The Angband Ladder: Combat Pokey, Beastman Tourist by <Elliott946@aol.com>

  [Entroband 1.7.1 Character Dump]

                          Name  : Combat Pokey

 Sex      : Male             Age                19   Str :  18/171 18/205
 Race     : Beastman         Height             77   Int :  18/104 18/119
 Class    : Tourist          Weight            180   Wis :   18/97 18/139
 Magic    : Arcane           Social Class        1   DEX!:  18/***
 Patron   : Khorne           Align         Chaotic   Con!:  18/170 18/180
                                                     Chr :  18/100 18/190

 Right hand     (+102,+84)   Hit point     -3/ 781   Fighting   : Legendary[27]
                             SP (Mana)    175/ 175   Bows/Throw : Legendary[27]
 Blows/Round           4+0                           SavingThrow: Superb
 AverageDmg/Rnd      446+0   Level              47   Stealth    : Superb
                             Experience    3456495
 Shooting        (+66,+12)   Max Exp       4308415   Perception : Heroic
 Multiplier          x4.52   Exp to Adv    3850000   Searching  : Heroic
 Shots/Round          1.00   Gold          1864227   Disarming  : Very Good
                                                     MagicDevice: Excellent
 AC              [26,+145]   Time     Day 35 19:27
 Speed               (+26)   Play time    28:31:19   Infra-Vision: 70 feet


                         (Character Background)
          You were produced by a magical experiment.  You have green
          reptilian eyes, oily brown fur, and the hooves of a goat.



          ...You were killed by Richard Wong, Master of Time on level
          76 of Angband.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Beastman      Str : 18/115  2 -1  1  7 18/205 18/171  .3.......44.4
 Class : Tourist       Int :  18/79 -2 -1 -1  8 18/119 18/104  53...........
 Level : 47            Wis : 18/119 -1 -1 -2  6 18/139  18/97  .3....3......
 Hits  : -3/781        DEX!:  18/70 -1 -1  2 18 18/***         .3...s.4.4441
 Mana  : 175/175       Con!: 18/100  2 -1  0  7 18/180 18/170  .3.....4..4.4
                       Chr :     18 -2 -1  1 21 18/190 18/100  53....34.4...
         /~}=="*[(]]]             /~}=="*[(]]]                 /~}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ........+....    Sound : +...........+    Speed     : ++..+..+...+.
 Elec  : ........+....    Nether: .........+...    FreeAction: ++.........+.
 Fire  : .......++....    Nexus : ..........++.    SeeInvisi.: .+...........
 Cold  : *......++....    Chaos : .............    Hold Life : .+...........
 Poison: ........+....    Disnch: .......+.....    Warning   : .+...........
 Light : ..+..........    Fear  : .............    SlowDigest: ++...........
 Dark  : .............    Reflct: .........+...    Regene.   : .+...........
 Shard : .......+.....    AuFire: .......+....+    Levitation: .+.........+.
 Blind : .....+.......    AuElec: .............    Perm Lite : ++..........+
 Conf  : .....+...+..+    AuCold: .............    Cursed    : .....+..+....

             /~                 /~}=="*[(]]]                   /~}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .+....+.....+    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .......+.....
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .+...+.+.....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+.....+.++..
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : +..    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : .....+...+.+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.+...

                                                   
  [Last Messages]

> You miss the Shambling mound.
> You hit the Shambling mound.
> Your weapon drains life from the Shambling mound!
> You feel a little better.
> You miss the Shambling mound.
> You hit the Shambling mound.
> You feel a little better.
> The Shambling mound seems weakened.
> You hit the 6-feet tall elephant.
> It was a good hit!
> Your weapon drains life from the 6-feet tall elephant!
> You feel a little better.
> You hit the 6-feet tall elephant.
> Your weapon cuts deep into the 6-feet tall elephant!
> You gouge the 6-feet tall elephant!
> You feel a little better.
> You miss the 6-feet tall elephant.
> You hit the 6-feet tall elephant.
> The 6-feet tall elephant seems weakened.
> The Puppet master blinks away.
> You miss the Master of the Universe.
> You hit the Master of the Universe.
> Your weapon drains life from the Master of the Universe!
> You feel a little better.
> You hit the Master of the Universe.
> You feel a little better.
> You miss the Master of the Universe.
> The Master of the Universe seems weakened.
> the Great Hell Wyrm yells 'Time!'
> You feel time flowing around you once more.
> Goodbye, Pokey!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  76
    Yeek cave       : level   1
    Dragon's lair   : level  30
   !Forest          : level  32
    R'lyeh          : level  80
    Chameleon cave  : level  30
    Dark cave       : level  55


