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The Angband Ladder: Lucky Kyudo, High-Elf Archer by <Elliott946@aol.com>

  [Hengband 1.6.2 Character Dump]

                          Name  : Lucky Kyudo

 Sex      : Male             Age               114    STR :  18/121
 Race     : High-Elf         Height            106    INT :      12
 Class    : Archer           Weight            234    WIS :       9
                             Social Class       41    DEX :   18/82
                             Align         Chaotic    CON :  18/102
                                                      CHR :   18/40

 Right hand       (-2,+16)   Hit point    398/ 398    Fighting    : Chaos Rank
                             SP (Mana)      0/   0    Bows/Throw  : Amber [20]
 Blows/Round           6+0                            Saving Throw: Superb
 AverageDmg/Rnd      117+0   Level              29    Stealth     : Amber [2]
                             Experience     147723
 Shooting        (+39,+12)   Max Exp        147723    Perception  : Superb
 Multiplier          x3.24   Exp to Adv     157500    Searching   : Superb
 Shots/Round          1.80   Gold            48493    Disarming   : Superb
                                                      Magic Device: Superb
 AC               [31,+76]   Time     Day 17 11:29
 Speed                (+0)   Play time    12:19:43    Infra-Vision: 40 feet


                         (Character Background)
          You are one of several children of a Teleri Archer.  You
          have light grey eyes, wavy black hair, and a fair
          complexion.


          ...Now, you are in Telmora.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR :  18/91  1  2 -2  2 18/121         2............
 Class : Archer        INT :     12  3 -1 -2  0     12         .............
 Level : 29            WIS :     13 -1 -1 -2  0      9         .............
 Hits  : 398/398       DEX :  18/32  3  2 -2  2  18/82         2............
 Mana  : 0/0           CON :  18/22  1  1 -2  8 18/102         2..4.2.......
                       CHR :     17  3  0  2  0  18/40         .............
         |)}=="~((]]]             |)}=="~((]]]                 |)}=="~((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+.....    Sound : .............    Speed     : .............
 Elec  : .+.....+.....    Nether: .............    FreeAction: +.........+..
 Fire  : .+...+.+.....    Nexus : .............    SeeInvisi.: +.....+..+..+
 Cold  : .+.....+.....    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : +......+....+    Fear  : .............    SlowDigest: .............
 Dark  : .......+.....    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : ......+..+...    AuElec: .............    Perm Lite : +............
 Conf  : +............    AuCold: .............    Cursed    : .............

             |)                 |)}=="~((]]]                   |)}=="~((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......++....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : +............    Blessed     : .............
 Elec Brand: ...    ESP Troll : +............    No Teleport : .............
 Fire Brand: ...    ESP Giant : +............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

 

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  The Sewer                                (Danger  level:  15) - level 19
  Orc Camp                                 (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 22
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Vapor Quest                              (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Kharis the Powerslave                    (Dungeon level:  24) - level 27
  The Vault                                (Danger  level:  30) - level 29

< Failed Quest >
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  Malekith the Accursed                    (Dungeon level:  38) - level 28


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level  38
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    Forest          : level  32

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: 25 Victories


 You have defeated 2483 enemies.


  [Virtues]

Your alighnment : Chaotic

You are the polar opposite of Nature.
You are the living embodiment of Temperance.
You are somewhat virtuous in Vitality.
You are a bitter enemy of Valour.
You are the polar opposite of Honour.
You are an enemy of Patience.
You are a bitter enemy of Sacrifice.
You have strayed from the path of Justice.


