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The Angband Ladder: Oion, Half-Troll Priest by Sinquen

  [Angband 3.5.0 Character Dump]

 Name   Oion         Age             28          Self  RB  CB  EB   Best
 Sex    Male         Height        7'7"   STR! 18/100  +4  -1  +9 18/***
 Race   Half-Troll   Weight    16st 9lb   INT! 18/100  -4  -3  +4  18/70
 Class  Priest       Turns used:          WIS! 18/100  -2  +3  +9 18/200
 Title  ***WINNER*** Game       1246151   DEX! 18/100  -4  -1  +9 18/140
 HP     983/983      Standard    251418   CON! 18/100  +3  +1 +10 18/***
 SP     212/385      Resting      51463

 Level                 50    Armor    [105,+128]    Saving Throw    100%
 Cur Exp         11867883                           Stealth         Poor
 Max Exp         11867883    Melee      4d10,+49    Disarming        65%
 Adv Exp         ********    To-hit       56,+59    Magic Devices     78
                             Blows      4.0/turn    Perception   1 in 37
 Gold            11369307                           Searching        15%
 Burden         335.4 lbs    Shoot to-dam    +22    Infravision    30 ft
 Speed                 24    To-hit       41,+64
 Max Depth   5000' (L100)    Shots        2/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 mangy bright red hair, and blue scabby skin.



rAcid:*.....++.+... Nexus:......+......
rElec:......+..+... Nethr:+............
rFire:......++.+... Chaos:.............
rCold:......++.+... Disen:.+...........
rPois:........+.... Feath:.............
rLite:.....+....+.. pFear:........++.+.
rDark:.....+....... pBlnd:........+....
Sound:......+...... pConf:......+......
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:+...........+ Speed:.+++...+...+.
  ESP:.........+... Blows:.............
Invis:+....+...+... Shots:.+...........
FrAct:+.........+.. Might:.............
HLife:+....+....... S.Dig:+............
Stea.:.+.....+.+.+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have no room for 3 Seeker Arrows of Holy Might (4d4) (+27,+23).
> You have no room for 5 Seeker Arrows of Holy Might (4d4) (+27,+23).
> You combine 6 Seeker Arrows of Holy Might (4d4) (+27,+23) in your quiver (t).
> You have no room for 5 Seeker Arrows of Holy Might (4d4) (+27,+23).
> You combine 11 Seeker Arrows of Holy Might (4d4) (+27,+23) in your quiver (t).
> Your pack overflows!
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
> You no longer have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
> You combine 14 Seeker Arrows of Holy Might (4d4) (+27,+23) in your quiver (t).
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You were wearing 8 Mithril Arrows of Wounding (3d4) (+21,+23) {@f0} (t).
> You drop 8 Mithril Arrows of Wounding (3d4) (+21,+23) {@f0} (t).
> You have no more Mithril Arrows of Wounding (3d4) (+21,+23) {@f0} (t).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Trident of Ulmo (4d10) (+15,+19) <+4> {@A1}
     Dropped by a Young black dragon at 3500 feet (level 70).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 398 vs. animals, 494.8 vs. dragons, and
     301.2 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Found lying on the floor at 2950 feet (level 59).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+13>
     Found in a chest from 4400 feet (level 88).
     
     +13 speed.
     
d) a Ring of Speed <+11>
     Dropped by Kronos, Lord of the Titans at 4750 feet (level 95).
     
     +11 speed.
     
e) an Amulet of Wisdom <+5>
     Dropped by a Paladin at 1900 feet (level 38).
     
     +5 wisdom.
     Sustains wisdom.
     
f) the Arkenstone of Thráin <+3> {@A3}
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Thuringwethil, the Vampire Messenger at 3150 feet
     (level 63).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2> {@A3}
     Dropped by Maeglin, the Traitor of Gondolin at 3500 feet (level
     70).
     
