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The Angband Ladder: Silence VII, Dark-Elf Rogue by <nckmccnnll@yahoo.com.au>

  [FAangband 0.1.2 Character Dump]

 Name    : Silence VII     Age                 201   Str:     18/79    18/89   
 Sex     : Female          Height               85   Int:     18/30    18/60   
 Race    : Dark Elf        Weight               80   WIS:     18/50            
 Class   : Rogue           Social Class          1   DEX:    18/118            
                                                     CON!    18/160            
                                                     CHR:     18/37            
                                                                               
 Max Hit Points      421   Level                33   Max SP (Mana)        23   
 Cur Hit Points      -62   Experience       273847   Cur SP (Mana)        22   
                           Max Exp          548374                             
        (Fighting)         Exp to Adv.      285000          (Shooting)         
 Blows/Round           3   Gold             179790   Shots/Round         2.2   
 + to Skill           18                             + to Skill           21   
 Deadliness (%)       63   Base AC/+ To AC  21/ 59   Deadliness (%)       81   
                                                                               
                            (Character Abilities)                              
 Fighting    : Excellent   Stealth     : Heroic      Disarming   : Heroic      
 Bows/Throw  : Excellent   Perception  : Heroic      Magic Device: Excellent   
 Saving Throw: Excellent   Searching   : Heroic      Infra-Vision: 20 feet     
                                                                               
                            (Character Background)                             
          You are the only child of a Dark Elf whose identity you are          
          uncertain of.  You have light grey eyes, straight black              
          hair, and a fair complexion.                                         
                                                                               


  [Recent locations]

Current Location : Nan Dungortheb Level 47
Previous Location: Nan Dungortheb Level 46
Recall Point 1   : Nargothrond Level 47
Recall Point 2   : Tol-In-Gaurhoth Level 46
Recall Point 3   : Angband Level 47
Recall Point 4   : Nan Dungortheb Level 45


  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.........+...
 Elec:.+......+.... Confu:+............
 Fire:++......+.... Sound:.............
 Cold:.+......+.... Shard:.............
 Pois:......+...... Nexus:...........+.
 Fear:............. Nethr:......+......
 Lite:............. Chaos:......+......
 Dark:............. Disen:.............


      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... M-Mas:.............
Feath:............. Stea.:+............
PLite:............. Sear.:.........+...
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:.........+... Speed:.+...........
FrAct:..........+.. Might:.+...........
HLife:............. Shots:.+...........


  [Specialty Abilities]

Athletics 
Marksman 


  [Last Messages]

> The Vampire lord bites you.
> You feel your life draining away!
> You have forgotten the spell of Slow Monster.
> You can learn 3 more spells.
> The Vampire lord misses you.
> You miss the Vampire lord.
> You hit the Vampire lord.
> You miss the Vampire lord.
> The Vampire lord hits you. <2x>
> The Vampire lord bites you.
> You feel your life draining away!
> The Vampire lord bites you.
> You are unaffected!
> The Vampire lord points at you, screaming the word DIE!
> You die.


  [Character Equipment]

a) The Flail 'Totila' (3d6) (+9,+9) (+2)
b) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
c) a Jasper Ring of Constitution (+4)
d) a Mother-of-Pearl Ring of Strength (+3)
e) a Starstone Amulet of Intelligence (+2)
f) The Lamp of Gwindor {Balcmeg}
g) The Hard Leather Armour of Himring [6,+15]
h) a Cloak of Protection [1,+6]
i) a Large Leather Shield of Resistance [6,+19]
j) a Hard Leather Cap of Seeing [2,+5] (+3 to searching) {Balcmeg}
k) a Set of Mail Gauntlets of Free Action [2,+4]
l) a Pair of Metal Shod Boots of Stability [4,+3]

         [Quiver]
0) 44 Arrows of Hurt Dragon (1d4) (+7,+7)
1) 33 Seeker Arrows (1d9) (+7,+7)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {25% off}
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions] {25% off}
d) an Indigo Potion of Speed
e) 4 Orange Speckled Potions of Cure Critical Wounds {25% off}
f) a Clear Blue Potion of Healing
g) a Scroll titled "od vivcos ox" of Teleportation
h) 10 Scrolls titled "ulk elsan ner" of Teleport Level
i) 3 Billon Rods of Recall
j) a Carbonized Rod of Probing
k) 5 Tombac Rods of Acid Bolts
l) 10 Chromium Rods of Lightning Bolts
m) a Tin Rod of Cold Balls
n) Chain Mail of Resistance (-2) [14,+16]
o) Chain Mail of Resistance (-2) [14,+14]
p) Hard Leather Armour of Elvenkind (-1) [6,+19] (+3 to stealth) {Sound}
q) a Large Leather Shield of Night and Day [6,+9]
r) an Iron Crown of Telepathy [0,+13]
s) a Well-balanced Throwing Axe of Gondolin (2d3) (+12,+8) {@v2}
t) a Halberd of Slay Undead (3d5) (+12,+10) [8,+0]
u) The Mace 'Taratol' (3d6) (+12,+12)
v) a Long Bow of Extra Might (x4) (+10,+18)


