The Angband Ladder: Sexy Mistress, Half-Titan Paladin by <>

  [Entroband 1.7.1 Character Dump]

                          Name  : Sexy Mistress

 Sex      : Female           Age               125   Str :  18/212 18/***
 Race     : Half-Titan       Height            116   Int :      15     16
 Class    : Paladin          Weight            294   WIS :  18/130
 Magic    : Death            Social Class       61   DEX :  18/210
                             Align         Chaotic   Con :  18/207 18/***
                                                     CHR :   18/60

 Two hands      (+108,+91)   Hit point    -22/ 876   Fighting   : Legendary[25]
                             SP (Mana)    189/ 243   Bows/Throw : Legendary[25]
 Blows/Round           5+0                           SavingThrow: Superb
 AverageDmg/Rnd      560+0   Level              39   Stealth    : Superb
                             Experience    2536674
 Shooting        (+50,+22)   Max Exp       2536674   Perception : Excellent
 Multiplier          x3.54   Exp to Adv    2900000   Searching  : Superb
 Shots/Round          2.00   Gold           289485   Disarming  : Excellent
                                                     MagicDevice: Superb
 AC              [34,+145]   Time     Day 33 21:35
 Speed             (+7+10)   Play time    13:29:20   Infra-Vision: 0 feet

                         (Character Background)
          Your father was an unknown Titan.  You are the adopted
          child of a Guildsman.  You are a credit to the family.  You
          have brown eyes, straight red hair, and an average

          ...You were killed by a Cyberdemon while helpless on level
          57 of Dragon's lair.

 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Titan    Str :  18/62  5  3  1  7 18/*** 18/212  2........32..
 Class : Paladin       Int :     17  1 -3  1  0     16     15  .............
 Level : 39            WIS :  18/30  2  1  1  6 18/130         .....3...3...
 Hits  : -22/876       DEX : 18/120 -2  0  1 10 18/210         ..3......3.4.
 Mana  : 189/243       Con :  18/72  3  2  1 10 18/*** 18/207  2......3.32..
                       CHR :     18  1  2  3  0  18/60         .............

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : ....+..+.....    Speed     : .........+.+#
 Elec  : .......+.....    Nether: +...+........    FreeAction: +...+...+.++.
 Fire  : .......+.....    Nexus : .......+...+.    SeeInvisi.: ........++...
 Cold  : .......+.....    Chaos : +...........+    Hold Life : +...+...++...
 Poison: ....+........    Disnch: ..+.+........    Warning   : .............
 Light : .............    Fear  : .............    SlowDigest: .............
 Dark  : ......+......    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : +......+.+...    AuCold: .............    Cursed    : ........+....

             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ......+.+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : +...........+
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Last Messages]

> You feel like a statue!
> You are paralyzed!
> Dworkin Barimen shouts, 'AAAARRRGGGHHH!!!'
> You have slain Dworkin Barimen.
> You feel something roll beneath your feet.
> Brand, Mad Visionary of Amber hits you.
> Brand, Mad Visionary of Amber misses you. <x3>
> The Cyberdemon misses you. <x3>
> The Cyberdemon hits you.
> The Cyberdemon misses you. <x3>
> The Cyberdemon hits you.
> Brand, Mad Visionary of Amber misses you.
> Brand, Mad Visionary of Amber hits you.
> Brand, Mad Visionary of Amber misses you.
> Brand, Mad Visionary of Amber hits you.
> Energy drains from your pack!
> You reorder some items in your pack.
> Brand, Mad Visionary of Amber hits you.
> Brand, Mad Visionary of Amber misses you. <x3>
> The Cyberdemon hits you.
> The Cyberdemon misses you. <x2>
> The Cyberdemon hits you.
> Brand, Mad Visionary of Amber misses you. <x4>
> The Cyberdemon fires a rocket.
> Brand, Mad Visionary of Amber grunts with pain.
> You have been given a deep gash.
> One of your Potions of Restore Life Levels (h) was destroyed!
> The Cyberdemon is unharmed.
> Brand, Mad Visionary of Amber is unharmed.
> What do you mean, how many hit points do I have?
> Goodbye, Mistress!