     +4 intelligence, wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 1000 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {@A2}
     Conjured forth by magic at 2100 feet (level 42).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by a Great Hell Wyrm at 4400 feet (level 88).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+14] <+1> {@A6}
     Found lying on the floor of a special room at 3100 feet (level
     62).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by a Shadow drake at 2500 feet (level 50).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 8 Mithril Arrows of Wounding (3d4) (+21,+23) {@f0}
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 337.
     35% chance of breaking upon contact.
     
o) 3 Seeker Arrows of Slay Demon (4d4) (+11,+9)
     Dropped by a Bile Demon at 3150 feet (level 63).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 521.4 vs. demons, and 260.8 vs. others.
     35% chance of breaking upon contact.
     
p) 23 Arrows of Slay Evil (1d4) (+9,+10)
     Found lying on the floor of a labyrinth at 1600 feet (level 32).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 365.6 vs. evil creatures, and 219.4 vs.
     others.
     35% chance of breaking upon contact.
     
q) 21 Mithril Arrows of Slay Evil (3d4) (+12,+9)
     Dropped by a Vrock at 2850 feet (level 57).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 408 vs. evil creatures, and 244.8 vs.
     others.
     35% chance of breaking upon contact.
     
r) 27 Mithril Arrows of Wounding (3d4) (+15,+22)
     Found lying on the floor in a vault at 5000 feet (level 100).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 327.6.
     35% chance of breaking upon contact.
     
s) 24 Mithril Arrows of Venom (3d4) (+11,+9)
     Dropped by an Illusionist at 4550 feet (level 91).
     
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 489.6 vs. creatures not resistant to poison,
     and 244.8 vs. others.
     35% chance of breaking upon contact.
     
t) 14 Seeker Arrows of Holy Might (4d4) (+27,+23)
     Found lying on the floor at 5000 feet (level 100).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 588.4 vs. evil creatures, 706.2 vs. undead,
     706.2 vs. demons, and 353 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@p1@m1@b1@G1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@p2@m2@b2@G2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@p3@m3@b3@G3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p4@m4@b4@G4}
e) 2 Holy Books of Prayers [Ethereal Openings] {@p5@m5@b5@G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights] {@p6@m6@b6@G6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Holy Books of Prayers [Purifications and Healing] {@p7@m7@G7@b7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Holy Books of Prayers [Holy Infusions] {@p8@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 19 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
k) 13 Potions of Restore Mana
l) 11 Potions of Speed
m) 13 Scrolls of Teleportation
n) a Scroll of Mass Banishment
o) 4 Rods of Teleport Other {@z3}
p) 4 Rods of Identify (2 charging) {@z4@d1}
     Cannot be harmed by electricity.
     
q) 5 Wands of Stone to Mud (22 charges)
r) a Staff of Banishment (1 charge)
s) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Radius 1 light.
     
t) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     2.3 blows/round.
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 518.6 vs. animals, 518.6 vs. evil creatures,
     692.1 vs. orcs, 692.1 vs. trolls, 1039.1 vs. dragons, 1039.1 vs.
     demons, 1039.1 vs. undead, and 345.1 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 14 Potions of Healing
b) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 11 Potions of Restore Mana
d) 10 Potions of Enlightenment
e) 2 Potions of Speed
f) 11 Scrolls of Teleportation
g) 10 Scrolls of Banishment
h) a Rod of Healing {@z2}
     Cannot be harmed by electricity.
     
i) 2 Staves of Speed (6 charges)
j) an Amulet of Trickery <+4, +2, +3>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     +4 dexterity.
     +2 stealth, speed.
     +3 infravision.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
k) the Pendant of Ingwë <+3, +4>
     Dropped by Baphomet the Minotaur Lord at 3300 feet (level 66).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
l) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
m) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
n) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> {@A5}
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
o) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
p) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
q) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by an Ethereal dragon at 2250 feet (level 45).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
r) an Iron Crown of Serenity [0,+15]
     Dropped by Maeglin, the Traitor of Gondolin at 3500 feet (level
     70).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
s) the Iron Helm 'Holhenneth' [7,+11] <+2> {@A4}
     Dropped by The Phoenix at 3150 feet (level 63).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
t) a Pair of Ethereal Slippers of Speed [0,+16] <+8>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +8 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) the Lucerne Hammer 'Turmil' (2d5) (+12,+12) [+8] <+4, +1> {@A1}
     Conjured forth by magic at 2650 feet (level 53).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 254 vs. orcs, 254 vs. creatures not
     resistant to cold, and 200.8 vs. others.
     
v) 17 Mithril Bolts of Slay Evil (3d5) (+16,+9)
     Dropped by Atlas, the Titan at 4750 feet (level 95).
     
