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The Angband Ladder: Leon, Human Ranger by zummy

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:     17  +0  +0  +0     17
 Race   Human        Weight     8st 6lb   INT:     14  +0  +2  +0     16
 Class  Ranger       Turns used:          WIS:     10  +0  -2  +0      8
 Title  Tracker      Game        203520   DEX:     17  +0  +1  +0     18
 HP     158/158      Standard     19859   CON:     10  +0  -1  +0      9
 SP     12/27        Resting       6707

 Level                 22    Armor      [32,+26]    Saving Throw     51%
 Cur Exp            10368                           Stealth         Good
 Max Exp            10368    Melee       2d2,+11    Disarming        48%
 Adv Exp            10920    To-hit       40,+21    Magic Devices     56
                             Blows      1.1/turn    Perception   1 in 24
 Gold                3759                           Searching        24%
 Burden         109.0 lbs    Shoot to-dam    +12    Infravision     0 ft
 Speed             Normal    To-hit       57,+22
 Max Depth    1450' (L29)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:...+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:......+...... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:+............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.+...........
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) a Shovel of Digging (2d2) (+6,+9) <+3>
     Dropped by Wormtongue, Agent of Saruman at 1200 feet (level 24).
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 24.3 vs. creatures not resistant to acid,
     and 16.9 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) (+7,+12) <+1>
     Bought from a store.
     
     +1 shooting speed.
     
c) a Ring of Accuracy (+14,+0)
     Found lying on the floor at 1000 feet (level 20).
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor at 950 feet (level 19).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
f) a Lantern (13888 turns)
     Found lying on the floor of a special room at 300 feet (level 6).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Green Dragon Scale Mail (-2) [20,+11]
     Found lying on the floor at 200 feet (level 4).
     
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+2]
     Dropped by Bullroarer the Hobbit at 850 feet (level 17).
     
i) a Wicker Shield [2,+5]
     Found lying on the floor of a cavern at 900 feet (level 18).
     
j) an Iron Helm [7,+0]
     Found lying on the floor at 1150 feet (level 23).
     
l) a Pair of Leather Boots of Stealth [2,+6] <+2>
     Found lying on the floor at 150 feet (level 3).
     
     +2 stealth.
     


  [Character Quiver]

n) 29 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 91.8.
     25% chance of breaking upon contact.
     
o) 26 Bolts (1d5) (+5,+6)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 128.4.
     25% chance of breaking upon contact.
     
p) 13 Bolts (1d5) (+7,+2)
     Dropped by a Mind flayer at 1200 feet (level 24).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 104.
     25% chance of breaking upon contact.
     
q) 13 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 91.8.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 4 Mushrooms of Fast Recovery
e) 4 Potions of Cure Critical Wounds
f) 2 Potions of Restore Mana
g) 4 Scrolls of Magic Mapping
h) a Scroll of Satisfy Hunger
i) a Scroll of Word of Recall
j) a Scroll of Deep Descent
k) a Rod of Curing
l) a Wand of Magic Missile (5 charges)
m) a Wand of Sleep Monster (17 charges)
n) a Wand of Wonder (11 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
o) a Staff of Teleportation (2 charges)
p) 2 Staves of Identify (23 charges)
q) a Set of Mithril Gauntlets of Power (+5,+5) [6,+5] <+5>
     Found lying on the floor in a vault at 1200 feet (level 24).
     
     +5 strength.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) 7 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions]
c) 6 Rations of Food
d) a Potion of Cure Critical Wounds
e) 6 Potions of Neutralize Poison
f) 2 Potions of Restore Mana
g) 2 Potions of Berserk Strength
h) 2 Scrolls of Detect Invisible
i) a Scroll of Recharging
j) a Scroll of Monster Confusion
k) a Wand of Slow Monster (9 charges)
l) a Wand of Stone to Mud (2 charges)
m) a Ring of Open Wounds
     Dropped by a Dark elven warrior at 950 feet (level 19).
     
     Impairs hitpoint recovery.  
     
n) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
o) a Robe of Resist Fire [2,+7]
     Dropped by a Bandit at 550 feet (level 11).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
p) a Broad Sword (2d5) (+3,+5)
     Found lying on the floor at 750 feet (level 15).
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 14.5.
     
q) a Lance of Slay Evil (2d8) (+4,+7)
     Dropped by a Master rogue at 1000 feet (level 20).
     
     Slays evil creatures.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 30.2 vs. evil creatures, and 20.1 vs.
     others.
     
r) 40 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 91.8.
     25% chance of breaking upon contact.
     
s) 31 Arrows of Slay Giant (1d4) (+6,+5)
     Found lying on the floor at 1200 feet (level 24).
     
     Slays giants.
     
t) 28 Arrows (1d4) (+0,+0)
     Bought from a store.
     
u) 15 Arrows (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       267     50'  Reached level 2
       412    100'  Killed Fang, Farmer Maggot's dog
       412    100'  Reached level 3
       701    150'  Reached level 4
      1124    150'  Reached level 5
      1473    150'  Reached level 6
      2777    200'  Reached level 7
      3601    200'  Reached level 8
      4410    250'  Killed Grip, Farmer Maggot's dog
      6335    300'  Reached level 9
      7989    550'  Reached level 10
      8356    550'  Reached level 11
      8636    550'  Reached level 12
      9069    650'  Killed Lagduf, the Snaga
      9161    650'  Reached level 13
      9558    700'  Reached level 14
     10313    750'  Reached level 15
     10651    750'  Killed Brodda, the Easterling
     11565    800'  Reached level 16
     11773    850'  Killed Bullroarer the Hobbit
     11907    850'  Reached level 17
     14010   1000'  Reached level 18
     15022   1050'  Reached level 19
     16811   1150'  Reached level 20
     16967   1150'  Killed Ufthak of Cirith Ungol
     17776   1200'  Killed Grishnákh, the Hill Orc
     17779   1200'  Killed Golfimbul, the Hill Orc Chief
     17838   1200'  Reached level 21
     18493   1200'  Killed Wormtongue, Agent of Saruman
     19061   1450'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.2.2015 17:01

Download this dump

28. on the Competition No.169 Ladder (of 35)

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On 6.2.2015 17:01 zummy wrote:
A lucky drop of Green DSM at level 4 (!) that keeps the char alive.

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