The Angband Ladder: Draghmar, Snotling Berserker by <kontakt@draghmar.pl>

  [FrogComposband 7.0.cloudberry (Development) Character Dump]
              ***LOSER***

 Name       : Draghmar                     ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Chaotic                            Int! :        12
 Race       : Snotling                           WIS! :         9
 Subrace    : None                               DEX! :    18/***
 Class      : Berserker                          CON! :    18/200
 Patron     : Hionhurn                           CHR! :    18/100
                                        
 Level      :       50                           HP   :  -99/1567
 Cur Exp    :  7777856                           SP   :       0/0
 Max Exp    :  7777856                           AC   :       208
 Adv Exp    :    *****                           Speed:     +1+10
                                        
                                           ========== Skills =========
 Gold       :  3351633                     Melee      : Amber[80]
 Kills      :    11794                     Archery    : Very Bad
 Uniques    :      183                     SavingThrow: Amber[7]
 Artifacts  :    85+71                     Stealth    : Very Bad
                                           Perception : Very Bad
 Game Day   :       26                     Searching  : Very Bad
 Game Time  :    16:51                     Disarming  : Very Bad
 Play Time  :    46:15                     Device     : Very Bad
                                        
============================= Character Equipment =============================

 a) a Rune Sword (9d5) (+24,+23) [-21] {cursed, Ag|V/Z}
    Dropped by Khamul the Easterling on level 50 of Battlefield.
    Identified: Day 16, 23:36, at CL 46.
 b) The Broad Spear 'Runespear' (3d11) (+15,+25) [+5] (+4) 
      {InWi;ElFiLi;FaSdLuBs|EF/oTP A:Lightning Ball}
    Dropped by Judge Fear on level 40 of Crystal castle.
    Identified: Day 14, 17:19, at CL 42.
 c) The Harp 'Oon' (+2) {SpChIf;AcCf;Lv[T A:Acid Bolt}
    Bought from a store in Thalos.
    Purchased: Day 15, 12:04, at CL 42.
 d) a Quiver of Holding [67 of 330]
    Dropped by an Efreeti on level 42 of Battlefield.
    Identified: Day 15, 14:10, at CL 42.
 e) a Ring of Protection [+1] {DkDiBl;Fa}
    Dropped by a Lizardman in the wilderness.
    Picked up: Day 10, 19:43, at CL 35.
 f) a Ring of Protection [+12] {NtSh;Fa}
    Received as a reward for completing the quest 'The Mimic's Treasure'.
    Identified: Day 4, 13:06, at CL 28.
 g) a Barbarian Talisman (+2) {StDx[M}
    Dropped by a Mature bronze dragon on level 48 of Castle.
    Identified: Day 20, 21:38, at CL 50.
 h) The Stone of Lore (+2) {InWi;Id A:Probing}
    Dropped by a Legate of the Damned in the quest 'Staff Recovery'.
    Picked up: Day 11, 14:22, at CL 37.
 i) The Partial Plate Armour 'Holy Chant' (-3) [22,+21] {AcElFiCoPoCfSo}
    Dropped by a Planetar on level 52 of Arena.
    Identified: Day 23, 6:56, at CL 50.
 j) The Pair of Dragon Wings 'Calris' [4,+16] (+3) {DxIf;CfCaDi;Lv[T(Dx}
    Reforged in Morivant.
    Received: Day 19, 17:06, at CL 48.
 k) The Hard Leather Cap of Thranduil [2,+15] (+2) {InWi;PoBl~Tele}
    Dropped by a Mature red dragon in the quest 'Dragon Quest'.
    Identified: Day 13, 20:39, at CL 41.
 l) a Set of Spiked Gauntlets of Slaying (+4,+5) [4,+6] {/*pDA}
    Bought from a store in Anambar.
    Purchased: Day 8, 14:09, at CL 32.
 m) The Pair of Mithril Shod Boots of Thror (+2) [6,+20] (+3) {SpStCn;Nx}
    Received as a reward for completing the quest 'The Cloning Pits'.
    Identified: Day 16, 3:21, at CL 44.

              |/}~=="*[(]]]                           |/}~=="*[(]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ..+.....+.....  65%        Speed      : ..+.........+#
 Electricity: .+......+.....  65%        Free Act   : .+..++.......+   4x
 Fire       : .+......+.....  65%        See Invis  : ..............
 Cold       : ........+.....  50%        Warning    : ..............
 Poison     : ........+.+...  65%        Slow Digest: .+............
 Light      : .+............  30%        Regenerate : .............# 300%
 Dark       : ....+.........  30%        Levitation : ..+......+....
 Confusion  : ..+.....++....  45%        Perm Lite  : .+............
 Nether     : .....+........  30%        Reflection : .............+
 Nexus      : ............+.  30%        Hold Life  : ..............
 Sound      : ........+.....  30%        Life Rating: ..............
 Shards     : .....+........  30%        Dec Mana   : ..............
 Chaos      : .........+....  30%        Easy Spell : ..............
 Disenchantm: ....+....+....  40%        Anti Magic : ......+.......
 Time       : ..............   0%        Magic Skill: ..............
 Blindness  : ....+.....+...  40%        Spell Power: ..............
 Fear       : .............* 100%        Spell Cap  : ..............
                                         Magic Res  : ..............
              |/}~=="*[(]]]              Infravision: ..+......+...+  70'
 Auras        abcdefghijklm@             Stealth    : ..............
 Aura Elec  : ..............             Searching  : ..............
 Aura Fire  : ..............            
 Aura Cold  : ..............                          |/}~=="*[(]]]
 Aura Shards: ..............             Sustains     abcdefghijklm@
 Revenge    : ..............             Sust Str   : .............+
                                         Sust Int   : ..............
              |/}~=="*[(]]]              Sust Wis   : ..............
 Slays        abcdefghijklm@             Sust Dex   : .........+...+
 Slay Evil  : ...........+..             Sust Con   : .............+
 Slay Undead: ..............             Sust Chr   : ..............
 Slay Demon : ..............            
 Slay Dragon: ...........+..                          |/}~=="*[(]]]
 Slay Human : ...........+..             Detection    abcdefghijklm@
 Slay Animal: +.............             Telepathy  : ..........+...
 Slay Orc   : .+............             ESP Evil   : ..............
 Slay Troll : .+............             ESP Nonliv : ..............
 Slay Giant : .+............             ESP Living : ..............
 Slay Good  : ...........+..             ESP Good   : ..............
 Slay Living: ..............             ESP Undead : ..............
 Acid Brand : ..............             ESP Demon  : ..............
 Elec Brand : .+............             ESP Dragon : ..............
 Fire Brand : .+............             ESP Human  : ..............
 Cold Brand : ..............             ESP Animal : ..............
 Pois Brand : ..............             ESP Orc    : ..............
 Mana Brand : ..............             ESP Troll  : ..............
 Sharpness  : ..............             ESP Giant  : ..............
 Stunning   : ..............            
 Quake      : ..............                          |/}~=="*[(]]]
 Vampiric   : +.............             Curses       abcdefghijklm@
 Chaotic    : ..............             Cursed     : *.............
 Add Blows  : ..............             Rnd Tele   : ..............
 Blessed    : .+............             No Tele    : ..+......+....
 Riding     : .+............             Drain Exp  : ..............
 Tunnel     : ..............             Aggravate  : +.............
 Throwing   : ..............             TY Curse   : ..............
                                        
