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The Angband Ladder: Toad, Grippli Mystic by <eytanzw@yahoo.com>

  [EyAngband 0.4.0 Character Dump]

 Name   Toad                                   CB  Base  RB  Stat
 Sex    Male         Age             28  STR: (-4)   9   -3    6
 Race   Grippli      Height          34  INT! (+3)  20   +1   28
 Class  Mystic       Weight          60  WIS: (+3)  18   +1   23
 Title  Guru         Status           1  DEX: (+0)   8   +2   10
 HP     -7/130                           CON: (+0)   8   +1    9
 SP     306/311      Max Depth  1750 Ft  CHR: (+0)   9   +0    9


 Level           28  Armor      [9,+28]  Infra     0 ft  Saving Throw    Heroic
 Cur Exp      55840  Fight      (+0,+0)                  Stealth         Superb
 Max Exp      55840  Melee      (+8,+2)  Racial Ability  Fighting          Poor
 Adv Exp      71000  Shoot      (+0,+0)  None            Shooting          Good
                                                         Throwing        Heroic
 Gold         22972  Blows       1/turn                  Disarming       Superb
 Burden    79.3 lbs  Shots       0/turn                  Bypass Trap       Fair
                                                         Magic Device    Superb
 You are one of a spawning of dozens. Your parents were  Searching    Very Good
 Fishers. Your skin is smooth and brown, and your eyes   Search Freq.      Good
 are yellow.                                             Digging            Bad
                                                         Alchemy      Excellent

  [Resists & Abilities]

  No  Blind:.........+....      Light:.....*........      Blows:..............
  Free Actn:..+...........      Regen:.......+......      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:..............  See Invis:.........+....     Health:..............
  No Dsease:..............  Invisible:..............      Might:..............
  No   Stun:..............       Luck:..............    Disrupt:..............
  No Poison:..............    Stealth:.......+...+..  Drn Items:..............
  No    Cut:..............     Search:.........+....  Drn   Exp:..............
  No   Conf:..............  Infra-vsn:..............   Teleport:..............
  S. Digest:..............  Tunneling:..............  Aggravate:..............
  Fthr Fall:..............      Speed:..............

  Resistances:
  Acid :19% ............+.  Dises:22% ............+.  Nexus:14% ............+.
  Elec :11% ............+.  Light:14% ............+.  Nethr:14% ............+.
  Fire :49% ...+........+.  Dark :50% .....+......+.  Chaos:5%  ............+.
  Cold :46% ...+........+.  Confu:39% .........+..+.  Mana :5%  ............+.
  Water:45% ............+.  Sound:14% ............+.
  Poisn:25% ............+.  Shard:14% ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            | =="~(()] ]              | =="~(()] ]              | =="~(()] ]



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Creeping adamantite coins touches you.
> *** LOW HITPOINT WARNING! ***
> *** LOW HITPOINT WARNING! ***
> The Creeping adamantite coins misses you.
> The Creeping adamantite coins hits you.
> *** LOW HITPOINT WARNING! ***
> The Creeping adamantite coins misses you.
> The Creeping adamantite coins misses you.
> The Creeping adamantite coins bites you.
> *** LOW HITPOINT WARNING! ***
> The Creeping adamantite coins hits you.
> *** LOW HITPOINT WARNING! ***
> The Creeping adamantite coins hits you.
> You die.


  [Character Equipment]

a) a Dagger of Slay Evil (1d4) (+8,+2) (+2 wis)
   It was a reward for your exploits at a depth of 800 ft
b) (nothing)
c) a Corundum Ring of Free Action
d) a Pearl Ring of Resist Fire and Cold
e) a Bone Amulet of Intelligence (+3)
f) a Gold Lantern of Brightness <13758>
   It was dropped by Mughash the kobold lord at a depth of 550 ft
g) a Robe [1,+4]
h) a Cloak of the Magi [1,+5] (+2)
   It gives its wielder regeneration.  
   It was lying on the floor at a depth of 1450 ft
i) The Large Leather Shield of Celegorm [4,+10]
   It was lying on the floor at a depth of 1700 ft
j) The Iron Helm 'Holhenneth' [3,+7] (+2)
   It was lying on the floor at a depth of 1100 ft
k) (nothing)
l) a Pair of Leather Sandals of Stealth [0,+2] (+3)
   It was lying on the floor at a depth of 50 ft