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  The Sewer                                (Danger  level:  15) - level 15
  Logrus Master                            (Danger  level:  25) - level 16
  Lousy, the King of Louses                (Dungeon level:   6) - level 17
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 19
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Vapor Quest                              (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26
  The Tower                                (Danger  level:  30) - level 26
  Gachapin                                 (Dungeon level:  24) - level 27
  The Cloning Pits                         (Danger  level:  45) - level 34
  Rinaldo, Son of Brand                    (Dungeon level:  38) - level 35
  The Old Castle                           (Danger  level:  50) - level 37
  Eihort, the Thing in the Labyrinth       (Dungeon level:  50) - level 38
  The Yamata-no-Orochi                     (Dungeon level:  56) - level 41
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 45
  Killing Fields                           (Danger  level:  50) - level 46
  Lungorthin, the Balrog of White Fire     (Dungeon level:  76) - level 48

< Failed Quest >
  Baphomet the Minotaur Lord               (Dungeon level:  44) - level 37


 Arena: Champion


  [Defeated Monsters]

You have defeated 7328 enemies including 131 unique monsters in total.

< Unique monsters top 10 >
  Lungorthin, the Balrog of White Fire     (level  85)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)
  Uriel, Angel of Fire                     (level  73)
  Omarax the Eye Tyrant                    (level  73)
  Iketa, the Brave                         (level  70)
  Julian, Master of Arden Forest           (level  69)
  Bleys, Master of Manipulation            (level  67)
  Dio Brando                               (level  66)
  Locke, the Superman                      (level  65)


  [Virtues]

Your alighnment : Chaotic

You are virtuous in Enlightenment.
You are a champion of Chance.
You are the polar opposite of Honour.
You are the living embodiment of Diligence.
You are somewhat virtuous in Justice.
You have strayed from the path of Valour.
You are the polar opposite of Compassion.
You are an enemy of Patience.


  [Mutations]

 You can spit acid (dam lvl).
 Your gaze is hypnotic.
 You can teleport at will.
 You can emit hard radiation at will.
 You can smell nearby monsters.
 You can emit bright light.
 You can feel the danger of evil magic.
 You can drive yourself into a berserk frenzy.
 You can polymorph yourself at will.
 You can turn ordinary items to gold.
 You can cause mold to grow near you.
 You can feel the strength of the magics affecting you.
 You can emit confusing, blinding radiation.
 You can travel between town and the depths.
 You have a hallucinatory insanity.
 You sometimes cause nearby creatures to vanish.
 You occasionally are surrounded with raw chaos.
 You attract dragons.
 Your mind randomly expands and contracts.
 Chaos deities give you gifts.
 You receive warnings about your foes.
 Your blood sometimes rushes to your muscles.
 Your blood sometimes rushes to your head.
 You are puny (-4 STR).
 You are albino (-4 CON).
 Your appearance is masked with illusion.
 You have remarkable infravision (+3).
 Your body is enveloped in flames.
 Your skin is made of steel (-1 DEX, +25 AC).
 You are telepathic.


  [Character Equipment]