              |/}~=="*[(]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR! : ......2.....34 18/130 -2  8  2  5 18/***
       Int! : .4.....2..2... 18/110 -2-20 -2  8     13     12
       WIS! : .4.....2..2...  18/70 -2-20 -2  8      9
       DEX! : ......2..3...4 18/120 -2  4 -1  5 18/***
       CON! : ............34 18/100 -2  4  1  3 18/200
       CHR! : ..2...........  18/70 -5  4  2  2 18/100

==================================== Melee ====================================

 Hand #1: a Rune Sword (9d5) (+24,+23) [-21]                 Accuracy
 Weight : 15.0 lbs                                            AC Hit
 Profic : Expert (+16 To Hit)                                 25 92%
 To Hit : 24 + 94 = 118                                       50 88%
 To Dam : 23 + 45 = 68                                        75 84%
 Blows  : 8.00                                               100 80%
 Skill  : 63.5%                                              125 77%
 Damage                                                      150 73%
 Crits  : 1.18x (13.4%)                                      175 70%
 Normal : 796 [1.18x]                                        200 66%
 Animals: 1152 [2.83x]                                       
 Evil   : 1024 [2.24x]                                       
 Good   : 1024 [2.24x]                                       
 Human  : 1152 [2.83x]                                       
 Dragons: 1252 [3.30x]                                       
                                                             
 Hand #2: The Broad Spear 'Runespear' (3d11) (+15,+25) [+5]  Accuracy
 Weight : 10.0 lbs                                            AC Hit
 Profic : Skilled (+11 To Hit)                                25 91%
 To Hit : 15 + 90 = 105                                       50 88%
 To Dam : 25 + 44 = 69                                        75 84%
 Blows  : 8.00                                               100 80%
 Skill  : 65.5%                                              125 77%
 Damage                                                      150 73%
 Crits  : 1.15x (11.5%)                                      175 69%
 Normal : 712 [1.15x]                                        200 65%
 Evil   : 860 [2.18x]                                        
 Good   : 860 [2.18x]                                        
 Human  : 948 [2.76x]                                        
 Orcs   : 1012 [3.22x]                                       
 Trolls : 1012 [3.22x]                                       
 Giants : 1012 [3.22x]                                       
 Dragons: 1012 [3.22x]                                       
 Elec   : 948 [2.76x]                                        
 Fire   : 948 [2.76x]                                        
                                                             
==================================== Powers ===================================

                     Lvl Cost Fail Desc            Cast Fail
Devour Flesh           1    0   0%                    1    0   0%
Recall                10   10   0%                  105    3   3%

=================================== Dungeons ==================================

!Warrens         : level   9
!Hideout         : level  18
!Icky cave       : level  20
!Tidal Cave      : level  27
!Labyrinth       : level  28
!Orc cave        : level  32
!Camelot         : level  35
!Witch Wood      : level  40
!Giant's Hall    : level  40
!Anti-magic cave : level  50
!Battlefield     : level  50
 Crystal castle  : level  51
 Castle          : level  59
 Graveyard       : level  50
 Numenor         : level  55
 Arena           : level  55
 Angband         : level  31

You were killed by the Eye druj in the quest 'The Spawning Pits'.

 Last Message: Next time bring more healing potions...

