The Angband Ladder: Dumberdorf, Half-Troll High-Mage by murphy

  [PosChengband 5.0.0 Character Dump]
              ***LOSER***

 Name       : Dumberdorf                   ========== Stats ==========
 Sex        : Male                               STR  :        15
 Personality: Shrewd                             INT  :     18/60
 Race       : Half-Troll                         Wis  :         8
 Subrace    : None                               DEX  :        18
 Class      : High-Mage                          CON  :     18/10
 Realm      : Hex                                CHR  :         7
                                        
 Level      :       27                           HP   :   -30/237
 Cur Exp    :    60455                           SP   :     25/97
 Max Exp    :    60455                           AC   :        55
 Adv Exp    :    68250                           Speed:        +0
                                        
                                           ========== Skills =========
 Gold       :    35298                     Melee      : Fair
 Kills      :     2288                     Ranged     : Fair
 Uniques    :       32                     SavingThrow: Superb
 Artifacts  :      0+6                     Stealth    : Fair
                                           Perception : Good
 Game Day   :        7                     Searching  : Poor
 Game Time  :    23:53                     Disarming  : Excellent
 Play Time  :    09:07                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) an Awl-Pike (Nature) (1d8) (+6,+5) (+2) {In;Co;RgLu|FCo/Z~Z}
 c) a Sling of Velocity (x2.25) (+11,+12)
 d) a Ring of Protection [+9] {Li;SiWr~T}
 e) a Ring of Speed (+1) {Sp}
 f) The Amulet of Cheapness (+3) {InCh;Fe;Fa(Ch? Dog Collar of Fang}
 g) a Brass Lantern of Extra Light (with 12120 turns of light) {Lu}
 h) The Rhino Hide Armour 'Camelot' (-1) [8,+20] {AcElFiCoPoCfSo? A:Protection 
      from Evil Dasai}
 i) a Cloak [1,+1]
 j) a Hard Leather Cap [2,+1]
 k) The Set of Leather Gloves 'Terminater' [1,+5] (+2) {StDxCnSl;Fe(InDx? 
      Cammithrim}
 l) a Pair of Hard Leather Boots of Levitation [3,+2] {Dk;Lv}

              / }=="~((]]]                            / }=="~((]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .......+.....  50%         Speed      : ....+........
 Electricity: .......+.....  50%         Free Act   : .....+.......
 Fire       : .......+.....  50%         See Invis  : ...+.........
 Cold       : +......+.....  65%         Warning    : ...+.........
 Poison     : .......+.....  50%         Slow Digest: .............
 Light      : ...+.........  30%         Regenerate : +...........+ 300%
 Dark       : ...........+.  30%         Levitation : ...........+.
 Confusion  : .......+.....  30%         Perm Lite  : +.....+......
 Nether     : .............   0%         Reflection : .............
 Nexus      : .............   0%         Hold Life  : .............
 Sound      : .......+.....  30%         Dec Mana   : .............
 Shards     : .............   0%         Easy Spell : .............
 Chaos      : .............   0%         Anti Magic : .............
 Disenchantm: .............   0%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : .............   0%         Spell Cap  : ............+ +15%
 Fear       : .....+....+..   2x         Magic Res  : .............
                                         Infravision: ............+  30'
              / }=="~((]]]               Stealth    : ..........+..
 Auras        abcdefghijkl@              Searching  : .............
 Aura Elec  : .............             
 Aura Fire  : .............                           / }=="~((]]]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : ............+
 Revenge    : .............              Sust Int   : ..........+..
                                         Sust Wis   : .............
              / }=="~((]]]               Sust Dex   : ..........+..
 Slays        abcdefghijkl@              Sust Con   : .............
 Slay Evil  : .............              Sust Chr   : .....+.......
 Slay Undead: .............             
 Slay Demon : .............                           / }=="~((]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: +............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .............
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : +............
 Fire Brand : +............              ESP Orc    : .............
 Cold Brand : +............              ESP Troll  : ...+.........
 Pois Brand : .............              ESP Giant  : .............
 Mana Brand : .............             
 Sharpness  : .............                           / }=="~((]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .............
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              / }=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR  : ..........2.s     15  4 -4 -2  2     15
       INT  : 2....3....s..     17 -4  4  2  5  18/60
       Wis  : .............     11 -1  0  0  0     10      8
       DEX  : ..........2..     18 -3  0  1  2     18
       CON  : ..........2..     17  3 -2 -1  2  18/10
       CHR  : .....3.......      9 -2 -2 -1  3      7

