The Angband Ladder: Hardodon, Half-Ogre Possessor by <acockbur@gmail.com>

 [ToME 2.3.8 (ah) Character Sheet]

 Name  : Hardodon               Age                115       STR!     40       
 Sex   : Female                 Height              93       INT!     31       
 Race  : Zombie Half-Ogre       Weight             355       WIS!     26       
 Class : Possessor              Social Class        14       DEX!     33       
 Body  : Lisa, rider of gold Romth                           CON!     40       
 God   : Melkor Bauglir                                      CHR!     39       
                                                                               
 + To Melee Hit          56 Level             50    Hit Points     2615/  2615 
 + To Melee Damage       62 Experience  27675463    Spell Points     19/    19 
 + To Ranged Hit         61 Max Exp     27675463    Sanity          455/   455 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                 1524 
   AC                135+88 Gold         3010374    Speed           Fast (+55) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Very Good    Blows/Round:  7         
 Bows/Throw  : Legendary[15]Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  7d4+434   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 220 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Yeoman.  You are a credit to the              
          family.  You have blue eyes, curly auburn hair, and an               
          average complexion.                                                  


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 104 (5200')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 69 (3450')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 17 (850')
        The Old Forest: Level 25 (1250')
        Dol Guldur: Level 69 (3450')
        a lost temple: Level 30 (1500')

 Your body is Lisa, rider of gold Romth.
 You are currently in the town of Lothlorien.
 You have defeated 5679 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 66 princess quests.
 You have completed 32 lost sword quests.
 You saved Arda and became a famed Ruler.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..7.4...........            
        Add Int   : 4.7....1........            
        Add Wis   : ....4...........            
        Add Dex   : ..........4.....            
        Add Con   : ..7..........5..            
        Add Chr   : ..774...........            
        Mul Mana  : +...............            
        Mul SPower: +...............            
        Add Stea. : .......1........            
        Add Sear. : ..7........4....            
        Add Infra : ..77.......4....            
        Add Tun.. : ...........4..7.            
        Add Speed : .*7743.1........            
        Slay Anim.: .............+..            
        Sust Str  : ................            
        Sust Int  : +.+....+........            
        Sust Wis  : ........+.......            
        Sust Dex  : ......+.........            
        Sust Con  : ................            
        Sust Chr  : ..++............            
        Invisible : ............+...            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.....++..+.....            
        Hold Life : .....+..........            
        Imm Acid  : ........*.+....+            
        Imm Elec  : ..+...*........+            
        Imm Fire  : .+..+.*.*......+            
        Imm Cold  : ........*......+            
        Res Pois  : ..+.+..........+            
        Res Fear  : ....+...........            
        Res Light : .....++.........            
        Res Dark  : ..+..+..........            
        Res Blind : ..+.............            
        Res Conf  : +..+.+..........            
        Res Sound : ................            
        Res Shard : ...+............            
        Res Neth  : ..++............            
        Res Nexus : .+..............            
        Res Chaos : .....+..........            
        Res Disen : ..+.+...........            
        Levitate  : ...+...........+            
        Lite      : +........+...+..            
        See Invis : .....+..........            
        Regen     : ..+.......+....+            
        Activate  : .+..++...++.....            
        Fly       : +...............            
        Climb     : ...........+....            
        Orc.ESP   : .....+..........            

Skills (points left: 0)
 - Combat                                        50.000 [0.600]
          . Weaponmastery                        50.000 [0.600]
          . Archery                              08.900 [0.500]
 - Sneakiness                                    02.900 [0.700]
          . Stealth                              00.100 [0.700]
          . Disarming                            02.000 [0.500]
 - Magic                                         03.360 [0.600]
          . Magic-Device                         03.300 [1.000]
          . Conveyance                           03.200 [0.500]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  03.300 [0.500]
          . Prayer                               29.000 [0.500]
          . Mindcraft                            07.200 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Corpse-preservation                  50.000 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            01.000 [0.300]

 28 of your companions have been killed.

  [Fates]

You are fated to find a Staff of Disarm on level 1.


