The Angband Ladder: Jack the Ripper, Half-Troll no-class by <Bandobras>

                 [Sangband 0.9.9, beta 20d Character Dump]

    Jack the Ripper      Age    :             58  STR:   18/30
      the Soldier        Height :    6 ft, 10 in  INT:       8
                         Weight :         436 lb  Wis:       8        9
Gender : Male                                     Dex:      10       11
Race   : Half-Troll             Slayer of         CON:   18/30
                          Feldisham, the Guard    CHR:       9

Max Hitpoints       124  Power                21  Max Mana            0
Cur Hitpoints       100  Score                45  Cur Mana            0

       (Melee)           Unspent Exp         148         (Missile)
Blows per round       3  Gold                506  Shots per round     1
+ to Skill            0                           + to Skill          0
Deadliness (%)       22  Max Depth         Lev 6  Deadliness (%)     22

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Iffy       Magic Device: Awful
Shooting  : Poor       Stealth     : Very Bad   Dodging     : Very Bad
Throwing  : Very Good  Perception  : Iffy       Fame        : Spoken of
Digging   : Bad        Disarming   : Good       Infra-Vision: 30 feet

   Speed       : -1
   Armour      : 20
   Kills       : 334
   Time Elapsed: 1 days, 11 hours, 24 minutes   (147520 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:.............        STR:     17 ............4  18/30
Invis:.............        INT:     12 ............4      8
Aware:.............        Wis:     10 ............1      9      8
Disar:.............        Dex:     14 ............3     11     10
Devic:.............        CON:     17 ............4  18/30
Speed:.............        CHR:     13 ............4      9

      abcdefghijkl@                           abcdefghijkl@
Infra:............3                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :............. Light:............. Food :.............
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

The Brown mold hits you.
You are confused!
You are confused.
The Brown mold hits you.
You are confused.
Arghh!  It was a Mushroom of Sickness!
You feel ill.
You have no more Mushrooms of Sickness (a).
Saving game...
done.
You purge the disease from your body.
You realize that you have eaten a Mushroom of Cure Poison.  Your experience
rises.
You have 3 Mushrooms of Cure Poison (a).
Saving game...
done.


  [Skills]

Swordsmanship     :  16%
Clubbing          :  16%
Jousting          :  16%
Throwing          :  15%
Wrestling         :  15%
Karate            :  15%
Wizardry          :  15%
Holy Alliance     :  15%
Nature Lore       :  15%
Perception        :  15%
Disarming         :  15%
Spell Resistance  :  15%
Weaponsmithing    :  15%
Armor Forging     :  15%
Alchemy           :  15%
Magical Infusion  :  15%



  [Quests]

To fulfill your task, you must kill 24 White wolves on dungeon level 8.

Defeated 10 Novice rangers on level 3
Defeated 7 Spitting cobras on level 5


  [Character Equipment]

a Whip (1d5) {good}
a Short Bow (x2) {good}
a Nephrite Ring
a Wooden Torch (lit) [2] <Fuel: 1084>
Soft Studded Leather [5] {average}
a Cloak [1] {cursed}
a Wicker Shield [2] {average}
a Hard Leather Cap [2] {dam, average}
a Set of Leather Gloves [1] {good}
a Pair of Soft Leather Boots [2] {average}
a Pouch (holding 7 essences of 6 types)


  [Character Inventory]

3 Mushrooms of Cure Poison
4 Flasks of oil
     Does 2d5 thrown damage
2 Potions of Poison
a Potion of Slow Poison
2 Potions of Cure Light Wounds
5 Potions of Cure Critical Wounds
an Ivory White Potion
11 Scrolls of Phase Door
a Scroll of Word of Recall
a Scroll of Learn Magic
a Scroll of Light
2 Scrolls of Object Detection
2 Scrolls of Detect Invisible
4 Scrolls of Monster Confusion
a Wand of Magic Missile (14 charges)
a Brass Lantern (lit) [2] <Fuel: 3661>
a Small Sword (1d6) {average}
a Heavy Spear (2d6) {good}
a Spiked Club (1d7) {good}
11 boulders {@v8 =g}
6 boulders {@v7 =g}
5 boulders {@v6 =g}


  [Home Inventory]

6 Flasks of oil
     Does 2d5 thrown damage
a Potion of Slowness
a Potion of Poison
a Potion of Confusion
3 Scrolls of Learn Magic
a Scroll of Detect Invisible
a Dagger (1d4) (+0,+0)
a Mace (2d4) {good}
a Mace (2d4) {Feldisham, good}
5 blank Parchments (Paper)


  [Special Advantages and Disadvantages]

You were rolled up 584455 times before being accepted.
You are playing without connected stairs.


Posted on 7.12.2005 19:00
Last updated on 7.12.2005 19:49

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261. on the Sangband Ladder (of 287)

Comments

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On 7.12.2005 19:05 Bandobras wrote:
A warrior without any spells, magic device and missile skills. Sounds hard? Also without burglary, dodging, bow making and stealth. Everything else will be maxxed, but I have not much hope, anyway... :)

On 7.12.2005 19:49 Bandobras wrote:
What luck. I've just let a Brown mold confuse me, to test if the mushrooms are not of Cure Confusion. They turned out to be of Sickness! Well, at least, before I die, I want to see if the other muchrooms are Cure Confusion, so I eat them. Guess, what --- they are Cure Poison, and they cures sickness, as well :D

On 7.12.2005 20:10 Bandobras wrote:
Just what I thought. I dropped all my potions of CCW on the floor to fight a Blue jelly, then a Green Glutton Ghost jointed the party, so I dropped all my food. What do I do next? Fall through a trap door.

I got mad, so without any potions I descended one more level to fight 24 quest White Wolves. it all went good, until a yellow yeek slowed me an I ended up phasig door between two rooms full of wolves. YASD. No dump, as it was even more irritating: all 10 {good} weapons, including a quest reward, were just (+n, +m). Arrrgh! A time for one more try...

On 8.12.2005 03:12 jmiddendorf@hmc.edu wrote:
That's still 16 skills? What's the use of most of those??

On 8.12.2005 05:44 Bandobras wrote:
> That's still 16 skills? What's the use of most of those??

Talents. With no magic devices, talents are quite important. E.g., the detection talents...

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