The Angband Ladder: Kevin, Demon (Aewrog) Paladin by <Makkoan@hotmail.com>

  [Theme 1.1.3 Character Sheet]

 Name  : Kevin                  Age                 31       STR:     17       
 Sex   : Male                   Height             144       INT:     12       
 Race  : Demon (Aewrog)         Weight             170       WIS:  18/20       
 Class : Paladin                Social Class       100       DEX:     18       
 Body  : Player                                              CON:  18/30       
 God   : Tulkas                                              CHR:     13       
                                                                               
 + To Melee Hit          43 Level             27    Max Hit Points       246   
 + To Melee Damage       40 Experience     59795    Cur Hit Points       246   
 + To Ranged Hit         43 Max Exp        59795    Max SP (Mana)        114   
 + To Ranged Damage       0 Exp to Adv.    66500    Cur SP (Mana)        114   
   AC                21+160 Gold          346666    Piety               1788   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  168-448   
 Stealth     : Bad          Magic Device: Legendary[2] Infra-Vision: 40 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You have only recently been corrupted, and you consider              
          that to have been your true birth. Your glowing red eyes             
          radiate pure evil.                                                   
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 11 (550')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 25 (1250')
        The Withered Heath: Level 22 (1100')
        Isengard: Level 35 (1750')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 643 enemies.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    efghkmnopqsuvxz{|@          
        Add Str   : ..........3.......          
        Add Int   : .5................          
        Add Dex   : ..........3.......          
        Add Con   : ..2.......3.......          
        Add Stea. : ....5.............          
        Add Sear. : .....4............          
        Add Tun.. : ................7.          
        Sust Str  : ..........+.......          
        Sust Int  : .+................          
        Sust Wis  : ..................          
        Sust Dex  : ....+.....+.......          
        Sust Con  : ..+.......+.......          
        Sust Chr  : .................+          
        Invisible : ..................          
        Mul life  : ..................          
        Sens Fire : ..................          
        Reflect   : ..................          
        Free Act  : .......+.........+          
        Hold Life : .......+.........+          
        Res Acid  : .........++.......          
        Res Elec  : .........+........          
        Res Fire  : .+.+.....+.......+          
        Res Cold  : +......+.++.......          
        Res Pois  : ..................          
        Res Fear  : ..........+......+          
        Res Lite  : ..................          
        Res Dark  : ..........+......+          
        Res Blind : ..................          
        Res Conf  : ....+.............          
        Res Sound : ..................          
        Res Shard : ..................          
        Res Neth  : ..................          
        Res Nexus : ..........+.......          
        Res Chaos : ..................          
        Res Disen : ..................          
        See Invis : .......+..........          
        Digestion : ..........+.......          
        Activate  : +..+.+.+..........          
        Fly       : .................+          
        Demon.ESP : .+................          

 Corruption list:
Saruman's Power:
  Move an object in line of sight to you.
  Max weight equal to (level) pounds
  Level=9, Cost=9, Stat=WIS, Difficulty=14

Vampiric Drain:
  You can drain life from a foe like a vampire.
  Drains (level+1d(level))*(level/10) hitpoints,
  heals you and satiates you. Doesn't work on all monsters
  Level=4, Cost=5, Stat=CON, Difficulty=9

Carcharoth's Nose:
  You can detect nearby precious metal (treasure).
  Radius 25
  Level=3, Cost=2, Stat=INT, Difficulty=12

Eat Rock:
  You can consume solid rock with food benefit,
  leaving an empty space behind.
  Level=8, Cost=12, Stat=CON, Difficulty=18

Shriek:
  Fires a sound ball and aggravates monsters.
  Damage=level*4, Radius=8, centered on player
  Level=4, Cost=4, Stat=CON, Difficulty=6

Polymorph:
  You can polymorph yourself at will.
  Level=18, Cost=20, Stat=CON, Difficulty=18

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level dependant chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12


