  e) Ray of Sunlight           [Un]  14  15  22% dam 6d8            1    0   0%
  f) Entangle                  [Un]  18  32  44% untried            0    0   0%
  g) Nature's Gate             [Un]  23  37  59% untried            0    2 100%
  h) Herbal Healing            [Un]  40  95  95% unknown            0    0   0%

     [Nature's Wrath]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Earthquake                [Un]  25  45  60% unknown            0    0   0%
  b) Fire Storm                [Un]  26  40  63% dam 112            2    4  67%
  c) Blizzard                  [Un]  30  56  90% unknown            0    0   0%
  d) Lightning Storm           [Un]  32  46  95% unknown            0    0   0%
  e) Whirlpool                 [Un]  36  53  95% unknown            0    0   0%
  f) Ice Bolt                  [Un]  40  72  95% unknown            0    0   0%
  g) Gravity Storm             [Un]  41  72  95% unknown            0    0   0%
  h) Nature's Wrath            [Un]  42 127  95% unknown            0    0   0%

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Missile             [Be]   3   2   7% dam 8d4           43    8  16%
  b) Trap / Door Destruction   [Un]   3   5   7% untried            0    0   0%
  c) Flash of Light            [Un]   5   5   7% untried            0    0   0%
  d) Touch of Confusion        [Un]   7   8   7% untried            0    0   0%
  e) Mana Burst                [Un]  14  19   7% dam 3d5+32         3    0   0%
  f) Fire Bolt                 [Un]  20  26  30% untried            0    0   0%
  g) Fist of Force             [Un]  25  34  55% untried            0    0   0%
  h) Teleport Self             [Un]  25  35  55% untried            0    0   0%


=================================== Dungeons ==================================

 Angband         : level   1
 Camelot         : level   5
!Labyrinth       : level  28
 Dragon's lair   : level  60

 Now, you are in Wilderness.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 18
  Orc Camp                                 (Danger  level:  15) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  The Sewer                                (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26

< Failed Quest >
  Nothing.


 Arena: 26 Victories


============================== Defeated Monsters ==============================

You have defeated 1564 enemies including 26 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Grendel                                  (level  27)
  Sangahyando of Umbar                     (level  24)
  Hagen, Son of Alberich                   (level  24)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  The Icky Queen                           (level  20)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Ulfast, Son of Ulfang                    (level  16)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Bloodfang the Wolf                       (level   9)
  Robin Hood, the Outlaw                   (level   8)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)


=================================== Virtues ===================================

Your alighnment : Lawful

You are an arch-enemy of Nature.
You are virtuous in Temperance.
You have strayed from the path of Individualism.
You are very virtuous in Harmony.
You have strayed from the path of Chance.
You are an enemy of Honour.
You are somewhat virtuous in Justice.
You are the living embodiment of Valour.


================================== Mutations ==================================

You have made an infernal deal.


============================= Character Inventory =============================

a) a Book of Nature Magic [Nature Mastery] {@mb!k}
b) a Book of Nature Magic [Nature's Wrath] {@md!s!d!k Labyrinth?!}
c) 8 Pieces of Elvish Waybread
d) 2 Potions of Speed {!k!q}
e) 9 Potions of Cure Critical Wounds
f) a Potion of Healing {!k!q}
g) 2 Potions of Curing
h) 43 Scrolls of Teleportation
i) a Rod of Trap Location
j) 3 Rods of Door/Stair Location
k) 2 Rods of Recall
l) 4 Rods of Illumination
m) a Rod of Disarming
n) 2 Rods of Monster Location
o) a Wand of Stone to Mud (12 charges)
p) 2 Staffs of Perception (2x 20 charges)
q) 2 Staffs of Object Location (2x 15 charges)
r) a Ring
s) a Ninjato (1d9) {good}
t) a Ball-and-Chain (Defender) (2d4) (+13,+10) [+10] (+4 to stealth)
{AcElFiCo(Cn, Clvl 25, DQ1}
u) 46 Arrows (1d4) (+5,+5) (85/170)