==================================== Quests ===================================

  Completed Quests
  Trouble at Home (Outpost)                          DL5   CL8   Day 1, 14:28
  The Thieves' Hideout (Outpost)                     DL5   CL9   Day 1, 15:23
  Pest Control (Outpost)                             DL5   CL12  Day 1, 16:29
  Mushrooms (Thalos)                                 DL10  CL27  Day 3, 1:22
  Kill Ufthak of Cirith Ungol                        DL11  CL35  Day 10, 0:55
  Cop Quest (Anambar)                                DL12  CL17  Day 2, 14:58
  Crow's Nest (Outpost)                              DL15  CL15  Day 1, 23:24
  I Hate Snakes! (Morivant)                          DL15  CL16  Day 2, 6:40
  The Sewer (Outpost)                                DL15  CL27  Day 2, 22:01
  Kill Nar, the Dwarf                                DL15  CL35  Day 10, 1:27
  Shadow Fairies (Thalos)                            DL20  CL26  Day 2, 18:17
  The Orc Camp (Anambar)                             DL20  CL27  Day 2, 23:24
  Tidy the Laboratory (Thalos)                       DL20  CL27  Day 3, 4:40
  Old Man Willow Quest (Outpost)                     DL22  CL26  Day 2, 20:46
  The Stranger (Telmora)                             DL22  CL27  Day 3, 18:51
  Kill Jaian, the Boss of the Kids                   DL23  CL35  Day 10, 3:30
  Doom Quest I (Angwil)                              DL24  CL27  Day 4, 7:14
  Tengu and Death Swords (Morivant)                  DL25  CL27  Day 4, 9:50
  The Old Barracks (Morivant)                        DL25  CL28  Day 4, 10:53
  The Mimic's Treasure (Morivant)                    DL25  CL28  Day 4, 12:39
  The Dark Elven Lords (Morivant)                    DL25  CL28  Day 4, 13:46
  Vapor Quest (Outpost)                              DL25  CL29  Day 5, 9:01
  Clear the Tunnels (Anambar)                        DL27  CL28  Day 4, 15:47
  Djinni's Cavern (Thalos)                           DL27  CL29  Day 5, 8:11
  Smugglers' Den (Anambar)                           DL30  CL29  Day 5, 16:52
  Troll Slayer (Morivant)                            DL30  CL31  Day 7, 21:53
  The Old Watchtower (Thalos)                        DL32  CL31  Day 7, 23:22
  Dinosaur Quest (Anambar)                           DL33  CL31  Day 8, 3:56
  The Vault (Telmora)                                DL35  CL33  Day 8, 19:19
  The Shopkeeper's Secret (Morivant)                 DL35  CL34  Day 8, 22:10
  The Barrow Downs (Telmora)                         DL35  CL34  Day 9, 5:51
  Giant Slayer (Morivant)                            DL36  CL36  Day 11, 2:21
  The Sand Pit (Angwil)                              DL38  CL37  Day 11, 9:51
  Basilisk Cave (Thalos)                             DL40  CL37  Day 11, 12:52
  Staff Recovery (Thalos)                            DL40  CL37  Day 11, 14:35
  The Elven Embassy (Morivant)                       DL40  CL38  Day 11, 17:23
  Crystal Quest (Anambar)                            DL40  CL42  Day 14, 16:56
  Dragon Quest (Angwil)                              DL42  CL41  Day 13, 21:07
  The Haunted House (Outpost)                        DL45  CL43  Day 15, 17:01
  The Cloning Pits (Thalos)                          DL45  CL44  Day 16, 2:03
  The Underground City (Morivant)                    DL50  CL47  Day 17, 12:43
  The Rise and Fall of Micro$oft (Angwil)            DL50  CL48  Day 19, 18:48
  The Old Castle (Outpost)                           DL50  CL50  Day 20, 10:22
  Clear the Wreckage (Thalos)                        DL50  CL50  Day 21, 4:33
  The Renegade Sorcerer (Thalos)                     DL50  CL50  Day 21, 23:00
  The Mountain Shrine (Telmora)                      DL50  CL50  Day 22, 1:52
  The Mystery of Apina Island (Anambar)              DL55  CL50  Day 24, 5:03
  Doom Quest II (Angwil)                             DL55  CL50  Day 24, 20:00
  Eddies in the Space-Time Continuum (Zul)           DL55  CL50  Day 25, 21:43
  The Volcano (Telmora)                              DL60  CL50  Day 26, 12:00



  Arena: Defeated by Barney the Dinosaur in the 28th fight
================================ Monster Kills ================================

You have defeated 11794 enemies including 183 unique monsters in total. There 
are 198 uniques remaining.

  Uniques                                      Lvl
  Jisisl of Ice                                 67
  Dio Brando                                    66
  Vlad Dracula, Prince of Darkness              63
  Scrupiox, the Nightcrawler                    63
  Kenshirou the Fist of the North Star          62
  Kotoshiro, the Oracle                         60
  Brand, Mad Visionary of Amber                 60
  Druaga                                        59
  Habu the Champion of Chaos                    59
  Countess Bathory                              58
  Lutogaida, the Spellmistress of Rarfus        57
  Ahtu, Avatar of Nyarlathotep                  56
  Fundin Bluecloak                              56
  Nidhogg the Hel-Drake                         55
  Hastur the Unspeakable                        55
  Thuringwethil, the Vampire Messenger          55
  The Lernean Hydra                             55
  Dionysus, the Munchkin of Chaos               55
  Petshop                                       54
  The Phoenix                                   54

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Old sorcerer               69     1     Death leprechaun           44   280
  Osyluth                    65     1     Cave ogre                  26   229
  Skull druj                 65     1     Greater wall monster       50   205
  Behemoth                   64     1     Lesser wall monster        28   190
  Archlich                   64     1     Clubber demon              40   187
  Great unclean one          63     4     Bloodletter of Khorne      34   185
  Shadowlord                 62     3     Warrior of the Dawn        45   145
  Lord of Change             61     4     Vrock                      40   140
  Keeper of Secrets          61     3     Serpent man                22   128
  Cave Gorm                  60     1     Gargoyle                   34   124
  Nagaraja                   60     1     Hezrou                     41   120
  Temporal Champion          60     2     Shadow fairy               25   114
  Undead spider              60    59     Phase spider               20   109
  Grand master mystic        59     2     Malicious leprechaun       35   107
  Nightwalker                59     1     Algroth                    27   100
  Great Storm Wyrm           58     1     Water troll                33    96
  Serpopard                  58     1     Hellcat                    12    91
  Hru                        56     1     Snaga                       6    90
  Mummy king                 56     1     Spawn of Ubbo-Sathla       40    87
  Bloodthirster              55     5     Halfling slinger           35    86
                                        
                                        
================================== Mutations ==================================

Your mind randomly expands and contracts.
Chaos deities give you gifts.