a) The Scythe of Slicing 'Songmaster' (9d4) (+10,+30) [+10] (+5)
{SpInCh;*Co;So;FaSdLu|VS/*}
b) The Platinum Yendorian Express Card (+15,+15) [+25] (+3)
{SpStInWiDxCnChSlSr;FaSiHlSdRgLvLuWr~Tele}
c) a Long Bow of Extra Might (x4) (+10,+12) {Li;Xm}
d) a Turquoise Ring of Damage (+17)
e) a Beryl Ring of Speed (+10)
f) The Amulet of Faramir (+24,+0) (+3) {cursed, Sl;BlCf(Dx}
g) The Palantir of Westernesse (+3)
h) The Double Ring Mail 'Brilliant of Laurelin' (-2) [15,+15] (+4 to speed)
{SpDxCnChSlSrIf;FiCoShDi[F(Ch}
i) The Cloak 'Colluin' [1,+15] {cursed, AcElFiCoPo}
j) The Iron Helm of Super Speed (+6,+4) [5,+13] (+4 to searching)
{StDxChSr;CfNt;Rf(DxCh}
k) The Set of Leather Gloves 'Oomgwath' [1,+10] (+4 to searching)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 2 Arcane Spellbooks [Cantrips for Beginners]
b) 2 Arcane Spellbooks [Minor Arcana]
c) 4 Arcane Spellbooks [Major Arcana]
d) a Sorcery Spellbook [Pattern Sorcery]
e) 10 Rations of Food
f) a Sky Blue Potion of Speed
g) 10 Smoky Potions of Heroism
h) 21 Blue Speckled Potions of Cure Critical Wounds
i) 2 Green Potions of Healing {25% off}
j) 17 Scrolls titled "sef unag famur" of Teleportation
k) 8 Scrolls titled "snetrol uni" of Word of Recall
l) 7 Scrolls titled "ankh sanfu bit" of Holy Chant
m) a Scroll titled "unjah blu comp" of Genocide
n) 4 Mithril Rods of Teleport Other
o) 2 Gold Rods of Disarming
p) a Hemlock Staff of Speed (8 charges)
q) an Alexandrite Ring of Nether Resistance
r) a Blade of Chaos of Slaying (7d6) (+13,+13) {Ca|P}


  [Home Inventory]

 ( page 1 )
a) 2 Arcane Spellbooks [Minor Arcana]
b) 7 Arcane Spellbooks [Manual of Mastery] {25% off}
c) 11 Dark Green Mushrooms of Restoring
d) 15 Sky Blue Potions of Speed {25% off}
e) a Purple Potion of Resist Heat
f) 15 Smoky Potions of Heroism
g) 25 Green Potions of Healing {25% off}
h) 16 Shimmering Potions of *Healing* {50% off}
i) a Clotted Red Potion of Life
j) 6 Red Speckled Potions of Restore Mana
k) 2 Light Green Potions of Restore Life Levels
l) 7 Red Potions of Enlightenment {25% off}

 ( page 2 )
a) a Vermilion Potion of Self Knowledge
b) 20 Gold Speckled Potions of Resistance
c) 2 Metallic Blue Potions of Curing
d) a Scroll titled "ooder dokrog" of Summon Pet
e) a Scroll titled "ner fidtri" of Remove Curse
f) 58 Scrolls titled "rolsan triple" of Enchant Weapon To-Hit {25% off}
g) 66 Scrolls titled "itemar habyt" of Enchant Weapon To-Dam {75% off}
h) 4 Scrolls titled "arzemi zunag" of *Enchant Weapon*
i) a Scroll titled "blaata arze" of Mundanity
j) 98 Scrolls titled "ankh sanfu bit" of Holy Chant
k) a Scroll titled "nihum khomar" of Protection from Evil
l) a Scroll titled "ashval paylech" of Rune of Protection

 ( page 3 )
a) 10 Scrolls titled "stafoo lechi" of *Destruction*
b) 4 Scrolls titled "unjah blu comp" of Genocide
c) 3 Scrolls titled "klis glenash" of Summon Kin
d) 2 Cast Iron Rods of Perception
e) a Lead-Plated Rod of Recall
f) 2 Zinc-Plated Rods of Detection
g) an Uridium Rod of Healing
h) 2 Gold Rods of Disarming
i) a Copper Rod of Lightning Balls
j) 4 Gold-Plated Rods of Stone to Mud
k) a Tungsten Wand of Teleport Other (6 charges)
l) a Titanium Wand of Dragon's Flame (4 charges)

 ( page 4 )
a) a Nickel Wand of Striking (6 charges)
b) an Oak Staff of Starlight (11 charges)
c) 2 Oak Staffs of Starlight (2x 7 charges)
d) a Silver Staff of the Magi (4 charges)
e) 5 Hemlock Staffs of Speed (5x 7 charges)
f) a Hemlock Staff of Speed (5 charges)
g) a Hemlock Staff of Speed (4 charges)
h) a Hemlock Staff of Speed (1 charge)
i) a Hemlock Staff of Speed (0 charges)
j) a Redwood Staff of Probing (7 charges)
k) a Birch Staff of Holiness (5 charges)
l) 4 Jasper Rings of Poison Resistance