  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ON
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level  33
    Yeek cave       : level  11
   !Labyrinth       : level  18
    Dragon's lair   : level  57
    Castle          : level  33
    Mine            : level  30

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Lagduf, the Orc                          (Dungeon level:   6) - level 14
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 15
  The Sewer                                (Danger  level:  15) - level 20
  Orc Camp                                 (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 32
  Vapor Quest                              (Danger  level:  25) - level 33
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 33

< Failed Quest >

 Arena: 15 Victories

  [Defeated Monsters]

You have defeated 9842 enemies including 84 unique monsters in total.

< Unique monsters top 10 >
  Mycen the Gold Dragon                    (level  60)
  Dworkin Barimen                          (level  56)
  Fundin Bluecloak                         (level  56)
  Nidhogg the Hel-Drake                    (level  55)
  Bull Gates                               (level  52)
  Glaurung, Father of the Dragons          (level  48)
  Itangast the Fire Drake                  (level  47)
  Smaug the Golden                         (level  45)
  The Stormbringer                         (level  45)
  Scatha the Worm                          (level  44)


Your alighnment : Chaotic

You are an enemy of Justice.
You are a bitter enemy of Valour.
You have strayed from the path of Honour.
You are a great champion of Faith.
You are the living embodiment of Harmony.
You are the living embodiment of Unlife.
You are a bitter enemy of Compassion.
You have sinned against Sacrifice.

  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) (wielding with two-hands)
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) a Ring of Damage (+15) {BM}
e) a Ring of Lordly Protection [+15] {PoSoNtDi;FaHl}
f) an Amulet of Wisdom (+3) {Wi, !t}
g) The Phial of Galadriel (+1 to searching) {Sr;Dk}
h) The Full Plate Armour of Isildur [25,+25] (+3) {Cn;AcElFiCoCfSoNx}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {cursed,
SlSr;FaSiHl~Tele, !s!d!k}
j) The Metal Cap 'Diatribe' (+5,+20) [3,+40] (+3) {SpStWiDxCn;BlCf;SiHl}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}

  [Character Inventory]

a) 4 Books of Death Magic [Black Prayers] {@ma!k}
b) 5 Books of Death Magic [Black Mass] {@mb!k}
c) 3 Books of Death Magic [Black Channels] {@mc!k}
d) 21 Rations of Food
e) 23 Potions of Cure Critical Wounds {25% off}
f) 3 Potions of Healing {!k!q}
g) a Potion of Restore Mana {!q}
h) 18 Potions of Restore Life Levels
i) 2 Potions of Resistance {!k!q}
j) 19 Scrolls of Teleportation
k) 2 Rods of Trap Location {@z1!s!d!k}
l) a Rod of Perception {@z8!s!d!k!!}
m) 5 Rods of Recall {!s!d!k}
n) 2 Rods of Illumination {@z5!s!d!k}
o) 3 Rods of Detection {@z3!s!d!k}
p) 5 Rods of Teleport Other {!s!d!k}
q) 4 Rods of Stone to Mud (1 charging) {@z7!s!d!k}
r) 2 Staffs of Enlightenment (2x 5 charges)
s) a Staff of Enlightenment (0 charges)
t) a Staff of Speed (3 charges) {!s!d!k}
u) The Cloak 'Colluin' [1,+15] {AcElFiCoPo, !s!d!k!!}
v) 22 Seeker Arrows (6d4) (+3,+5) (148/296)

  [Home Inventory]

 ( page 1 )
a) 3 Books of Death Magic [Black Prayers] {@ma!k}
b) 9 Books of Death Magic [Black Mass] {@mb!k}
c) 4 Books of Death Magic [Black Channels] {@mc!k}
d) Book of Kendo [Gorinnosho]
e) a Book of Craft Magic [Note of Acting Master]
f) a Book of Chaos Magic [Chaos Channels]
g) a Book of Nature Magic [Nature's Gifts]
h) a Book of Sorcery [Grimoire of Power]
i) 14 Mushrooms of Restoring {!E}
j) 32 Potions of Speed {!k!q}
k) 2 Potions of Resist Heat
l) 21 Potions of Resist Cold

 ( page 2 )
a) 14 Potions of Heroism
b) 30 Potions of Cure Serious Wounds
c) 43 Potions of Cure Critical Wounds {25% off}
d) 23 Potions of Healing {!k!q}
e) 13 Potions of *Healing* {!k!q}
f) a Potion of Life {!k!q}
g) 9 Potions of Restore Mana {!q}
h) 7 Potions of Enlightenment
i) 3 Potions of Self Knowledge
j) 22 Potions of Resistance {!k!q}
k) 2 Potions of Curing
l) a Potion of New Life {!q}