     Slays evil creatures.
     Cannot be harmed by acid.
     
w) 22 Seeker Arrows of Wounding (4d4) (+17,+21)
     Dropped by Glaurung, Father of the Dragons at 4800 feet (level
     96).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 337.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
    243764      0'  Began the quest to destroy Morgoth.
    243764     50'  Reached level 2
    243764    100'  Reached level 3
    243764    150'  Reached level 4
    243764    150'  Reached level 5
    243764    200'  Reached level 6
    243764    200'  Reached level 7
    243764    250'  Killed Fang, Farmer Maggot's dog
    243764    250'  Reached level 8
    243764    450'  Reached level 9
    243764    350'  Reached level 10
    243764    400'  Reached level 11
    243764    400'  Reached level 12
    243764    450'  Reached level 13
    243764    500'  Reached level 14
    243764    500'  Killed Grip, Farmer Maggot's dog
    243764    500'  Killed Mughash the Kobold Lord
    243764    500'  Reached level 15
    243764    500'  Killed Brodda, the Easterling
    243764    500'  Killed Grishnákh, the Hill Orc
    243764    500'  Found the Phial of Galadriel (LOST)
    243764    500'  Reached level 16
    243764    500'  Killed Orfax, Son of Boldor
    243764    500'  Reached level 17
    243764    500'  Killed Wormtongue, Agent of Saruman
    243764    600'  Reached level 18
    243764    650'  Killed Boldor, King of the Yeeks
    243764    650'  Reached level 19
    243764    650'  Reached level 20
    243764    650'  Reached level 21
    243764    650'  Reached level 22
    243764    650'  Reached level 23
    243764    650'  Reached level 24
    243764    650'  Reached level 25
    243764    650'  Reached level 26
    243764    650'  Reached level 27
    243764    650'  Reached level 28
    243764    650'  Reached level 29
    243764    650'  Reached level 30
    243764    950'  -- Note: Wow, those potions of experience are crazy.
    243764    950'  -- Note: Never found one so early before.
    243764   1000'  Killed Gorbag, the Orc Captain
    243764   1000'  Found the Dagger 'Nimthanc' (LOST)
    243764   1000'  Killed Nár, the Dwarf
    243764   1100'  Killed Ulfast, Son of Ulfang
    243764   1100'  Killed Ufthak of Cirith Ungol
    243764   1200'  Killed Angamaitë of Umbar
    243764   1200'  Killed Sangahyando of Umbar
    243764   1300'  Killed Khîm, Son of Mîm
    243764   1300'  Killed Lagduf, the Snaga
    243764   1350'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    243764   1400'  Killed Beorn, the Shape-Changer
    243764   1400'  Killed Sméagol
    243764   1400'  Killed Uldor the Accursed
    243764   1400'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    243764   1400'  Killed Shagrat, the Orc Captain
    243764   1400'  Found the Dagger 'Dethanc' (LOST)
    243764   1400'  -- Note: 4 uniques -- this was a fun level.
    243764   1450'  Reached level 31
    243764   1450'  Found the Cutlass 'Gondricam' (LOST)
    243764   1450'  Killed Ibun, Son of Mîm
    243764   1550'  Killed Bullroarer the Hobbit
    243764   1700'  Killed Bolg, Son of Azog
    243764   1700'  Killed Uglúk, the Uruk
    243764   1700'  Killed Lugdush, the Uruk
    243764   1650'  Killed Ulwarth, Son of Ulfang
    243764   1650'  Killed Mîm, Betrayer of Turin
    243764   1650'  Found the Dagger 'Narthanc' (LOST)
    243764   1650'  Killed Lorgan, Chief of the Easterlings
    243764   1700'  Killed Ulfang the Black
    243764   1650'  Reached level 32
    243764   1650'  Found the Long Sword 'Elvagil' (LOST)
    243764   1650'  Killed Lokkak, the Ogre Chieftain
    243764   1650'  Reached level 32
    243764   1700'  Found the Chain Mail of Arvedui (LOST)
    243764   1750'  Killed Tom the Stone Troll
    243764   1750'  Killed Bert the Stone Troll
    243764   1750'  Found the Beaked Axe of Húrin (LOST)
