The Angband Ladder: Peltor 52, Tonberry High-Mage by HugoTheGreat2011

  [PosChengband 5.0.0 Character Dump]
              ***LOSER***

 Name       : Peltor 52                    ========== Stats ==========
 Sex        : Male                               STR  :        16
 Personality: Nimble                             INT  :     18/10
 Race       : Tonberry                           WIS  :         6
 Subrace    : None                               DEX  :        15
 Class      : High-Mage                          CON  :        11
 Realm      : Hex                                CHR  :         7
                                        
 Level      :       15                           HP   :    -1/114
 Cur Exp    :     3918                           SP   :     23/42
 Max Exp    :     3918                           AC   :        43
 Adv Exp    :     4086                           Speed:        -1
                                        
                                           ========== Skills =========
 Gold       :      774                     Melee      : Very Good
 Kills      :      544                     Ranged     : Poor
 Uniques    :        8                     SavingThrow: Excellent
 Artifacts  :      0+0                     Stealth    : Very Good
                                           Perception : Good
 Game Day   :        4                     Searching  : Fair
 Game Time  :    22:11                     Disarming  : Very Good
 Play Time  :    01:21                     Device     : Superb
                                        
============================= Character Equipment =============================

 a) a Quarterstaff (1d9) (+0,+0)
 d) a Ring of Protection [+4]
 e) a Ring of Protection [+10] {?}
 g) a Brass Lantern (with 3444 turns of light)
 h) Leather Scale Mail (-1) [11,+3] {50% off}
 i) a Cloak [1,+2]
 j) a Jingasa [4,+0]
 k) a Set of Leather Gloves of Slaying (+7,+4) [1,+3]
 l) a Pair of Hard Leather Boots [3,+0]

              \  == ~((]]]                            \  == ~((]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .............   0%         Speed      : ............-
 Electricity: .............   0%         Free Act   : .............
 Fire       : .............   0%         See Invis  : .............
 Cold       : .............   0%         Warning    : .............
 Poison     : .............   0%         Slow Digest: .............
 Light      : .............   0%         Regenerate : ............. 100%
 Dark       : .............   0%         Levitation : .............
 Confusion  : .............   0%         Perm Lite  : .............
 Nether     : .............   0%         Reflection : .............
 Nexus      : .............   0%         Hold Life  : .............
 Sound      : .............   0%         Dec Mana   : .............
 Shards     : .............   0%         Easy Spell : .............
 Chaos      : .............   0%         Anti Magic : .............
 Disenchantm: .............   0%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : .............   0%         Spell Cap  : ............+ +15%
 Fear       : ............+   1x         Magic Res  : .............
                                         Infravision: ............+  20'
              \  == ~((]]]               Stealth    : .............
 Auras        abcdefghijkl@              Searching  : .............
 Aura Elec  : .............             
 Aura Fire  : .............                           \  == ~((]]]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : ............+
 Revenge    : .............              Sust Int   : .............
                                         Sust Wis   : .............
              \  == ~((]]]               Sust Dex   : .............
 Slays        abcdefghijkl@              Sust Con   : ............+
 Slay Evil  : .............              Sust Chr   : .............
 Slay Undead: .............             
 Slay Demon : .............                           \  == ~((]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .............
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : .............              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .............
 Mana Brand : .............             
 Sharpness  : .............                           \  == ~((]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .............
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              \  == ~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR  : ............s     17  4 -4 -1  0     16
       INT  : .............     14  0  4  1  0  18/10
       WIS  : .............      9 -2  0 -1  0      6
       DEX  : .............     17 -4  0  2  0     15
       CON  : ............s      9  5 -2 -1  0     11
       CHR  : .............      9  0 -2  0  0      7

==================================== Melee ====================================

 Hand #1: a Quarterstaff (1d9) (+0,+0)                       Accuracy
 Weight : 15.0 lbs                                            AC Hit
 Profic : Skilled (+10 To Hit)                                25 81%
 To Hit : 0 + 17 = 17                                         50 67%
 To Dam : 0 + 36 = 36                                         75 52%
 Blows  : 0.70                                               100 38%
 Damage                                                      125 24%
 Crits  : 1.08x (6.2%)                                       150  9%
 Normal : 28 [1.08x]                                         175  5%
                                                             200  5%

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Stop Spelling          1    0   0%                   44    0   0%