==================================== Melee ====================================

 Hand #1: an Awl-Pike (Nature) (1d8) (+6,+5)                 Accuracy
 Weight : 16.0 lbs                                            AC Hit
 Profic : !Beginner (+0 To Hit)                               25 73%
 To Hit : 6 + 0 = 6                                           50 49%
 To Dam : 5 + -4 = 1                                          75 25%
 Blows  : 1.71                                               100  5%
 Damage                                                      125  5%
 Crits  : 1.09x (6.7%)                                       150  5%
 Normal : 9 [1.09x]                                          175  5%
 Animals: 21 [2.72x]                                         200  5%
 Fire   : 21 [2.72x]                                         
 Cold   : 21 [2.72x]                                         
                                                             
=================================== Shooting ==================================

 Shooting: a Sling of Velocity (x2.25) (+11,+12)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.25x
 To Hit  : 11 + -3 = 8
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: -5 (Multiplier Does Not Apply)

 Ammo #1 : 19 Rounded Pebbles (1d2) (+7,+9)                   AC Hit
 Weight  : 0.4 lbs                                            25 76%
 To Hit  : 7 + 8 = 15                                         50 56%
 To Dam  : 9 + 12 = 21 (Multiplier Applies)                  100 16%
 Damage                                                      150  5%
 Crits   : 1.01x                                             175  5%
 Normal  : 56 [2.27x]                                        200  5%
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Berserk               10   12  24%                    8    3  27%
Stop Spelling          1    0   0%                  283    0   0%

==================================== Spells ===================================

Realm: Hex

    [Handbook of Hex]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Evily blessing            [Sk]   1   3  19%                    50    0   0%
 b) Cure light wounds        ![Ma]   1   2  17% heal 1d10         103    6   6%
 c) Demonic aura              [Ex]   3   2  18%                    69    2   3%
 d) Stinking mist            ![Ma]   5   3  17% dam 1d18          196   17   8%
 e) Extra might               [Un]   7   4  19%                     7    2  22%
 f) Curse weapon              [Un]   8  16  19%                     1    0   0%
 g) Evil detection            [Sk]   9   4  19% range 20           31    1   3%
 h) Patience                  [Un]  10   8  19% unknown             0    0   0%

    [High Curse]            Profic Lvl  SP Fail Desc             Cast Fail
 a) Ice armor                 [Un]  12  12  19%                     3    1  25%
 b) Cure serious wounds       [Un]  12  13  19% heal 2d10           4    0   0%
 c) Inhail potion             [Un]  15  16  19% untried             0    0   0%
 d) Vampiric mist             [Be]  20  15  27% dam 1d18           12    1   8%
 e) Swords to runeswords      [Un]  25  24  47%                     1    1  50%
 f) Touch of confusion        [Un]  30  19  72% unknown             0    0   0%
 g) Building up               [Un]  35  16  87% unknown             0    0   0%
 h) Anti teleport barrier     [Un]  40  26  95% unknown             0    0   0%

=================================== Dungeons ==================================

 Angband         : level  12
 Camelot         : level  20
!Orc cave        : level  23
 Labyrinth       : level  20
 Icky cave       : level  26
 Lonely Mountain : level  33
!Stronghold      : level  15

You were killed by a Law drake on level 33 of Lonely Mountain.

 Last Message:  

==================================== Quests ===================================

  Completed Quests
  The Borshin                              (Dungeon level:   6) - level 12
  Nar, the Dwarf                           (Dungeon level:  12) - level 19


  Arena:  0 Victory

================================ Monster Kills ================================

You have defeated 2288 enemies including 32 unique monsters in total.

