The Angband Ladder: Therin Telamo, Half-Elf Priest by sffp

  [Angband 4.2.3 Character Dump]

 Name   Therin TelamoAge             33          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        6'8"   STR:  18/91  +0  -1  +8 18/161
 Class  Priest       Weight    11st 6lb   INT:     14  +1  -3  +3     15
 Title  Prophet      Turns used:          WIS:  18/53  -1  +3 +13 18/203
 HP     280/280      Game        664355   DEX:     13  +1  -1  +3     16
 SP     246/282      Standard     77534   CON:     17  -1  +1  +4  18/30
                     Resting      23697

 Level                 36    Armor      [53,+69]    Saving Throw     95%
 Cur Exp           591164                           Stealth         Good
 Max Exp           591164    Melee       1d8,+43    Disarm - phys.   64%
 Adv Exp           660000    To-hit       38,+25    Disarm - magic   64%
                             Blows      1.3/turn    Magic Devices     71
 Gold              108939                           Searching        78%
 Burden          195.5 lb    Shoot to-dam    +11    Infravision    50 ft
 Overweight       15.6 lb    To-hit       37,+25    Speed       7 (1.7x)
 Max Depth    2000' (L40)    Shots      1.0/turn

 Your father was of the Sindar.  You are one of several children of a
 Serf.  You are the black sheep of the family.  You have brown eyes,
 straight auburn hair, and an average complexion.

Resistances         Abilities
 Acid:.*+.....+.... pFear:.....+...+...
 Elec:..*.....+.... pBlnd:....+........
 Fire:.++.....+.... pConf:.............
 Cold:.+......+.... pStun:.............
 Pois:..+.+........ HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:......+...... S.Inv:.............
Shard:+.....+...... FrAct:.........+...
Nexus:............. Feath:.............
Nethr:........+.... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+...+........ Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:........+....
ImpSP:............. Sear.:+............
 Fear:............. Infra:...........++
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+..........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Awl-Pike of Shele (1d8) (+11,+14) [+1] <+6, +3>
     Dropped by Grishnákh, the Hill Orc at 900 feet (level 18)
     
     +6 wisdom.
     +3 searching skill.
     +3 speed.
     Slays demons (powerfully), undead, giants.
     Branded with fire.
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 93.7 vs demons, 80.1 vs undead, giants, and
     creatures not resistant to fire, and 66.6 vs. others.
     
b) the Heavy Crossbow 'Daguin' (x4) (+11,+11)
     Dropped by Bolg, Son of Azog at 1650 feet (level 33)
     
     Provides immunity to Acid.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 96 to 107 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
c) the Band of Rianth <+3, +4>
     Dropped by a black knight at 1850 feet (level 37)
     
     +3 strength.
     +3 wisdom.
     +3 dexterity.
     +4 constitution.
     Provides immunity to Lightning.
     Provides resistance to Acid, Fire, Poison.
     Cannot be harmed by Lightning.
     
d) a Ring of Damage (+0,+12)
     Dropped by a priest at 1650 feet (level 33)
     
e) the Pendant 'Olith' <+5>
     Dropped by Draebor, the Imp at 1750 feet (level 35)
     
     +5 strength.
     Provides resistance to Poison, Disenchantment.
     Provides protection from blindness.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 69 to 76 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
f) the Arkenstone 'Urith' <+3>
     Dropped by Mîm, Betrayer of Turin at 1700 feet (level 34)
     
     +3 intelligence.
     +3 wisdom.
     +3 light.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 86 to 170 turns to recharge at your current speed.
     Your chance of success is 32.9%
     
g) Law Dragon Scale Mail of Craftsmanship [36,+20]
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to Sound, Shards.
     
h) a Fur Cloak [3,+2]
     Found lying on the floor at 1850 feet (level 37)
     
i) a Small Metal Shield of Elvenkind [5,+12] <+2>
     Dropped by Ibun, Son of Mîm at 1150 feet (level 23)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
j) a Jewel Encrusted Crown of Lordliness [0,+8] <+1>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +1 wisdom.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Prevents paralysis.  
     