==================================== Spells ===================================

Realm: Hex

    [Handbook of Hex]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Evily blessing            [Un]   1   4   6%                     2    0   0%
 b) Cure light wounds         [Un]   1   4   6% unknown             0    0   0%
 c) Demonic aura              [Be]   3   3   6%                    19    1   5%
 d) Stinking mist             [Sk]   5   4   6% dam 1d12           59    7  11%
 e) Extra might               [Un]   7   5  12%                     3    0   0%
 f) Curse weapon              [Un]   8  16  35%                     1    1  50%
 g) Evil detection            [Un]   9   5   8% unknown             0    0   0%
 h) Patience                  [Un]  10   8  21% dam 0               1    1  50%

    [High Curse]            Profic Lvl  SP Fail Desc             Cast Fail
 a) Ice armor                 [Un]  12  13  27%                     2    0   0%
 b) Cure serious wounds       [Un]  12  15  22% unknown             0    0   0%
 c) Inhail potion             [Un]  15  16  46% untried             0    0   0%
 d) Vampiric mist             [Un]  20  19  56% unknown             0    0   0%
 e) Swords to runeswords      [Un]  25  24  81% unknown             0    0   0%
 f) Touch of confusion        [Un]  30  19  95% unknown             0    0   0%
 g) Building up               [Un]  35  16  95% unknown             0    0   0%
 h) Anti teleport barrier     [Un]  40  26  95% unknown             0    0   0%

=================================== Dungeons ==================================

 Stronghold      : level   5

You were killed by a 4-headed hydra in Wilderness.

 Last Message: Off to Never-Never Land!

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 13


  Arena:  0 Victory

================================ Monster Kills ================================

You have defeated 544 enemies including 8 unique monsters in total.

  Uniques                                  Lvl
  Brodda, the Easterling                     9
  The Wounded Bear                           9
  Wormtongue, Agent of Saruman               8
  Smeagol                                    3
  Freesia                                    2
  Fang, Farmer Maggot's dog                  2
  Wolf, Farmer Maggot's dog                  2
  Grip, Farmer Maggot's dog                  2

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Warg                       14    17     Novice mage                 5    49
  Tiger                      12     1     Novice paladin              8    43
  Knight archer              12     1     Novice mindcrafter          8    35
  Black mamba                12     1     Novice warrior              6    25
  White wolf                 12     9     Cave spider                 2    21
  Giant spider               10     1     Warg                       14    17
  Panther                    10     3     Snaga                       6    17
  Killer bee                  9     2     Crow                        2    17
  Bandit                      8     5     Novice priest               6    16
  Novice paladin              8    43     Novice rogue                2    15
  Novice mindcrafter          8    35     Small kobold                1    14
  Night lizard                7     5     Novice mindcrafter          4    12
  Giant slug                  6     3     Novice warrior              2    12
  Novice archer               6     9     Ewok                        5    10
  Snaga                       6    17     White wolf                 12     9
  Novice priest               6    16     Novice archer               6     9
  Novice warrior              6    25     Soldier ant                 1     9
  Green naga                  5     1     Grid bug                    1     9
  Large kobold                5     2     Raving lunatic              0     9
  Horse                       5     1     Raven                       3     8
                                        
                                        
=================================== Virtues ===================================

Your alignment: Good

You have strayed from the path of Enlightenment.
You have strayed from the path of Mysticism.
You are somewhat virtuous in Knowledge.
You have strayed from the path of Individualism.
You are a bitter enemy of Compassion.
You are the living embodiment of Valour.
You are very virtuous in Temperance.
You have strayed from the path of Patience.

============================= Character Inventory =============================

a) a Hex Spellbook [Handbook of Hex]
b) a Hex Spellbook [High Curse]
c) 19 Rations of Food
d) 17 Flasks of oil
e) 4 Potions of Slowness
f) 2 Potions of Detect Invisible
g) a Potion of Speed
h) 3 Potions of Heroism
i) 4 Potions of Cure Serious Wounds
j) 10 Potions of Cure Critical Wounds {25% off}
k) 6 Potions of Clarity
l) 5 Scrolls of Phase Door
m) 20 Scrolls of Teleportation
n) 4 Scrolls of Word of Recall
o) 9 Scrolls of Identify
p) 4 Scrolls of Magic Mapping
q) a Scroll of Object Detection
r) a Wand: Stinking Cloud (12/12 charges)
s) a Wand: Magic Missile (5/7 charges)
t) a Ring of Wizardry {?}
u) a Ring
v) a Ring of Protection [+8]
w) a Cloak [1,-8] {cursed}
x) a Khopesh (2d4) (+5,+3)
y) a Sling (x2) (+0,+0)

