The Angband Ladder: Bleys, Amberite Warrior-Mage by <fractal9091@yahoo.com>

  [ZAngband 2.7.4b Character Dump]

Name     : Bleys                Age             53     STR:   40+
Sex      : Male                 Height          84     INT:   40+
Race     : Amberite             Weight         190     WIS:   40+
Class    : Warrior-Mage         Social Class    48     DEX:   40+
Magic    : Arcane                                      CON:   40+
           Sorcery                                     CHR:   40+
Title    : ***WINNER***

+ Skill         95     Level                50     Max Hit Points     925
% Deadliness   660     Experience     99999999     Cur Hit Points     925
+ To AC        147     Max Exp        99999999     Max SP (Mana)      509
  Base AC       42     Exp to Adv.       *****     Cur SP (Mana)      491
                       Gold           41286236

                         (Miscellaneous Abilities)
Fighting    : Amber [5]      Perception  : Chaos Rank     Blows/Round : 4
Bows/Throw  : Chaos Rank     Sensing     : Superb         Shots/Round : 0.83
Saving Throw: Chaos Rank     Disarming   : Superb         Avg.Dam./Rnd: 934
Stealth     : Amber [7]      Magic Device: Chaos Rank     Infra-Vision: 100'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Recall Depth:       Level 106 (5300')

 You have defeated 92204 enemies.


  [Top 10 deepest kills]

197 Hell hound of Julian                 Level 105 (5250')
18 Caaws                                Level 101 (5050')
 1 The Serpent of Chaos                 Level 100 (5000')
 1 Morgoth, Lord of Darkness            Level 100 (5000')
 1 Gothmog, the High Captain of Balrogs Level 100 (5000')
 1 Fenris Wolf                          Level 100 (5000')
 1 The Unicorn of Order                 Level 99 (4950')
 1 Oberon, King of Amber                Level 99 (4950')
 1 Great Cthulhu                        Level 99 (4950')
 1 Carcharoth, the Jaws of Thirst       Level 99 (4950')


  [Character Equipment]

a) a Mace of Disruption of Slaying (5d14) (+15,+115%)
b) The Light Crossbow of Brand (x5) (+13,+105%) (+10 to speed)
c) The Ring of Power (Nenya) (+11,+55%) (+2)
d) an Alexandrite Ring of Speed (+16)
e) The Necklace 'Faugen' (+0,+0%) [+7] (+2 to speed)
f) The Jewel 'Eepmic' (+0,+0%) [+12] (+3)
g) The Splint Mail of Eternity (+5,+55%) [19,+20] (+4)
h) The Elven Cloak 'Merien' (+15,+50%) [4,+21] (+4)
i) The Small Metal Shield of Holiness (+10,+65%) [5,+15] (+1)
j) The Steel Helm 'Snomik' (+9,+45%) [6,+16] (+4)
k) The Set of Cesti of Fingolfin (+10,+50%) [5,+20] (+4)
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)


  [Character Inventory]

a) 2 Arcane Spellbooks [Major Arcana] {!d$R}
b) 2 Sorcery Spellbooks [Beginner's Handbook] {!d$R}
c) 2 Sorcery Spellbooks [Master Sorcerer's Handbook] {!d$R}
d) 14 Sorcery Spellbooks [Pattern Sorcery] {!d$R}
e) a Sorcery Spellbook [Grimoire of Power] {!d$R}
f) 63 Dark Green Potions of *Healing*
g) 3 Fizzy Green Potions of Life
h) 16 Inky Black Potions of Restore Mana
i) 22 Scrolls titled "odtue lechit" of Genocide
j) 6 Scrolls titled "vlywhon sriwex" of Mass Genocide
k) 13 Runed Rods of Healing {!d$R}
l) 2 Zinc Rods of Restoration {!d$R}
m) 25 Silver Rods of Havoc {!d$R}
n) 2 Hemlock Staffs of Genocide (2x 2 charges)
o) The Ring 'Kaltar' (+1)
p) The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35]
q) The Haramakido 'Deja-Vu' (-2) [17,+17] (+1) {cursed}
r) The Leather Scale Mail 'Ruthor' (-1) [11,+20] (+3)
s) The Two-Handed Sword 'Uhl Dover' (3d6) (+23,+135%) (+3)
t) The Elfblade 'Angar' (4d4) (+12,+95%) (+2 attacks)
u) The Scythe of Slicing 'Denel' (8d4) (+9,+95%) (+4)
v) The Great Hammer 'Lhachgor' (4d6) (+20,+45%) (+4)
w) The Sling 'Lauretir' (x3) (+10,+100%)