============================= Character Inventory =============================

a Mushroom of Fast Recovery
20 Mushrooms of Restore Strength
25 Mushrooms of Restoring {!E}
99 Pieces of Elvish Waybread
5 Pieces of Elvish Waybread
62 Potions of Speed {50% off, !kq}
16 Potions of Restore Life Levels
a Potion of Intelligence {!k}
a Potion of Charisma {!k}
4 Potions of Enlightenment {25% off}
2 Potions of Self Knowledge {!k}
12 Potions of Resistance {!kq}
42 Potions of Curing
a Ring of Wizardry (+1) [+5%] {Es~Z A:*Identify*}
The Levitation Stone of Laputa {?}
The Hard Studded Leather 'Guardian' (-1) [7,+23] {?}
Padded Armour of Augmentation [5,+7] (+1) {StInWiDxCnCh}
Leather Scale Mail of Elvenkind (-1) [11,+10] (+3) {Sl;AcElFiCoSo}
a Shadow Cloak [6,+8] {LiDk}
a Small Metal Shield of Elvenkind [5,+19] (+2) {DxSl;AcElFiCoSh}
a Small Metal Shield (Dwarven) (+3,+1) [9,+13] {(St}
The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] {?}
a Pair of Dragon Boots [5,+15]
a Scimitar of Force (2d6) (+9,+9) (+1) {InWi;Si|M}
The Whip of Bolshoi (2d8) (+6,+9) {?}

============================== Character Quiver ===============================

The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
16 Arrows (Elemental) (3d4) (+3,+5) {|ECo}
an Arrow of Slaying (3d4) (+5,+9) {/DU}
26 Arrows (Elemental) (3d4) (+7,+8) {|F}
The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
a Sheaf Arrow (4d4) (+2,+4)
20 Mithril Arrows (5d4) (+7,+5)
The Black Arrow of Bard (8d4) (+30,+19) {/XD}

================================ Home Inventory ===============================

   120 25 Mushrooms of Cure Poison
    30 11 Mushrooms of Cure Blindness
    25 21 Mushrooms of Cure Paranoia
    30 12 Mushrooms of Cure Confusion
    30 26 Mushrooms of Fast Recovery
   350 45 Mushrooms of Restore Constitution
    60 99 Potions of Speed {50% off, !kq}
    60 20 Potions of Speed {50% off, !kq}
   375 62 Potions of Healing {25% off, !kq}
  1500 3 Potions of *Healing* {!kq}
  5000 2 Potions of Life {!kq}
   400 20 Potions of Restore Life Levels
   600 10 Potions of Enlightenment {25% off}
120000 a Potion of *Enlightenment*
   250 15 Potions of Resistance {!kq}
    80 60 Potions of Curing
 25000 3 Potions of New Life {!**}
 60400 a Ring of Speed (+10) {Sp}
 23235 a Ring of Combat (+15,+15) (+2) {Dx}
 21478 a Ring (Defender) [+15] {PoDiBl;FaSiHlLv}
 17196 The Ring of Deliverance [+1] (+3) {SpDx;LiDk;FaSi[T}
 16372 The Amulet of Tetelo (+3,+5) (+1) {Sp;FiCf;FaHlLv A:Fire Ball}
 15444 The Amulet of the Undying Lands (+8,+7) (+2) {If;FiDk;FaHl}
  8314 The Amulet of Buttock-Prodding (+4,+7) {Co;Hl}
   250 a Feanorian Lamp
  5849 The Incandescent Light of Edison (+3) {If[FE}
  5854 The Phial of Galadriel (+5) {Sr;Dk A:Illumination}
 25626 The Lava Lamp of Telmora (+1) {Ch;FiSo[F|F A:Confusing Lights}
 56503 Law Dragon Scale Mail (Attack) (+4,+5) [40,+20] (+3) {St;SoShFe 
         A:Breathe}
 41635 The Chain Mail 'Sad Giant's Shield' (-2) [14,+17] (+2) {Ch;ElCfNxCaDi}
 42555 The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoCfNxSh}
 42940 The Double Ring Mail of the Bee Master (-2) [15,+23] {AcElFiCoPoCa}
 35860 The Augmented Chain Mail of Louhi (-2) [16,+20] (+2) {-10%} {cursed, 
         SlIf;-Md;CoPoDkNtDi}
 43960 The Metal Brigandine Armour of the Fretful Porpentine (-3) [19,+25] 
         {AcElFiCoPoNx}
 37350 The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
         {StDx;AcElCoCfSo}
 32356 The Splint Mail of the Pious Believer (-2) [19,+16] (+3) 
         {InDxCn;CfFe;Wr[C}
 44921 Do-maru of Augmentation (-2) [20,+22] (+4) {StInWiDxCnCh}
 42056 Partial Plate Armour of Augmentation (-3) [22,+15] (+4) {StInWiDxCnCh}
 24929 Partial Plate Armour of the Uruk-hai (-2,+3) [22,+14] (+3) 
         {St;-InSl;AcElFiCoCf}
 51600 The Mithril Chain Mail 'Guard of Law' (-1) [35,+18] (+2) {Sl;CoCfCaDi}
 41055 Mithril Plate Mail of the Olog-hai (-3,+4) [40,+13] (+4) 
         {StCn;-In;AcPoFe;Rg A:Berserk}
 24735 The Filthy Rag 'Rubber Coat' [1,+13] {ElSoShBl;Wr[E}
 35216 The Hard Leather Armour 'Prince of Chaos' (-1) [6,+11] (+2) 
         {Sl;CfSoCaDiBl}
  6048 a Pair of Dragon Wings [4,+10] {Po;Lv}
  5673 a Pair of Dragon Wings [4,+10] {Fe;Lv}
 17746 an Iron Crown of Might (+4,+7) [0,+7] (+2) {StDxCn;-In;Cf;Fa(StDxCn}
  5017 The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
 29429 The Metal Cap of the Firmament [3,+20] {ElCoDkCfBl;Si A:Lightning Ball}
 23086 The Set of Leather Gloves of the Entwives (+7,+6) [1,+17] (+2) 
         {InCh;Fa(Ch}
  8833 The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic 
         Missile}
 29015 The Set of Studded Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+3) 
         {StCn;Fa}
 18776 The Set of Dragon Gloves 'Hithlomir' [4,+20] {AcFiPoNt[T}
  8239 a Pair of Dragon Boots [5,+10] {FiPo}
  7594 a Pair of Dragon Boots [5,+10] {Di}
 22247 The Broken Sword 'Narsil' (4d2) (+6,+10) (+3) {AtSt;Fi/oT}
 11861 The Dagger 'Dethanc' (2d5) (+8,+12) (+1) {Sp;ElLi;ThLu|E A:Lightning 
         Strike}
 11718 The Dagger 'Narthanc' (2d5) (+8,+12) (+1) {Sp;FiFe;ThLu|F A:Fire Bolt}
 11256 The Dagger 'Nimthanc' (2d5) (+8,+12) (+1) {Sp;CoFe;Th|Co A:Frost Bolt}
 61643 The Rapier 'Silver Chariot' (2d7) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL}
 31686 The Small Sword 'Sting' (1d8) (+13,+13) (+2) 
         {AtStDxCn;LiNx;FaSiLu/*oL~oTP}
 28888 The Long Sword 'Anduril' (2d6) (+10,+15) [+5] (+4) 
         {St;FiDk;FaSiLu|F/*oT(Dx A:Fire Ball}
 57924 The Scimitar 'Soulsword' (3d6) (+15,+15) (+3) 
         {InWiLf;NtNxCaDi;SiHlLuBs/*DULZ}
 25263 The Claymore of Zhuque (4d9) (+17,+12) (+4) {Sl;Lu|F/L}
 33684 The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) 
         {StCn;CfNtCa;FaHlAg|V/pA}
  2500 8 Poison Needles (1d1) (+0,+0)
     1 a Rune Sword (0d0) (-10,-10) {cursed, |V}
 22388 The Spear of Hagen (1d8) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
 21044 The Broad Axe 'Barukkheled' (2d7) (+13,+19) (+3) {Cn;Si/*oTP}
 80364 The Glaive of Pain (9d7) (+0,+30)
 15858 The Scythe of Slicing of the Vagabond (9d4) (+13,+13) (+2) {Cn}
 18872 The Club of Samson (3d5) (+8,+10) (+3) {StCn;Si/*L}
 34284 The Tetsubo of Shuten-douji (4d8) (+0,+20) [+10] (+6) {St}
 48930 The Baseball Bat of Sotkamo (2d4) (+21,+7) (+4) {SpDx;NxTi;RfFaHlRg(Dx 
         A:Restoring}
 34449 The Light Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F}
  1000 a Magic Whistle {A:Return Pets}

