The Angband Ladder: Lumbor, Dunadan Warrior by Dave0

  [Angband 3.5.0 Character Dump]

 Name   Lumbor       Age             52          Self  RB  CB  EB   Best
 Sex    Neuter       Height       6'11"   STR:  18/92  +1  +3  +3 18/162
 Race   Dunadan      Weight    13st 5lb   INT! 18/100  +2  -2  +5 18/150
 Class  Warrior      Turns used:          WIS! 18/100  +2  -2  +2 18/120
 Title  Champion     Game       1635334   DEX! 18/100  +2  +2  +0 18/140
 HP     643/643      Standard    185284   CON! 18/100  +3  +2  +0 18/150
 SP     0/0          Resting      12710

 Level                 38    Armor      [28,+99]    Saving Throw     70%
 Cur Exp          1266476                           Stealth          Bad
 Max Exp          1266476    Melee       3d5,+37    Disarming        84%
 Adv Exp          1530000    To-hit       85,+33    Magic Devices     58
                             Blows      4.5/turn    Perception   1 in 25
 Gold              397772                           Searching        27%
 Burden         186.5 lbs    Shoot to-dam    +10    Infravision     0 ft
 Speed                  9    To-hit       78,+33
 Max Depth    2400' (L48)    Shots        2/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight blond hair, and a dark
 complexion.


rAcid:......+++.+.. Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:+.....+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:...+......... Feath:..........+..
rLite:......+.+.... pFear:.......+....+
rDark:........+.... pBlnd:........++...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:....+........ Speed:+..........+.
  ESP:............. Blows:.............
Invis:.......+.+... Shots:.+...........
FrAct:.......+..... Might:.............
HLife:......+...... S.Dig:+............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by a Ninja at 2250 feet (level 45).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 309.1 vs. demons, 309.1 vs. trolls, 309.1
     vs. giants, 309.1 vs. creatures not resistant to fire, 309.1 vs.
     creatures not resistant to cold, and 219.2 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) (+10,+10) <+1>
     Dropped by Wormtongue, Agent of Saruman at 200 feet (level 4).
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+10)
     Dropped by a Young multi-hued dragon at 2250 feet (level 45).
     
d) a Ring of Resist Poison
     Found lying on the floor at 2150 feet (level 43).
     
     Provides resistance to poison.
     
e) an Amulet of Regeneration
     Found lying on the floor of a special room at 1700 feet (level
     34).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) a Robe of Permanence [2,+18]
     Bought from a store.
     
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor of a special room at 1750 feet (level
     35).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) the Leather Shield of Celegorm [8,+19]
     Dropped by a Black naga at 1800 feet (level 36).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2> {!!}
     Found lying on the floor of a special room at 2350 feet (level
     47).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 106 to 209 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by Smaug the Golden at 2400 feet (level 48).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 11 to 19 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
l) a Pair of Steel Shod Boots of Speed [7,+9] <+8> {!d}
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     +8 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 19 Bolts (1d5) (+8,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 124.8.
     25% chance of breaking upon contact.
     
o) 19 Bolts (1d5) (+5,+2)
     Dropped by an Ancient black dragon at 2350 feet (level 47).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 92.6.
     25% chance of breaking upon contact.
     
p) 5 Bolts (1d5) (+7,+6)
     Found lying on the floor of a special room at 2250 feet (level
     45).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 117.4.
     25% chance of breaking upon contact.
     
q) 5 Bolts (1d5) (+5,+4)
     Dropped by a Dark elven mage at 1800 feet (level 36).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 105.
     25% chance of breaking upon contact.
     
r) 6 Bolts (1d5) (+4,+4)
     Dropped by a Lesser Maia at 1800 feet (level 36).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 105.
     25% chance of breaking upon contact.
     
s) 6 Bolts of Slay Evil (1d5) (+11,+6)
     Found lying on the floor of a cavern at 2250 feet (level 45).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 197.6 vs. evil creatures, and 118.6 vs.
     others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 24 Rations of Food
b) 25 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 8 Scrolls of Phase Door
f) a Scroll of Teleportation
g) a Rod of Detection {@z1!!}
     Cannot be harmed by electricity.
     
h) 3 Rods of Probing {@z2}
i) 6 Rods of Fire Bolts {@z3}
j) 2 Rods of Frost Bolts {@z4}
k) a Rod of Acid Bolts {@z6}
l) 2 Rods of Lightning Balls {@z7}
     Cannot be harmed by electricity.
     
m) 3 Rods of Light {@z8}
n) 2 Rods of Recall {@z9}
     Cannot be harmed by electricity.
     
o) 2 Wands of Teleport Other (13 charges)
p) 2 Staves of Earthquakes (2 charges)
q) 3 Staves of Teleportation (11 charges)
r) a Staff of Speed (1 charge)
s) 3 Staves of Identify (17 charges)
t) a Cottonwood Staff
     You do not know the full extent of this item's powers.
     