  [Home Inventory - Talfinton]

a) The Ring Mail 'Trilogy' (+9,+50%) [12,+11] (+4)
b) The Double Ring Mail of Polonium (+8,+50%) [15,+15] (+2)
c) The Full Plate Armour of Isildur [25,+25] (+1)
d) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4)
e) The Small Metal Shield of Lions [5,+13] (+3)
f) The Large Leather Shield of the Dungeon Keeper [6,+21] (+4)
g) The Large Leather Shield 'Genesis' (+11,+40%) [6,+27] (+3)
h) The Large Leather Shield of Celegorm [6,+20]
i) The Iron Crown of the Ultimate Defense (+6,+65%) [0,+15] (+4)
j) The Hard Leather Cap of Sawall [2,+18] (+3)
k) The Dragon Helm of Dor-Lomin [8,+20] (+4)
l) The Set of Leather Gloves 'Cammithrim' [1,+10]
m) The Dagger of Rilia (2d4) (+8,+70%)
n) The Dagger 'Dethanc' (1d6) (+7,+60%)
o) The Cutlass 'Gondricam' (1d10) (+10,+55%) (+3)
p) The Broad Sword 'Orcrist' (2d5) (+10,+75%) (+3)
q) The Long Sword 'Anduril' (2d5) (+10,+75%) [+5] (+4)
r) The Executioner's Sword 'Duinroch' (4d5) (+20,+80%)
s) The Spear of Destiny (1d10) (+15,+75%) (+4)
t) The Spear of Hagen (1d10) (+11,+65%) (+3 to speed)
u) The Scythe of Energy (5d3) (+20,+100%) (+4)
v) The Lochaber Axe 'Orodgurth' (3d8) (+28,+105%) (+1 attack)
w) The Quarterstaff 'Nar-i-vagil' (1d18) (+10,+100%) (+3)
x) The Morning Star 'Firestar' (2d6) (+5,+35%) [+2]


  [Home Inventory - Dandalf]

a) The Incandescent Globe of Sawall (+3)
b) The Incandescent Globe 'Dasmiff' (with 0 turns of light) (+1)
c) The Star 'Zunish' (+2)
d) The Star 'Delmen' (+1)
e) The Metal Scale Mail 'Nemovebla' [13,+10] (+4)
f) The Hard Leather Armour 'Ardol' (-1) [6,+28] (+1)
g) The Cloak 'Thief's Shadow' [1,+4] (+2)
h) The Fur Cloak 'Lomin' [3,+12] (+1)
i) The Kabuto 'Lomeduin' [7,+19] (+2)
j) The Set of Gauntlets 'Fidtrol' [2,+16] (+1)
k) The Set of Gauntlets 'Urmer' [2,+28] (+1)
l) The Pair of Metal Shod Boots of Ra [6,+20] (+3)
m) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
n) The Dagger 'Narthanc' (1d6) (+4,+30%)
o) The Two-Handed Sword 'Gurthang' (3d6) (+13,+85%) (+2)
p) The Trident of Ulmo (1d32) (+15,+95%) (+4)
q) The Scythe 'Hothdune' (5d3) (+23,+95%) [+12] (+1 attack)
r) The Bo Staff of the Paranoid (1d20) (+18,+75%) (+3)
s) The Great Hammer of Lesser Might (4d6) (+16,+70%)
t) The Long Bow 'Dintur' (x3) (+14,+90%)
u) 21 Mithril Shots of Slaying (6d4) (+17,+55%)
v) a Magical Figurine of a Shambler
w) a Magical Figurine of a Lord of Chaos
x) a Magical Figurine of a Drolem