==================================== Museum ===================================

The Stone of Nature [+5] {A:Stone Skin}
The T-shirt 'I killed the GHB and all I got was this lousy T-shirt!' [1,+0]
The Whip of Dr. Jones (1d7) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
The Flail 'Winblows' (8d7) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
6 Wooden Statues of a Multi-hued hound
7 Clay Statues of an Ultimate Magus
5 Stone Statues of a Black Chiokovo
5 Iron Statues of a Metallic blue centipede
8 Copper Statues of Morgoth, Lord of Darkness
6 Silver Statues of a Potion mimic
4 Golden Statues of Grip, Farmer Maggot's dog
an Ivory Statue of a Giant red scorpion
3 Ornate Statues of a Carnivorous flying monkey
a Magical Figurine of a Giant white mouse
a Magical Figurine of a Novice mage
a Magical Figurine of a Swordfish
a Magical Figurine of a Snaga
a Magical Figurine of a Rotting corpse
a Magical Figurine of a Giant piranha
a Magical Figurine of a Dark elven priest
a Magical Figurine of a Magic mushroom patch
a Magical Figurine of a Berserker
a Magical Figurine of a Frost spirit
a Magical Figurine of a Giant headless

================================== Statistics =================================

                 Gold
  Found    :  3373820
  Selling  :  7343317
  Winnings :    37931 10755068
  Purchases:  2409423
  Services :  4980149
  Stolen   :    13863  7403435
  Deposits :    10000
  Interest :   -10000
  Withdrawn:        0
  Remaining:        0    10000
                       3351633

  Objects Found    :  27221
  Objects Bought   :    727
  Objects Destroyed:   9621

  Equipment            Found Bought  Used  Dest
  Weapons               2235      1   103  1986
  Shields                290      2     9   249
  Bows                   494      2     9   438
  Quivers                 79      2     4     2
  Rings                  205      1    17    20
  Amulets                237      4    12    27
  Lights                  95      2     6     6
  Body Armor            1714      0    38  1458
  Cloaks                 245      0     8   202
  Helmets                285      5     4   250
  Gloves                 319      4     7   284
  Boots                  263      4     9   239
  Totals                6382     25   222  5159

  Devices              Found Bought  Used  Dest
  Wands                  282      0     0    38
  Staves                 217      0     0    40
  Rods                   273      0     0    12
  Potions               1931    461   451   759
  Scrolls               1363      3     0   287
  Totals                4066    464   451  1136

  Other                Found Bought  Used  Dest
  Shots                 4546      0     0   158
  Arrows                4678      0     7   731
  Bolts                 4310      0     0   245
  Spellbooks             307      0     0    19
  Food                   880    200   248   204
  Corpses               1349      0     0  1365
  Skeletons              422      0     0   424
  Chests                  47      0     0    47
  Totals               16539    200   255  3193

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds    37     40    29    28
  Curing                 221     32    35   116
  Speed                  220    192    89   142
  Clarity                127      0     1     8
  Healing                 97     75    55    56
  *Healing*                7      4     4     4
  Life                     2      0     0     0
  Restore Mana             6      0     0     0
  Restore Life Levels    140     25    67    62
  Strength                 7      3     5     0
  Intelligence            11      2     7     3
  Wisdom                  18      4    15     0
  Dexterity               23      2     9     1
  Constitution            21      2     5     2
  Charisma                21      3    15     4
  New Life                 4      0     0     0
  Totals                1931    461   451   759

  Scrolls              Found Bought  Used  Dest
  Phase Door             113      0     0     1
  Word of Recall         110      2     0    11
  Identify               112      0     0    19
  *Identify*              98      0     0    22
  Remove Curse            33      1     0     0
  *Remove Curse*           8      0     0     0
  Teleportation           96      0     0     6
  Teleport Level          29      0     0     3
  Destruction             15      0     0     1
  Genocide                11      0     0     1
  Mass Genocide            2      0     0     1
  Forest Creation          2      0     0     0
  Crafting                 2      0     0     0
  Acquirement              8      0     0     0
  Totals                1363      3     0   287

