The Angband Ladder: Gwadus, RohanKnight Summoner by <SoulWynd>

  [ToME 2.3.0(CVS) Character Dump]

 Name  : Gwadus                 Age                 21       STR:     25       
 Sex   : Female                 Height              45       Int:      9     10
 Race  : RohanKnight            Weight              67       Wis:     15     16
 Class : Summoner               Social Class         6       DEX:     22       
 Body  : Player                                              Con:     14     22
 God   : Eru Iluvatar                                        CHR:     14       
                                                                               
 + To Melee Hit          19 Level             21    Max Hit Points       222   
 + To Melee Damage       18 Experience     16431    Cur Hit Points       -12   
 + To Ranged Hit         16 Max Exp        16551    Max SP (Mana)         24   
 + To Ranged Damage      15 Exp to Adv.    17680    Cur SP (Mana)         24   
   AC                 10+-6 Gold            2825    Piety               3562   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  2         
 Bows/Throw  : Very Good    Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Very Bad     Disarming   : Bad          Mel.dmg/Rnd:  4d4+36    
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the first child of a Devoted Mercenary.  You have            
          brown eyes, straight auburn hair, and a fair complexion.             
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 16 (800')
        A lost temple: Level 5 (250')

 Your body was a Player.
 You have defeated 506 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 45th Yavie of the 2890th year of the third age.
 Your adventure lasted 2 days.

     Your Attributes:
You are dead, killed by a Night mare in the town of Minas Anor.
You can use rohir powers.
You are confused.
You are stunned.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You have ESP.
You have normal luck.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to darkness.
You are resistant to disenchantment.
You are completely fearless.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon melts your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against dragons.

Skills (points left: 15)
 - Combat                                        09.700 [0.600]
          . Weaponmastery                        24.200 [0.800]
          . Archery                              01.400 [0.500]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         03.400 [0.800]
          . Magic-Device                         07.000 [1.000]
 - Spirituality                                  01.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  24.880 [1.200]
          . Summoning                            24.800 [0.700]
          . Corpse-preservation                  24.000 [1.000]

 One of your companion(s) has been killed.

  [Character Equipment]

a) an Acidic Mace of Gondolin (2d4) (+12,+6) (+3)
        It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your strength, dexterity and constitution by 3.  It does
    extra damage from acid.  It is especially deadly against dragons.  It
    is especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to life draining, acid and dark.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
d) a Wooden Boomerang of Power (1d8) (+9,+15)
e) a Ring of Invisibility
f) (nothing)
k) an Amulet of Infravision (+2)
m) a Brass Lantern (with 3997 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Elven Hard Studded Leather (-1 to accuracy) [7,+12] (+2 to stealth)
o) (nothing)
p) (nothing)
s) a Metal Cap [3,+5]
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Pick (+1) {75% off}
    It increases your ability to
    tunnel by 1.  


  [Character Inventory]

a) 10 Flasks of oil
    
b) 4 Scrolls of Summon Never-Moving Pet {25% off}
    
c) 8 Scrolls of Teleportation
    
d) 8 Scrolls of Trap Detection
    
e) 2 Scrolls of Trap Detection {25% off}
    
f) 6 Scrolls of Satisfy Hunger
    
g) a Partial Totem of a Giant white mouse {@m1}
    
h) a Partial Totem of a Rock mole {@m3}
    
i) a Partial Totem of an Ogre {@m2}
    
j) a Ring of Sustain Wisdom
k) a Ring of Fire Resistance
l) a Ring of Sustain Charisma
m) a Small Metal Shield of Resist Acid [3,+5]
n) a Pick of Digging (+6)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [The Mathom-house Inventory - Bree ]

a) Kenault's Cantrip Generator
    It can be activated for aggravate.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) The Ebon Cube of Darkness
    It can be
    activated for confusion.  
    You found it lying on the ground on level 2 of Barrow-Downs.
c) Benetar's Mana Battery
    It can be
    activated for cure confusion.  
    You found it lying on the ground on level 3 of Barrow-Downs.
d) a Parchment titled ''Famous Last Words''
    It can be
    activated for satisfy hunger.  
    You found it lying on the ground on level 3 of Barrow-Downs.



Posted on 13.7.2004 07:17

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On 13.7.2004 07:17 SoulWynd wrote:
Yep, never play when sleepy or you will end up doing something stupid.

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