  [Mutations]

 You can drive yourself into a berserk frenzy.
 You have a hallucinatory insanity.
 You fade in and out of physical reality.
 There is a white aura surrounding you.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
b) a Knight's Shield of Resistance [10,+20]
c) a Light Crossbow of Velocity (x3) (+11,+12)
d) a Ring of Constitution (+4)
e) a Ring of Damage (+10)
f) The Amulet of Carlammas (+2)
g) a Feanorian lamp of Immortal Eye
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
i) an Elven Cloak [4,+9] (+3 to stealth)
j) an Iron Helm of Seeing [5,+12] (+2 to searching)
k) a Set of Gauntlets of Free Action [2,+9]
l) a Pair of Metal Shod Boots [6,+2]


  [Character Inventory]

a) 5 Rations of Food
b) 5 Potions of Cure Critical Wounds
c) 18 Scrolls of Teleportation
d) 6 Scrolls of Word of Recall
e) a Rod of Recall
f) 3 Rods of Illumination
g) a Rod of Detection
h) a Rod of Probing
i) a Rod of Pesticide
j) 4 Rods of Disarming
k) a Rod of Stone to Mud
l) 8 Bolts (1d5) (+4,+5) (64/115) {99% off}
m) 9 Bolts (1d5) (+3,+4) (61/109) {99% off}
n) 4 Bolts (1d5) (+2,+2) (55/99) {99% off}
o) 4 Bolts (1d5) (+2,+3) (58/104) {99% off}


  [Home Inventory]

 ( page 1 )
a) 3 Potions of Speed
b) a Potion of Resist Heat
c) a Potion of Enlightenment
d) a Potion of Resistance
e) a Potion of Curing
f) a Scroll of Rune of Protection
g) 4 Rods of Trap Location
h) 3 Rods of Door/Stair Location
i) 3 Rods of Light
j) a Rod of Drain Life
k) a Rod of Polymorph
l) 3 Wands of Teleport Other (31 charges)

 ( page 2 )
a) a Staff of Enlightenment (6 charges)
b) a Staff of Dispel Evil (6 charges)
c) a Ring of Flames [+7]
d) a Ring of Ice [+6]
e) a Ring of Free Action
f) a Ring of Constitution (+4)
g) a Ring of Light and Darkness Resistance
h) a Ring of Nexus Resistance
i) a Ring of Confusion Resistance
j) an Amulet of Anti-Teleportation
k) The Phial of Galadriel (+1 to searching)
l) Red Dragon Scale Mail (-2) [30,+16]

 ( page 3 )
a) The Ring Mail of Giles (-2) [12,+18] (-2)
b) Rhino Hide Armour of Resistance (-1) [8,+5]
c) a Tanto of Extra Attacks (1d5) (+11,+16) (+1 attack)
d) a Small Sword of Venom (1d6) (+5,+7)
e) a Sabre of Force (1d7) (+4,+3) (+2)
f) a Cutlass of *Slay* Giant (1d7) (+8,+6) (+2)
g) a Tulwar of *Slay* Troll (2d4) (+5,+4) (+2)
h) a Broad Sword of Westernesse (2d5) (+7,+8) (+2)
i) a Scimitar of Extra Attacks (2d5) (+5,+8) (+1 attack)
j) a Lucerne Hammer (Vampiric) (2d5) (+10,+8)
k) a Battle Axe (Defender) (2d8) (+4,+7) [+6] (+4 to stealth)
l) a Bo Staff (Holy Avenger) (1d11) (+7,+11) [+1] (+2)

 ( page 4 )
a) a Short Bow (x2) (+5,+5)
b) 24 Bolts of Hurt Dragon (1d5) (+9,+3) (58/104)
c) 21 Bolts of Hurt Dragon (1d5) (+7,+5) (64/115)
d) 8 Bolts of Hurt Animal (1d5) (+6,+9) (77/138) {99% off}
e) 4 Bolts (1d5) (+2,+6) (68/122) {99% off}
f) 5 Bolts (1d5) (+5,+3) (58/104) {99% off}
g) 5 Bolts of Frost (1d5) (+7,+4) (61/109) {99% off}
h) 5 Bolts (1d5) (+6,+5) (64/115) {99% off}
i) 8 Bolts of Hurt Evil (1d5) (+6,+2) (55/99) {99% off}
j) a Blubbering idiot Skeleton
k) 3 Singing, happy drunk Skeletons
l) an Aimless looking merchant Skeleton