  Uniques                                  Lvl
  Red Helm, the King of Bear                25
  Sangahyando of Umbar                      24
  Azog, King of the Uruk-Hai                23
  Bolg, Son of Azog                         20
  Shagrat, the Orc Captain                  18
  Meng Huo, the King of Southerings         18
  Nar, the Dwarf                            17
  Ulfast, Son of Ulfang                     16
  The Ghost 'Q'                             15
  The Variant Maintainer                    14
  Ufthak of Cirith Ungol                    14
  Boldor, King of the Yeeks                 13
  Mauhur, the Orc Captain                   12
  Meng You, the Brother of Meng Huo         12
  Grishnakh, the Hill Orc                   10
  Dailai Dongzhu, Captain of Southerings    10
  Orfax, Son of Boldor                      10
  Hobbes the Tiger                          10
  The Borshin                               10
  Brodda, the Easterling                     9

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Halfling slinger           35     1     Hill orc                    8   105
  Multi-hued hound           33     3     Snotling                    4    91
  Memory moss                32     1     Novice mindcrafter          8    59
  Ghost                      31     1     Snaga                       6    59
  Death watch beetle         31     1     Cave spider                 2    54
  Young blue dragon          29     3     War bear                    9    53
  Young green dragon         29     3     Jackal                      1    47
  Young white dragon         29     4     Novice paladin              8    42
  Ring mimic                 29     1     Cave orc                    7    40
  Fiend of Slaanesh          28     1     Software bug               14    37
  Mind flayer                28     1     Shadow hound               15    36
  Algroth                    27     6     Energy hound               18    34
  Angel                      26     1     Brown yeek                  8    34
  White wraith               26     2     Light hound                15    33
  Cave ogre                  26    14     Novice mage                 5    33
  Pukelman                   25     1     Blue yeek                   2    33
  Stone troll                25     7     Servant of Glaaki          10    31
  4-headed hydra             24     1     Hellcat                    12    27
  Vampire bat                24     2     Black ogre                 15    26
  Kouko                      24     2     Mongbat                    13    26
                                        
                                        
============================= Character Inventory =============================

a) 2 Hex Spellbooks [Handbook of Hex] {25% off}
b) a Hex Spellbook [High Curse]
c) 14 Rations of Food
d) 3 Potions of Speed
e) 8 Potions of Heroism
f) 10 Potions of Cure Serious Wounds
g) 9 Potions of Cure Critical Wounds
h) a Potion of Enlightenment
i) 30 Scrolls of Phase Door {25% off}
j) 9 Scrolls of Teleportation
k) 3 Scrolls of Word of Recall {90% off}
l) 7 Scrolls of Magic Mapping
m) 11 Scrolls of Detect Monsters
n) a Rod of Capacity: Illumination (7/7 charges) (+1)
o) a Rod: Detect Traps (2/2 charges)
p) a Rod: Line of Fire (2/3 charges)
q) a Rod: Line of Fire (2/2 charges)
r) a Wand: Beam of Light (12/12 charges)
s) a Staff: Detect Objects (12/12 charges)
t) a Staff of Resistance: Detect Doors & Stairs (4/5 charges)
u) a Staff: Identify (14/14 charges)
v) 19 Rounded Pebbles (1d2) (+7,+9)

================================ Home Inventory ===============================

 ( page 1 )
a) a Hex Spellbook [Handbook of Hex]
b) 3 Pieces of Elvish Waybread
c) 3 Potions of Boldness
d) 13 Potions of Speed
e) 43 Potions of Resist Heat
f) 47 Potions of Resist Cold
g) 32 Potions of Heroism
h) 20 Potions of Cure Light Wounds {50% off}
i) 18 Potions of Cure Serious Wounds
j) a Potion of Healing
k) a Potion of Restore Mana
l) 5 Potions of Restore Life Levels

 ( page 2 )
a) 5 Potions of Restore Charisma
b) 2 Potions of Resistance
c) 5 Potions of Curing
d) 5 Potions of Clarity
e) 11 Scrolls of Phase Door
f) 22 Scrolls of Teleportation
g) a Scroll of Teleport Level {25% off}
h) 4 Scrolls of Word of Recall {25% off}
i) a Scroll of Remove Curse {25% off}
j) 10 Scrolls of Magic Mapping
k) a Scroll of Holy Chant
l) 21 Scrolls of Detect Monsters

 ( page 3 )
a) a Wand: Beam of Light (9/9 charges)
b) a Staff: Identify (13/13 charges)
c) a Ring of Protection [+8] {A:Resist Acid}
d) a Ring of Protection [+7] {FaSi}
e) a Ring of Archery (+1) {Dx?}
f) a Ring of Protection {Fa}
g) a Barbarian Talisman (+1) {St;-In;Fe A:Berserk}
h) The Amulet of The Goblin King (+2) {DxSlSr? Dog Collar of Grip}
i) Metal Scale Mail of Protection (-2) [13,+15]
j) Double Ring Mail (-2) [15,+4]
k) Metal Brigandine Armour of Protection (-3) [19,+7]
l) a Filthy Rag of Elemental Protection [1,+9] {cursed, Fi?}