    243764   1750'  Killed Bill the Stone Troll
    243764   1750'  Found the Pair of Leather Boots of Radagast (LOST)
    243764   1750'  Reached level 33
    243764   1750'  Reached level 33
    243764   1700'  Reached level 33
    243764   1700'  Killed The Queen Ant
    243764   1700'  Found the Metal Cap of Thengel (LOST)
    243764   1700'  Reached level 34
    243764   1700'  Killed Golfimbul, the Hill Orc Chief
    243764   1700'  Killed Azog, King of the Uruk-Hai
    243764   1700'  Found the Bastard Sword 'Calris' (LOST)
    243764   1700'  Killed Draebor, the Imp
    243764   1700'  Killed Adunaphel the Quiet
    243764   1750'  Reached level 35
    243764   1800'  Reached level 35
    243764   1900'  Found the Set of Gauntlets 'Paurhach' (LOST)
    243764   1850'  Found the Leather Shield of Celegorm (LOST)
    243764   1850'  -- Note: Finally have pBlnd.
    243764   1900'  Reached level 36
    243764   1900'  Killed Uvatha the Horseman
    243764   1950'  Found the Augmented Chain Mail of Caspanion
    243764   2100'  Reached level 37
    243764   2100'  Found the Pair of Leather Boots of Wormtongue (LOST)
    243764   2100'  Found the Large Metal Shield of Anárion (LOST)
    243764   2100'  Found the Leather Shield of the Haradrim
    243764   2100'  Killed Medusa, the Gorgon
    243764   2100'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    243764   2150'  Reached level 38
    243764   2150'  Killed Ar-Pharazôn the Golden
    243764   2150'  Killed Quaker, Master of Earth
    243764   2200'  Killed Vargo, Tyrant of Fire
    243764   2250'  Found the Small Metal Shield of Thorin
    243764   2350'  Reached level 39
    243764   2350'  Killed Rogrog the Black Troll
    243764   2350'  Found the Main Gauche of Maedhros (LOST)
    243764   2500'  Killed Itangast the Fire Drake
    243764   2500'  Found the Pair of Steel Shod Boots of Thrór
    243764   2500'  Killed Gorlim, Betrayer of Barahir
    243764   2600'  Killed Castamir the Usurper
    243764   2650'  Reached level 40
    243764   2650'  Killed Shelob, Spider of Darkness
    243764   2650'  Killed Harowen the Black Hand
    243764   2650'  Found the Lucerne Hammer 'Turmil'
    243764   2700'  Reached level 41
    243764   2700'  Found the Zweihander 'Gurthang' (LOST)
    243764   2700'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    243764   2750'  Reached level 41
    243764   2750'  Reached level 41
    243764   2750'  Killed The Balrog of Moria
    243764   2750'  Reached level 42
    243764   2750'  Reached level 42
    243764   2750'  Killed Hoarmurath of Dir
    243764   2750'  Found the Star of Elendil (LOST)
    243764   2750'  Found the Set of Gauntlets 'Paurnen' (LOST)
    243764   2850'  Killed Eöl, the Dark Elf
    243764   2850'  Found the Lochaber Axe 'Mundwine' (LOST)
    243764   2950'  Killed Smaug the Golden
    243764   2950'  Found the Long Bow 'Belthronding'
    243764   2950'  Killed Fundin Bluecloak
    243764   2950'  Killed Dwar, Dog Lord of Waw
    243764   2950'  Reached level 43
    243764   2950'  Killed The Lernaean Hydra
    243764   3050'  Killed Waldern, King of Water
    243764   3050'  Found the Serpent Ring of Barahir (LOST)
    243764   3050'  Found the Broad Sword 'Glamdring' (LOST)
    243764   3050'  Found the Hard Leather Armour of Himring
    243764   3050'  Found the Elfstone 'Elessar'
    243764   3050'  Killed Radagast the Brown
    243764   3050'  Reached level 44
    243764   3050'  Killed Saruman of Many Colours
    243764   3050'  Killed Carcharoth, the Jaws of Thirst
    243764   3050'  Found the Amulet of Carlammas (LOST)
    243764   3050'  Found the Whip of Gothmog (LOST)
    243764   3050'  -- Note: 6 Artifacts, 4 Uniques -- big level.
    243764   3100'  Found the Set of Leather Gloves 'Cammithrim'
    243764   3150'  Killed Kavlax the Many-Headed