 ( page 3 )
a) 12 Scrolls of Phase Door {25% off}
b) 21 Scrolls of Teleportation
c) 13 Scrolls of Identify {@r1}
d) a Scroll of Mundanity
e) 2 Scrolls of Protection from Evil
f) 9 Scrolls of *Destruction*
g) 8 Rods of Trap Location {@z1!s!d!k}
h) 9 Rods of Door/Stair Location {@z2!s!d!k}
i) 3 Rods of Recall (1 charging) {!s!d!k}
j) 13 Rods of Illumination {@z5!s!d!k}
k) a Rod of Enlightenment
l) a Wand of Teleport Other (7 charges)

 ( page 4 )
a) 2 Wands of Stone to Mud (24 charges)
b) a Staff of Perception (21 charges) {@u1}
c) a Staff of Perception (20 charges) {@u1}
d) 3 Staffs of Enlightenment (3x 11 charges)
e) 6 Staffs of Speed (6x 8 charges) {!s!d!k}
f) a Staff of *Destruction* (5 charges)
g) a Ring of Levitation
h) a Ring of Poison Resistance
i) 2 Rings of Free Action
j) a Ring of See Invisible
k) a Ring of Dexterity (+3) {Dx}
l) a Ring of Speed (+4) {Sp}

 ( page 5 )
a) a Ring of Nether Resistance {Nt;Hl}
b) a Ring of Sound Resistance
c) a Ring of Confusion Resistance
d) a Ring of Shard Resistance
e) a Ring of Extra Shots
f) an Amulet of the Magi [+2] (+3 to searching)
g) an Amulet of Resistance {AcElFiCo}
h) a Feanorian Lamp of Immortal Eye {Bl;Si, BM}
i) The Incandescent Light of Yeduson (+3 to infravision)
j) The Stone of Lore
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoBlCf}

 ( page 6 )
a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
b) Leather Scale Mail of Resistance (-1) [11,+16] {AcElFiCoPoFe}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCf}
d) a Dragon Shield [8,+14] {FiCf}
e) a Golden Crown of Telepathy [0,+12] {~Tele~o}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
g) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaWr}
h) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
i) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU}
j) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
k) a Poison Needle (1d1) (+0,+0)
l) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}

 ( page 7 )
a) a Wizardstaff of Slay Giant (1d2) (+13,+5)
b) 32 Bolts (1d5) (+6,+7) {@f1=g}
c) 8 Seeker Bolts (6d5) (+3,+3) {50% off}
d) 30 Seeker Arrows (6d4) (+4,+4) (145/290)

  [Check Sum: "07d98b188b784e05ec"]

Posted on 13.12.2005 16:41
Last updated on 17.12.2005 02:22

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4976. on the Ladder (of 12042)
110. on the Entroband Ladder (of 299)
273. for this player (out of 368)


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On 13.12.2005 16:41 wrote:
(CL20:Sewer) 1:13
Giving the Sexy personality a go. Its very annoying without detect monsters as worms and lice seem to infest every level. This character is poised for a very high kill count indeed.

Yet the Sewer was completed, and that took a potion of speed to do (Teleport for the Blue Ickies and then haste was my initial move ... I think I got that from Dave). I don't think the Mimic's or Orcs quests will be too hard, but the Cloning Pits and Old Castle will be much harder! I will need to be quite powerful indeed before attempting those.

But my stats are quite good, and I can wield things like the Harness of Hell (my Old Castle reward, btw) and Stormbringer with no penalties.

Dave, any additional advice on this play style? This is the farthest I've been with the Sexy personality ...

On 13.12.2005 18:17 wrote:
Glad to see someone else trying Sexy!

Not too much of note--you have most of the gaming basics down anyway. One feature of Sexy (well, with any Aggravation in general) is detection range pulling. This works well if you have some from of ESP or Detect Monsters, and you can manage to make the monsters come to you one at a time.

Hell Collar's been improved in either 1.7.0 or Entroband, because it's no longer -2 Speed! Good stuff.

I'd wait a little before doing Old Man Willow, that tends to be a bit nasty with all the Sabre-tooth Tigers and Sasquatchs charging you.. Definitely need 80+ AC for that quest.

Maybe carrying around a few more ?oTeleport, and Staff of Detect Evil as soon as money is no longer tight.