k) a Set of Caestus (+0,+3) [5,+6]
     Dropped by a drúadan mage at 1650 feet (level 33)
     
l) the Pair of Iron Shod Boots 'Marien' [4,+19] <+3, +5>
     Dropped by Bert the Stone Troll at 1700 feet (level 34)
     
     +3 infravision.
     +5 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 16 Potions of Cure Critical Wounds
f) 4 Potions of Healing
g) 7 Potions of Speed
h) 10 Scrolls of Phase Door
i) 9 Scrolls of Teleportation
j) 2 Scrolls of Teleport Level
k) 5 Scrolls of Remove Hunger
l) 4 Rods of Frost Bolts
m) a Rod of Slow Monster
n) a Rod of Drain Life
o) 6 Wands of Stone to Mud (67 charges)
p) a Wand of Teleport Other (7 charges)
q) 4 Staves of Teleportation (29 charges)
r) the Lantern 'Aisil' [+4] <+2>
     Found lying on the floor at 1900 feet (level 38)
     
     +2 dexterity.
     +2 stealth.
     Provides resistance to Lightning, Cold, Light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     




  [Character Quiver]

0) 6 Bolts (1d5) (+14,+10)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 98.8.
     20% chance of breaking upon contact.
     
1) 14 Bolts (1d5) (+13,+12)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 107.1.
     20% chance of breaking upon contact.
     
2) 19 Bolts of Slay Animal (1d5) (+9,+11)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 154.5 vs animals and 103 vs. others.
     20% chance of breaking upon contact.
     
3) 14 Bolts of Wounding (1d5) (+16,+12)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 107.1.
     20% chance of breaking upon contact.
     
4) 20 Mithril Bolts (3d5) (+12,+11)
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 127.7.
     20% chance of breaking upon contact.
     
5) 13 Arrows of Wounding (1d4) (+9,+13)
6) 25 Mithril Arrows of Slay Demon (3d4) (+7,+7)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 27 Potions of Cure Serious Wounds
c) 24 Potions of Cure Critical Wounds
d) a Potion of Restore Mana
e) 9 Potions of Speed
f) 2 Scrolls of Identify Rune
g) 28 Scrolls of Recharging
h) 4 Scrolls of Deep Descent
i) a Rod of Magic Mapping
j) 2 Wands of Slow Monster (11 charges)
k) 5 Staves of Teleportation (31 charges)
l) the Pendant 'Eldil'
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Provides immunity to Cold.
     Provides resistance to Lightning, Dark.
     Provides protection from fear, confusion.
     Slows your metabolism.  
     
m) the Star of Aldil <+4, +3>
     Dropped by Mîm, Betrayer of Turin at 1700 feet (level 34)
     
     +4 searching skill.
     +3 light.
     Cannot be harmed by Fire.
     Sustains strength, wisdom.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 86 to 170 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
n) Metal Scale Mail of Resistance (-2) [38,+18]
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
o) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+1, +2>
     Dropped by Mîm, Betrayer of Turin at 1700 feet (level 34)
     
     +1 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
p) a Steel Helm of Telepathy [9,+9]
     Bought from a store
     
     Grants telepathy.  
     
q) a Scythe of *Slay Undead* (5d3) (+10,+8) <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 wisdom.
     Slays undead (powerfully).
     Grants telepathy.  
     
     Combat info:
     1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 110.6 vs undead and 56.3 vs. others.
     
r) 20 Arrows of Slay Demon (1d4) (+4,+3)
     Slays demons.
     
s) 22 Arrows of Frost (1d4) (+7,+5)
     Branded with cold.
     
t) 10 Arrows of Venom (1d4) (+7,+8)
     Branded with poison.
     
u) 24 Arrows of Slay Evil (1d5) (+9,+6)
     Slays evil creatures.
     
v) 14 Arrows of Slay Animal (1d5) (+11,+8)
     Slays animals.
     
w) 26 Arrows of Venom (1d4) (+11,+9)
     Branded with poison.
     