  [Home Inventory - Ekgwath]

a) The Ring 'Duinheru' (+3)
b) The Ring 'Ornmin' (+1)
c) The Ring 'Gulhim' (+1)
d) The Ring 'Engfoo' (+3)
e) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
f) The Splint Mail 'Mithcor' (-2) [19,+27] (+4)
g) The Filthy Rag of Keri the Humble [1,+20] (+1)
h) The Hagaromo 'Tenyo's Despair' [2,+20] (+4) (charging)
i) The Hagaromo 'Lokann' [2,+22] (+1)
j) The Cloak 'Colannon' [1,+15] (+3)
k) The Large Metal Shield of Anarion [8,+20]
l) The Large Metal Shield 'Survivalist' (+12,+30%) [8,+20] (+1)
m) The Golden Crown of Amber [0,+15] (+3)
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
o) The Iron Helm 'Holhenneth' [5,+10] (+2)
p) The Iron Helm 'Alyave' [5,+10] (+3)
q) The Steel Helm of Hammerhand [6,+20] (+3)
r) The Steel Helm 'Bittox' [6,+8] (+3)
s) The Set of Gauntlets 'Ekhoth' [2,+21] (+1)
t) The Set of Gauntlets 'Paurnen' [2,+15]
u) The Set of Cesti 'Dorkhil' [5,+11] (+2)
v) The Rapier 'Forasgil' (1d12) (+12,+95%)
w) The Sling 'Catapult' (x3) (+20,+50%) (+2)
x) The Short Bow of Marksmanship (x3) (+35,+75%) (+4)


  [Home Inventory - Anwexton]

a) a Violet Potion of Restore Dexterity
b) The Chain Mail of Command (-2) [14,+15] (+2)
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
d) The Full Plate Armour of Celeborn (-3) [25,+19] (+3 to speed)
e) The Cloak 'Colluin' [1,+15]
f) The Fur Cloak 'Myth' [3,+19] (+1)
g) The Iron Helm 'Total Eclipse' [5,+21] (+1)
h) The Set of Gauntlets 'Paurhach' [2,+15]
i) The Set of Cesti 'Ariaur' [5,+13] (+3)
j) The Dagger of Caine (2d4) (+10,+75%) [+5] (+4)
k) The Katana 'Telecaster' (3d4) (+26,+120%) (+1 attack)
l) The Bastard Sword 'Calris' (4d4) (+12,+110%) (+5)
m) The Two-Handed Sword 'Inquisitor' (3d6) (+19,+85%) (+1)
n) The Two-Handed Sword 'Metal-up-Your-Ass' (3d6) (+15,+70%) (+1 attack)
o) The Two-Handed Sword 'Finann' (3d6) (+17,+90%)
p) The Elfblade 'Galdur' (4d4) (+11,+95%) (+1)
q) The Spear 'Soulsucker' (1d8) (+16,+100%) (+4)
r) The Lochaber Axe 'Damage, Inc.' (3d8) (+27,+125%) (+3)
s) The Heavy Crossbow 'Whonag' (x5) (+24,+125%) (+4)