On 14.12.2005 04:03 wrote:
Hanging out at 1000' or so, waiting for resistance armour. The orc quest nearly killed me ... geez. All those orcs mobbing me right off the bat sent a shiver of caution down my spine.

Now I just picked up that Pattern Weapon ... very nice.

And Elliott, I just found a 3rd level spell book that was Crusade rather than Death ... hmm, the RNG is in a mood today.

On 15.12.2005 02:39 wrote:
(CL27:DL30 Mine)
Wow, this has been one tough level. Pack of Nexus hounds with no Nexus resistance. It. Swarm of q's. Maybe 200+ monsters so far on a single grid level!

But 'It' dropped Caspanion and an Ice Troll just dropped Jack of Shadows! Now Telepathy is probably more important than double resistance at the moment ...

Do not do the mine as a Sexy character without a Staff of Speed!!

On 15.12.2005 03:04 wrote:
Hmmm... One more trip to the mine. 1x1 level as usual.

Start Kill count = 4392
End Kill count = 4822
Kills = 430 ... on a 1x1 level!

I finally had to flee Red Helm and his entourage of Disenchanter Beasts. Too bad as there were some Granite Walls I would have enjoyed killing.

On 15.12.2005 04:17 wrote:
(CL30:DL33 Castle)
First trip down to DL33 in the Castle and Ishikawa is immediately spotted. He had his sharp katana as well! Perhaps he was distracted by this character's sexiness?

Ordinarily, I would consider this character up for the Cloning Pits as is.

[1] 370hp/round with Zantetsuken, though a swap is needed for the Queens.
[2] Resistance with Poison and Chaos as well.
[3] 32 charges of speed from staves.
[4] Plenty of healing and resistance.
[5] Perhaps hp a bit low, but 439 is not that bad.
[6] Levitation.

However, with aggravate I don't dare. I want 600+hp and a decent artifact swap weapon before even considering it. Having everything awake is a huge liability ...

On 15.12.2005 15:59 wrote:
(CL32:Cloning Pits)
Well, that was a bit ambitious. Speed was the problem, though I did have enough after all. Went in with 32 charges and 9 potions. Out with 6 charges and 6 potions so 29 hastes were required. Even the Ultimate Dungeon Cleaners could not be killed at base speed without considerable risk. Grendels nearly killed me early on (10hp!) so my AC was a bit too low as well. In at CL31. With the help of 398 freaking fire ants, out at CL32. Thats about 6-7x the normal number of fire ants for me.

Its and Gachapins combined for only one artifact, the Slay Mold crossbow. Not too bad, but this was definitely the worst Cloning Pits take ever. Next best item: A ninjato of *slay* undead. Yeduson from some trivial monster like Dagon, I think. Not tough randoms, so I think I lucked out. Patience next time!

Of course I'll take the boots :)

On 16.12.2005 04:17 wrote:
(CL34:DL41 Lair)
Greater Hell Magic Mushroom Were-Quylthulg drops Cambeleg! WoooHooo! Now I don't feel as bad about discarding my ring of damage +15 for nether resistance and hold life ...

Also, right after the Cloning Pits I bought this telepathy helm for 130,000gp ... so Colluin gets the start over and above Jack of Shadows. Double resistance is very useful!

On 16.12.2005 10:43 wrote:
Indeed! That's one of the reasons I never get around to finishing Paladins or Chaos-Warriors, the lack of reliable double Resistance (Colluin doesn't show up too often for me). Congrats!

On 16.12.2005 16:20 wrote:
I'm too sexy for my sword ... too sexy for my sword ... too sexy!

Sorry ...
(CL36:DL45 Lair)
An early Stormbringer brings early joy. Allows me to swap my ring of nether resistance for speed +4. Vampirism is very nice! And aggravate? What aggravate?

On 16.12.2005 17:36 wrote:
Greater Checkerboard vault on DL45 with 13 artifacts inside, and monsters as powerful as the Emperor Quylthulg! Holy Shit!!

Sold out for Diatribe, which was in the freaking middle! First Metal Cap on the end was a ruse, being Infravision.

Details to follow as soon as my hands stop shaking!


On 16.12.2005 17:58 wrote:
OK, I think I calmed down enough to actually write :)

So I get the Special feeling, and I think, no big deal. My worst fear is an early checkerboard vault loaded with high end artifacts. I had found 18 artifacts so far, and I figured there might be something decent just laying on the ground just like the last 4 special feelings.

