The Angband Ladder: Marylene, Human Monk by <>

  [ToME 2.0.0 Character Dump]

 Name  : Marylene               Age                 75       STR:  18/40       
 Sex   : Female                 Height              86       Int:     13  18/31
 Race  : Vampire Human          Weight             154       WIS:     12       
 Class : Monk                   Social Class         1       DEX:     16       
 Body  : Player                                              CON:  18/30       
                                                             CHR:     17       
 + To Melee Hit          13 Level             30    Max Hit Points       351   
 + To Melee Damage       41 Experience    192982    Cur Hit Points        -1   
 + To Ranged Hit         10 Max Exp       192982    Max SP (Mana)         25   
 + To Ranged Damage      32 Exp to Adv.   240000    Cur SP (Mana)         25   
   AC                  10+0 Gold          166490    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Fair         Blows/Round:  2         
 Bows/Throw  : Good         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Wpn.dmg/Rnd:  2d6+82    
 Stealth     : Legendary[2] Magic Device: Fair         Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You are the              
          black sheep of the family.  You have blue eyes, straight             
          red hair, and a very dark complexion.                                

  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Orc Cave: Level 10 (500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventured lasted 7 days.

     Your Attributes:
You are dead.
You can drain life from a foe.
You can mystify pets.
You can wake up a pet.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can fly.
You have free action.
You regenerate quickly.
You are lucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to nether forces.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.

Skills (points left: 3)
	  - Weaponmastery                               00.300 [0.300]
	  - Archery                                     00.000 [0.400]
	  . Barehand-combat                             42.400 [0.900]
 - Sneakiness                                    10.990 [0.900]
	  . Stealth                                     31.600 [0.900]
	  . Disarming                                   01.000 [0.900]
	  . Dodging                                     00.000 [0.700]
 - Magic                                         02.400 [0.600]
	  . Magic-Device                                01.000 [1.000]
	  . Meta                                        00.000 [0.500]
	  . Divination                                  17.000 [0.500]
	  . Temporal                                    00.000 [0.500]
	  . Mind                                        00.000 [0.500]
	  . Udun                                        00.000 [0.400]
	  . Runecraft                                   01.000 [0.500]
 - Spirituality                                  01.000 [0.900]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  01.000 [1.100]
	  . Corpse-preservation                         01.000 [0.500]
	  . Possession                                  00.000 [0.100]
 - Misc                                          00.000 [0.000]

 You saved 16 princesses.

 You have defeated 1430 enemies.

  [Character Equipment]

a) a Whip (Defender) (1d6) (+3,+9) [+4] (+3 to stealth) {res lite}
   It affects your stealth.
   It sustains your charisma.
   It provides immunity to paralysis.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to light.
   It allows you to levitate.
   It allows you to see invisible monsters.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
d) a Flute
e) a Ring of Nether Resistance {cursed}
f) a Ring of Damage (+16) {cursed}
k) an Amulet of Lightning Resistance
m) a Dwarven Lantern
n) (nothing)
o) The Cloak 'Holcolleth' [1,+4] (+2)
   This elven-grey mantle possesses great powers of
   tranquility and of concealment, and grants the wearer the
   knowledge and understanding of the Sindar.
   It can be activated for...
   Sleep II every 55 turns
   ...if it is being worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your stealth.
   It affects your speed.
   It provides resistance to acid.
   It cannot be harmed by acid, cold, lightning or fire.
p) a Small Metal Shield of Reflection [3,+6]
   It reflects bolts and arrows.
   It cannot be harmed by acid, cold, lightning or fire.
s) (nothing)
u) (nothing)
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+10] (+2 to infravision)
   It affects your strength.
   It affects your constitution.
   It affects your infravision.
   It provides resistance to dark.
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (-5,-4) (+1)

  [Character Inventory]

a) a Book of Beginner Cantrips
b) a Spellbook of Reveal Ways
c) a Spellbook of Identify
d) a Spellbook of Sense Monsters
e) 3 Potions of Cure Critical Wounds {25% off}
f) 4 Scrolls of Teleportation {25% off}
g) 6 Scrolls of Word of Recall {25% off}
h) 8 Scrolls of Satisfy Hunger
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)

  [Home Inventory - Bree ]

a) a Ring of Invisibility

  [Home Inventory - Lothlorien ]

a) a Potion of Healing
b) 3 Scrolls of *Identify*
c) an Aluminium Rod of Nothing (75/75)
d) a Silver Rod of Nothing (100/100)
e) a Silver Rod of Nothing (100/100)
f) a Rod Tip of Lightning Bolts (30 Mana to cast)

Posted on 7.5.2002 02:15
Last updated on 26.5.2002 03:58

Download this dump

11507. on the Ladder (of 18514)
2074. on the ToME Ladder (of 3134)
Third best for this player (out of 10)

Related screenshots:
Marylene cannot enter!
Marylene doesnt like spiders...
Marylene encounter with trolls...


Jump to latest

On 7.5.2002 02:15 wrote:
See the screen shot, it is raging to not be able to get into the vault .. I do have a shavol but it is a bad one :(

On 20.5.2002 03:38 wrote:
Mh looks like my first upload was screwed

On 26.5.2002 03:58 wrote:
Death ...
I forgot trolls were THAT hard .. damn I was level 30 and I died to trolls .. grmff see the screenshot

On 31.5.2002 13:18 wrote:
-1 Hit Points

On 31.5.2002 14:48 wrote:
Not fun ..

On 6.6.2002 11:34 wrote:
you should have made it,
I do this generally at level 20,
I never died there.


PS :Are you wearing a whip as monk ? Why is that ?

On 3.8.2002 01:01 wrote:
Mhh the whip .. ARGGG forgot to remove it! (used it to travel in daylight) !
THat would explain why I couldnt kill the trolls !!!!


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