  [Home Inventory - Trolrhov Dun]

a) 2 Arcane Spellbooks [Minor Arcana] {!d$R}
b) 2 Arcane Spellbooks [Manual of Mastery] {!d$R}
c) a Sorcery Spellbook [Pattern Sorcery] {!d$R}
d) a Sorcery Spellbook [Grimoire of Power] {25% off}
e) The Ring 'Ingmur' (+15,+55%) (+2)
f) The Ring 'Faugdu' (+1)
g) The Amulet of Ingwe (+3)
h) The Necklace 'Sefrea' (+3)
i) The Necklace 'Ninju' (+2)
j) The Star 'Tilwen' (+2)
k) The Chain Mail 'Protection of Ramses' (+6,+40%) [14,+19] (+2)
l) The Cloak of Thorongil [1,+10]
m) The Iron Helm 'Terror Mask' (+25,+125%) [5,+10] (-1)
n) The Set of Leather Gloves of the Ogre (+8,+40%) [1,+15] (+3)
o) The Dagger 'Nimthanc' (1d6) (+7,+60%)
p) The Basillard of the Mad Butcher (1d15) (+19,+85%) (+2)
q) The Sabre 'Grayswandir' (2d7) (+20,+60%) (+4)
r) The Sabre 'Careth Asdriag' (1d14) (+7,+60%) (+1 attack)
s) The Psiblade 'Maegnel' (3d4) (+32,+160%) (+1 to speed)
t) The Lajatang 'Sopwith Camel' (2d7) (+17,+125%)
u) The Great Axe of Eonwe (4d4) (+15,+90%) [+8] (+2)
v) The Great Axe 'Assassin' (4d4) (+23,+160%) (+1 attack)
w) The Lochaber Axe of the Dwarves (3d8) (+12,+85%) (+10)
x) The Ball-and-Chain 'Whirlwind' (2d4) (+13,+90%) (+2)


  [Home Inventory - Valwex]

a) a Potion of Restore Life Levels
b) 2 Magenta Potions of Restore Strength
c) a Nickel Wand of Clone Monster (12 charges)
d) The Ring of Tulkas (+4)
e) The Ring of Power (Narya) (+10,+50%) (+1)
f) The Necklace of the Dwarves (+3)
g) The Necklace 'Frider' (+1 to speed)
h) an Amulet of Luck
i) The O-yoroi 'Derseh' (+9,+35%) [24,+16] (+2)
j) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
k) The Cloak of the Alchemist [1,+18] (+3)
l) The Small Metal Shield of the Humpback (+9,+50%) [5,+18] (+1)
m) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
n) The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10]


  [Home Inventory - Ekduville]

a) The Elven Cloak 'Clockwork' [4,+20] (+3)
b) The Fur Cloak of Crystallion [3,+28] (+2) {.$R}
c) The Set of Gauntlets of Thanos (-11,-60%) [2,+5] (+2)
d) The Broad Sword 'Chainsword' (9d5) (+10,+80%) (+2)
e) The Long Sword 'Ringil' (4d5) (+22,+125%) (+10 to speed)
f) The Long Sword 'Vorpal Blade' (4d5) (+32,+160%) (+2 to speed)
g) The Long Sword of the Dawn (3d5) (+20,+100%) (+3)
h) The Long Sword 'Luck Blade' (4d5) (+13,+70%)
i) The Katana of Groo (6d4) (+10,+80%) (+2)
j) The No-dachi of Finndo (5d4) (+31,+120%) (+1 attack)
k) The Blade of Chaos 'Doomcaller' (6d5) (+18,+140%) [-50]
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+110%) (+2)
m) The Diamond Edge 'Sword of Ineffectuality' (7d5) (+12,+100%) (+4)
n) a Diamond Edge of Extra Attacks (7d5) (+13,+100%) (+1 attack)
o) The Glaive of Pain (7d6) (+11,+150%)
p) The Battle Axe of Balli Stonehand (3d8) (+8,+55%) [+5] (+3)
q) The Flail 'Totila' (3d6) (+8,+50%) (+2)
r) The Great Hammer 'Fang's Avenger' (4d6) (+21,+95%) (+1 attack)
s) The Sling of Joshua (x2) (+14,+105%) (+3)
t) The Long Bow 'Belthronding' (x3) (+20,+110%) (+3)
u) The Long Bow of Bard (x4) (+17,+95%) (+3)
v) The Light Crossbow 'Monster Masher' (x5) (+20,+95%) (+1)
w) The Light Crossbow 'Baton' (x4) (+20,+95%) (+1 attack)
x) The Heavy Crossbow 'Satan's Fist' (x5) (+29,+130%) (+2)


