Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

The Angband Ladder: Freeman555 II, Golem Ranger by jobniagudov

  [Tangaria 1.5.0 Character Dump]

 Name   Freeman555 IIIAge             12         Self  RB  CB  EB   Best
 Sex    Male          Height        6'3"  Str:     17  +4  +0  +0  18/30      7
 Race   Golem         Weight    15st 9lb  INT:     10  -9  +0  +0      3
 Class  Ranger        Turns used:         WIS:     10  -9  +2  +0      3
 Title  Scout         Game          6294  DEX:     10  -2  +1  +0      9
 HP     -2/122        Player       15853  CON:     18  +3  -1  +0  18/20
 SP     0/1           Active       13056

 Level                 13    Armor        [2,+4]    Saving Throw     48%
 Cur Exp             1118                           Stealth          Bad
 Max Exp             1118    Melee        1d1,+0    Disarm - phys.   33%
 Adv Exp             1375    To-hit        42,+0    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     30
 Gold                 138                           Searching        24%
 Burden          189.9 lb    Shoot to-dam     +9    Infravision     0 ft
 Overweight      136.0 lb    To-hit       43,+18    Speed            -17
 MaxDepth       400' (L8)    Shots      1.4/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:...........?..
Elec:...........?.. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:...........?..
Lite:...........?..  Rgn:..............
Dark:...........?..  ESP:..............
Soun:...........?.. SInv:.............+
Shar:...........?.. FAct:.............+
Nexu:...........?..  Lev:...........?..
Neth:...........?.. SDig:..............
Chao:.............. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:...........?..  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer bleeding.
> The rotting corpse claws you. (x4)
> You punch the rotting corpse.
> The rotting corpse claws you. (x8)
> Your Arrow (1d4) (+0,+0) hits the rotting corpse.
> You re-arrange your quiver.
> You have no more Arrows (1d4) (+0,+0) (0).
> The rotting corpse groans.
> The rotting corpse claws you. (x6)
> The air around you becomes charged...
> You have 2 Scrolls of Word of Recall (f).
> The rotting corpse claws you. (x13)
> The rotting corpse misses you.
> The rotting corpse claws you. (x2)
> You die.

Killed by a rotting corpse.


  [Character Equipment]

b) a Short Bow of Accuracy (x2) (+18,+9)
     Found lying on the floor at 250 feet (level 5).

f) a Wooden Torch (4625 turns)
     Intensity 2 light.

h) a Cloak of Stealth [1,+2] <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.

l) a Pair of Leather Sandals of Levitation [1,+2]
     Dropped by a blue yeek at 250 feet (level 5).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 10 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 32.3.
     35% chance of breaking upon contact.

b) 16 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

c) 20 Rounded Pebbles (1d2) (+3,+1)
     Combat info:
     Average thrown damage: 5.

d) 21 Rounded Pebbles (1d2) (+3,+4)
     Combat info:
     Average thrown damage: 11.

e) 14 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

f) 40 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

g) 3 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Handful of Dried Fruits

c) 2 Rations of Food

d) 4 Scrolls of Treasure Detection

e) 2 Scrolls of Identify Rune

f) 2 Scrolls of Word of Recall

g) a Scroll of Remove Hunger (tattered)

h) 2 Scrolls of Word of Recall (rugged)

i) 40 Wooden Torches (5000 turns)
     Intensity 2 light.

j) an Old Lantern (2421 turns)
     Dropped by a kobold at 200 feet (level 4).

     Intensity 3 light.

k) an Awl-Pike (1d8) (+2,+3) {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It occasionally makes a loud noise.
     It occasionally summons a demon.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +17 STR and +0 DEX you would attack a bit faster.
     With +21 STR and +0 DEX you would get 1.1 blows/round.
     With +13 STR and +1 DEX you would attack a bit faster.
     With +17 STR and +1 DEX you would get 1.1 blows/round.
     With +4 STR and +8 DEX you would attack a bit faster.
     With +13 STR and +8 DEX you would get 1.1 blows/round.
     With +4 STR and +11 DEX you would get 1.1 blows/round.
     Average damage/round: 7.8.

l) a Deed of Property


  [Home Inventory]

a) 2 Potions of Heroism

b) 2 Potions of Poison
     It can be thrown at creatures with damaging effect.

c) 7 Scrolls of Light

d) 4 Scrolls of Deep Descent

e) a Cloak [1,+5]
     Found lying on the floor at 200 feet (level 4).

f) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   50ft      2     Killed Mad woodsman
00:00:14   150ft     5     Reached level 5
00:00:19   200ft     5     Killed Grip, Farmer Maggot's Dog
00:00:25   250ft     6     Killed Baba Yaga
00:00:48   200ft     9     Killed Fang, Farmer Maggot's Dog
00:00:54   250ft     10    Reached level 10
00:00:56   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:44   400ft     13    Was killed by a rotting corpse


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       ##                                      
                                      ..#                                      
                                    ...�.                                      
                                    ##.z.                                      
                                      ...                                      
                                      .{.                                      
                                      ...                                      
                                      ...                                      
                                     ....                                      
                                     .{.#                                      
                                     ..##                                      
                                                                               
                                                                               

400' (L8)    LF:3-? Light 2 Recall Fed 31 % Open floor                         


Posted on 29.11.2020 16:40

Download this dump

16407. on the Ladder (of 17706)
62. on the Tangaria Ladder (of 103)
Third best for this player (out of 4)

Comments

Jump to latest

On 30.11.2020 16:33 tangar wrote:
you shoot your last arrow... and rotting corpses coming closer and closer. in a desperate attempt you've read scroll of recall... but they came too close.

beautiful picture

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Freeman555, L13 Golem Unbeliever
65th in Tangaria (1.5.0) by jobniagudov (29%)

Jackson2, L13 Golem Warrior
64th in Tangaria (1.4.0) by Jackson (24%)

Freeman555 II, L19 Golem Unbeliever
45th in Tangaria (1.5.0) by jobniagudov (8%)



Seen 61 times.



Submit your dump!

angbanders here | server time is 19:18 Prague time
site contact Pav Lucistnik