================================ Home Inventory ===============================

 ( page 1 )
a) 4 Pieces of Elvish Waybread

==================================== Museum ===================================

 ( page 1 )
a) a Dagger (1d4) (+8,+3)
b) a Novice rogue Skeleton
c) a Bandit Skeleton
d) a Warg Skeleton
e) a Novice rogue Corpse
f) The Corpse of Grip, Farmer Maggot's dog
g) a Raven Corpse
h) 2 Warg Corpses

================================== Statistics =================================

                 Gold
  Found    :     4616
  Selling  :    13892
  Winnings :        0    18508
  Purchases:    15387
  Services :     2010
  Stolen   :      337    17734
                           774

  Objects Found    :    719
  Objects Bought   :    139
  Objects Destroyed:     65

  Equipment            Found Bought  Used  Dest
  Weapons                 40      0     0     7
  Shields                  7      0     0     0
  Bows                     7      0     0     1
  Rings                    6      0     0     0
  Lights                  17      1     0     0
  Body Armor              29      1     0     3
  Cloaks                   7      0     0     1
  Helmets                 12      1     0     1
  Gloves                  10      0     0     1
  Boots                    8      0     0     2
  Totals                 143      3     0    16

  Devices              Found Bought  Used  Dest
  Wands                    7      1    81     0
  Potions                183     51    37     4
  Scrolls                 93     56    61     2
  Totals                 283    108   179     6

  Other                Found Bought  Used  Dest
  Shots                  102      0     0     0
  Arrows                 114      0     0    25
  Bolts                   21      0     0     0
  Spellbooks               3      1     0     0
  Food                    19     17    10     3
  Corpses                 14      0     0     9
  Skeletons                6      0     0     3
  Totals                 279     18    10    40

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     0     15     5     0
  Curing                   1      0     1     0
  Speed                    8      0     7     0
  Restore Mana             1      0     1     0
  Totals                 183     51    37     4

  Scrolls              Found Bought  Used  Dest
  Word of Recall           4      3     3     0
  Identify                32      0    23     0
  Remove Curse             0      1     1     0
  Teleportation            0     37    16     1
  Totals                  93     56    61     2

  Wands                Found Bought  Used  Dest
  Totals                   7      1    81     0

  Staves               Found Bought  Used  Dest

  Rods                 Found Bought  Used  Dest

  Spellbooks           Found Bought  Used  Dest
  Totals                   3      1     0     0

  Egos Found    :      7
  Egos Bought   :      0
  Egos Destroyed:      0

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct
  Animals                187  34.3%
  Breeders                13   2.3%
  Humans                 276  50.7%
  Orcs                    21   3.8%
  Undead                   1   0.1%
  Uniques                  8   1.4%

  Evil Monsters          106  19.4%
  Good Monsters           72  13.2%
  Neutral Monsters       366  67.2%

  Totals                 544

================================ Last Messages ================================

You feel the Khopesh (x) in your pack is enchanted...
You have no room for an Amulet {unidentified}.
Really destroy a Flail (2d6) {average}? [y/n/Auto]
Ring glows pink. You have 11 Scrolls of Phase Door.
It casts a fearful illusion. You refuse to be frightened.

Really destroy a Flail (2d6) {average}? [y/n/Auto] Destroyed.
It casts a fearful illusion. You refuse to be frightened.

It tries to cast a spell, but fails.
You have no rod to zap.
You have no staff to use.
You have 4 Scrolls of Magic Mapping.
It casts a fearful illusion. You refuse to be frightened.

You have 10 Scrolls of Phase Door.
You have 9 Scrolls of Phase Door.
It casts a fearful illusion. You refuse to be frightened.

You have 8 Scrolls of Phase Door.
You feel the Wand (s) in your pack is average... You feel the Ring (v) 
in your pack is excellent...

It casts a fearful illusion. You refuse to be frightened.
It casts a fearful illusion. You refuse to be frightened.

