The Angband Ladder: Dyrd, RohanKnight Dark-Priest by <makdds@rochester.rr.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Dyrd                   Age                 23       Str:     17     18
 Sex   : Male                   Height              64       INT:     10       
 Race  : RohanKnight            Weight              80       WIS:     18       
 Class : Dark-Priest            Social Class         6       DEX:     15       
 Body  : Player                                              CON:     19       
 God   : Melkor Bauglir                                      Chr:     15     16
                                                                               
 + To Melee Hit           4 Level             13    Max Hit Points       125   
 + To Melee Damage       11 Experience      2458    Cur Hit Points       125   
 + To Ranged Hit          0 Max Exp         2458    Max SP (Mana)         59   
 + To Ranged Damage       0 Exp to Adv.     2640    Cur SP (Mana)         39   
   AC                 17+16 Gold            3798    Piety              -1739   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Bad          Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  1d4+11    
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight.  You             
          have green eyes, wavy brown hair, and an average                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 9 (450')

 Your body is a Player.
 You are currently on level 9 of Barrow-Downs.
 You have defeated 186 enemies.
 You saved 2 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefkmnopsuxz{|@            
        Add Stea. : ...........1....            
        Add Sear. : ..1.............            
        Add Speed : ...............+            
        Vampiric  : +...............            
        Slay Evil : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ...............+            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ...+............            

Skills (points left: 0)
 - Combat                                        11.100 [0.700]
          . Weaponmastery                        10.100 [0.900]
          . Archery                              00.500 [0.000]
 - Sneakiness                                    02.000 [0.900]
          . Stealth                              -8.000 [0.400]
          . Disarming                            01.000 [0.900]
 - Magic                                         12.394 [0.900]
          . Magic-Device                         09.900 [1.050]
          . Spell-power                          00.000 [0.800]
          . Udun                                 00.000 [0.400]
          . Necromancy                           16.000 [0.800]
 - Spirituality                                  04.800 [1.000]
          . Prayer                               05.200 [1.400]
 - Monster-lore                                  05.000 [0.500]
          . Corpse-preservation                  01.000 [1.000]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Necromantic Teeth of Slay Evil (1d4) (+4,+7)
        It drains life from your foes.  It fights against evil with holy fury.

d) (nothing)
e) a Ring of Searching (+1)
        It increases your searching by 1.  
    You found it lying on the ground on level 5 of Barrow-Downs.
f) a Ring of Levitation
k) (nothing)
m) a Brass Lantern (with 7607 turns of light)
n) a Soft Leather Armour [4,+0]
o) a Fur Cloak [3,+0]
p) a Large Leather Shield [4,+4]
s) a Hard Leather Cap [2,+0]
u) a Set of Leather Gloves [1,+4]
x) a Pair of Hard Leather Boots of Stealth [3,+7] (+1 to stealth)
    It 
    increases your stealth by 1.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) Tenser's Mechanical Magician {Curing}
    It can be activated for curing every
    110 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) 3 Rations of Food
c) 2 Potions of Speed
d) 6 Potions of Cure Critical Wounds
e) 4 Scrolls of Phase Door
f) 4 Scrolls of Teleportation {25% off}
g) 3 Scrolls of Word of Recall {50% off}
h) a Staff of Sense Monsters[2|16] (6 charges)
i) The Dagger of Rilia (2d4) (+4,+3)
    It can be
    activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is
    being worn. It poisons your foes.  It is especially deadly against
    orcs.  It provides resistance to poison and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Curse
b) a Rod Tip of Trap Location (8 Mana to cast)



Posted on 12.7.2005 00:39

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Comments

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On 12.7.2005 00:39 makdds@rochester.rr.com wrote:
I welcome suggestions on how to allocate skill points...

On 12.7.2005 10:41 paffa_89@hotmail.com wrote:
Combat & Weaponmastery to 50.
Prayer to 50, try to do as many god quests as possible. necromancy to 50, and learn Touch of Death which is very useful. Rest you can dump into magic to get more mana, magic-device, or spell-power to increse power of necromancy spells and auto-curse. Try to get your Piety high, you're gonna rely on auto-curse on most situations

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