  [Home Inventory]

a) 5 Greasy Mushrooms of Restoring
b) 3 Sprigs of Athelas
c) 20 Clear Blue Potions of Healing
d) 3 Oily Yellow Potions of Restore Mana
e) 3 Palladium Rods of Fire Bolts
f) 7 Iridescent Rods of Frost Bolts
g) a Maple Staff of Speed (8 charges)
h) an Agate Ring of Nether Resistance
i) a Calcite Ring of Poison Resistance
j) a Jasper Ring of Constitution (+4)
k) an Opal Ring of Skill (+14)
l) a Tortoise Shell Ring of Deadliness (+13)
m) Leather Scale Mail of Elvenkind (-1) [11,+11] (+2 to stealth)
n) The Elven Cloak of Ostar [2,-16] (+3 to stealth) {cursed}
o) a Large Leather Shield of Night and Day [6,+10]
p) a Set of Mail Gauntlets of Agility [2,+6] (+4)
q) a Pair of Soft Leather Boots of Free Action [2,-2]
r) The Dagger 'Nimthanc' (1d5) (+8,+7) {@v0}
s) The Dagger 'Dethanc' (1d5) (+8,+6) {@v1}
t) The Rapier 'Forasgil' (1d12) (+22,+11)
u) a Two-Handed Sword of the Noldor (3d6) (+11,+14) (+1)
v) The Quarterstaff 'Eriril' (1d7) (+16,+6) [10,+0] (+4)
w) The Lead-Filled Mace 'Turmil' (3d4) (+10,+6) (+4)


Silence VII the Dark Elf Rogue
Began the quest to kill Morgoth on 01/31/2006 at 05:59 AM
============================================================
                                  CHAR.  
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|    28621| Taur-Im-Duinath   2  |  5  | Reached level 5
|    51338| Taur-Im-Duinath Town |  8  | Killed The Complainer
|    88114|  East Beleriand   9  | 10  | Reached level 10
|   109617|          Andram   7  | 12  | Found The Dagger 'Nimthanc'
|   138619|       Amon Rudh  15  | 15  | Reached level 15
|   143849|       Amon Rudh  15  | 15  | Killed Ulfast, son of Ulfang
|   146599|       Amon Rudh  15  | 16  | Killed Boldor, King of the Yeeks
|   153400|       Amon Rudh  15  | 16  | Killed The Ickiness
|   160925|       Amon Rudh  15  | 17  | Killed Balcmeg the Cave Orc
|   161930|       Amon Rudh  15  | 17  | Found The Lamp of Gwindor
|   183515|  East Beleriand  11  | 17  | Destroyed Dave Laurence, the 
|  continued...                  |     |  Skeleton 
|   190174|  East Beleriand  12  | 17  | Killed Brodda, the Easterling
|   195513|  East Beleriand  13  | 18  | Destroyed Silence IV, the Zombie
|   259061|  West Beleriand  16  | 20  | Reached level 20
|   294879|         Doriath  20  | 20  | Found The Short Sword 'Gilettar'
|   425898|       Amon Rudh  23  | 24  | Killed Othrod, Lord of the Orcs
|   462689|       Amon Rudh  24  | 25  | Reached level 25
|   495756|       Amon Rudh  25  | 25  | Killed Orcogar, Son of Orcobal
|   588072|       Amon Rudh  29  | 26  | Found The Hard Leather Armour of 
|  continued...                  |     |  Himring 
|   670618| Tol-In-Gaurhoth  30  | 28  | Killed Khim, Son of Mim
|   680892| Tol-In-Gaurhoth  31  | 28  | Found The Set of Steel Gauntlets 
|  continued...                  |     |  'Camlost' 
|   700798|      Dorthonion  26  | 28  | Killed Orfax, Son of Boldor
|   784273| Tol-In-Gaurhoth  32  | 29  | Found The Rapier 'Forasgil'
|   826734| Tol-In-Gaurhoth  34  | 29  | Killed Ulwarth, son of Ulfang
|   833595|     Nargothrond  33  | 29  | Killed Pongo the Devious
|   853463|     Nargothrond  33  | 29  | Killed Ibun, Son of Mim
|   919359|       Amon Rudh  30  | 30  | Reached level 30
|   938827|       Amon Rudh  30  | 30  | Killed Mim, Betrayer of Turin
|  1011959| Anfauglith west  35  | 30  | Found The Flail 'Totila'
|  1031321|       Menegroth Town | 30  | Reached level 30
|  1059594|  Nan Dungortheb  30  | 30  | Destroyed Leon Marrick, the Wight
|  1095323|  Nan Dungortheb  32  | 30  | Found The Quarterstaff 'Eriril'
|  1157511|  Nan Dungortheb  32  | 31  | Found The Dagger 'Dethanc'
|  1216357| Anfauglith east  38  | 31  | Destroyed Silence V, the Mummy
|  1264637|  Nan Dungortheb  34  | 31  | Destroyed Silence V, the Ghost
|  1465458| Tol-In-Gaurhoth  36  | 32  | Found The Lead-Filled Mace 'Turmil' 
|  1481086| Tol-In-Gaurhoth  37  | 33  | Killed Ulfang the Black
|  1506001| Tol-In-Gaurhoth  37  | 33  | Found The Elven Cloak of Ostar
|  1643482| Tol-In-Gaurhoth  44  | 33  | Destroyed Draebor, the Imp
|  1972263|         Angband  41  | 34  | Killed Orcobal the Mighty
|  2044978|         Angband  43  | 34  | Found The Set of Mail Gauntlets 
|  continued...                  |     |  'Paurnimmen' 
|  2095611|         Angband  43  | 35  | Reached level 35
|  2130999|       Menegroth Town | 35  | Reached level 35
|  2170801|     Nargothrond  47  | 36  | Found The Mace 'Taratol'
|  2178796|     Nargothrond  47  | 36  | Killed The Queen Ant
|  2183428|     Nargothrond  47  | 36  | Killed Eol, the Dark Elven Smith
|  2338372|  Nan Dungortheb  47  | 37  | Found The Short Bow of Amras
|  2343504|  Nan Dungortheb  47  | 37  | Killed Shelob, Spider of Darkness
============================================================
|  2355278|  Nan Dungortheb  47  | 33  | Killed by a Vampire lord.
|  2355278|  Nan Dungortheb  47  | 33  | Killed on 02/27/2006 at 11:42 PM.
============================================================
============================================================