 ( page 5 )
a) 2 Obsidian Rings of Free Action
b) a Quartzite Ring of See Invisible
c) an Onyx Ring of Dexterity (+3)
d) a Silver Ring of Accuracy (+20)
e) a Turquoise Ring of Damage (+12)
f) a Rhodonite Ring of Slaying (+9,+8)
g) a Beryl Ring of Speed (+7)
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
i) an Amethyst Ring of Light and Darkness Resistance
j) 2 Mithril Rings of Sound Resistance
k) 2 Marble Rings of Confusion Resistance
l) a Lapis Lazuli Ring of Reinforce Muscle (+2)

 ( page 6 )
a) an Amber Amulet of the Magi [+6] (+6 to searching) {SrIf;FaSi~U}
b) an Amber Amulet of the Magi of High Rank [+8] (+9 to searching)
{SrIf;BlCf;FaSiWr~Good~L}
c) The Necklace of the Dwarves (+3) {StCnIf;Di;FaSiRgLu}
d) a Sapphire Amulet of Anti-Magic {cursed}
e) a Platinum Amulet of Anti-Teleportation
f) a Rosary Amulet of Resistance {AcElFiCoPo}
g) 3 Rosary Amulets of Resistance {AcElFiCo}
h) The Torque of Boromir (+0,+16) {Fe(St}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
j) The Collar Harness of the Hell (+15,+15) [-5] (-2) {InWiChSl;DkNt;SiAg~L}
k) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
l) The Pendant of Gogo (+4) {InWiDx;SiLu}

 ( page 7 )
a) a Feanorian Lamp of Immortal Eye {Bl;Si}
b) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
c) The Stone of Lore
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCaDi~Z}
e) Chain Mail of Resistance (-2) [14,+13] {AcElFiCoPoNx}
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
g) Augmented Chain Mail of Resistance (-2) [16,+16] {AcElFiCoPoSh}
h) Bar Chain Mail of Resistance (-2) [18,+13] {AcElFiCoPoCa}
i) Metal Brigandine Armour of Resistance (-3) [19,+14] {AcElFiCoSh}
j) Partial Plate Armour of Resistance (-3) [22,+18] {AcElFiCoDi}
k) The Metal Lamellar Armour 'Guardian Angel' (-3) [23,+17] (+4)
{WiCh;ElBlSoFe}
l) Full Plate Armour of Elvenkind (-3) [25,+8] (+3 to stealth) {Sl;AcElFiCoDi}

 ( page 8 )
a) Full Plate Armour of Resistance (-3) [25,+10] {AcElFiCoCa}
b) The Full Plate Armour of Isildur [25,+25] (+3) {Cn;AcElFiCoCfSoNx}
c) O-yoroi of Resistance (-2) [24,+15] {AcElFiCoNx}
d) The Ribbed Plate Armour 'Whispers of Muse' (-3) [28,+20] (+2 to searching)
{InSr;Sd[M}
e) Rhino Hide Armour of Elvenkind (-1) [8,+19] (+1 to stealth) {Sl;AcElFiCoBl}
f) The Cord Armour 'maeggwae' [6,+11] (+4) {.,Wi;ShCfSoCaDi;Te}
g) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4) {StCn;Fe;Fa(StCn}
h) Leather Scale Mail of Elvenkind (-1) [11,+8] (+3 to stealth) {Sl;AcElFiCoNx}
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh}
j) Black Clothes of Resistance [4,+30] (+1 to stealth) {Sl;AcElFiCoPoSh}
k) The Cloak of Hades [1,+18] (+4) {In;PoDkSoNt[C(Ch}
l) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}

 ( page 9 )
a) an Elven Cloak [4,+9] (+4 to stealth)
b) an Elven Cloak [4,+4] (+4 to stealth)
c) an Elven Cloak of Stealth [4,+12] (+6 to stealth)
d) The Elven Cloak 'Great Icefield' (+2,+7) [4,+24] (+3 to speed)
{SpSlSrIf;Lv[C}
e) The Small Leather Shield of Pro Wrestler [3,+12] (+3 to infravision)
{CnIf;SoFe}
f) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;BlSoCa;Fa}
g) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSh}
h) a Large Metal Shield of Resistance [8,+22] {AcElFiCoLi}
i) a Dragon Shield [8,+14] {CoDkBl}
j) a Dragon Shield [8,+19] {CoDi}
k) a Dragon Shield [8,+14] {LiFe}
l) a Dragon Shield [8,+18] {Po}

