The Angband Ladder: Orthon, Noldor Finarfin no-class by seraph

  [Sil 1.3.0 Character Dump]

 Name   Orthon        Age    4,373       Str   2
 Sex    Female        Height    6'       Dex   5 =  4  +1
 Race   Noldor        Weight   135       Con   4
 House  Finarfin                         Gra   4

 Game Turn   12,126   Melee  (+15,2d7)   Melee       15 =  0  +5  +2  +8
 Exp Pool     7,876   Bows   (+20,2d8)   Archery     20 = 14  +5      +1
 Total Exp   34,676   Armor [+14,6-12]   Evasion     14 = 10  +5  -1
 Burden       119.8                      Stealth     12 =  7  +5
 Max Burden   144.0   Health      0:41   Perception  10 =  5  +4      +1
 Depth         750'   Voice      41:41   Will        13 =  5  +4  +4
 Min Depth     500'                      Smithing     4 =  0  +4
 Light Radius     3                      Song         4 =  0  +4

 You are one of several children of a smith from the house of Finarfin.
 You have light green eyes, straight golden hair, and a fair

  [Last Messages]

> The Werewolf claws you...
> The Werewolf misses you.
> The Werewolf claws you...
> The Greater werewolf claws you.
> You hear grinding noises.
> The Kemenrauko hits you.
> You fly through the air.
> You hear grinding noises.
> The Greater werewolf claws you!
> Low hitpoint warning!
> You have been given a cut.
> You die.
> Illegal target. <2x>
> Illegal command for target mode! <2x>




a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) a Longbow of Radiance (+0,2d6) 2.5 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) a Chalcedony Ring of Protection [+0,1d2]
d) a Beryl Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
e) an Ivory Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
f) a Brass Lantern (3827 turns)
g) Leather Armour [-1,1d4]
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) a Round Shield [-1,1d3]
j) a Crown of Defiance <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gauntlets [-1,1d1]
l) a Pair of Boots of Softest Tread [-1,1d1] <+2>
   It improves your stealth by 2.  
m) 72 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 97 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


a) a Fragment of Lembas
b) 2 Clear Potions of Miruvor {350}
c) 5 Murky Brown Potions of Orcish Liquor
d) a Copper Speckled Potion of Healing
e) an Azure Potion of Voice {750}
f) 2 Crimson Potions of Slow Poison
g) a Sparkling Blue Potion of Quickness {750}
h) a Brilliant Blue Potion of Elemental Resistance
i) 3 Golden Potions of Strength
j) an Engraved Horn of Thunder
k) an Oak Staff of Light (5 charges)
l) a Beech Staff of Sanctity (3 charges)
m) an Aspen Staff of Understanding (3 charges)
n) a Yew Staff of Foes (5 charges)
o) a Birch Staff of Majesty (5 charges)
p) 2 Marble Rings of Sustenance
   It reduces your need for food.  
q) a Driftwood Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
r) 4 Wooden Torches (2000 turns)
s) a Great Helm of True Sight [-2,1d2]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
t) a Greatsword of Doriath (-2,3d5) [+1] 9.5 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  
u) a Shovel (-2,2d2) <+1> 6.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
v) a Longbow of Nargothrond (+0,2d5) {nargothrond?} 3.0 lb
   It slays dragons and raukar.  It can shoot arrows 20 squares
   (with your current strength).
w) 57 Arrows
   They can be shot 20 squares (with your current strength and bow).


Orthon of the Noldor
Entered Angband on 8 Feb 2016

   Turn     Depth   Note

      0     50 ft   (Versatility)
      0     50 ft   (Disguise)
      0     50 ft   (Keen Senses)
  1,788    250 ft   (Leaping)
  3,039    300 ft   (Sprinting)
  5,709    450 ft   Fell into a chasm
  5,720    550 ft   (Precision)
  5,720    550 ft   (Crippling Shot)
  7,082    550 ft   Encountered Nan, the Giant
  7,113    550 ft   Slew Nan, the Giant
  7,750    550 ft   Encountered Ulfang the Black
  7,771    550 ft   Slew Ulfang the Black
  9,230    650 ft   Encountered Belegwath, Balrog of Shadow
  9,698    650 ft   (Inner Light)
  9,704    650 ft   Found The Longsword 'Glamdring'
  9,816    650 ft   Encountered Umuiyan, the Doorkeeper
  9,939    650 ft   (Exchange Places)
  9,961    650 ft   Slew Umuiyan, the Doorkeeper

 12,125    750 ft   Slain by a fatal wound.
 12,125    750 ft   Died on 10 February 2016.

  ['Score' 015087874]

Posted on 9.2.2016 10:20
Last updated on 10.2.2016 07:24

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1058. on the Sil Ladder (of 2161)


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On 9.2.2016 10:20 seraph wrote:
once again my problem is light. i found a lantern but it didn't have much fuel. compare to last run, i found a lot of fuel and no lantern. :/

just took a down shaft to 650'. my previous record was 500'. the strange thing is this run has seemed really easy. i know i'll regret saying that soon. any advise on what i should spend my experience on?

On 9.2.2016 15:08 nikheizen wrote:
Flaming Arrows are incredibly good. Make a macro to turn it on and off though since you only want to use it for major threats.

Grabbing some smithing the next time you find a forge to craft some arrows could be good as well if you take Flaming arrows.

Other than that you might want to shore up your evasion, and then last, but not least, more archery is always good. I doubt you'll go much longer without radius 2 light, but if it comes to it you may have to grab Trees.

On 9.2.2016 21:42 seraph wrote:
i found oil!

haven't felt a need for more damage; things die quickly. if i need to i could switch to poison arrows. might take it later though.

i'm sitting on a two use forge with nothing next to it but a chasm. no smithing investment so far. but i finally have enough experience to consider it. also some of my armor was damaged. so i might replace it. any ideas?

On 10.2.2016 00:44 nikheizen wrote:
I would just put more into archery/evasion myself.
But you can make a +2 ring of accuracy and a ring of warmth for swapping with 9+jewellery. (5000 XP)
You might be able to make a mail corset too with armoursmith and artistry.

But you should really just spend that on archery/evasion. It's just much more efficient. There's always more armour to find.

On 10.2.2016 07:34 seraph wrote:
died to a swarm of kemenrauko. and (greater) werewolves. those kemenrauko are insane! not sure how to deal with them.

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