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The Angband Ladder: BJA62, Half-Troll Warrior by old_school

  [Angband 4.0.4 Character Dump]

 Name   BJA62        Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'2"   STR:  18/71  +4  +3  +2 18/161
 Class  Warrior      Weight    13st 4lb   INT:     16  -4  -2  +0     10
 Title  Commando     Turns used:          WIS:     10  -2  -2  +0      6
 HP     -13/487      Game        798924   DEX:  18/86  -4  +2  +5 18/116
 SP     0/0          Standard     83286   CON:     13  +3  +2  +0     18
                     Resting      32734

 Level                 34    Armor      [54,+72]    Saving Throw     44%
 Cur Exp           346060                           Stealth          Bad
 Max Exp           351014    Melee       6d5,+52    Disarming        58%
 Adv Exp           420000    To-hit       81,+32    Magic Devices     34
                             Blows      6.2/turn    Perception   1 in 23
 Gold              102662                           Searching        33%
 Burden          144.4 lb    Shoot to-dam    +10    Infravision    60 ft
 Overweight      -35.5 lb    To-hit       66,+30    Speed             10
 Max Depth    2400' (L48)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and black ulcerous skin.



rAcid:......+++.... Nexus:......+......
rElec:......+++.... Nethr:........+....
rFire:......+++.... Chaos:.............
rCold:......+++.... Disen:.............
rPois:.......+..... pFear:............+
rLite:..........+.. pBlnd:.........+...
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............+ Stea.:........+....
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:....+.......+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:+..........+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Last Messages]

> That rod is still charging.
> On the ground: a Wicker Shield of Resistance [2,+17].
> This place seems reasonably safe, yet there are good treasures here.
> You see a Wicker Shield of Resistance [2,+17].
> You enter a maze of down staircases.
> You feel anxious about this place.
> You sense the presence of buried treasure!
> You sense the presence of objects!
> You hear a door burst open!
> You sense the presence of evil creatures!
> You have 11 charges remaining.
> You are surrounded by a white light.
> The Jabberwock breathes chaos.
> You die.
> Successfully created a spoiler file.

Killed by a Jabberwock.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+11,+10) <+5, +1>
     Found lying on the floor at 2150 feet (level 43)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.2 blows/round.
     With +0 STR and +1 DEX you would get 6.5 blows
     Average damage/round: 448.8.
     
b) a Long Bow (x3) (+9,+10)
     Bought from a store
     
c) a Ring of Damage (+0,+12)
     Bought from a store
     
d) a Ring of Damage (+0,+13)
     Found lying on the floor at 2250 feet (level 45)
     
e) an Amulet of Infravision <+3>
     Dropped by a Vampire lord at 2200 feet (level 44)
     
     +3 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a cavern at 1600 feet (level 32)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a Mage at 2100 feet (level 42)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
h) the Cloak 'Colluin' [1,+15]
     Found lying on the floor at 2250 feet (level 45)
     
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 222 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
i) a Small Metal Shield of Elvenkind [5,+14] <+2>
     Dropped by a Dread at 1900 feet (level 38)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
j) a Metal Cap of Seeing [3,+4] <+4>
     Found lying on the floor at 1500 feet (level 30)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Dropped by N�r, the Dwarf at 850 feet (level 17)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
l) a Pair of Iron Shod Boots of Speed [4,+8] <+5>
     Dropped by a Dracolich at 2300 feet (level 46)
     
     +5 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 11 Potions of Cure Serious Wounds
b) 9 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 9 Scrolls of Teleportation
f) 19 Scrolls of Satisfy Hunger
g) 6 Scrolls of Word of Recall {!d!k!v!r}
h) a Scroll of *Destruction*
i) 3 Rods of Treasure Location (1 charging) {@a0}
j) 3 Rods of Door/Stair Location {@a1}
k) 2 Rods of Trap Location {@a4}
l) 6 Rods of Frost Bolts {@a3}
m) 2 Rods of Lightning Bolts {@a5}
n) 6 Rods of Curing {!d!k!v}
o) 3 Rods of Teleport Other
p) 3 Rods of Illumination (1 charging) {@a2}
q) a Rod of Identify {!d!k!v@a6}
     Cannot be harmed by lightning.
     
r) a Staff of Detect Evil (11 charges)
s) 2 Staves of Teleportation (15 charges)
t) a Staff of Speed (3 charges)




  [Character Quiver]

0) 11 Arrows (1d4) (+4,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 60.2.
     35% chance of breaking upon contact.
     