 ( page 10 )
a) a Dragon Shield [8,+13] {Nx}
b) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
c) a Mirror Shield [10,+10]
d) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
e) a Golden Crown of Lordliness [0,+4] (+1) {WiCh;Dk(WiCh}
f) a Jewel Encrusted Crown of Lordliness [0,+12] (+3) {WiCh;Di(WiCh}
g) a Jewel Encrusted Crown of Might [0,+8] (+2) {StDxCn;So;Fa(StDxCn}
h) The Hard Leather Cap of Thranduil [2,+9] (+2) {InWi;BlNt~Tele}
i) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
j) a Dragon Helm [8,+17] {Sh}
k) a Set of Gauntlets of Genji (+1,+0) [2,+3] (+1)
l) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy}

 ( page 11 )
a) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}
b) a Pair of Soft Leather Boots of Levitation [2,+5] {Di;Lv}
c) a Pair of Hard Leather Boots of Free Action [3,+13]
d) a Pair of Dragon Boots [5,+10] {Nx}
e) a Pair of Metal Shod Boots of Stealth [6,+6] (+3 to stealth)
f) a Pair of Metal Shod Boots of Levitation [6,+3]
g) The Broad Sword 'Glamdring' (3d5) (+10,+15) (+1 to searching)
{Sr;FiLi;SdLu|F/Xo/*~oTPU}
h) The Broad Sword 'Orcrist' (3d5) (+10,+15) (+3 to stealth)
{Sl;Co;SdLu|Co/Xo/*~oTP}
i) a Long Sword of Extra Attacks (2d5) (+9,+7) (+2 attacks)
j) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
k) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}

 ( page 12 )
a) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
b) a Two-Handed Sword of Westernesse (3d6) (+19,+15) (+2) {StDxCn;FaSi/oTP~oTP}
c) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2) {St;Ca;FaSdRg/XD/T}
d) an Executioner's Sword (Vampiric) (4d5) (+13,+7)
e) an Executioner's Sword of Slay Evil (4d5) (+6,+9) {/*}
f) a Blade of Chaos (6d5) (+3,+7) {Ca}
g) a Blade of Chaos (6d5) (+7,+3)
h) a Blade of Chaos (6d5) (+5,+3)
i) a Blade of Chaos (Trump Weapon) (6d5) (+19,+12) (+2 to searching)
{Sr;ShNxCa;FaSdRgTe/*}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
k) 2 Poison Needles (1d1) (+0,+0)
l) a Falcon Sword (Chaotic) (1d6) (+11,+11) (+1 attack)

 ( page 13 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) a Glaive (Trump Weapon) (2d6) (+12,+12) (+2 to searching)
{Sr;SoNx;FaSdRgTe/*}
c) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
d) a Trifurcate Spear (Defender) (2d9) (+13,+12) [+3] (+4 to stealth)
e) a Lochaber Axe (Trump Weapon) (3d8) (+11,+14) (+2 to searching)
f) a Scythe of Slicing (8d4) (+3,+3)
g) The Fishingpole of Taikobo (1d1) (+0,+0)
h) The Whip of Bolshoi (2d6) (+7,+9) (+4) {DxCh|F/XZ~Z}
i) a Quarterstaff (Vampiric) (1d9) (+14,+14)
j) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoNxCa;FaSi|E/XD/*UL~o}
k) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
l) The Bo Staff of Horror (2d11) (+12,+17) (+4) {Dg;Bl;Lv}

 ( page 14 )
a) The Sling of Solar Wind (x2) (+18,+17) (+3) {Ch;FiCoSo;Xs}
b) a Long Bow (x3) (+9,+9)
c) 90 Arrows (1d4) (+9,+9) (106/106)
d) 10 Arrows of Slaying (2d4) (+9,+16) (149/149)
e) The Black Arrow of Bard (8d4) (+30,+19) (230/230) {/XD}
f) a Capture Ball (empty) {25% off}
g) a Capture Ball (empty)
h) a Capture Ball (empty)
i) a Capture Ball (a Pseudo dragon)
j) a Capture Ball (a Lesser Balrog)


  [Museum]

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) The Bastard Sword 'Unholy Avenger' (3d4) (-12,-17) {cursed, Ty[T/o}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 21.11.2005 13:09
Last updated on 26.11.2005 04:07

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On 21.11.2005 14:56 Elliott946@aol.com wrote:
(clevel:34, dlevel:37) Tourist power!