  [Home Inventory]

a) 7 Staves of Identify (47 charges)
b) Augmented Chain Mail (Dwarven) (-2) [42,+13] <+1, +2, +4>
     Found lying on the floor in a pit at 2350 feet (level 47).
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 1800 feet (level 36).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) the Hard Leather Armour of Himring [20,+15]
     Dropped by an Orc shaman at 1200 feet (level 24).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
e) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by a Mature blue dragon at 1900 feet (level 38).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
f) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by a Master rogue at 1800 feet (level 36).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 13 to 22 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 279.7 vs. creatures not resistant to
     electricity, and 221.4 vs. others.
     
g) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by Kh�m, Son of M�m at 1450 feet (level 29).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 279.7 vs. creatures not resistant to cold,
     and 221.4 vs. others.
     
h) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a cavern at 1800 feet (level 36).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 17 to 30 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 279.7 vs. creatures not resistant to fire,
     and 221.4 vs. others.
     
i) a Main Gauche of Gondolin (1d5) (+14,+13) <+1>
     Found lying on the floor of a special room at 1800 feet (level
     36).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 251.9 vs. demons, 251.9 vs. orcs, 251.9 vs.
     trolls, 251.9 vs. dragons, and 216.4 vs. others.
     
j) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by a Black ooze at 1750 feet (level 35).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.2 blows/round.
     With +3 STR and +0 DEX you would get 7.5 blows
     With +0 STR and +1 DEX you would get 7.5 blows
     Average damage/round: 307.8 vs. animals, 339 vs. creatures not
     resistant to poison, and 276.6 vs. others.
     
k) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Sangahyando of Umbar at 1300 feet (level 26).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 215.8.
     
l) a Long Sword (Defender) (2d5) (+15,+11) [+3] <+1>
     Found lying on the floor at 2250 feet (level 45).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 184.7.
     
m) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by an Uruk at 1700 feet (level 34).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.2 blows
     Average damage/round: 260.8 vs. orcs, 260.8 vs. trolls, and 198.9
     vs. others.
     
n) a Long Sword of *Slay Demon* (2d5) (+14,+10) <+1>
     Found lying on the floor at 2250 feet (level 45).
     
     +1 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 298.2 vs. demons, and 179.7 vs. others.
     
o) a Trident of *Slay Undead* (1d10) (+9,+3) <+1>
     Found lying on the floor at 1850 feet (level 37).
     
     +1 wisdom.
     *Slays* undead.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 286.1 vs. undead, and 163.5 vs. others.
     
p) a Beaked Axe of Westernesse (2d6) (+11,+15) <+1>
     Dropped by Ji Indur Dawndeath at 2300 feet (level 46).
     
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +6 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.2 blows
     Average damage/round: 300.3 vs. orcs, 300.3 vs. trolls, 300.3 vs.
     giants, and 226.5 vs. others.
     
q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by a Mature blue dragon at 1700 feet (level 34).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 253.8 vs. evil creatures, 287.3 vs. orcs,
     287.3 vs. trolls, 287.3 vs. giants, and 220.4 vs. others.
     
r) the Glaive of Pain (9d6) (+0,+30)
     Dropped by a Cave ogre at 1750 feet (level 35).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 354.8.
     
s) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by The Queen Ant at 1750 feet (level 35).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 311.3 vs. animals, 347.4 vs. orcs, 347.4 vs.
     trolls, 347.4 vs. creatures not resistant to poison, and 275.1 vs.
     others.
     
t) a Morning Star of Extra Attacks (2d6) (+9,+15) <+1>
     Dropped by Ji Indur Dawndeath at 2300 feet (level 46).
     
     +1 attack speed.
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.7 blows
     With +0 STR and +1 DEX you would get 5.7 blows
     Average damage/round: 255.3.
     
u) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor at 1750 feet (level 35).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 28 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 265.5 vs. evil creatures, 317.8 vs.
     creatures not resistant to fire, and 212.9 vs. others.
     
v) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Ji Indur Dawndeath at 2300 feet (level 46).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 242 vs. creatures not resistant to
     electricity, 308.4 vs. dragons, and 175.2 vs. others.
     
w) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Dropped by Smaug the Golden at 2400 feet (level 48).
     
     +4 intelligence, wisdom.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 224.2 vs. evil creatures, and 199.3 vs.
     others.
     