1) 29 Arrows of Frost (1d4) (+10,+7)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 120.5 vs. creatures not resistant to cold,
     and 60.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 9 Potions of Cure Serious Wounds
c) a Potion of Restore Life Levels
d) 4 Rods of Treasure Location {@a0}
e) a Rod of Door/Stair Location {@a1}
f) a Rod of Trap Location {@a4}
g) 4 Rods of Curing
h) 6 Staves of Teleportation (40 charges)
i) 9 Staves of Identify (104 charges) {@Z0}
j) a Lantern of True Sight (7500 turns) <+2>
     Dropped by an Ettin at 2200 feet (level 44)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
k) Metal Scale Mail of Elvenkind (-2) [38,+9] <+1>
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid.
     
l) a Fur Cloak of Protection [3,+9]
     Dropped by Bullroarer the Hobbit at 1050 feet (level 21)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
m) the Leather Shield of Celegorm [8,+20]
     Dropped by a Fire giant at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
n) a Set of Gauntlets of Free Action [3,+7]
     Bought from a store
     
     Prevents paralysis.  
     
o) a Pair of Iron Shod Boots of Stability [4,-1]
     Found lying on the floor at 750 feet (level 15)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] {@w0}
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 14 to 24 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 333.6 vs. creatures not resistant to
     lightning, and 284.1 vs. others.
     
q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +2 dexterity.
     +2 attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     With +1 STR and +0 DEX you would get 6.1 blows
     With +0 STR and +2 DEX you would get 6.3 blows
     Average damage/round: 402 vs. animals, 402 vs. evil creatures,
     440.4 vs. undead, and 363 vs. others.
     
r) a Bastard Sword of Gondolin (3d4) (+12,+9) <+1>
     Dropped by Ugl�k, the Uruk at 1100 feet (level 22)
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
     Combat info:
     3.7 blows/round.
     With +2 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 281.5 vs. demons, 281.5 vs. orcs, 281.5 vs.
     trolls, 281.5 vs. dragons, and 221.6 vs. others.
     
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor at 1900 feet (level 38)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, frost.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.7 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 374.8 vs. demons, 374.8 vs. trolls, 374.8
     vs. orcs, and 266 vs. others.
     
t) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by a Shadow drake at 1900 feet (level 38)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Combat info:
     3.7 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 331.5 vs. creatures not resistant to fire,
     288.9 vs. evil creatures, and 246.7 vs. others.
     
u) a Sling (x2) (+4,+4)
     Found lying on the floor at 50 feet (level 1)
     
v) 21 Bolts of Slay Animal (1d5) (+8,+5)
     Slays animals.
     
w) 26 Seeker Bolts of Slay Evil (4d5) (+11,+4)
     Slays evil creatures.
     
