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The Angband Ladder: Gander Kid, High-Elf Warrior by <sstamp@physics.mun.ca>

  [Quickband 1.0.5 Character Dump]

 Name   Gander Kid                      Self RB CB  EB   Best
 Sex    Female       Age     121 STR:     17 +1 +5  +3  18/80
 Race   High-Elf     Height   79 INT:     12 +3 -2  +2     15
 Class  Warrior      Weight  164 WIS:     11 -1 -2  +3     11
 Title  Myrmidon     Status   39 DEX:     16 +3 +2  +1  18/40
 HP     -1/312                   CON:     16 -1 +2  +4  18/30
 SP     0/0          Level    26 CHR:      8 +3 -1  +3     13

 GameTurn     72543  Armor   [26,+46] Saving Throw     Superb
 Cur Exp      34037  Fight  (+12,+14) Stealth            Good
 Max Exp      34037  Melee  (+24,+30) Fighting      Legendary
 Adv Exp       6463  Shoot   (+16,+6) Shooting      Legendary
 MaxDepth   Lev  11  Blows     4/turn Disarming     Excellent
 Gold          5775  Shots     1/turn Magic Device     Superb
 Burden     175 lbs  Speed         +3 Perception         Fair
 % Burden       58%  Infra      80 ft Searching          Fair

 You are the only child of a Telerin Ranger. You have light grey
 eyes, wavy black hair, and a fair complexion.




  [Last Messages]

> You hit Lurtz the Uruk-Hai Captain.
> Lurtz the Uruk-Hai Captain gouges you!
> Lurtz the Uruk-Hai Captain misses you.
> Lurtz the Uruk-Hai Captain hits you!
> You feel your luck is turning...
> You feel much better.
> You have no more Pink Potions of Cure Light Wounds (b).
> Lurtz the Uruk-Hai Captain slashes you!
> Lurtz the Uruk-Hai Captain misses you. <2x>
> You hit Lurtz the Uruk-Hai Captain. <3x>
> You miss Lurtz the Uruk-Hai Captain.
> Lurtz the Uruk-Hai Captain gouges you!
> Lurtz the Uruk-Hai Captain misses you.
> Lurtz the Uruk-Hai Captain hits you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   ++++    + 
      |}=="~[( ]]]               |}=="~[( ]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ..1.......2..        Str:  ..s..........
 Int: ..1..1.......        Int:  ..s..s.......
 Wis: ....3........        Wis:  ....s........
 Dex: ..1..........        Dex:  ..s..........
 Con: ..13.........        Con:  ..ss.........
 Chr: ....3........        Chr:  ....s........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:..*...+......        Blind:+............ 
 Elec:+............        Confu:............. 
 Fire:..*.+........        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:....+.......+        Chaos:............. 
 Dark:..+.+........        Disen:..+.......... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:+.+..........        Stea.:.............
Feath:.............        Sear.:+............
PLite:+...+........        Infra:.............
Regen:..+..........        Aggr.:.............
Telep:.............        Speed:.............
Invis:..+.........+        Blows:.............
FrAct:..+..........        Shots:.............
HLife:....+........        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[( ]]]               |}=="~[( ]]] 

  [Character Equipment]

a) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and 
   giants.  It is branded with electricity.  It provides
   resistance to lightning and blindness.  It is blessed by the
   gods, slows your metabolism, and lights the dungeon around you.
   It cannot be harmed by the elements.  It gives you 4 attacks
   per turn.  
b) a Heavy Crossbow (x4) (+4,+6)
c) The Ring of the Dwarves 'Bunglost' (+3,+3) [+10] (+1) {cursed}
   It increases your strength, intelligence, dexterity, and 
   constitution by 1.  It provides immunity to acid and fire.  
   It provides resistance to dark and disenchantment.  It
   sustains your strength, intelligence, dexterity, and 
   constitution.  It slows your metabolism and speeds your
   regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things, but it also drains life and 
   is heavily cursed.  It activates for detection every 100+d100
   turns.  It cannot be harmed by the elements.  
d) a Marble Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your 
   constitution.  
e) a Golden Amulet of Devotion (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
f) a Brass Lantern of Intelligence (with 11626 turns of light) (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  It cannot be harmed by fire.  
g) Augmented Chain Mail of Resist Elements (-2) [16,+7]
   It provides resistance to acid.  It cannot be harmed by acid.
   
h) a Cloak [1,+3]
i) (nothing)
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves of Power (+3,+3) [1,+7] (+2)
   It increases your strength by 2.  
l) a Pair of Metal Shod Boots [6,+4]