================================ Home Inventory ===============================

 ( page 1 )
a) a Book of Nature Magic [Call of the Wild]
b) 2 Books of Chaos Magic [Sign of Chaos] {@me!k}
c) 4 Books of Chaos Magic [Chaos Mastery] {@mf!k}
d) a Mushroom of Cure Poison
e) a Piece of Elvish Waybread
f) 8 Potions of Resist Heat {!k!q}
g) 3 Potions of Resist Cold
h) a Potion of Restore Mana {!k!q}
i) 7 Potions of Restore Life Levels
j) 2 Potions of Resistance {!k!q}
k) a Potion of Curing
l) 7 Scrolls of Teleport Level

 ( page 2 )
a) a Scroll of Rune of Protection
b) a Scroll of Destruction {!*}
c) a Scroll of Reset Recall
d) a Rod of Enlightenment
e) a Rod of Drain Life
f) a Rod of Stone to Mud
g) a Wand of Trap/Door Destruction (15 charges)
h) 2 Wands of Stone to Mud (24 charges)
i) a Staff of Teleportation (10 charges)
j) a Staff of Starlight (10 charges)
k) a Ring of Protection [+10] {CaFe}
l) an Elemental Ring {AcEl}

 ( page 3 )
a) an Elemental Ring {Co}
b) a Ring of Protection {Fa}
c) a Barbarian Talisman [+7] (+1) {-In[M}
d) a Barbarian Talisman {[M, Clvl 20, Tengu Swords quest}
e) an Elemental Charm {Co}
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Clvl 22, Labyrinth
21, Robin Hood}
g) an Iron Helm of Fortitude [5,+6] (+1) {Clvl 24, Labyrinth 26, ?monster}
h) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed)
i) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3)
j) a Two-Handed Sword of Burning (3d6) (+3,+11)
k) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)



================================== Statistics =================================

  Objects Found    :   1427
  Objects Bought   :    260
  Objects Destroyed:    848

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0     66    15    22
  Curing                   6      0     1     2
  Speed                    6      0     3     1
  Healing                  2      0     0     1
  Restore Mana             0      1     0     0
  Restore Life Levels      7      0     0     0
  Dexterity                1      0     1     0
  Totals                 133     72    45    45

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          11      3     9     5
  Identify                14     19    31     4
  Remove Curse             9      1    10     1
  Teleportation           20     79    13    33
  Teleport Level           3      4     0     1
  Destruction              1      0     0     0
  Acquirement              2      0     2     0
  Totals                 143    119    79    94

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             5      0     0     0
  Striking                 1      0     0     0
  Totals                  14      0     0     3

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               1      3   207     1
  Enlightenment            1      0     0     0
  Totals                  22      4   214    10

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            1      0     1     0
  Door/Stair Location      3      0     8     0
  Monster Location         2      0     9     0
  Illumination             4      0     1     0
  Recall                   2      0     2     0
  Enlightenment            1      0     0     0
  Totals                  24      0    21     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Fourth Spellbooks        1      0     0     0
  Totals                  18      3     0     5


  Egos Found    :     41
  Egos Bought   :      3
  Egos Destroyed:      2

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You see an Ogre mage Corpse.
> You see Leather Scale Mail [11].
> Auto-destroying an Ogre mage Corpse.
> You have disarmed the strange rune.
> You hit the Cave ogre.
> Your weapon drains life from the Cave ogre!
> You feel a little better.
> You hit the Cave ogre.
> It was a great hit!
> You feel better.
> You hit the Cave ogre.
> How heroic!
> You have slain the Cave ogre.
> You feel better.
> The Ogrillon misses you. <x2>
> You hit the Ogrillon.
> Your weapon drains life from the Ogrillon!
> You feel better.
> You hit the Ogrillon.
> How heroic!
> You have slain the Ogrillon.
> You feel better.
> You feel something roll beneath your feet.
> You see Leather Scale Mail [11].
> You collect 83 gold pieces worth of garnets.
> You see 2 Ogrillon Corpses.
> Auto-destroying 2 Ogrillon Corpses.
> You collect 50 gold pieces worth of garnets.
> You collect 67 gold pieces worth of silver.
> You collect 153 gold pieces worth of rubies.
> You collect 41 gold pieces worth of gold.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1de5b3025c2fa1"]


Posted on 5.7.2014 21:31
Last updated on 6.7.2014 00:02

Download this dump

13317. on the Ladder (of 18234)
1401. on the PosChengband Ladder (of 2391)
320. for this player (out of 733)

Related screenshot:
Jaw-dropping for Clvl 23 / Labyrinth 25

Comments

Jump to latest

On 5.7.2014 21:31 HugoTheGreat2011 wrote:
Clvl: 6
Location: Outpost
Play time: 0:05 (5 min mark)
Game day: 1 - Game time: 10:28

5 min mark
Currently at clvl 6 using a Trident (Death) (1d8) (+4,+14) (+3) {cursed} as my primary offence, AC 12, zero base speed, 100 MaxHP, and 11 mana.