x) 10 Arrows (1d4) (+4,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 60.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       638     50'  Reached level 2
      1541    100'  Reached level 3
      2091     50'  Reached level 4
      3266    150'  Reached level 5
      3340    150'  Killed Grip, Farmer Maggot's dog
      3358    150'  Reached level 6
      5071     50'  Reached level 7
      5915    150'  Killed Fang, Farmer Maggot's dog
      6334    250'  Reached level 8
      6401    250'  Killed Mughash the Kobold Lord
      6401    250'  Reached level 9
      6729    250'  Reached level 10
      8103    550'  Reached level 11
      8592    600'  Reached level 12
      9309    650'  Reached level 13
     10079    700'  Reached level 14
     10115    700'  Reached level 15
     10162    700'  Reached level 16
     10921    700'  Reached level 17
     11041    700'  Killed Grishnákh, the Hill Orc
     12074    750'  Reached level 18
     13449    750'  Killed Wormtongue, Agent of Saruman
     14387    800'  Reached level 19
     15288    800'  Reached level 20
     16531    850'  Killed Lagduf, the Snaga
     16721    850'  Killed Boldor, King of the Yeeks
     17080    850'  Killed Orfax, Son of Boldor
     17198    850'  Reached level 21
     17472    850'  Killed Nár, the Dwarf
     17476    850'  Found the Set of Leather Gloves 'Cammithrim'
     17836    850'  Killed Brodda, the Easterling
     19411    950'  Killed Gorbag, the Orc Captain
     19411    950'  Reached level 22
     20578   1050'  Killed Ulfast, Son of Ulfang
     20599   1050'  Reached level 23
     21275   1050'  Killed Bullroarer the Hobbit
     21663   1050'  Reached level 24
     21682   1050'  Killed Golfimbul, the Hill Orc Chief
     21779   1050'  Killed Ibun, Son of Mîm
     22704   1100'  Killed Lugdush, the Uruk
     22728   1100'  Killed Uglúk, the Uruk
     22728   1100'  Reached level 25
     23843   1150'  Killed Azog, King of the Uruk-Hai
     23860   1150'  Killed Bolg, Son of Azog
     23988   1150'  Found the Dagger 'Dethanc'
     36869      0'  Killed Farmer Maggot
     48637   1300'  Killed Sangahyando of Umbar
     48650   1300'  Killed Angamaitë of Umbar
     48808   1350'  Reached level 26
     50990   1400'  Killed Shagrat, the Orc Captain
     51437   1450'  Reached level 27
     54163   1600'  Killed Draebor, the Imp
     54246   1600'  Found the Phial of Galadriel
     54403   1600'  Reached level 28
     55051   1900'  Killed Lokkak, the Ogre Chieftain
     55179   1900'  Found the Battle Axe of Balli Stonehand
     55393   1900'  Reached level 29
     55414   1900'  Found the Flail 'Totila'
     56361   1900'  Killed The Queen Ant
     56534   1900'  Killed Ulwarth, Son of Ulfang
     56643   1900'  Killed Lorgan, Chief of the Easterlings
     57122   1900'  Found the Scimitar 'Haradekket'
     57859   1900'  Reached level 30
     60825   1900'  Reached level 31
     63745   2050'  Reached level 32
     63808   2050'  Found the Long Sword 'Elvagil' (LOST)
     64934   2100'  Reached level 32
     65270   2100'  Killed Ulfang the Black
     65276   2100'  Reached level 32
     65797   2100'  Found the Dagger 'Narthanc' (LOST)
     65871   2100'  Reached level 32
     66347      0'  Reached level 32
     72958   2100'  Reached level 32
     73195   2100'  Killed Medusa, the Gorgon
     73202   2100'  Reached level 32
     73611   2100'  Found the Chain Mail of Arvedui
     75025   2150'  Found the Spear 'Nimloth' (LOST)
     75192   2150'  Found the Katana 'Aglarang'
     75419   2150'  Found the Dagger 'Nimthanc' (LOST)
     76988   2200'  Reached level 33
     77698   2200'  Reached level 33
     80692   2250'  Found the Cloak 'Colluin'
     80948   2300'  Reached level 34
     81759   2300'  Reached level 34
     81773   2300'  Killed Vargo, Tyrant of Fire
     81786   2300'  Killed Castamir the Usurper
     82656   2300'  Found the Leather Shield of Celegorm


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 18.5.2016 04:47

Download this dump

9368. on the Ladder (of 17942)
3702. on the Angband Ladder (of 5963)
43. for this player (out of 64)

Comments

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On 18.5.2016 04:47 old_school wrote:
I started playing roguelikes in the early 1990's. i started with Larn, then Moria, then PCAangband - Frog Knows. Throughout the years I've played and beaten almost all versions of Angband - all while save scumming. Starting in mid-April 2016, I've decided to attempt winning without save scumming. It's HARD!!!

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