Since Tourist's skill with all weapons and Double-Wield can go up to 8000, they're surprisingly good at it.

Found the whip of Bolshoi very early on Lousy, and it, along with mutations for a beak and a scorpion's tail, saw him through most of the early levels, until Gachapin (Bolshoi was wonderful for taking him out) dropped Musashi, which gives you a bonus to your dual-wielding as long as its in your right hand. Most of the post-Gachapin, pre-Cloning Pits leveling was done dualing wielding Musashi and Werewindle.

While dual-wielding is going nicely so far, I'm looking forward to switching back to a single weapon now that Thorin is available (courtesy of the Cloning Pits), plus it would let him trade his gauntlets of Genji for those awesome randart gauntlets (+4 STR, DEX, and CON).

That cursed randart sword in the Museum is one of the scarier items I've ever seen. Not many flags so it doesn't look like much, but its nasty. While, yes, it has a slay (giants, I think, but I don't remember), the big to-hit and to-dam penalties make it useless in combat. It also carries the TY curse, which is quite bad, but what really makes it horrific is that its permanently cursed. Perma curse + TY curse means any character that accidentally wielded it would pretty much be done, regardless of level or power.

On 22.11.2005 05:07 Elliott946@aol.com wrote:
(clevel:36, dlevel:41) Switched to single-wielding when I realized he could gain ~150 hp by using the randart gauntlets and Thorin.

Rinaldo was kind of a pushover for the level 34 quest. When he died, Pokey got bloodcursed and statue-ified, but the summoned monsters were fire ticks and Kuokos, and the like, so Pokey survived the ordeal quite easily.

On 23.11.2005 02:55 dzhang@its.caltech.edu wrote:
Good gosh! How did you get a Speed Ring that high already, at Clvl 36 and Dlvl 41? Was it from an Acquirement from Ryleh?

On 23.11.2005 07:32 Elliott946@aol.com wrote:
(clevel:39, dlevel:50) Songmaster is found! I think the original Songmaster would have much preferred using this superb weapon against the Serpent rather than that hazardous Death Scythe. Oh, and the PYEC is pretty cool, too. On the character screen the text is this neat bright green that I don't think I've seen used for anything else.

Dave, the ring of speed was courtesy of the Cloning Pits. The Cloning Pits went pretty smoothly (actually, it was a breeze until the very end when all of the regular monsters were cleared out, and the only thing left was an extremely sound sleeping Shuten-Douji. He required more healing potions to kill (4) than the rest of the Pits combined (3).), but it looked like the best treasure was going to be Winblows and the arrow of Bard, until the very last little un-IDed treasure dump (the Its) produced Thorin, Orcrist, and that ring of speed. Tried dual-wielding Glamdring and Orcrist, just for fun, but he switched to single wielding after that.

After that, failed Baphomet when Pokey accidentally went down a shaft instead of some stairs to enter the level. I saw who it was (IMO, he's a tough draw for that level) and I decided not to even try. Looking back, I should have at least given it a shot, but at least he's alive.

Old Castle started out really rough as Pokey's bad stealth woke everything up, and the Lesser Titans summoned a small army, including Fafner, before Pokey could even kill a single titan. Pokey teleported away, and then hunkered down defensively as both greater titans and the iron lich arrived at his hidey-hole at the same time. Using different tactics, Pokey thrashed all 3 of them at nearly the same time, and romped through the rest of the Castle.

What did he do differently? Better positioning helped some, as did his scroll of glyph of protection, but the real difference was the awesome power of "Grow Mold". At shallow depths, it creates sad yellow and hairy molds, which do little more than take up space. In the Old Castle, however, a large percentage of the molds you summon are Death Molds, which are buzzsaws if you try to melee them. Since the monsters aren't bright enough to stand back and use ranged attacks on them, the Death Molds had a field day and Pokey had an easy trip.

