The Angband Ladder: Gaav, Hobbit Dark-Priest by <amaurea>

  [ToME 2.2.7 Character Dump]

 Name  : Gaav                   Age                 31       STR:     17       
 Sex   : Female                 Height              30       INT:     15       
 Race  : Hobbit                 Weight              50       WIS:     18       
 Class : Dark-Priest            Social Class        13       DEX:     29       
 Body  : Player                                              CON:     26       
 God   : Melkor Bauglir                                      CHR:     15       
                                                                               
 + To Melee Hit          42 Level             28    Max Hit Points       268   
 + To Melee Damage       27 Experience     59260    Cur Hit Points       268   
 + To Ranged Hit         17 Max Exp        59260    Max SP (Mana)         53   
 + To Ranged Damage       0 Exp to Adv.    65000    Cur SP (Mana)         53   
   AC                 21+86 Gold           61650    Piety              10083   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Very Good    Mel.dmg/Rnd:  3d4+81    
 Stealth     : Superb       Magic Device: Legendary[5] Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Demonologist.            
          As Ohm took after your father's rightousness, you inherited          
          his pact with the dark forces. You have straight black hair          
          , burning red eyes and two small horns.                              


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        A lost temple: Level 20 (1000')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 1891 enemies.
 You saved 24 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 54th Yavie of the 2890th year of the third age.
 You have been adventuring for 11 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Dex   : ..4.3.3.........            
        Add Con   : .........6......            
        Add Chr   : .3..............            
        Add Stea. : .......1...2....            
        Add Sear. : .........6......            
        Add Infra : .........6......            
        Add Tun.. : ..............2.            
        Add Speed : ......3.........            
        Slay Und. : +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ........+.......            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ........+.+.....            
        Sust Chr  : .+..............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Imm Acid  : .+....+.*.......            
        Res Elec  : +++.............            
        Res Fire  : +++......+......            
        Res Cold  : .+..............            
        Res Pois  : ....+...........            
        Res Fear  : .+..............            
        Res Lite  : ..........+.....            
        Res Dark  : ........+.......            
        Res Blind : .........+......            
        Res Conf  : .......+........            
        Res Sound : ..+...+.........            
        Res Shard : +.....+.........            
        Res Neth  : ..+.............            
        Res Nexus : ........+.......            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : +...............            
        Lite      : ..........+.....            
        See Invis : .++......+......            
        Regen     : ..+.............            
        Activate  : +...+.....+.....            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            

Skills (points left: 0)
 - Combat                                        16.350 [0.700]
          . Weaponmastery                        28.300 [0.700]
                   . Sling-mastery               00.000 [0.300]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         07.858 [0.900]
          . Magic-Device                         29.350 [1.050]
          . Spell-power                          00.000 [0.800]
          . Udun                                 00.000 [0.400]
          . Necromancy                           28.800 [0.800]
 - Spirituality                                  13.500 [1.000]
          . Prayer                               22.000 [1.400]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  01.650 [0.500]
          . Summoning                            01.000 [0.300]
          . Corpse-preservation                  14.000 [1.000]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Fates]

You may find a Small Wooden Boomerang on level 1.
You may meet a Pitiful-looking beggar on level 13.


  [Character Equipment]

a) The Dagger 'Dethanc' (E:11482, L:20) (1d4) (+25,+14)
        It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It does extra damage from electricity and fire.  It
    strikes at undead with holy wrath.  It provides resistance to 
    electricity, fire and shards.  It produces a fiery sheath.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Drum of Power (+3) {100% off}
    It increases your strength and 
    charisma by 3.  It sustains your charisma.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire and cold.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.
e) The Ring of Golorth [+10] (+4) {100% off}
    It increases your dexterity by 4.  
    It provides resistance to electricity, fire, sound and nether.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Magic shop.
f) a Ring of Slaying (+11,+8)
    