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 2.2.2006 05:14
Last updated on 27.2.2006 13:53

Download this dump

9783. on the Ladder (of 18344)
226. on the FAangband Ladder (of 493)
18. for this player (out of 69)

Comments

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On 2.2.2006 05:14 nckmccnnll@yahoo.com.au wrote:
Coming along OK; could do with some more resists, though (although RBlind is nice). Amazing how easy it si to sneak through wilderness with this race-class combo.

On 2.2.2006 10:45 nckmccnnll@yahoo.com.au wrote:
Made some wilderness progress and killed a lot of hounds.

On 2.2.2006 19:30 wrote:
Hey that's the rarest comment there is I suppose... usually, it's simply obvious that the character has killed a lot of hounds so it needs no mention.

On 2.2.2006 21:06 HallucinationMushroom@Yahoo.egg wrote:
I played one of these for a few minutes at work today, they are fun for sneaking for sure. I went around and around a few monsters and they never woke up. Does carrying a light source make it easier to be detected?

On 2.2.2006 21:33 drchung@rcn.com wrote:
My char Cuddle has been finding stealth to be a bit of a problem-- he's set up a nice little LOS-abusing terrain for some of the nastier uniques (Evil Iggy, Glaurung, etc.), and they won't wake up! Tempted to carry a =oAggr

On 2.2.2006 21:43 nckmccnnll@yahoo.com.au wrote:
I think having a light makes no difference, but I'm not sure... As for the hounds, if you're sneaking through level 20ish wilderness, they're almost the only things that find you.

On 3.2.2006 15:08 nckmccnnll@yahoo.com.au wrote:
Silence has had one go at Mim, who taught her a lesson in how to dish out damage without taking much. So plan B is to descend in other dungeons, then come back and wipe the floor with Mim when stronger. Starting to put together a decent kit; RConf is the big hole. Also took two stat-scrambling nexus breaths; net result, DEX and CHR swapped, which meant all those early !CHR became !DEX. Nice nexus hound.

On 4.2.2006 07:28 nckmccnnll@yahoo.com.au wrote:
This time around, Silence was not much tougher, but much smarter; ran Mim around a circuit with traps set, which he obligingly set off. Needed 4 !oSpeed, no healing at all. Took Marksman as my next ability, to make those axes even more deadly.