On 24.11.2005 06:07 Elliott946@aol.com wrote:
(clevel:41, dlevel: 56) While I haven't used every weapon yet (I STILL have never found Slayer, Grrrrr.), from those that I have used, I'm willing to argue that Songmaster is the best weapon in the game. Slay evil, vorpal, nice speed bonus, and great damage make it an amazing all-around weapon. Just ask the Yamata, which Pokey recently squashed. Its probably the mid-range unique I'm the most afraid of, too, but Pokey handled it without any problems.

Killed the GWoP with dual-wielded poisoned needles, and, for the 2nd character in a row, got the killing blow with less than 100 hp left. Pokey rested and then stood outside the Arena for a bit, with me dying to get my hands on another Create Artifact scroll. Eventually, the part of me that knew it was suicide to go after the Babble that way overcame the part greedy for the scroll.

I don't think its impossible for a Tourist to do, in part because I believe Victor did it with a great bow and a pair of rings of extra shots. I tried that route, using an archer, no less, and got schooled by the Babble, so I'm still not sure its the best way to go. Dunno what Pokey would enchant at the moment anyway, so there's certainly no hurry to figure out the best plan.

On 24.11.2005 06:21 dzhang@its.caltech.edu wrote:
I think that was me, with Wytham, wielding Belthronding. I got really lucky though, because I got a *HUGE* crit on the Babble with my first or second shot that brought it down to like 1/4 HP, and put it in fear. As always, remember Fire Immunity and Reflection, and good luck!

On 24.11.2005 06:24 dzhang@its.caltech.edu wrote:
PS I don't think Grow Mold will work in the Arena, because all Summoning spells are disallowed..

On 24.11.2005 06:33 chriskousky@hotmail.com wrote:
Songmaster does indeed rock!! Is it the best weapon in the game? I dunno about that. I think Vorpal Blade is close (slightly more damage and an extra +22 to hit) but Songmaster has *Cold and an extra +3 Speed. Slayer gives +2 attacks but Songmaster counters with 9d8 vs. Evil and +30 to damage. Close again.

But surely Deathwreaker is much better. Versus an evil opponent, Deathwreaker is 14d8 with +28 damage, while Songmaster is a pitiful 10.8d8 with +30 damage ... Not even close ;-) (I am kidding of course, that is very close!)

Yeah, I guess you could argue that Songmaster is the best ... There are a few contenders though (Did I miss any?). The +5 Speed and Cold Immunity tend to throw the argument towards Songmaster, but its too bad the stat boosts are to Int and Chr ...

On 24.11.2005 06:52 dzhang@its.caltech.edu wrote:
Hm... but there's more to a weapon than pure damage, at least usually when I play... Stormbringer has +2 STR/CON and also 3 useful resists... and then of course there's the Stick of the Halfheart, with it's insane 1D77 damage with just about every slay.


On 25.11.2005 04:54 Elliott946@aol.com wrote:
Well, ok. I agree that that Stick of Half-heart is the best weapon, but I was thinking of other than that one.

Deathwreaker? It does more sheer damage (81 damage/blow vs evil instead of 75 damage/blow for Songmaster), but Songmaster also has vorpal, which is worth another, what +4 damage or so? While ImmFire is certainly better than ImmCold, and Deathwreaker also adds some nice extra resists, IMO the combination of Songmaster's +5 speed and Deathwreaker's aggravate+no teleport make it an easy decision.

Vorpal blade is +22 to-hit over Songmaster, but it does quite a bit less damage/ blow against evil (62 vs 75), though that's before vorpal effects, and Songmaster has better side benefits as well. Stormbringer's +STR and +CON is nice, but it does a lot less damage than the other weapons, plus it aggravates.

Looking through the weapon list, I'll conceed that Grond is probably better as well. That 115 damage/blow vs evil is just amazing, and probably makes up for the weight, lack of vorpal and vampiric, and the various other minuses.

On 25.11.2005 13:50 Elliott946@aol.com wrote:
(clevel:46, dlevel:62) Accumulating scrolls of enchant to-him and to-dam in hopes of getting a scroll of artifact creation one day. Summon mold does not work in the Arena (counts as summoning, I suppose), so I'm thinking of going the archery route vs the Babble.

Mutations have taken a turn for the ugly. Grow Mold, Telepathy, steel skin, berserk, and spit acid (his best ranged attack, sadly enough) have been integral parts of Pokey's game, but Attract Dragons has started spitting out wyrms, which is bad, Hallucinatory insanity is striking much more often than I remember it going off with previous characters who had it, and he just picked up both puny AND albino.