  [Home Inventory - Snebit Dun]

a) The Amulet 'Rosdur' (+1 to speed)
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
c) The Metal Lamellar Armour 'Bubble' (-3) [23,+19] (+1)
d) The Leather Jacket of Melman [12,+20] (+2)
e) The Large Leather Shield 'Bubble' [6,+20] (+2)
f) The Large Metal Shield of Quatis [8,+10] (+1)
g) The Set of Gauntlets of Corwin [2,+15] (+4)
h) The Dagger of Fiona (2d4) (+6,+45%) (+2)
i) The Main Gauche of Maedhros (2d5) (+12,+75%) (+3)
j) The Small Sword 'Sting' (2d6) (+7,+40%) (+2 attacks)
k) The Short Sword of Merlin (1d10) (+3,+35%) (+2 attacks)
l) The Broad Sword 'Glamdring' (2d5) (+10,+75%) (+1)
m) The Broad Sword 'Rondtin' (2d5) (+14,+90%) (+3)
n) The Scimitar 'Soulsword' (3d5) (+9,+55%) (+2)
o) The Executioner's Sword 'Crisdurian' (4d5) (+18,+95%)
p) The Spear 'Runespear' (1d20) (+15,+125%) [+5] (+4)
q) The Pike 'Til-i-arc' (2d5) (+10,+60%) [+10] (+2)
r) The Glaive 'Meju' (2d6) (+19,+95%) (+2)
s) The Guisarme of Close Combat (2d5) (+20,+130%) (+1)
t) The Battle Axe 'Lotharang' (2d8) (+4,+15%) (+1)
u) The Great Axe of Durin (4d4) (+10,+100%) [+15] (+3)
v) The Quarterstaff of the Sadist (1d18) (+20,+65%) [+2] (+3)
w) The War Hammer of Aule (7d3) (+19,+105%) [+5] (+4)
x) The Heavy Crossbow 'Whiplash' (x5) (+26,+70%) (+1)


  [Home Inventory - Kemenia Dun]

a) 99 Smoky Potions of Healing {!b$R}
b) 13 Fizzy Green Potions of Life
c) 86 Inky Black Potions of Restore Mana
d) 4 Bloody Potions of New Life
e) 62 Scrolls titled "eshmic manwun" of *Remove Curse*
f) 51 Scrolls titled "ta vomfri" of Rune of Protection
g) 29 Scrolls titled "vlywhon sriwex" of Mass Genocide
h) 7 Mithril Rods of Curing
i) 10 Long Rods of Drain Life
j) 21 Zirconium Rods of Fire Balls
k) 3 Steel-Plated Wands of Rockets (25 charges)
l) 2 Hemlock Staffs of Genocide (2x 10 charges)
m) a Tortoise Shell Ring of Slaying (+15,+75%)
n) an Alexandrite Ring of Speed (+12)
o) a Lapis Lazuli Ring of Extra Attacks (+2 attacks)
p) The Star 'Krypton Egg' (+0,+0%) [+12] (+1)
q) The Metal Lamellar Armour 'Ekring' (-3) [23,+17] (+1)
r) The Pair of Hard Leather Boots 'Culan' [3,+16] (+2)
s) a Hammer of Returning (Holy Avenger) (3d4) (+19,+90%) [+1] (+3)
t) The Long Bow 'Taurkemen' (x4) (+20,+100%) (+1)
u) 7 Seeker Bolts of Returning (1d20) (+13,+100%) (377/314) {=g$R}
v) 25 Seeker Arrows of Slaying (1d40) (+19,+120%)
w) 89 Seeker Arrows of Returning (1d20) (+15,+120%)
x) 25 Mithril Shots of Returning (6d4) (+7,+20%)