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {!k!d@m1@b1@G1}
b) a Book of Magic Spells [Conjurings and Tricks] {!k!d@m2@b2@G2}
c) a Book of Magic Spells [Incantations and Illusions] {!k!d@m3@b3@G3}
d) a Book of Magic Spells [Sorcery and Evocations] {!k!d@m4@b4@G4}
e) a Holy Book of Prayers [Words of Wisdom] {!k!d@m5@b5@G5}
f) a Holy Book of Prayers [Chants and Blessings] {!k!d@m7@b7@G7}
g) a Book of Mystic Lore [Teachings of the Ninth Master] {!k!d@m9@b9@G9, 10% o}
h) 3 Dark Blue Potions of Cure Critical Wounds
i) a Shimmering Potion of Healing
j) a Luminescent Potion of Restore Mana
k) a Scroll titled "batmic statue" of Teleportation
l) 3 Scrolls titled "urood heso" of Word of Recall {10% off}
m) a Scroll titled "agkli crenej" of Protection from Evil
n) a Raven Talisman of Fire Bolts
o) a Gold Wand of Fire Bolts (9 charges)
p) an Amethyst Ring of Dexterity (+2)
q) a Small Metal Shield of Resist Fire [3,+3]
   It was lying on the floor at a depth of 1700 ft
r) a Lucerne Hammer of Slay Plant (2d5) (+8,+5) (+1 con)
   It was lying on the floor at a depth of 1700 ft
s) 23 Arrows (1d4) (+5,+1)
t) 12 Arrows (1d4) (+3,+2)
u) 13 Silver Arrows (1d4) (+4,+6)


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {!k!d@m5@b5@G5}
b) 3 Dark Green Mushrooms of Restore Strength
c) 6 Blue Mushrooms of Restore Dexterity
d) 4 Dark Brown Powder vials of Slowing
e) 2 Red Speckled Potions of Speed
f) 3 Shimmering Potions of Healing
g) 2 Luminescent Potions of Restore Mana
h) an Orange Speckled Potion of Invisibility
i) a Bronze Ring of Strength (+3)
j) The Phial of Galadriel
k) The Beacon of Om
l) The Chain Mail of Arvedui (-2) [10,+10] (+2)
m) The Iron Helm of Gorlim [3,+10] (-5) {cursed}
n) The Dagger 'Narthanc' (1d4) (+4,+5)
o) The Long Sword 'Elvagil' (2d6) (+5,+6) (+2)


  [Discarded/Sold Artifacts]

- The Metal Cap of Thengel [2,+7] (+3)
- The Set of Leather Gloves 'Paurnen' [1,+10]
- The Halberd 'Osondir' (3d5) (+6,+8) (+3 chr)


  [Lost Artifacts]

No artifacts have been lost


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Smeagol                              has been killed at a depth of 750 ft
Mughash the kobold lord              has been killed at a depth of 550 ft
Lagduf, the snaga                    has been killed at a depth of 1650 ft
Grishnakh, the hill orc              has been killed at a depth of 1100 ft
Golfimbul, the hill orc chief        has been killed at a depth of 1000 ft
Ufthak of Cirith Ungol               has been killed at a depth of 800 ft
Total: 9 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : no  (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : no  (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 22.1.2002 08:19

Download this dump

8694. on the Ladder (of 12684)
166. on the EyAngband Ladder (of 300)
7. for this player (out of 23)

Comments

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On 22.1.2002 08:19 eytanzw@yahoo.com wrote:
One of my best characters ever, died from carelessness during stat-gain. It had no problem eliminating any threat from a distance - but I wasn't paying attention and got caught by a pile of creeping adamantite coins while I was burdened (not that that made much of a difference since it was much faster than me anyway), and then teleport failed (1% fail rate!), and then the tombstone.

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