So I fight my way over to the right side of the dungeon and Iketa the Brave comes into my field of detection. Monsters every other square, but a winding checker board. Perhaps its the lesser one without excellent items, and I might just miss one artifact. Nope, there is a Spectral Wyrm, and there is Biketal of Fire, and there is Ungoliant the Unlight, and there is Julian, and the Defiler, and Angalagon, and a Warp Demon and Glaurung and Bleys and the Emperor Quylthulg, and many more I just can't recall at the moment. Tough monsters on the end of the vault too, so penetration seems impossible (Oh, yeah, Y'golnac and Surtur were in there as well).

OK, I'll take the stairs down and do the trick to find out what I am going to miss. Went from 18 artifacts to 31, so there are 13 inside. My eyes spot Diatribe among them ... 15 levels out of depth. Shit, I just can't live with missing that artifact, it is just too damn good. Even the +3 Wis will help out this character. OK, back up the stairs and the vault is still there. Good.

Here is how I did it, and I was very lucky. First, I lured Biketal out and about. I tried to take him on (my speed staff got drained by a Master Lich right off the bat before I knew what was on this level) but he owned me. Teleport. (And ?oTeleportation were very precious on this level). So I had parked Biketal where he would not return to the vault.

Back in. Power to the first Metal Cap about 5 squares in (2 were in there, and 1 seemed impossible to reach). Damn, Infravision. But wait, here comes a Cthonian. Hmmmm ...

I let that damn w beat on me for about 20 minutes, teleporting away at deaths door about 15 times. The earthquake did a good job clearing out some of the toughies, but things were still looking bleak, and I was down to 400hp max due to my Con being drained.

Then I found a Staff of Genocide. Bye Bye spectral wyrm. Bah Bye Warp Demon. More pounding from the Cthonian. Found a ?oMass Genocide. This cleaned up all but Iketa and Y'golnac and Ungoliant on the path to Diatribe. I checked my inventory to discover a lone scroll of *destruction*.

BAM! And the cap is mine. Blew up Runespear, Amber (ouch), Anarion, and Earendel to get it, but I'll trade those four for Diatribe any day of the weak!

Still left are Thranduil and the Black Arrow of Bard, but both are well guarded.

It's time to retreat!

On 16.12.2005 18:12 wrote:
Nice! Very, very painful to give up Amber, and the others were nice, but definitely the right call. Diatribe is THE helm for warrior-types, you shoudl accept no substitutes.

On 16.12.2005 20:28 wrote:
Wow, you certainly deserve Diatribe after braving all those monsters at +4 base speed! Congrats! Though, you know you did luck out majorly by being able to Genocide the Spectral Wyrm and Warp Demon ^^ (unless you were carrying Scrolls of Recharging with you?)

That trick with the Cthonian--hm, I'll have to remember that for future reference.

On 17.12.2005 00:33 wrote:
Complete and total luck ... agreed. I wasn't even carrying any teleport other! (Warp Demons don't resist teleport) Sigh ...

On 17.12.2005 02:22 wrote:
Dead ... Killed Dworkin easily. His death turned me into a statue and just killed me.

Sigh ...

On 17.12.2005 02:30 wrote:
I guess Shards resistance is prerequisite before killing Amberites ... I'll remember this next time.

On 17.12.2005 02:34 wrote:
Hmmm... Cyberdemons are speed +10. I was speed +17. Yet the Cyberdemon got 4 rounds of attacks against me, suggesting I was a statue for atleast 6 of my moves. Weird. I always knew the 1d3 "turns" spoiler on the statue effect was incorrect ... unless it means 1d3 "turns" for a 0 speed player.

On 17.12.2005 02:34 wrote:
Ouch! Proof that the change to reinstate AFC with Summon Cyberdemon does indeed have an effect.

That's too bad... you were doing so well too!

On 17.12.2005 02:37 wrote:
According to:

Killing Amberite causes 1+1D3 invocations of the curse.

So, I'm guessing you got hit with 2 Statue-Effect TY curses, and 1 Summon Cyberdemon one.

On 17.12.2005 17:02 wrote:
It summoned Cyberdemons on dlevel 57? For some reason I thought there was a depth limit on that particular effect.

On 17.12.2005 17:16 wrote:
I got the Cyberdemon summon in the Cloning Pits (DL45) once. I think it is less likely at shallow depths, though.

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