 ( page 4 )
a) Paper Armour of Protection [4,+11] {cursed, ?}
b) Soft Leather Armour of Protection [4,+12]
c) Hard Leather Armour of Protection (-1) [6,+15]
d) Hard Leather Armour of Protection (-1) [6,+7]
e) Hard Studded Leather of Elemental Protection (-1) [7,+12] {Ac}
f) Rhino Hide Armour of Protection (-1) [8,+16]
g) Rhino Hide Armour of Protection (-1) [8,+9]
h) Rhino Hide Armour of Protection (-1) [8,+6]
i) a Cloak of Cowardice (-5,-8) [1,-1] (+2) {Sp;-Ch;-Fe A:Teleport}
j) a Small Leather Shield of Endurance [3,+5] (+2) {Cn}
k) a Large Leather Shield of Reflection [6,+5] {Rf}
l) a Set of Leather Gloves of Protection [1,+12]

 ( page 5 )
a) The Set of Gauntlets 'The Depth of Abyss' (+9,+9) [2,+10] (+3) {If;Nt}
b) a Pair of Soft Leather Boots of Free Action [2,+5] {Fa}
c) a Dagger (1d4) (+3,+6)
d) a Dagger (1d4) (+4,+4)
e) a Dagger (1d4) (-3,-1) {cursed}
f) a Tulwar (Nature) (2d4) (+6,+4) (+1) {In;Rg/XZ~Z}
g) a Tulwar of Sharpness (2d4) (+5,+5) (+2) {Dg|S}
h) a Broad Sword of Sharpness (5d5) (+9,+4) (+3) {Dg|S}
i) The Bastard Sword of Rage (3d4) (+10,+11) {?}
j) a Spear (Nature) (1d6) (+5,+6) (+1) {In;Fi;RgLu|FCo/Z~Z}
k) a Spear of Slaying (1d6) (+9,+6) {/pZ}
l) a Trident of Slaying (1d8) (+2,+5) {/P}

 ( page 6 )
a) a Fauchard of Slaying (1d10) (+4,+2) {/U}
b) a Lucerne Hammer of Slaying (2d5) (+7,+11) {/*UZ?}
c) a Battle Axe of Slaying (2d8) (+2,+3) {/U~o?}
d) a Morning Star of Morgul (2d6) (+16,+20) [+3] {cursed, SiAg|P/LA~L}
e) a Flail (Nature) (2d6) (+9,+8) (+1) {In;Rg/Z~Z}
f) a Bo Staff of Slaying (1d11) (+8,+5) {/DL}
g) a Sling of Extra Shots (x2) (+5,+6) (+1) {Xs}
h) a Short Bow of Extra Shots (x3) (+13,+6) (+5) {Xs}
i) a Short Bow of Accuracy (x3) (+18,+6)
j) 56 Bolts (1d5) (+3,+5)
k) 21 Steel Bolts (3d5) (+0,+0)
l) 22 Arrows (1d4) (+6,+3)

 ( page 7 )
a) 5 Arrows (1d4) (+9,+1)
b) 17 Rounded Pebbles (1d2) (+1,+5)
c) The Rounded Pebble of Genocide (5d3) (+2,+17) { David}
d) a Magic Whistle {A:Return Pets}
e) 5 Shards of Pottery
f) 3 Empty Bottles

================================== Statistics =================================

                 Gold
  Found    :    44590
  Selling  :    20574
  Winnings :        0    65164
  Purchases:    23702
  Services :     3760
  Stolen   :     2404    29866
                         35298

  Objects Found    :   1956
  Objects Bought   :    185
  Objects Destroyed:    430

  Equipment            Found Bought  Used  Dest
  Weapons                235      0     0   128
  Shields                 36      0     0    25
  Bows                    36      0     0    18
  Rings                   10      0     0     1
  Amulets                 14      0     0     4
  Lights                  14      1     0     0
  Body Armor             127      0     0    72
  Cloaks                  33      0     0    11
  Helmets                 26      0     0    15
  Gloves                  37      0     0    17
  Boots                   34      0     0    22
  Totals                 602      1     0   313