  [Home Inventory - Edhdurton]

a) 99 Dark Green Potions of *Healing*
b) The Ring 'Frakir' (+1)
c) The Amulet of Carlammas (+2)
d) The Amulet 'Rameg' (+4)
e) The Necklace 'Herunen' (+11,+50%) (+4)
f) The Star of Elendil (+1 to speed)
g) The Star 'Maniluve' (+2)
h) The Metal Scale Mail 'Palin' (-2) [13,+12] (+2)
i) The Augmented Chain Mail of Martin (-2) [16,+18] (+1)
j) The Cloak 'Soulless One' [1,+25] (+4)
k) The Large Metal Shield of Misery [8,+20] (+2)
l) a Jewel Encrusted Crown of the Magi [0,+14] (+3)
m) The Kabuto of Barahir [7,+18]
n) The Set of Cesti of Random [5,+33] (+2 to speed)
o) The Set of Cesti 'Orion's Belt' [5,+25] (+2)
p) The Pair of Hard Leather Boots 'Force Shield' (+10,+30%) [3,+20] (+3)
q) The Long Sword 'Werewindle' (3d5) (+9,+80%) (+2)
r) The Elfblade 'Amoner' (4d4) (+16,+30%) [+8] (+1 to speed)
s) The Trident of Wrath (1d24) (+16,+90%) (+2)
t) The Beaked Axe of Theoden (2d6) (+9,+80%) (+3)
u) The Quarterstaff of the Wandering Wizard (1d18) (+9,+80%) (+2)
v) a Bo Staff (Holy Avenger) (1d20) (+17,+120%) [+1] (+4 attacks)
w) The Two-Handed Flail 'Eglos' (3d6) (+17,+95%) (+3)
x) a Copper Statue of Bleys, Master of Manipulation


  [Home Inventory - Oxyo Dun]

a) 8 Fizzy Green Potions of Life
b) 21 Ichor Potions of Constitution
c) 33 Scrolls titled "odtue lechit" of Genocide
d) 67 Gold-Plated Rods of Acid Balls
e) The Necklace 'Connej' (+0,+0%) [+7] (+1 to speed)
f) The Incandescent Globe of Olorin (+6,+75%) (with 0 turns of light) (+3)
g) The Incandescent Globe 'Annafin'
h) The Phial of Galadriel (+1)
i) The Jewel of Judgement (+3 to speed)
j) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
k) Power Dragon Scale Mail (-3) [40,+15] {!d!k$R}
l) The Augmented Chain Mail of the First Day (+4,+65%) [16,+17] (+4 to speed)
m) The Augmented Chain Mail 'Camtin' (+9,+65%) [16,+13] (+2)
n) The Partial Plate Armour 'Aksorn' (-3) [22,+18] (+1)
o) The Cloak 'Oslaure' [1,+27] (+1)
p) The Cloak 'Valshu' [1,+28] (+2)
q) The Shadow Cloak of Sybok [6,+19] (+2)
r) The Small Metal Shield of Thorin [5,+25] (+4)
s) The Small Metal Shield of the Mystics (+9,+45%) [5,+22] (+2 to speed)
t) The Large Leather Shield 'Quathor' [6,+17] (+3 to speed)
u) The Large Metal Shield of Runes (+28,+100%) [8,+15] (+2)
v) The Large Metal Shield 'Orgox' (+6,+35%) [8,+13] (+1)
w) The Pair of Soft Leather Boots of Bleys (+4,+20%) [4,+16] (+4 to speed)
x) The Pair of Metal Shod Boots 'Battle Force' [6,+17] (+5)


  [Message Log (last 50 messages)]