  Wands                Found Bought  Used  Dest
  Stone to Mud            16      0     0     5
  Teleport Other          17      0     0     2
  Vampirism               19      0     0     2
  Dragon's Frost           6      0     0     0
  Dragon's Flame           5      0     0     0
  Tsunami                  5      0     0     1
  Dragon's Breath          1      0     0     0
  Meteor                   1      0     0     0
  Annihilation             2      0     0     0
  Whirlpool                1      0     0     0
  Totals                 282      0     0    38

  Staves               Found Bought  Used  Dest
  Identify                27      0     0     5
  Enlightenment            8      0     0     1
  Curing                  12      0     0     1
  Cure Wounds             13      0     0     1
  Telepathy               14      0     0     2
  Speed                    4      0     0     3
  *Identify*               4      0     0     1
  Destruction              8      0     0     6
  Healing                  1      0     0     0
  Confusing Lights         1      0     0     1
  Totals                 217      0     0    40

  Rods                 Found Bought  Used  Dest
  Detect Traps             5      0     0     1
  Detect Doors & Stair     5      0     0     1
  Detect Monsters          6      0     0     0
  Illumination             4      0     0     0
  Recall                  31      0     0     1
  Detection               15      0     0     0
  Enlightenment            1      0     0     0
  Sound Ball               2      0     0     1
  Totals                 273      0     0    12

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        96      0     0     4
  Fourth Spellbooks        6      0     0     0
  Totals                 307      0     0    19

  Egos Found    :   3258
  Egos Bought   :      5
  Egos Destroyed:    311

  Egos                 Found Bought  Dest
  Ring of Speed           15      0     3
  Jewelry (Defender)       3      0     0
  Boots of Elvenkind       4      0     0
  Boots of the Sprite      1      0     0
  Boots of Speed           1      0     1

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals               2942  24.9%       Observed              6616  10.9%
  Breeders              1298  11.0%       Expected              7183  11.9%
  Demons                1633  13.8%       Failures               705  10.6%
  Dragons                760   6.4%       Summon                 473   7.1%
  Giants                 587   4.9%       Heal                    97   1.4%
  Hounds                 444   3.7%       Escape                  58   0.8%
  Humans                 951   8.0%       Offense               2636  39.8%
  Orcs                   740   6.2%       Other                 2647  40.0%
  Trolls                 704   5.9%     
  Undead                1404  11.9%       Unique Spells        Count   Pct
  Uniques                183   1.5%       Observed               531  16.9%
                                          Expected               551  17.6%
  Evil Monsters         7831  66.3%       Failures                81  15.2%
  Good Monsters          197   1.6%       Summon                 102  19.2%
  Neutral Monsters      3766  31.9%       Heal                    29   5.4%
                                          Escape                  12   2.2%
  Totals               11794              Offense                134  25.2%
                                          Other                  173  32.5%

  Life Rating:  108%

================================ Last Messages ================================

The Nightwing attacks you: It touches. *Ouch!* You are poisoned! You 
are poisoned! It misses. It hits. *Ouch!* You are disenchanted! It 
misses.

Auto-destroying 5 Scrolls of Curse Weapon. Destroyed. *Ouch!* You are 
no longer poisoned.
The Spectre attacks you: It wails ineffectually. It misses. It misses. 
It misses.
The Nightcrawler casts a spell, burning your eyes! You resist the 
effects!
The Eye druj casts a Nether Ball. The Spectre is immune. The Nightwing 
is immune. The Undead beholder is immune. You feel your life draining 
away! *Ouch!*
The Bone golem attacks you: It misses. It misses. It misses. It hits. 
You feel weak for a moment, but the feeling passes.
The Monster makes a high pitched shriek. You feel a sudden stirring 
nearby!
The Monster picks up a Quarterstaff.
The Nightwing points at you, screaming the word DIE! You resist the 
effects!
The Spectre attacks you: It wails ineffectually. It misses. It misses. 
It misses.
The Undead beholder points at you, screaming the word DIE! You resist 
the effects!
The Great Bile Wyrm attacks you: It misses. It misses. It bites. You 
stand your ground! *Ouch!* You are dissolved! Your Set of Spiked 
Gauntlets of Slaying is damaged! *Ouch!* You have been given a Bad Cut. 
It misses.
The Eye druj summons Undead.

You attack the Mummified sorceror: You hit. You hit. You hit. You hit. 
You miss. You miss. You hit. You hit. You hit. It cringes. You hit. It 
cringes. You hit. It cringes. You hit. It cringes. You have destroyed 
the Mummified sorceror. You feel something roll beneath your feet.
The Bone golem attacks you: It misses. It misses. It misses. It hits. 
You feel weak for a moment, but the feeling passes.
The Master lich blinks away.
The Spectre attacks you: It wails ineffectually. It misses. It misses. 
It misses.
The Eye druj casts a Nether Ball. The Spectre is immune. The Undead 
beholder is immune. The Nightwing is immune. The Monster is immune. The 
Vampire lord is immune. You feel your life draining away! *Ouch!*
The Nightwing summons Undead.
The Bone golem casts a Nether Ball. The Spectre is immune. The 
Mummified human is immune. The Undead beholder is immune. The Nightwing 
is immune. The Monster is immune. The Vampire lord is immune. The 
Archlich is immune. You feel your life draining away! You stand your 
ground! *Ouch!*
The Spectre tries to cast a spell, but fails.
The Monster picks up 6 Scrolls of Identify.
The Monster tries to cast a spell, but fails.
The Great Bile Wyrm attacks you: It misses. It misses. It bites. 
*Ouch!* You are dissolved! Your Pair of Dragon Wings 'Calris' is 
unaffected! *Ouch!* It misses.