Rangers are probably one of the most underplayed clases in PosChengband. But, with the right setup, they can become powerful hydrids.

Completed the Thieves quest and found this during the quest:
a Trident (Death) (1d8) (+4,+14) (+3) {cursed}

Thus, this deserves an early post!

On 5.7.2014 21:40 HugoTheGreat2011 wrote:
Clvl: 16 (yes, 16 already!!)
Location: Outpost
Play time: 0:10 (10 min mark)
Game day: 1 - Game time: 12:53

10 min mark
Currently at clvl 16 using a Trident (Death) (1d8) (+4,+14) (+3) to do 98 normal damage as my primary offence, AC 4, zero base speed, 182 MaxHP, and 36 mana.

I went northwards into the swamp and totally sacrificed my armour while fighitng many Water hounds at once. The Trident (Death) surely helped *a lot*

On 5.7.2014 22:42 HugoTheGreat2011 wrote:
Clvl: 21
Location: Morivant
Play time: 1:00 (1 hour mark!)
Game day: 4 - Game time: 16:06

1 hour mark
Currently at clvl 21 doing 163 melee damage with a Trident (Death) (1d8) (+4,+14) (+3) and 146 ranged damage with Arrows (1d4), with AC 60, zero base speed, 242 MaxHP, and 47 mana.

A true hybrid in the works. Made a fair amount of progress, including completion of the Tengu Swords and Orc Camp quests. I fixed up the armour. I found Robin Hood's bow while in the Labyrinth, escalating my ranged damage.

Looking forward to finishing up the Labyrinth soon!

Key finds:
1) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Bl, Clvl 21, Labyrinth 17, ground}
2) a Ring of Combat (+0,+3) {Clvl 18, Wargs quest reward}
3) a Ring of Combat (+0,+5) (+1) {Cn, Clvl 21, Morivant '7'}
4) a Sacred Pendant [+10] {Bs, Clvl 20, Orc camp quest}

On 6.7.2014 00:02 HugoTheGreat2011 wrote:
Clvl: 26
Location: Swamp south of Morivant
Play time: 2:00 (2 hour mark!)
Game day: 6 - Game time: 17:43

2 hour mark
Currently at clvl 26 doing 227 melee damage with a Trident (Death) (1d8) (+7,+14) (+3) and 172 ranged damage with Arrows (1d4), with AC 99, zero base speed, 318 MaxHP, and 64 mana.

I'm really thoroughly impressed with this character. Took out the Minotaur of the Labyrinth + several quests + Grendel within the 2 hour mark. That was not all. I found this uber-powerful randart Augmented Chain Mail 'Genesis' that looked like end-game material...absolutely jaw-dropping for a Ranger. I even found Nature's Wrath somewhere in the Labyrinth...Dude, that's a FOURTH spellbook!

Next stop - Don't know. The lack of basic elemental resistances is worrisome. I might have to stick with the Orc cave and Camelot for now. I could use better Arrows too.

Key finds:
1) The Augmented Chain Mail 'Genesis' (-2) [16,+17] (+3 to searching) {StSrIf;AcFiShCfSoCaDi;FaSiHlLv[E(St, Clvl 23, Labyrinth 25, Icky Queen?}
2) a Pair of Dragon Boots [5,+10] {So, Clvl 25, DQ1}
3) t) a Ball-and-Chain (Defender) (2d4) (+13,+10) [+10] (+4 to stealth) {AcElFiCo(Cn, Clvl 25, DQ1}
4) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
5) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Clvl 22, Labyrinth 21, Robin Hood}
6) a Book of Nature Magic [Nature's Wrath] {@md!s!d!k Labyrinth?!}


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