You bash the Hell hound of Julian.
You have slain the Hell hound of Julian.
You miss the Hell hound of Julian.
You pound the Hell hound of Julian.
You have slain the Hell hound of Julian.
You bash the Hell hound of Julian.
You hit the Hell hound of Julian.
You have slain the Hell hound of Julian.
You hit the Hell hound of Julian.
You miss the Hell hound of Julian.
You hit the Hell hound of Julian.
You have slain the Hell hound of Julian.
You get in a shield bash!
The Hell hound of Julian appears confused.
You bash the Hell hound of Julian.
You hit the Hell hound of Julian.
You have slain the Hell hound of Julian.
You miss the Hell hound of Julian. <2x>
You strike the Hell hound of Julian.
You bash the Hell hound of Julian.
You have slain the Hell hound of Julian.
You get in a shield bash!
WHAMM!
The Hell hound of Julian appears confused.
You strike the Hell hound of Julian.
You have slain the Hell hound of Julian.
You hit the Hell hound of Julian.
You strike the Hell hound of Julian.
You have slain the Hell hound of Julian.
Character dump successful.
You can learn 15 more spells.
You feel yourself slow down.
You get in a shield bash!
You hit the Shoggoth.
You miss the Shoggoth. <2x>
You strike the Shoggoth.
The Shoggoth crushes you.
You are covered in acid!
The Shoggoth gets frozen!
The Shoggoth crushes you.
You are covered in acid!
The Shoggoth gets frozen!
The Shoggoth crushes you.
You are covered in acid!
The Shoggoth gets frozen!
The Shoggoth is repelled.
You hit the Shoggoth.
The Shoggoth says: 'Thanks, I needed that.'
You have destroyed the Shoggoth.
In your pack: 2 Hemlock Staffs of Genocide (2x 2 charges) (n).



Posted on 7.9.2004 03:05
Last updated on 30.1.2005 04:17

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Comments

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On 7.9.2004 03:05 fractal9091@yahoo.com wrote:
This is my first really successful ZAngband character. I had played Moria and Nethack a bunch before, but always with heavy use of save-files - it's rather alarming not to have the safety net!

I'd be long dead without Invulnerability (and a good bit of luck on more than one occastion).

My plan is to continue down through the last few dungeon levels, hacking through the monsters that get in my way, while - I hope this strategy works! (So far, it has, with the exception of Archliches that summoned more Archliches, summoning more Archliches, etc.)

On 30.1.2005 04:17 fractal9091@yahoo.com wrote:
This is an update of my earlier character dump, now that I've won the game. I hope this is the correct way to post an update.

On 30.1.2005 04:19 wrote:
Holy bjoles, nice weapon!

On 30.1.2005 04:29 fractal9091@yahoo.com wrote:
Thanks. The Mace of Disruption (5d14) isn't fancy (not an artifact or even a real ego weapon), but it does the job.

Undead certainly hate it.

The best things Bleys had going for him, I think, are a lot of items that improve his attack and damage, and also immunity to cold (Nenya), acid (necklace), poison (jewel), and fire (shield).

I would just like to ask, though. How do characters without an Invulnerability spell *ever* win the game, or survive combat with the multiple Great Wyrms of Power the Unicorn likes to summon, etc, etc.

On 20.6.2005 10:05 wrote:
I'm pretty sure everyone has invul. It's a death magic spell (wraithform) and GoI. In almost every game where I hit level 50 I had found an item which could activated for wraithform. While not as nice as having it for a spell, it can get the job done. That would be my guess :)

On 11.12.2005 08:06 thydmitry@mail.ru wrote:
Invul is not a must, although it is very handy. High-level Death magic: Hellfire to offend + Omnicide to remove any non-unique thing summoned do the trick. However it took me several attempts to vanquish Serpent, to catch a chance with no uniques summoned on my head.

BTW, so-praised Wraith Form is nothing but the way to pass the walls, it is NOT invulnerability (at least in 2.7.4b), regardless the Death Magic spoiler at official Z site.

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