  [Character Inventory]

a) a Flask of oil
b) a Cast Iron Rod of Trap Location
c) a Tin-Plated Rod of Illumination
d) 2 Gold-Plated Rods of Light
e) a Nickel Rod of Polymorph
f) an Aluminum-Plated Wand of Acid Bolts (8 charges)
g) a Pine Staff of Teleportation (0 charges)
h) an Ironwood Staff of Magic Mapping (3 charges)
i) a Cypress Staff of Slow Monsters (6 charges)
j) a Cottonwood Staff of Curing (5 charges)
k) a Sapphire Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
l) a Fluorite Ring of Acid [+14]
   It provides resistance to acid.  It activates for acid
   resistance (20+d20 turns) and acid ball (70) every 50+d50 turns.
   It cannot be harmed by acid.  
m) 6 Wooden Torches (with 3000 turns of light)
n) a Main Gauche of Slays (1d5) (+9,+5)
   It slays all evil creatures.  It gives you 4 attacks per
   turn.  
o) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs and all evil
   creatures, and it is especially deadly against dragons.  It
   is branded with frost.  It provides resistance to cold and 
   dark.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
p) a Scimitar (Blessed) (2d5) (+4,+4) (+1)
   It increases your wisdom by 1.  It provides resistance to 
   life draining.  It is blessed by the gods.  It gives you 4
   attacks per turn.  
q) a War Hammer of *Slays* (3d3) (+9,+5)
   It is especially deadly against demons.  It gives you 4
   attacks per turn.  
r) 20 Bolts (1d5) (+2,+2)

[Your Home Is Empty]

Gander Kid the High-Elf Warrior
Began the quest on 08/21/2005 at 06:16 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    12445|     3 |  5  | Reached level 5
|    13471|     3 |  8  | Killed Bullroarer the Hobbit
|    20064|     5 | 10  | Reached level 10
|    23864|     5 | 13  | Killed Grip, Farmer Maggot's dog
|    26608|     5 | 15  | Reached level 15
|    28936|     7 | 17  | Found The Broad Sword 'Aeglin'
|    33184|     7 | 18  | Killed Wolf, Farmer Maggot's dog
|    38697|     9 | 20  | Reached level 20
|    45109|     9 | 23  | Killed Lagduf, the Snaga
|    53321|    11 | 25  | Reached level 25
|    56247|    11 | 25  | Killed Sangahyando of Umbar
|    56285|    11 | 25  | Found The Ring of the Dwarves 'Bunglost'
|    58572|    11 | 25  | Killed Gorbag, the Orc Captain
============================================================
|    72543|    11 | 26  | Killed by Lurtz the Uruk-Hai Captain.
|    72543|    11 | 26  | Killed on 08/22/2005 at 01:01 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : yes (adult_ironman)
Adult: Restrict the use of stores/home       : yes (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.8.2005 17:36

Download this dump

9334. on the Ladder (of 12556)
80. on the Quickband Ladder (of 109)
10. for this player (out of 10)

Comments

Jump to latest

On 23.8.2005 17:36 sstamp@physics.mun.ca wrote:
One of the dozen attempts at an Ironman win before one was successful. If you hit trapdoors early you are dead. This guy had some really nice luck with drops, check the ring. But had poor luck with potions, one potion of healing or speed would have let him take out Lurtz. His first attempt did nothing and he dropped to less than fifty so he teleported away and tried on all un'ed rings and amulets and tried again. Lurtz was down to three stars.

-Cliff

On 26.8.2005 23:50 wrote:
Bunglost isn't as good as all that in Quickband:

From dungeon.c:

if (p_ptr->life_drain)
regen_amount = regen_amount / 10;

As caster, you could use mana & CLW spell instead of just waiting to heal. (Mana regen is unaffected.)

As warrior, you are kind of screwed.


On 27.8.2005 05:01 bas37@case.(resistspam)edu wrote:
The above comments certainly hold true for ironman characters who likely won't find a ?o*Remove Curse* to uncurse it. However, others could simply counter the regen penalty by simply taking the ring off when they're idle, but when in combat, that may not be a good option.

Personally, I'd think the imFire and imAcid are certainly worth the regen penalty, especially if the char made it to Saruman.

On 27.8.2005 20:53 sstamp@physics.mun.ca wrote:
Unless the regeneration is so high that you can't rest to heal it makes little difference aside from turn count issues. For the end fight it is huge, it was put on just before the final fight here as it was win or die.

I have tried over two dozen iron man characters now and only one finished. Most die early, about half make it to DL11 but can't finish the uniques at that level due to lack of offence or resist holes.

Rangers tend to be better that warriors survival, mainly because of phase door early, plus they also get food as a spell.

-Cliff

On 28.8.2005 01:32 pmac360@hotmail.com wrote:
I figured it was something like that. I suspect you'd starve to death if you tried to wear it prior to the final battle.

I will rephrase: you need to be careful with the drain-life side effect in Quickband, while it is harmless in other versions.



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