You feel your life returning.
You have 16 Potions of Restore Life Levels.
The Master lich tries to cast a spell, but fails.
The Bone golem attacks you: It misses. It hits. You are disenchanted! 
*Ouch!* It misses. It hits. You feel weak for a moment, but the feeling 
passes.
The Vampire lord points at you, incanting terribly! You resist the 
effects!
The Eye druj casts a Nether Ball. The Spectre is immune. The Mummified 
human is immune. The Undead beholder is immune. The Nightwing is 
immune. The Monster is immune. The Vampire lord is immune. The Archlich 
is immune. You feel your life draining away!
                   ##############                 
       #############..GWG@z(.<..#######           
    ####...............hDge?........L]##########  
    #...............] .GVL|{](.....]...........## 
    ##............(s(??&W?(..?....|/"...........# 
   ###..../......\]-($}########...[~}$.....[....##
  ##.............[$}##############$]]............#
  #.............]$[!?=(?L........|{[............##
###........##..##|\##_[##..##..##..##."##.....### 
...........##  ##\.##--##{.##.{##..##..##.......##
##.........##  ##..##..##..##..##..##..##........#
#  ........##  ##. ##..##..##..##..##..##.....####
####.......##  ##. ##..##..##..##..##..##....-....
 Next time bring more healing potions... Goodbye, Draghmar! Character 
dump successful. Secondarily dumped as .html (angband.oook.cz ladder 
format)

=================================== Options ===================================

 Preserve Mode:      On
 Arena Levels:       Sometimes
 Competition Mode:   On



Posted on 11.2.2019 08:36
Last updated on 17.2.2019 13:03

Download this dump

4663. on the Ladder (of 18931)
415. on the FrogComposband Ladder (of 1162)

Comments

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On 11.2.2019 08:36 kontakt@draghmar.pl wrote:
First time getting to lvl 50!

On 11.2.2019 12:12 Mocht wrote:
I have a few thoughts:
(1) Speed +11 is low and at any moment it could prove fatal
(2) A low Con of 18/160 could easily be fatal
(3) I think that a level 50 berserker should under no circumstances where a ring of protection, I think you must wear either a speed ring, a combat ring, an artifact ring, a dwarf ring, a nazgul ring, or maybe a ring with an elemental brand
(4) You haven't visited the arena dungeon: you have a vampiric weapon together with sufficient damage and accuracy, hunting wyrms in the arena dungeon is worth considering
An advantage of this is that you have no scrolls, wands or staffs to protect, so the only thing to worry about is ice wyrms smashing all your potions

I think that your damage is good, and that the slays of your gloves aren't helping you that much, you could swap them for gloves with resistances, and +con, similarly for your boots and amulet, you could then wear 2 speed rings
Perhaps 2 speed rings is best when dual wielding


On 11.2.2019 16:15 Nivim wrote:
To add to Mocht's advice:
(5) Even if Runespear gives you some resists and FA, it also probably steals kills from your Runesword, stunting its growth, which seems unacceptable to me.
(6) It bears re-iterating; you have a +10 speed ring at home— I would probably choose that over even one of the Rings of Power, and a Protection ring wouldn't even be considered unless it gave several completely indispensable resists.

Of course, if you do switch out both Runespear and at least one protection ring, you'll only have 2 pips of FA, but you also have Anti-Magic which means those two pips are really good. Perhaps what you really need is better armour? Or maybe there's a resist or two you can afford to go without?


Also, do you really get no speed penalties from all the weight you're carrying? I thought even with 18/*** STR you'd still get penalties, but maybe some of those items are lighter than I remember or Berserker just gets double capacity like their hitpoints or something.

On 12.2.2019 01:33 Mocht wrote:
@Nivim:
Berserker's can carry a huge amount without penalty, I would be surprised if weight is a problem

@kontakt :
You have Mushrooms of Cure Paranoia in your character inventory, I thought they only cured fear
Some of the other mushrooms in your character inventory, I wonder if they are worth the inventory space

You have 0 healing potions at home: I think it is worthwhile slowly building a stockpile of healing potions at home, they can run out quickly on a berserker, and if you do run out it is far more pleasant to go home and pick up 20 more rather than slogging through low level dungeons or trawling black markets
Also, there is a danger in carrying too many potions
Attacks that can damage potions have a percentage chance to damage each potion, so if you carry more potions then more will be smashed
This is not a problem with speed potions as they are so common, but is a real pain with healing potions

Nivim makes a good point about the rune sword: they grow in power (not just to-hit and to-dam but slays) from kills and especially from killing uniques

Antimagic is good, but I think it is more of a luxury, and that this character has other things to improve first before acquiring anti-magic

It should be stressed that health is very important for berserkers, and going Snotling makes Con even more important

You have done lots of quests, but I just thought I'd mention that the later quests can be really hard on a berserker, with an unstealthy melee character I wouldn't even consider the volcano quest without fire immunity

I think telepathy is an excellent choice for a berserker, perhaps you could get it from another source (such as an amulet) and you could wear a different helm

Also worth considering is double res to fire and cold

As you have telepathy you could consider going without blindness res

On 12.2.2019 01:38 Mocht wrote:
A cloak of retribution is worth considering, but the counterattack is only one blow, so very good for maulers, less good for dual wielders

On 12.2.2019 02:00 Nivim wrote:
A reminder, Mocht; each pip of Free Action is a single save against paralysis based on Saving Throw. If Draghmar were to switch out both Defender rings and Runespear he would be left with 1x FA and so would absolutely need the Anti-Magic.

On 12.2.2019 04:05 Mocht wrote:
Certainly want at least double FA

I think double could res is a good idea for a berserker, healing potions are so important, cold attacks are common, and a cold aura with only 1 level of cold res can destroy an awful lot of potions, especially dual wielding
For the same reason I think it is wise to avoid monsters that attack with sound

If the character changed from dual wielding to single wielding then combat rings and weaponmastery rings become more viable, so might want to wear speed boots and 1 or 0 speed rings

On 12.2.2019 04:09 Mocht wrote:
Another possibility is to wear golem boots or amulets of devotion that give +life, or wielding a life weapon instead of runespear (are there shields that give +life?)