  Devices              Found Bought  Used  Dest
  Wands                   19      0   214     1
  Staves                  17      1   390     1
  Rods                     6      0   263     0
  Potions                300     25    38     9
  Scrolls                286    105   199    26
  Totals                 628    131  1104    37

  Other                Found Bought  Used  Dest
  Shots                  218      0     0     5
  Arrows                 328      0     0    67
  Bolts                   78      0     0     0
  Spellbooks               3      2     0     1
  Food                    57     46    50     0
  Corpses                  7      0     0     3
  Skeletons                5      0     0     4
  Totals                 696     48    50    80

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     0     11     1     1
  Curing                   4      1     0     0
  Speed                   20      0     3     1
  Healing                  0      1     0     0
  Restore Mana             1      0     0     0
  Restore Life Levels      5      0     0     0
  Totals                 300     25    38     9

  Scrolls              Found Bought  Used  Dest
  Word of Recall          17     23    32     1
  Identify                39      2    52     0
  Remove Curse             0      5     4     0
  Teleportation           51     29    40     9
  Teleport Level           0      1     0     0
  Totals                 286    105   199    26

  Wands                Found Bought  Used  Dest
  Totals                  19      0   214     1

  Staves               Found Bought  Used  Dest
  Identify                 2      1   226     0
  Totals                  17      1   390     1

  Rods                 Found Bought  Used  Dest
  Detect Traps             1      0    90     0
  Illumination             1      0    33     0
  Totals                   6      0   263     0

  Spellbooks           Found Bought  Used  Dest
  Totals                   3      2     0     1

  Egos Found    :     56
  Egos Bought   :      0
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  Ring of Speed            1      0     0

  Monsters             Kills   Pct
  Animals               1065  46.5%
  Breeders               145   6.3%
  Demons                  39   1.7%
  Dragons                 23   1.0%
  Giants                  78   3.4%
  Hounds                 188   8.2%
  Humans                 344  15.0%
  Orcs                   379  16.5%
  Trolls                  29   1.2%
  Undead                  97   4.2%
  Uniques                 32   1.3%

  Evil Monsters          939  41.0%
  Good Monsters           95   4.1%
  Neutral Monsters      1254  54.8%

  Totals                2288

================================ Last Messages ================================

The Multi-hued hound attacks you: It misses. It claws. It misses. It 
bites.
The Multi-hued hound breathes lightning. The Multi-hued hound resists. 
The Multi-hued hound resists. The Multi-hued hound resists.
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened. The Multi-hued hound 
seems weakened. The Algroth seems weakened.

You see a War bear Skeleton.
The Multi-hued hound attacks you: It misses. It claws. It bites. It 
bites. The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened. The Algroth dies.

You see a War bear Skeleton.
The Multi-hued hound breathes gas. The Multi-hued hound resists.
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened. The Multi-hued hound 
seems weakened.

You see a War bear Corpse.
The Multi-hued hound breathes acid. Your Hard Leather Cap is damaged! 1 
of your Scrolls of Detect Monsters (m) was destroyed!
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened.

The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened.

The Multi-hued hound breathes gas. The Multi-hued hound resists. The 
Multi-hued hound resists.
The Multi-hued hound attacks you: It claws. It claws. It bites. It 
misses.
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. The Multi-hued hound seems weakened. The Multi-hued hound 
seems weakened.

The Multi-hued hound breathes fire. The Multi-hued hound resists.
The Multi-hued hound seems weakened. The Multi-hued hound dies. The 
Multi-hued hound dies.

The Multi-hued hound breathes fire. You feel scared.
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened. Your fears finally subside.

You feel better and better.
The Multi-hued hound attacks you: It claws. It claws. It bites. It 
bites.
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened.

You attack the Multi-hued hound: You miss.
The Multi-hued hound attacks you: It misses. It claws. It misses. It 
bites.
The Multi-hued hound breathes lightning. The Multi-hued hound resists. 
*** LOW HITPOINT WARNING! *** Press Space to continue. The Multi-hued 
hound seems weakened. The Multi-hued hound seems weakened.

The Multi-hued hound attacks you: It claws. *** LOW HITPOINT WARNING! 
*** Press Space to continue. It claws. *Ouch!* It bites. You stand your 
ground! *Ouch!* It bites. *Ouch!*
The Multi-hued hound breathes lightning. The Multi-hued hound resists. 
*Ouch!*
The Multi-hued hound seems weakened. The Multi-hued hound seems 
weakened.