Sigh. I think the good still outweighs the bad, but another bad one or two and it will be time to purge.



On 26.11.2005 03:53 Elliott946@aol.com wrote:
(clevel:48, dlevel: 76) Wow, level 76 is rough. No vaults, but Omarax, Hypnos, Ungoliant, Richard Wong, Y'Golonac, and Scylla are just hanging around in different parts of the map. Omarax is down, and Hypnos will hopefully soon join it, as Pokey needs his corpse, along with Ungoliant's.

On 26.11.2005 04:03 Elliott946@aol.com wrote:
Glaaki and Daoloth were there, too, it turned out, which was a real problem because Pokey's first look at Daoloth starting him hallucinating, and he kept hallucinating for quite a long time. Long enough for Richard Wong and Scylla to wake up and find Pokey while he rested. Scylla threw wave after wave of hydras at Pokey, while Wong summoned demons and kept stopping the time.

When down to ~350 hp, Pokey started teleporting away, but Wong stuck with him (I think, it was a little hard to tell with the hallucinations). Finally, I thought I had lost him, and started quaffing CCW potions to start getting hp back, when time suddenly stopped again and when it started, Pokey was dead.

On 26.11.2005 04:07 Elliott946@aol.com wrote:
Looking over the message log, I realized I left something out. Pokey was quaffing CCW potions when something attacked him. After it survived a couple rounds, I realized it might be worth worrying about, which was just about the moment it cried "Time!"

Thinking about, Pokey clearly shouldn't have blown most of his healing potions while fighting Omarax. Oh well.

On 26.11.2005 04:43 chriskousky@hotmail.com wrote:
Ouch! Damn Richard Wong! I swear, sometimes I risk having all of my stats go down to 3 against that bugger!

You probably are aware of all the following, but I'll mention just in case, with apologies if this is obvious. First is that Chaos resistance prevents hallucinations. The second is that if you must play without resist chaos, than Curing is a must. Stockpile potions or staves. Curing removes hallucinations! This last point is most important: Watch out for Hell Wyrms that Stop Time ;-)

But congratulations on getting a tourist very far! What do you think? Is this class winnable?

On 26.11.2005 05:29 Elliott946@aol.com wrote:
I don't think Chaos resistance stops hallucinations brough on by Eldrich Horror, though, and that's what he was suffering from. If rChaos actually does block them and I somehow failed to realize that, then in the future I'm going to bump up rChaos a notch or two (though its pretty high already). rChaos is actually why he was hauling around that blade of chaos of slaying as a swap weapon.

As for curing, yeah, that would have helped. I actually knew there were a couple potions of it on the level, but I only remembered generally where, and with the hallucinations I couldn't find them again. Actually stockpiling them is something I generally don't do, but really should. Hallucinating from Eldrich Horror is often my biggest hurdle in the Cloning Pits, and bringing in 4 or 5 potions of curing (as well as having them on hand for later in the game) would go a long way.

Winning with a Tourist is absolutely doable once you get to that stage of the game. Even if he didn't have Songmaster, he could have roughly matched his current damage output by using the aforementioned blade of chaos and Boromir. The hard part is getting through the early and middle game. You're stuck at 4 attacks, have crappy stats and a spellbook full of mediocre detection and resistance spells. A Tourist character with a powerful race (Beastmam or Balrog or something) to help him/her through the early levels, is tough but definitely doable.

On 26.11.2005 21:45 leafsrock2k@... wrote:
Chaos resistance I think does prevent hallucination from Eldritch horror/sanity blast/whatever that is. Usually in the late game, the worst problem from sanity blasts is the "moron" mutation :(

But if you must go without chaos resistance, staff of Curing is often what I have to cure hallucination. I rarely venture into the Cloning Pits without chaos resistance...although some might try it to see what mutations they get :)

On 1.12.2005 16:46 wrote:
You will die most likely due to hallucinations without chaos resistance. Sanityblasting was the worst thing in heng and i hope it has/will be changed in entro. Hallusination also last a VERY long time so...

With any SP using chass that cant use antimagic you had to walkaround without telepathy and even then it was -> ZUL all the time.

Hmm looks like you already did die lol

On 2.12.2005 01:30 chriskousky@hotmail.com wrote:
Some races are not effected by the Eldritch horror as much ...

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