 ( page 5 )
a) 2 Battle scarred veteran Skeletons
b) 4 Jackal Skeletons
c) 2 Novice mage Skeletons
d) The Skeleton of Freesia
e) a Metallic blue centipede Skeleton
f) 7 Snotling Skeletons
g) 2 Novice priest Skeletons
h) 3 Novice warrior Skeletons
i) 2 Nibelung Skeletons
j) 5 Snaga Skeletons
k) a Rattlesnake Skeleton
l) 2 Cave orc Skeletons

 ( page 6 )
a) 2 Novice ranger Skeletons
b) 7 Hill orc Skeletons
c) 2 Orc shaman Skeletons
d) 3 White wolf Skeletons
e) a Drider Skeleton
f) a Black orc Skeleton
g) 5 Irish wolfhound of Flora Skeletons
h) 2 Mad bear Skeletons
i) 7 Giant red scorpion Skeletons
j) a Phase spider Skeleton
k) a Mindcrafter Skeleton
l) a Magic Whistle

 ( page 7 )
a) a Broken Stick
b) a Gnome Skeleton


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 9.12.2004 22:55

Download this dump

8002. on the Ladder (of 12642)
520. on the Hengband Ladder (of 687)
80. for this player (out of 101)

Comments

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On 9.12.2004 22:55 Elliott946@aol.com wrote:
My first character to make it past level 20 or so, though he hasn't made it very far past it.

I'm pretty comfortable with archers in ToME so when Kyudo started having success, I was perhaps overagressive, going after Shelob at level 23. Fortunately, Kyudo survived.

The dark elf lord quest was a near brush with death as well. How exactly does one deal with that many summoners simultaneously? Kyudo killed everything but the Dwellers on the Thresholds, and tried to limit LoS while being as stealthy as possible. Unfortunately, one woke up when there were three left, and it immediately started summoning. Kyudo got the situation under control, but all 3 were awake by the time the summons were gone and the second he poked his head around the corner, all 3 started cranking out monsters like there was no tomorrow. He barely got away. This game seems to revolve around summoner management to a greater extent than other 'bands.

Malekith was just ridiculous. After hunting for him on the level for a while, I couldn't remember how powerful he was at all, so I cheated and looked him up here. Yikes. Kyudo didn't even bother trying. Discretion is the better part of valor.

On 9.12.2004 23:33 kingvictory2003@yahoo.com wrote:
Yes, summoning spells in Hengband apparently operate like ball spells--i.e. if you're a bit out of LOS, monsters WILL be able to summon, and for that matter, lob ball spells at you too. The Dark Elven Lords quest certainly doesn't help what with 6 Dwellers packed into that small space. Stealth is your definite friend there.

And yeah, I wouldn't try Malekith until you have resist nether, a source of temp speed, and some powerful ammo. In the whole scheme of things, Malekith is a tiny fish, though, so beware :)

Also, try finding a good long bow of some sort, since archers are able to fire much faster with them. At least you have a good set of resists going, and some nice stealth to top it off. You'll need all you can get to succeed in Heng, so good luck!

Best,

Victor

On 10.12.2004 16:08 Elliott946@aol.com wrote:
Thanks. I would have asked where exactly to find a better launcher, but Kyudo didn't last much longer. He had a pair of acquirement scrolls (one in the Orc Caves and one from the Arena), so he ran over to the dragon lair to cash them in, getting Carlammas and the tanto of extra attacks.

It went pretty smoothly, so, being an idiot, I decided to grab a bunch of the skeletons moldering in Kyudo's house, head back to the dragon's lair, and convert them into nice ammo. Sadly, just at that moment, I realized that I had auto-scum off, so I turned it on before going in.

Before starting ammo creation, I zapped the rod of detection to make sure there wasn't anything close by (and there wasn't). Sadly, Petshop must have been just out of the range of detection, but still close enough to see Kyudo. During mid-ammo creation, suddenly there was the message "It breathes frost. You die. - Dump?".

Uh, oops. YASD.

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