    You bought it from the Jewelry Shop.
k) an Indestructible Amulet of the Serpents [+2] (+3)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 3.  It provides resistance to poison.  It cannot be
    harmed by acid, cold, lightning or fire.  
m) a Dwarven Lantern
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity
     and speed by 3.  It provides resistance to acid, sound and shards.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Aman [1,+12] (+1 to stealth)
    It increases your 
    stealth by 1.  It provides resistance to confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Leather Shield 'Gormin' [2,+7]
    It sustains your intelligence and 
    constitution.  It provides immunity to acid.  It provides resistance 
    to dark and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Armoury.
s) a Dwarven Metal Cap of Seeing [3,+7] (+6 to searching)
    It increases your constitution, 
    searching and infravision by 6.  It provides resistance to fire and 
    blindness.  It allows you to see invisible monsters.  It allows you to
    sense the presence of trolls and dragons.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,+6] (+2 to stealth)
    It increases your 
    stealth by 2.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Magical Gnomish Shovel (+3,+6) (+2)


  [Character Inventory]

a) 3 Potions of Speed
b) 6 Potions of Cure Critical Wounds
c) 7 Scrolls of Teleportation
d) 3 Scrolls of Word of Recall
e) a Scroll of Holy Chant
f) a Wooden Rod of Trap Location (10/10) {!k!s!v!d@z1}
g) 4 Wands of Manathrust[1|15] (39 charges)
h) a Wand of Fireflash[3|16] (11 charges)
i) 3 Wands of Noxious Cloud[1|25] (22 charges)
j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to disenchantment.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
k) 17 Empty Bottles
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Lembases


  [Home Inventory - Lothlorien ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light
    (radius 2) forever.  It decreases your charisma by 5.  It allows you
    to see invisible monsters.  It allows you to sense the presence of 
    demons.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 22 of Mirkwood.
b) Agannazar's Antique Acorn {!* geno}
    It can be
    activated for genocide every 500 turns.  
    You found it in the remains of a Hill orc Captain on level 18 of Mirkwood.
c) 36 Potions of Cure Insanity
d) a Potion of Healing
e) a Potion of Resistance
f) 2 Staffs of Globe of Light[1|10] (4 charges) {50% off}
g) a Staff of Remove Curses[1|15] (7 charges)
h) a Ring of Speed (+4)
i) an Amulet of Weaponmastery (+4,+4) [+4] (+3) {100% off}
    
    It increases your strength and constitution by 3.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You stole it from the Rare Jewelry Shop.
j) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, 
    charisma and luck by 3.  It provides resistance to confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a
    cheerful song every 3 turns if it is being worn. It increases your 
    luck by 3.  It makes you completely fearless.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
    Barrow-Downs.



Posted on 12.6.2004 03:00
Last updated on 18.6.2004 01:37

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On 12.6.2004 03:00 amaurea wrote:
Another daughter of Baal, this is Gaav, the evil loremaster. As her skill allocation shows she is planning to leave her puny hobbit body behind and make a wyrm her home eventually. This is a pretty expensive build point-wise. I will depend on doing all the god quests, and will soon head for the first one. My fighting is not very impressive at this time, but atleast the ac is decent.

On 18.6.2004 01:37 amaurea wrote:
Well, the last gaav died in the spider quest, so here is a new one. She is a darkpriest, and while she only had one blow and was very weak for a long while, she is now pretty strong. Leveling dethank at the moment, but even though it has lvl 20 or so now it still can't stand up to maedhros, whith which I have 4 blows. I plan on getting the extra blows and spread blows abilities, since this char will be fighting oriented. I am going to max weaponmastery, magic device and prayer, and possibly necromancy. Horrify is getting less effective, and at this rate it will be useless in angband, but vampirism should still be good. I hope to be able to use corpse explosion as a practical attack with this char: the monsters summons monsters, these are killed and after a while you have a lot of corpses on the floor. A corpse explosion should do good damage then. Because of this I am raising corpse preservation as a secondary skill. Spirituality is my other secondary skill. Having a perfect saving throw with Ohm was so nice that I'll try to get it here too. I found the helmet quite early on, and it is wonderful. The searching is not that valuable, since you will step on traps even with superb searching, but the +6 to con is hard to beat.

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