  [Character Equipment]

a) The Mage Staff of Halmin (1d4) (+10,+10) [+5](80%) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your intelligence and 
    spell power by 4.  It increases your mana capacity by 80%.  It
    sustains your intelligence.  It provides immunity to paralysis.  It
    provides resistance to confusion.  It allows you to fly.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Nycadaemon on level 85 of Mount Doom.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 56 of Mordor.
e) The Ring 'Thand' (+7)
    It increases your strength, intelligence, constitution, charisma, 
    searching, infravision, speed and ability to score critical hits by 7.
    It sustains your intelligence and charisma.  It provides resistance to 
    electricity, poison, dark, blindness, nether and disenchantment.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 81 of
    Angband.
f) The Ring of Hildo (+7) {100% off}
    It increases your charisma, infravision and speed by 7.  It sustains 
    your charisma.  It provides resistance to confusion, shards and nether
    .  It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Archon on level 54 of Mordor.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 88 of
    Mount Doom.
n) The Ring Mail 'Irionatar' (-2 to accuracy) [12,+13]
    It sustains your dexterity.  It provides immunity to electricity and 
    fire.  It provides immunity to paralysis.  It provides resistance to 
    light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 88 of Angband.
o) a Fur Cloak of the Magi (-3,-5) [3,+12] (+1) {!k}
    It increases your intelligence, stealth and speed by 1.  It sustains 
    your intelligence.  It provides immunity to paralysis.  It cannot be
    harmed by acid.  
    You found it in the remains of a Grand master mystic on level 89 of Mount
    Doom.
p) The Large Metal Shield of Rathar [5,+13]
    It sustains your wisdom.  It provides immunity to acid, fire and cold.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 99 of Mount Doom.
s) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 56 of
    Mordor.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
z) a Greater rotting quylthulg (1500 hp)
{) The Bolt 'Gwaenel' (1d5) (+9,+10) (+5)
    It provides light (radius 1) forever.  It increases your constitution
     by 5.  It is a great bane of undead.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient red dragon on level 64 of Mordor.
|) a Dwarven Pick of Digging (+7) {!k}
    It increases your ability to tunnel by 7.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Fireproof Tome of Translocation {!k}
    It cannot be harmed by fire.  
    You found it in the remains of Ungoliant, the Unlight on level 67 of
    Angband.
b) a Fireproof Corrupted Tome of Melkor {!k}
c) a Mushroom of Restoring
d) 11 Potions of *Healing* {!k}
e) 4 Potions of Restore Mana
f) 38 Potions of Enlightenment {!k}
g) 5 Potions of Curing {100% off}
h) 15 Scrolls of Satisfy Hunger {!k}
i) 2 Scrolls of Genocide {!k}
j) a Silver Rod of Simplicity of Enlightenment (81/100)
k) a Golden Rod of Simplicity of Recall (96/125)
l) an Adamantite Rod of Home Summoning (200/200)
m) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
n) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 52 of Mordor.
    
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Fangorn the Treebeard, Lord of the Ents on
    level 67 of Paths of the Dead.
p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
q) a Steel Helm of Seeing [6,+10] (+4 to searching) {!k}
    It increases your searching by 4.  It provides resistance to blindness
    .  It allows you to see invisible monsters.  It gives telepathic
    powers.  
    You found it in the remains of a Great Wyrm of Chaos on level 56 of Mordor.
r) a Ball-and-Chain of Westernesse (2d4) (+12,+10) (+2) {nazgul}
    It can be wielded two-handed.  It increases your strength, dexterity
     and constitution by 2.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    You found it in the remains of an Ethereal dragon on level 50 of Mordor.
s) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It provides
    resistance to acid, electricity, fire and cold.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It produces an
    anti-magic shell.  It aggravates nearby creatures.  It cannot be
    harmed by acid, cold, lightning or fire.  
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) 2 Sprigs of Athelas
b) 60 Potions of Healing {!k}
c) 2 Potions of Life {!k}
d) a Scroll of Mass Genocide {!r}
e) a Fireproof Scroll of Mass Genocide {100% off}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
f) a Rod Tip of Detection (80 Mana to cast)
g) a Rod Tip of Speed (100 Mana to cast)
h) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 98 of Angband.
i) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 88 of Mount
    Doom.
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
k) The Large Metal Shield 'Nelomur' [5,+13]
    It sustains your intelligence, wisdom, dexterity and charisma.  It
    provides immunity to electricity, fire and cold.  It provides immunity
    to paralysis.  It provides resistance to life draining, dark, shards, 
    nether, nexus and chaos.  It reflects bolts and arrows.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 88 of Angband.
l) The Jewel Encrusted Crown 'Disserana' [0,+12]
    It sustains your wisdom and constitution.  It provides resistance to 
    electricity, poison, light, dark and sound.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 98 of Angband.
m) an Iron Helm of Water Breathing [5,+7]
    It allows you to breathe underwater.  It cannot be harmed by acid.  
    You found it in the remains of a Dracolisk on level 89 of Mount Doom.
n) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 55 of Mordor.
o) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 90 of Mount Doom.
p) Ancalagon the Black's corpse
q) Eol, the Dark Elf's corpseS�

Posted on 18.2.2024 01:47

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