On 12.2.2019 11:29 kontakt@draghmar.pl wrote:
Whoa! So many comments - didn't expect that. :) I did this dump mostly because I discovered that it's possible to upload it here so I wanted to try it out :D.
Anyway - thanks for the feedback! I'll try to address some of the info - it's going to be a little bit chaotic because I'm at work so I will stop writing from time to time and also because the amount of info here is huge - I mostly don't know the names of items you're referring to. ;)

I mostly agree with your suggestions but there two main reasons I have what I have:
1. I couldn't find anything better - for example that's why I don't have more +CON, which I'd like to have.
2. Speed is important but I found that having resistances greatly improve survivability. Maybe later I'd have to change that approach but for the moment both rings give me +r in places that I couldn't find good enough replacement to. So having +10-20dmg per hit doesn't looks so good compared to getting 150dmg instead of 300dmg [rough estimations]. At least for now when most foes dies in one max two attacks. :P

I carry mushrooms because eating them give me bonus to stats and AC. I don't care too much what exactly this specific mushroom do. The amount is huge because when I discovered how mushrooms works for Snotling and that I can't buy them from 0 store then I started to gather whatever I could find. ;) But I did put some of the stacks to home inventory already.

I had speed penalties from weight but I had it like twice and it gave me -1 because I was carrying few statues that were like 50 each. ;)

I didn't know about stealing kills from Rune Sword...I already went to Arena dungeon and tried to fight only with Rune Sword when I was sure it wouldn't put me in too much risk. Thanks!

Yeah, water and sound attacks are very annoying because of the fact potions are destroyed. :( I did as you suggested and put some of the potions back to the home inventory. I was carrying so much because I didn't feel safe enough. My experience with *bands are that I die a lot because of many reckless actions I take so having healing with me boost my confidence. ;)

I couldn't find anything more powerful than Runespear - it gave much more damage than other weapons I found with resistances being additional bonus.

BTW Can I update the dump here? Of do I have to upload new each time I'd like to do it for some reason?

On 12.2.2019 13:35 Nivim wrote:
If you post a new dump with the same name as a previous one, and you haven't checked the option below "don't overwrite this dump", it will overwrite the old dump with the new one. Basically you just use the same interface for posting a new dump.

As to every else, I am a bit confused about some of it; I suspect that you're right that we're not using quite the same terminology, but I think once you post the next dump that will clear it up.

On 12.2.2019 14:57 Mocht wrote:
Sorry for mentioning the mushrooms, that was a blunder, I forgot that Snotling's get huge bonuses from mushrooms; I read that you can eat mushrooms in the 1 on 1 Arena, very handy

I think you need lots of healing potions on a berserker, but as you have experienced, the more you carry the more that are destroyed, I especially hate it when the *healing* potions that I carry for emergencies are destroyed

Some of the items I mentioned will only be on deeper dungeon levels and you mightn't have seen them yet, such as cloaks of retribution and combat rings that increase the damage dice of your weapon (they will have wm in the description), perhaps amulets of devotion that give +life might only occur at deep levels
Gloves of genji are rare and and occur deep and help dual wielding, but berserkers are so good at dual wielding that I'm not sure if genji are worth it

Resistances certainly are important, I wasn't suggesting swapping the rings and having huge holes in your resistances, I was suggesting that you do a huge rearrangement of your equipment so that you get all the resistances without the 2 protection rings, for instance swapping the anti-magic amulet for an amulet with resistances, and wearing (artifact) gloves and boots with resistances

"At least for now when most foes dies in one max two attacks"
Remember that 99% of the time berserkers slaughter everything that dares oppose them, it is the other 1% of encounters that is the problem (typically a summoning situation)
In these dangerous situations that you can't teleport out of, more speed and health will often give you a better chance to survive than more damage

I forgot to mention traps!
At deep levels traps can ruin your day (Armgeddon traps are hilarious if they happen to someone else, a berserker does not want to trigger an Armageddon trap)
It would be very good to get Warning, even with a protection ring, contradicting what I wrote earlier
A problem with berserkers, having difficulties with traps, is that vaults are less accessible, making the Arena dungeon even more viable as there are no vaults there, deep level vaults have all sorts of good stuff

I like that you have double disenchantment res, that means that your items cannot be disenchanted

When shuffling and worrying about resistances, you can get away with no resistance to light and nexus (but no nexus res means they can push you through the floor, losing loot, a bit of a downer), only be careful of big light breathers, rare but deadly, like those things Apollo summons, very dangerous with no light res (and Bahumat)

The character sheet says that you don't have a single source of see invisible, if you can get away with not needing it then all the better

Your home inventory is very small, I am surprised that you don't have a lot more artifact armour there to allow you to mix and match to cover all your resistances

On 13.2.2019 09:25 kontakt@draghmar.pl wrote:
I'm still looking for items that would replace those rings. That's why I have this +10speed ring in home inventory - it waits for the moment it can be used. :) The main issue here are darkness, blindness, shards and nether. I did find items with those resistances of course but using them would remove other things...
The same goes for having more health.
I'm missing easy way to compare items in this game, so I'd have equipped and other one at the same time showing what they are capable of.

I know that HP and Speed are important since there's no way for Berserker to escape in other way then chopping through enemies - I had some prelude when some sorcerer summoned some demons that summoned more demons. :D

What does Armageddon actually do? I found some weapons with this tag but I didn't test them.

I also don't know what vaults are - probably didn't see any of them yet.

I don't have see invisible but accident actually - I had it on some item and then swapped it for something that looked better. I didn't notice though the missing invisible part. ;) I discovered this when doing quest that I couldn't finish because I couldn't find two monsters that weren't detected by Berserker's ability. I did finish it though by stomping on them by accident and using Massacre :D After that I got telepathy so it is better. The problem would arise when monster would be invisible, mindless and shielded from telepathy at the same time...

Do remember I'm noob here. I sell stuff that I don't like for some reason because I like to have gold {greed} ;). I also do like to experiment with reforging. But I do slowly build my inventory with items I consider worth stashing.

On 17.2.2019 13:03 kontakt@draghmar.pl wrote:
Reckless and going on quest with way too few healing potions.

On 17.2.2019 13:24 Sideways wrote:
RIP :(

Spawning Pits is brutal. Everybody dies there once.

The only thing Armageddon weapons guarantee is bigger dice; but they have a chance to have one cool extra thing like a brand or sharpness or even stunning, there are a couple other possibilities too. Mostly you'll always have something better than an Armageddon weapon, maybe not damage-wise but certainly in other respects. (You don't have to tell Gwarl I said this!)

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