You stopped spelling all spells. You have 30 Scrolls of Phase Door {25% 
off}.
The Law drake breathes sound. You have been stunned. A vicious blow 
hits your head.
                                            +     
                                                  
                                            '     
                                                  
                                                  
                                     %          %%
                                     ..#%#%    *#.
                                    ##%...%%%%%%..
                ########%##########+%...%...%%....
                #......O............#.%%*%%.#..#%%
                #......#..d..#......Z%%   #.%.%#  
                #      %.....#......%%    %...%   
                       #.@...#......%     %#%#%   
                # %### #%#+#%%####%.%             
                #......#     #....~~%             
                #......q     '.....Z%             
                '......#     #....~~%             
                # ####   %'  %##%#%.%             
                             #.....~%             
             T               %......#             
                        q    #......#             
                        q   ........'             
                           #'%'###.#%.            
                                 %..  %           
  Goodbye, Dumberdorf!

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Arena Levels:       Sometimes
 Random Artifacts:   Enabled


Posted on 30.8.2016 17:54
Last updated on 31.8.2016 16:03

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Comments

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On 30.8.2016 18:00 murphy wrote:
half troll hexer! really feeble to start the game, spent a long time at 50' and didnt descent further until gaining level 4. two of maggot's dogs dropped amulets! my favorite is the one with +3 int, and rFear and FA.

took some patience but killed smeagol with poison mist, and he dropped a short bow with enough plusses (+18,+6) that even a half troll hexer could hit things with it. saved up enough money to buy a stack of teleport scrolls, and headed for angband

the angband level 6 guardian, tough opponent since he resists poison. i would buff up, knock 2 or 3 stars off him and teleport away, kept repeating that procedure until he was dead. he dropped a cloak of cowardice that i did not have much use for

On 30.8.2016 18:01 murphy wrote:
^the borshin was the angband level 6 guardian

On 30.8.2016 18:04 murphy wrote:
orc cave level 16 found a nature ego tulwar. not effective at melee yet, but it has +1 int and boosts my regeneration to 300%. and sense animals is useful at these depths too since hounds are around

On 31.8.2016 04:53 murphy wrote:
wormtongue dropped the dasai randart, its got resists all over the place!

cleared orc cave. but i met my match against mime the nibelung in icky cave. he disenchanted my sling, and i couldnt hurt him with spells, so I just ran away.

got swords to runeswords spell but it isnt very useable yet. im not very good at fighting and not that many spell points either. the sling does fair damage but im not accurate enough to hit high AC. guess i need to up my stats, all of them really!

On 31.8.2016 11:05 TheOtherMITZE@yahoo.com wrote:
There a particular reason that you've chosen a half-troll?

On 31.8.2016 11:11 TheOtherMITZE@yahoo.com wrote:
Also, have you considered quaffing !Heroism and using 'Evily blessing' to boost your to-hit?

I notice that you've not tried 'Extra might,' too.

On 31.8.2016 11:13 TheOtherMITZE@yahoo.com wrote:
Actually, never mind about 'Extra might.' Not quite sure why I thought that it was untried.

On 31.8.2016 16:09 murphy wrote:
half troll gets regeneration and I figured it would be good at melee. I figured the early game would be difficult, but i'd give it a try. it turned out to be my most successful hexer to date! which isnt saying that much :-(

patience is the s[ell i never bothered with. my previous attempts i could never figure out how to use it

i was holding my own in lonely mountain, until i ?phased right next to that law drake, which i had never detected, oops

On 31.8.2016 17:47 wobbly wrote:
Berserk is also one of the easier ways to get reasonable melee damage though I have a suspicion the barbarian would work better. Less terrible SPs & innate fear resistance.

Patience is some sort of retaliation? Stand next to something when it ends should do some sort of ball damage.

On 31.8.2016 20:01 TheOtherMITZE@yahoo.com wrote:
'Patience' requires that you take damage after you activate it, and does damage equal to what you took (I think) when it ends.

I think the damage type is hellfire? I know it can destroy certain objects when it goes off.

If you're looking for good melee, the absolute best races for that are half-giant, half-titan, and ares-parentage demigods. Of those, half-titans get the best HPs, and ares spawn get the 'Berserk' power.

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