[Player history]
      Turn   Depth  Note
    184467      0'  Began the quest to destroy Morgoth.
    184467     50'  Reached level 2
    184467     50'  Reached level 3
    184467    100'  Killed Fang, Farmer Maggot's dog
    184467    100'  Reached level 4
    184467    100'  Reached level 5
    184467    150'  Reached level 6
    184467    150'  Reached level 7
    184467    200'  Reached level 8
    184467    500'  Reached level 9
    184467    500'  Reached level 10
    184467    500'  Reached level 11
    184467    500'  Killed Brodda, the Easterling
    184467    100'  Killed Grip, Farmer Maggot's dog
    184467    200'  Killed Lagduf, the Snaga
    184467    200'  Killed Wormtongue, Agent of Saruman
    184467    200'  Reached level 12
    184467    350'  Reached level 13
    184467    400'  Reached level 14
    184467    500'  Reached level 15
    184467    550'  Reached level 16
    184467    600'  Reached level 17
    184467    600'  Reached level 17
    184467    650'  Reached level 18
    184467    700'  Killed Boldor, King of the Yeeks
    184467    700'  Killed Orfax, Son of Boldor
    184467    700'  Killed Bullroarer the Hobbit
    184467    700'  Reached level 19
    184467    750'  Reached level 20
    184467    850'  Killed Nár, the Dwarf
    184467    850'  Killed Ufthak of Cirith Ungol
    184467    850'  Reached level 21
    184467    850'  Killed Mughash the Kobold Lord
    184467    900'  Reached level 22
    184467   1000'  Reached level 23
    184467   1050'  Reached level 24
    184467   1100'  Killed Shagrat, the Orc Captain
    184467   1100'  Killed Ulfast, Son of Ulfang
    184467   1150'  Reached level 25
    184467   1200'  Killed Ibun, Son of Mîm
    184467   1200'  Found the Hard Leather Armour of Himring
    184467   1250'  Reached level 26
    184467   1300'  Killed Angamaitë of Umbar
    184467   1300'  Killed Sangahyando of Umbar
    184467   1300'  Found the Cutlass 'Gondricam'
    184467   1350'  Found the Phial of Galadriel
    184467   1350'  Killed Lugdush, the Uruk
    184467   1350'  Killed Uglúk, the Uruk
    184467      0'  Killed Farmer Maggot
    184467   1400'  Reached level 27
    184467   1450'  Killed Khîm, Son of Mîm
    184467   1450'  Found the Dagger 'Nimthanc'
    184467   1450'  Killed Gorbag, the Orc Captain
    184467   1450'  Killed Grishnákh, the Hill Orc
    184467   1450'  Killed Golfimbul, the Hill Orc Chief
    184467   1450'  Reached level 28
    184467   1500'  Killed Bolg, Son of Azog
    184467   1500'  Killed Azog, King of the Uruk-Hai
    184467   1550'  Reached level 29
    184467   1700'  Found the Long Sword 'Elvagil'
    184467   1700'  Killed Sméagol
    184467   1700'  Reached level 30
    184467   1700'  Reached level 30
    184467   1750'  Killed Bert the Stone Troll
    184467   1750'  Killed Bill the Stone Troll
    184467   1750'  Killed Tom the Stone Troll
    184467   1750'  Reached level 31
    184467   1750'  Killed Beorn, the Shape-Changer
    184467   1700'  Found the Broad Axe 'Barukkheled'
    184467   1700'  Reached level 31
    184467      0'  Reached level 31
    184467   1800'  Found the Leather Shield of Celegorm
    184467   1750'  Found the Short Sword 'Dagmor'
    184467   1700'  Reached level 32
    184467   1750'  Killed Ulfang the Black
    184467   1750'  Killed Ulwarth, Son of Ulfang
    184467   1750'  Found the Flail 'Totila'
    184467   1750'  Killed The Queen Ant
    184467   1750'  Found the Morning Star 'Bloodspike'
    184467   1750'  Killed Mîm, Betrayer of Turin
    184467   1750'  Found the Cloak of Thorongil
    184467   1750'  Reached level 33
    184467   1750'  Found the Glaive of Pain
    184467   1800'  Killed Lokkak, the Ogre Chieftain
    184467      0'  Reached level 33
    184467   1750'  Killed Lorgan, Chief of the Easterlings
    184467   1800'  Found the Soft Leather Armour 'Hithlomir'
    184467   1800'  Killed Uldor the Accursed
    184467   1800'  Found the Dagger 'Narthanc'
    184467   1800'  Found the Dagger 'Dethanc'
    184467   1800'  Reached level 34
    184467   1900'  Found the Set of Leather Gloves 'Cammithrim'
    184467   1900'  Reached level 35
    184467   2250'  Reached level 36
    184467   2250'  Killed Castamir the Usurper
    184467   2250'  Killed Akhorahil the Blind
    184467   2250'  Found the Pike 'Til-i-arc'
    184467   2300'  Killed Ji Indur Dawndeath
    184467   2300'  Reached level 37
    184467   2300'  Found the Mace 'Taratol'
    184467   2300'  Killed Vargo, Tyrant of Fire
    184467   2300'  Killed Rogrog the Black Troll
    184467   2350'  Found the Iron Helm 'Holhenneth'
    184467   2400'  Killed Smaug the Golden
    184467   2400'  Found the Quarterstaff 'Eriril'
    184467   2400'  Found the Set of Gauntlets 'Paurnen'
    185078   2400'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 14.9.2014 18:41
Last updated on 14.4.2015 06:36

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8695. on the Ladder (of 18915)
3656. on the Angband Ladder (of 6466)
Second best for this player (

Comments

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On 14.9.2014 18:42 Dave0 wrote:
This is the first time I've played a warrior (I usually play mages) and is also the furthest I've ever made it in this game!

On 25.9.2014 02:58 Dave0 wrote:
Update, still not dead...

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