On 5.2.2006 13:47 nckmccnnll@yahoo.com.au wrote:
Silence had to abandon a dungeon city vault in Angband 40 because of STR and INT drainers, but looking good otherwise. Carrying Himring as a swap for RPois, and have RBlind, RConf and RSound now covered. Currently in a greater vault; Silence got hungry about 10 steps in, so had to detect objects and sneak in to get the only food in sight - a mushroom of restore con. I am so hopeless with food.

On 7.2.2006 14:49 nckmccnnll@yahoo.com.au wrote:
Some progress in depth for Silence, if not much in gear. Had lots of fun with vaults - detect objects, then go in and grab anything promising, while waking as little as possible. Found a ring of CON +4 and am wearing it in preference to STR, because it means 50 more hitpoints.

On 7.2.2006 17:18 HallucinationMushroom@Yahoo.egg wrote:
Wow, excellents, heroics and legendary stealth and blindness and confusion covered too. Remind me to wear telepathy when you're around.

On 8.2.2006 12:46 nckmccnnll@yahoo.com.au wrote:
Had to flee from outside a HUGE vault (containing Shelob, Eol, Lokkak and other assorted beings) after some phantoms and spectres came out, drained Silence down 2 levels and left her feeling stupid and naive. Her inventory was already full of excellent weapons after killing Draebor, so not exactly a loss. Undead are really the biggest problem at the moment. I think they _do_ have telepathy :(

On 23.2.2006 14:12 nckmccnnll@yahoo.com.au wrote:
Silence is now independently wealthy, having sacked a 'keep' vault and taken home a backpack full of weapons. Traps and rods are still her weapons of choice, with melee to finish off.

On 24.2.2006 14:07 nckmccnnll@yahoo.com.au wrote:
Raiding a small vault in Angband 43 got Silence a !oAugmentation; !oExperience followed shortly after, and things are looking good. Crown of Telepathy was good too, although I can't wear it full time yet, because of RBlind and SI.

On 27.2.2006 13:53 nckmccnnll@yahoo.com.au wrote:
Poor Silence, obedient to the last. She was taking on a mirrormere greater vault, and had dispatched Shelob fairly easily; didn't want to use that last !oSpeed on the vamp lord, but it would have been better than dying... Anyway, best character yet (although I think she'll show up lower than Ara on the ladder because of life draining).


On 27.2.2006 22:27 drchung@rcn.com wrote:
Tough luck there. I tend to avoid Vampire (and lich) lords because they have the standard dangerous spells/draining melee attacks as their breathren, but with far more hp. Rogues do look interesting, I'll have to add that to my growing list of characters to try. Anarra is still chugging along, will post soon.

On 28.2.2006 02:52 pmac360@hotmail.com wrote:
Ouch, that really hurts after so long. I am really impressed by FA/O players. I am just hopeless in those weak-melee games.

In any case, don't fight undead stronger than Master level until very late in the game. They are just too dangerous. Much safer to dive to dl 62 and start Wyrm-hunting. With double resist, Great Ice Wyrm is not nearly as dangerous as a Vampire lord, and has a much better drop.



On 28.2.2006 12:33 nckmccnnll@yahoo.com.au wrote:
Yeah, I probably should have left it alone, but it was the one thing left in the vault that posed any danger, so I was thinking "Kill this sucker, then grab the loot...". I must remember to leave the level _whenever_ I think that.

On 28.2.2006 15:21 drchung@rcn.com wrote:
Or break out that -oTA. It's funny how I get real excited when I find my first one.

On 28.2.2006 21:42 pmac360@hotmail.com wrote:
Hi nick,

I went back to NPP after FA, and I found the game suddenly got a lot easier. The trouble in FA is it's just so hard to kill *anything*, unless you get lucky with a weapon, and escape is a big problem too, since teleport other is so rare.

I will try it again, now that I have more practice diving under my belt. (FA pretty much requires good diving skills.)

And bows are not balanced. I see that you are doing 50 damage/turn with Amras and seeker ammo. That is terrible--no better than commonly found magic devices--yet Amras is usually near endgame quality.

I will try it again, using traps and devices, maybe wands.



On 1.3.2006 09:58 nckmccnnll@yahoo.com.au wrote:
One -TA in the whole game, and I blew it up on the first recharge.

I'll have to think about bow balance - I had actually been using that that Long Bow, and just put on Amras for the speed; I didn't use archery much anyway, because traps, throwing and devices were doing so well. I originally had 4 of those Throwing Axes, which were great against dragons and demons.

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