Skills (points left: 0)
 - Combat                                        32.400 [0.800]
          . Weaponmastery                        02.000 [1.100]
          . Archery                              01.000 [0.300]
          . Barehand-combat                      32.400 [0.900]
 - Sneakiness                                    01.500 [1.100]
          . Stealth                              01.500 [0.800]
          . Disarming                            01.000 [1.100]
 - Magic                                         23.262 [1.300]
          . Magic-Device                         32.700 [1.350]
          . Spell-power                          00.000 [0.600]
          . Mind                                 01.000 [0.300]
 - Spirituality                                  06.700 [1.000]
          . Prayer                               12.200 [1.400]
          . Mindcraft                            32.400 [0.600]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Character Equipment]

e) a Cursed Ring of Ice [+15] {cursed}
        It can be activated for ball of cold and resist cold every 50+d50 turns
     if it is being worn. It provides resistance to cold.  It is cursed.  
    It can re-curse itself.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
f) a Demonic Ring of Intelligence (+5)
    It increases your intelligence by 
    5.  It sustains your intelligence.  It provides resistance to fire.  
    It allows you to sense the presence of demons.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Halfling slinger on level 37 of Maze.
g) a Ring of Constitution (+2)
    
    It increases your constitution by 2.  It sustains your constitution.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Halfling slinger on level 37 of Maze.
h) a Ring of Flames [+13]
    
    It can be activated for ball of fire and resist fire every 50+d50 turns
     if it is being worn. It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It increases your stealth by 5.  
    It sustains your dexterity.  It provides resistance to confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
m) The Phial of Galadriel (+4)
    It can
    be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
n) (nothing)
o) an Ethereal Fur Cloak [3,+21]
    It can
    be activated for wraith-form every 50+d50 turns if it is being worn. 
    It provides immunity to paralysis.  It provides resistance to life
    draining and cold.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
p) (nothing)
q) a Large Metal Shield of Resistance [5,+19]
    It
    provides resistance to acid, electricity, fire and cold.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It
    grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) a Set of Gauntlets of Slaying (+3,+6) [2,+7]
    
    You bought it from the Black Market.
v) a Set of Cesti of Slaying (+1,+4) [5,+14]
    
    You found it lying in a vault on level 22 of The Withered Heath.
x) (nothing)
z) (nothing)
{) (nothing)
|) an Orcish Pick of Digging (+7)
    It 
    increases your ability to tunnel by 7.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.


  [Character Inventory]

a) 10 Scrolls of Satisfy Hunger
b) a Golden Rod of Simplicity of Recall (125/125) {@z9}
c) a Mithril Rod of the Istari of Perception (320/320) {@z1}
d) a Rod Tip of Recall (80 Mana to cast)
e) a Staff of Disarm[3|17] (13 charges)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Divine Aim
b) a Potion of Healing
c) a Potion of Life
d) a Wand of Tidal Wave[3|22] (9 charges)
e) a Wand of Ice Storm[2|26] (4 charges)
f) a Double Ring Mail of Resist Acid (-2 to accuracy) [15,+8]
g) a Large Leather Shield of Reflection [4,+6]
h) a Metal Cap of Intelligence [3,+2] (+1)
i) The Parchment - Map of Thror


  [Home Inventory - Caras Galadhon ]

a) 2 Fireproof Tomes of the Impenetrable Earth
    It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
b) an Indestructible War Tome of Tulkas
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
c) a Potion of Healing
d) The Necklace of Girion [10,+0] (+5)
    It can
    be activated for grow mushrooms every 50+d50 turns if it is being
    worn. It increases your charisma by 5.  It sustains your charisma.  It
    provides resistance to poison and nexus.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
e) The Pearl 'Nimphelos' (+1)
    It
    grants you the power of dazzle if it is being worn.  It provides light
    (radius 3) forever.  It increases your searching and infravision by 1.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Withered Heath.
f) a Large Metal Shield of Resist Lightning [5,+12]
    It
    provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You found it lying in a vault on level 22 of The Withered Heath.



Posted on 13.7.2005 23:12

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163. on the Theme Ladder (of 186)
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On 13.7.2005 23:12 Makkoan@hotmail.com wrote:
I just started theme, its fun!!! I was trying a white dragon for a bit, but then I tried this. I found a nifty *feature* concerning barehanded combat: it seems the second shield and second set of gloves don't count towards the total equipment weight! That means I get the barehand combat AC bonus and stay balanced PLUS whatever the shield/gloves give! (not to mention 4 rings!) The gloves are light and so I will probably were two sets anyway (for now), but being able to where a shield and using barehandi is SWEET!
I will have to try this race again in the future with a monk who uses dodging.

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