It casts a fearful illusion. You refuse to be frightened.
You have 7 Scrolls of Phase Door.
You have 6 Scrolls of Phase Door.
It casts a fearful illusion. You refuse to be frightened.
You have 5 Scrolls of Phase Door.
It casts a fearful illusion. You refuse to be frightened.
It casts a fearful illusion. You refuse to be frightened.
It casts a fearful illusion. You refuse to be frightened.

The 4-headed hydra attacks you: It bites. It bites. It bites. You stand 
your ground! It bites.
The 4-headed hydra attacks you: It misses. It bites. It bites. *** LOW 
HITPOINT WARNING! *** Press Space to continue. It bites. *Ouch!*
The 4-headed hydra attacks you: It bites. You stand your ground! 
*Ouch!* It bites. *Ouch!* It bites.
         :::  :  .....:..... :.....   ::::::::...:
             : :...........   .....  :::: :.......
::::::::::::..:....:..::::   ..:::::     .....:..:
...:::##:#::.....:.:.      :$:..:..      :.::...:#
:::..:::::....:::.:::  :::: :::::.      :.....:.:.
:::::::...::..:.::::::::::::::.:: ::      ... : : 
##::::::::::###:##################::::#::#:  :: ::
                                                  
           ::::##:::#::######:#####::#:##::::::#:#
           : :::##:######:#:#####:###:#:##:::::#::
             :####::###::##::::##::# ::  : :  ::::
            :::###:::####::###:::::::::::: :: ::: 
             ::::::#####:@#:::#:#:::::: :    :::  
             :::#:   :##::M::#::::::.:..:        :
              ::::::#::::::#::::::......:::::::::#
               ::::  :: ::#::::::##:..::::::::::#:
                 :: :::#::::::::.::#:.:.::#:::#::#
                :: ::::::::::: :::##:::::::#:::#::
                                         ::::     
                                          ...:::  
                                            :.::  
                                                  
                                                  
                                                  
 Off to Never-Never Land! Goodbye, Peltor 52!

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Arena Levels:       Sometimes


Posted on 1.8.2016 03:18
Last updated on 1.8.2016 05:16

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17097. on the Ladder (of 18931)
2049. on the PosChengband Ladder (of 2395)
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Comments

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On 1.8.2016 03:18 HugoTheGreat2011 wrote:
Peltor 52 initial post

Clvl: 14
Location: Outpost
Play time: 1:00 (1 hour mark)
Game day: 3 - Game time: 23:54

Current stats at 1 hour mark / clvl 14 / Game day: 3 - Game time: 23:54
STR 16
INT 18
WIS 6
DEX 15
CON 11
CHR 7

Initiail stats at GAME START / clvl 1 / Game day: 1 - Game time: 6:00
STR 16
INT 17
WIS 6
DEX 14
CON 11
CHR 7
512 Au
33 MaxHP
11/11 mana
AC 0
-1 Base Speed (yes, -1)

Key stat changes:
At clvl 5 interval: INT increased from 17 to 18
At clvl 10 interval: DEX increased from 14 to 15

1 hour mark / Game day: 3 - Game time: 23:54
Currently at clvl 14 doing 28 Normal damage with a Ninjato of Slaying (1d9), with AC 22, 101/101 HP, 49/49 mana, -1 Base Speed, and 439 Au.

The story:
It's the 1 hour mark and I'm at clvl 14. There you have it, my most recent Hex High-Mage attempt and it's a good one. It took me a while to properly play Hex right. Basically, the Hex magic spells let you have spells that function like Retaliation auras (e.g., Demonic aura) or cast poisonous fumes to all monsters in view while the mana counter decreases while the spell takes effect. This is pretty cool and even more fun when the Tonberry's melee damage increases with clvl 1.

Key finds:
1) a Ring of Wizardry {?}

On 1.8.2016 03:36 HugoTheGreat2011 wrote:
I did a Ladder search...and I literally have the only Tonberry High-Mage (let alone, a combo specializing in the Hex realm) on the ladder for PosChengband

On 1.8.2016 04:13 HugoTheGreat2011 wrote:
@1.8.2016 03:18 posting:
Here's a YouTube video of my playthrough with Peltor 52 from START to the 1 hour mark:
https://www.youtube.com/watch?v=i0ZVeGjfzEo

On 1.8.2016 05:16 HugoTheGreat2011 wrote:
Should have fled...

Peltor 52 post 1 hour mark

Key stat changes:
At clvl 15 interval: INT increased from 18 to 18/10

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