x) 34 Seeker Arrows (4d4) (+6,+2)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       168     50'  Killed Grip, Farmer Maggot's Dog
       168     50'  Reached level 2
       168     50'  Reached level 3
       168     50'  Reached level 4
       981     50'  Reached level 5
      2355     50'  Reached level 6
      3295    300'  Reached level 7
      3767    350'  Reached level 8
      4652    400'  Killed Fang, Farmer Maggot's Dog
      4652    400'  Reached level 9
      5004    400'  Reached level 10
      5555    500'  Reached level 11
      5751    500'  Reached level 12
      6120    500'  Reached level 13
      6612    550'  Reached level 14
      7583    550'  Reached level 15
      9741    600'  Reached level 16
     10711    600'  Killed Orfax, Son of Boldor
     12655    650'  Killed Bullroarer the Hobbit
     13059    650'  Reached level 17
     14139      0'  Killed Farmer Maggot
     15006    700'  Reached level 18
     17869    700'  Reached level 19
     18753    750'  Killed Lagduf, the Snaga
     19216    750'  Reached level 20
     20210    850'  Killed Boldor, King of the Yeeks
     20210    850'  Reached level 21
     21292    850'  Killed Nár, the Dwarf
     21361    850'  Reached level 22
     22663    900'  Killed Grishnákh, the Hill Orc
     22683    900'  Found the Awl-Pike of Shele
     23516    950'  Reached level 23
     23596    950'  Killed Ulfast, Son of Ulfang
     23630    950'  Killed Brodda, the Easterling
     24129   1050'  Reached level 24
     25001   1050'  Reached level 25
     25790   1050'  Killed Golfimbul, the Hill Orc Chief
     27587   1050'  Killed Old Man Willow
     27587   1050'  Reached level 26
     28963   1100'  Killed Lugdush, the Uruk
     30066   1150'  Killed Sangahyando of Umbar
     30197   1150'  Killed Angamaitë of Umbar
     30206   1150'  Found the Cutlass 'Narthmo' (LOST)
     30572   1150'  Killed Ibun, Son of Mîm
     32363   1200'  Killed Shagrat, the Orc Captain
     33341   1250'  Reached level 27
     33548   1300'  Reached level 27
     34327   1350'  Killed Khîm, Son of Mîm
     38192   1500'  Reached level 28
     44077   1600'  Reached level 29
     45971   1650'  Found the Pendant 'Eldil'
     47275   1650'  Killed Bolg, Son of Azog
     47275   1650'  Found the Heavy Crossbow 'Daguin'
     47297   1650'  Killed Azog, Enemy of the Dwarves
     47302   1650'  Found the Tulwar 'Tolagduin'
     47390   1650'  Reached level 30
     47390   1650'  Reached level 31
     47817   1650'  Killed Uldor the Accursed
     48235      0'  Reached level 32
     52085   1700'  Killed Ufthak of Cirith Ungol
     53152   1700'  Killed Tom the Stone Troll
     53559   1700'  Killed Bill the Stone Troll
     53867   1700'  Killed Bert the Stone Troll
     53869   1700'  Found the Pair of Iron Shod Boots 'Marien'
     54966   1700'  Killed Ulwarth, Son of Ulfang
     55029   1700'  Killed Gorbag, the Orc Captain
     55127   1700'  Killed Ulfang the Black
     56903   1700'  Killed Mîm, Betrayer of Turin
     56910   1700'  Found the Arkenstone 'Urith'
     56911   1700'  Found the Star of Aldil
     58345   1700'  Reached level 33
     58351   1700'  Reached level 33
     59519   1750'  Killed Draebor, the Imp
     59519   1750'  Found the Pendant 'Olith'
     61958   1800'  Killed Lorgan, Chief of the Easterlings
     61959   1800'  Found the Broad Sword 'Belimrant'
     66419   1850'  Found the Band of Rianth
     66773   1850'  Reached level 34
     67077   1850'  Reached level 35
     70100   1900'  Killed Lokkak, the Ogre Chieftain
     70161   1900'  Found the Lantern 'Aisil'
     72187   1950'  Reached level 36


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.8.2021 19:50

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9376. on the Ladder (of 18941)
3929. on the Angband Ladder (of 6485)
41. for this player (

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