    243764   3150'  Found the Rapier 'Careth Asdriag' (LOST)
    243764   3150'  Killed Khamûl, the Black Easterling
    243764   3150'  Reached level 45
    243764   3150'  Killed Tselakus, the Dreadlord
    243764   3150'  Reached level 45
    243764   3150'  Killed Ren the Unclean
    243764   3150'  Killed Thuringwethil, the Vampire Messenger
    243764   3150'  Killed Ji Indur Dawndeath
    243764   3150'  Found the Full Plate Armour of Isildur
    243764   3150'  Killed Akhorahil the Blind
    243764   3150'  Reached level 46
    243764   3150'  Found the Flail 'Totila' (LOST)
    243764   3150'  Reached level 46
    243764   3150'  Killed The Witch-King of Angmar
    243764   3150'  Reached level 46
    243764   3150'  Reached level 46
    243764   3150'  Reached level 47
    243764   3150'  Reached level 47
    243764   3150'  Killed The Phoenix
    243764   3150'  Found the Iron Helm 'Holhenneth'
    243764   3200'  Found the Battle Axe 'Lotharang' (LOST)
    243764   3200'  Killed Ossë, Herald of Ulmo
    243764   3200'  Found the Short Bow of Amrod (LOST)
    243764   3300'  Killed Arien, Maia of the Sun
    243764   3300'  Reached level 48
    243764   3300'  Killed Baphomet the Minotaur Lord
    243764   3300'  Found the Pendant of Ingwë
    243764   3450'  Killed The Cat Lord
    243764   3450'  Killed Polyphemus, the Blind Cyclops
    243764   3500'  Killed Maeglin, the Traitor of Gondolin
    243764   3500'  Found the Iron Helm of Gorlim (LOST)
    243764   3500'  Found the Elven Cloak of Lúthien
    243764   3500'  Killed Omarax, the Eye Tyrant
    243764   3500'  Reached level 49
    243764   3500'  Found the Trident of Ulmo
    243764   3500'  Killed Feagwath, the Undead Sorcerer
    243764   3500'  Killed The Mouth of Sauron
    243764   3600'  Reached level 50
    243764   3700'  Killed Ungoliant, the Unlight
    243764   3800'  Killed Ariel, Queen of Air
    243764   3850'  Found the Pike 'Til-i-arc' (LOST)
    243764   4050'  Found the Necklace of the Dwarves
    243764   4050'  Killed Lungorthin, the Balrog of White Fire
    243764   4050'  Found the Zweihander 'Mormegil' (LOST)
    243764   4050'  Found the Arkenstone of Thráin
    243764   4050'  Killed The Tarrasque
    243764   4050'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    243764   4400'  Found the Iron Helm of Dor-Lómin
    243764   4600'  Killed Huan, Wolfhound of the Valar
    243764   4750'  Killed Atlas, the Titan
    243764   4750'  Killed Kronos, Lord of the Titans
    243764   4800'  Killed Glaurung, Father of the Dragons
    243764   4800'  Killed Cantoras, the Skeletal Lord
    243764   4850'  Killed Ancalagon the Black
    243764   4850'  Killed Scatha the Worm
    243764   4900'  Found the Mithril Plate Mail of Celeborn
    245400   4950'  Killed Sauron, the Sorcerer
    246665      0'  Killed Farmer Maggot
    248872   4950'  Killed Gothmog, the High Captain of Balrogs
    248974   4950'  Found the Beaked Axe of Théoden (LOST)
    251385   5000'  Killed Morgoth, Lord of Darkness
    251386   5000'  Found the Mighty Hammer 'Grond'
    251389   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 9.11.2016 10:39

Download this dump

3188. on the Ladder (of 17378)
853. on the Angband Ladder (of 5691)
13. for this player (out of 15)

Comments

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On 9.11.2016 10:39 Sinquen wrote:
I've read online that many people find priests easy to play, but I have not had much success with the class in the past. This time it helped to get wisdom up to 200 so that most prayers were 0% fail (although stunning could bring it to 15%). Also lots of constitution helps so that it is possible to heal. The troll race made this easier. Finally I always used blessed or blunt weapons to avoid the penalty, even though it limited melee capability.

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