The Angband Ladder: Mr Magoo, Cold Hound Master by <emerhorne@gmail.com>

  [FuryBand 2.0.0 Character Sheet]

 Name  : Mr Magoo               Age                154       STR:     15       
 Sex   : Male                   Height             196       INT:     39       
 Race  : Cold Hound             Weight              32       WIS:     24       
 Class : Master                 Social Class         1       DEX:     28       
 Body  : Player                                              CON:     31       
 God   : Nobody                                              CHR:     19       
                                                                               
 + To Melee Hit          -3 Level             31    Hit Points      225/   225 
 + To Melee Damage       -9 Experience    338480    Spell Points   1155/  1155 
 + To Ranged Hit         -3 Max Exp       338480    Sanity          253/   253 
 + To Ranged Damage       0 Exp to Adv.   420000                               
   AC                  4+40 Gold          421094    Speed           Fast (+11) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  0-5       
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 70 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You were born in Barad-dur, awakened by an unsuspecting              
          traveler.  Since then you have destroyed no enemies of the           
          Dark.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 2305 enemies.
 You saved 32 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    efkmnosxyz{@                
        Add Int   : .2..22......                
        Add Wis   : .....2......                
        Add Dex   : ..5.........                
        Mul Mana  : ....+.......                
        Add Stea. : .....2......                
        Add Sear. : ...12.......                
        Add Infra : ...1........                
        Add Speed : .....2.....+                
        Sust Str  : ............                
        Sust Int  : .+..........                
        Sust Wis  : ............                
        Sust Dex  : ............                
        Sust Con  : ............                
        Sust Chr  : ............                
        Invisible : +...........                
        Mul life  : ............                
        Sens Fire : ....+.......                
        Reflect   : ............                
        Free Act  : ............                
        Hold Life : ............                
        Res Acid  : .....+......                
        Res Elec  : ............                
        Res Fire  : ............                
        Res Cold  : ...........+                
        Res Pois  : ..+.........                
        Res Fear  : ............                
        Res Light : ............                
        Res Dark  : ............                
        Res Blind : ....+.......                
        Res Conf  : ....+.......                
        Res Sound : ............                
        Res Shard : ............                
        Res Neth  : ............                
        Res Nexus : ............                
        Res Chaos : ............                
        Res Disen : ............                
        See Invis : ...++.......                
        Activate  : ..+..+......                

Skills (points left: 0)
          . Barehand-combat                      03.000 [2.600]
 - Sneakiness                                    03.700 [0.900]
          . Stealth                             -10.000 [0.400]
          . Disarming                            01.000 [0.000]
 - Powers                                        35.800 [1.000]
          . Devices                              01.500 [1.000]
          . Power                                35.400 [0.600]
          . Mastery                              35.300 [0.700]
          . Energy                               01.800 [0.900]
                   . Fire                        01.000 [1.000]
                   . Water                       01.000 [1.000]
                   . Air                         01.000 [1.000]
                   . Earth                       01.000 [1.000]
          . Meta                                 01.000 [1.000]
          . Movement                             01.000 [1.000]
          . Knowledge                            01.000 [1.000]
          . Temporal                             01.000 [1.000]
          . Mind                                 01.000 [1.000]
          . Nature                               01.000 [1.000]
          . Maiaology                            01.000 [0.300]
          . Runecraft                            00.000 [0.900]
          . Innate                               00.000 [0.900]
 - Spirituality                                  32.800 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  01.500 [0.500]
          . Symbiosis                            01.000 [0.300]
          . First-aid                            01.000 [0.600]

Abilities
 * Perfect casting


  [Fates]

You may meet a Village idiot on level 1.


  [Character Equipment]

e) a Ring of Invisibility
    It makes you
    invisible.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 17 of Orc Cave.
f) a Ring of Intelligence (+2)
    It 
    increases your intelligence by 2.  It sustains your intelligence.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Shaman on level 20 of Orc Cave.
k) an Amulet of the Serpents [+2] (+5)
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 5.  It provides resistance 
    to poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young white dragon on level 28 of
    Mirkwood.
m) The Pearl 'Nimphelos' (+1)
    It grants you the power of dazzle if it is being worn.  It
    provides light (radius 3) forever.  It increases your searching and 
    infravision by 1.  It allows you to see invisible monsters.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Poor, the Thief on level 26 of Mirkwood.
n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching)
    
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters
    every 55 turns if it is being worn. It increases your intelligence, 
    wisdom, stealth and speed by 2.  It provides resistance to acid.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) a Maiahorn [2,+5]
x) (nothing)
y) (nothing)
z) (nothing)
{) (nothing)


  [Character Inventory]

a) The Gram of Lore {teleport 100 100}
    It can be activated
    for teleport (range 100) every 100 turns.  
    You found it in the remains of a Sand-dweller on level 15 of Mirkwood.
b) The Shard of Pottery that is Not Junk {genocide 500}
    
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Random Number Generator on level 14 of
    Orc Cave.
c) 4 Lembases
d) 23 Potions of Cure Critical Wounds
e) a Potion of Healing
f) 2 Potions of Restore Mana
g) a Ring of Nexus Resistance
    It provides resistance to nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Young green dragon on level 31 of
    Mirkwood.
h) a Ring of Spell
i) a Metal Cap of Intelligence [3,+6] (+2)
    It increases your intelligence by 2.  It sustains your 
    intelligence.  
    It was given to you as a reward.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Pinch of Longbottom Leaf
b) a Potion of Restore Strength
c) 2 Potions of Restore Constitution
d) a Potion of Restore Charisma
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to disenchantment.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases your 
    attack speed by 2.  It is especially deadly against natural creatures.
    It provides resistance to disenchantment.  It allows you to see
    invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
h) The Parchment - Map of Thror


  [Home Inventory - Caras Galadhon ]

a) a Silver Rod of Nothing (100/100)
b) The Wand of Digging of Thrain (240 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
c) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of recall every 200 turns if it
    is being worn. It increases your stealth by 5.  It sustains your 
    dexterity.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and chaos.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It increases your 
    dexterity, stealth and infravision by 3.  It provides immunity to
    paralysis.  It allows you to sense the presence of orcs.  It fires
    missiles with extra might.  It fires missiles excessively fast.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) The Harp of Thorin (+2 to stealth)
    It can be activated
    for mass charm every 750 turns if it is being worn. It grants you the
    power of remove fear if it is being worn.  It increases your charisma, 
    stealth, infravision, ability to tunnel and luck by 2.  It sustains 
    your charisma.  It cannot be harmed by acid, cold, lightning or fire.  
    
    It was given to you as a reward.
g) It's corpse
    It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of It on level 20 of Mirkwood.



Posted on 31.10.2005 07:35
Last updated on 8.11.2005 17:18

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11105. on the Ladder (of 18935)
121. on the FuryBand Ladder (of 163)
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Comments

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On 31.10.2005 07:35 emerhorne@gmail.com wrote:
This guy started out when I was wondering if I could pull of the first two quests in bree before entering any dungeons. For some reason, it worked, and I determined that it was a fun character.

On 1.11.2005 12:45 thegpfury@gmail.com wrote:
Looks good.

You are the first person to try to play a hound.

On 8.11.2005 17:18 emerhorne@gmail.com wrote:
My first character ever to make it all the way through Mirkwood. I feel so special.

On 8.11.2005 20:43 emerhorne@gmail.com wrote:
Dead somewhere in moria by the hand of totally not paying attention for a moment. Forgot to grab the dump.

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