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The Angband Ladder: Warrior, Dunadan Warrior by <mangband@gmail.com>

[Ironman MAngband 0.7.3 Character Dump]

                                                                               

 Name        : Warrior          Age                 66       STR: 18/180       

 Sex         : Male             Height              87       INT: 18/140       

 Race        : Dunadan          Weight             209       WIS: 18/170       

 Class       : Warrior          Social Class        92       DEX: 18/160       

                                                             CON: 18/210       

                                                             CHR: 18/110       

                                                                               

 + To Hit           24      Level             42    Max Hit Points       987   

 + To Damage        48      Experience   2911277    Cur Hit Points       -32   

 + To AC            95      Max Exp      3222208    Max SP (Mana)          0   

   Base AC          42                              Cur SP (Mana)          0   

                            Gold           67087                               

                                                                               

                         (Miscellaneous Abilities)                             

 Fighting    : Legendary    Perception  : Superb       Blows/Round:  6         

 Bows/Throw  : Legendary    Searching   : Superb       Shots/Round:  1         

 Saving Throw: Superb       Disarming   : Superb                               

 Stealth     : Fair         Magic Device: Superb       Infra-Vision: 0 feet    

                                                                               

                         (Character Background)                                

          You are one of several children of a Royal Blood Line.  You          

          are a credit to the family.  You have brown eyes, straight           

          black hair, and a very fair complexion.                              

                                                                               

                                                                               

  [Character Equipment]

a) The Beaked Axe of Theoden (2d6) (+10,+10) (+3) {@X@0 !d @w1 From Jug}
b) a Long Bow of Velocity (x3) (+16,+14)
c) a Ring of Damage (+15)
d) a Ring of Damage (+19) {BM at 2000ft, woohoo!}
e) an Amulet of the Magi [+4] (+8 to searching) {Storm Wyrm, Res Nether}
f) The Phial of Galadriel {1050ft}
g) The Full Plate Armour of Isildur [25,+22] (+1) {Deathmold. Yuck.}
h) a Kolla [3,+10] (+2) {Titanic Vault at 3750}
i) The Large Leather Shield of Celegorm [4,+18] {Damn Saruman}
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
k) a Set of Gauntlets of the Istari (+0,+0) [2,+10] (+2) {2900 ft Chaos}
l) a Pair of Hard Leather Boots of Mirkwood [3,+10] {BM 2k}


  [Character Inventory]

a) a Book of Magic Spells [Resistance of Scarabtarices]
b) 5 Mushrooms of Restoring {@E1 'And I'm not frightened of dying}
c) 40 Pieces of Elvish Waybread {Any time will do, I don't mind}
d) 37 Potions of Speed {@q1 Why should I be frightened of dying?}
e) 94 Potions of Speed {@q1 There's no reason for it}
f) 62 Potions of Healing {@q2 You gotta go sometime}
g) 15 Potions of Restore Life Levels {@q3 The great gig in the sky}
h) 39 Potions of Enlightenment {@q4 Pink Floyd}
i) 93 Scrolls of Teleportation {@r1}
j) 83 Scrolls of Teleport Level {@r2}
k) 13 Scrolls of *Identify* {@r3}
l) 2 Rods of Trap Location {@z1}
m) a Rod of Perception {@z2 BM@4k !k!d!v!s}
n) a Rod of Teleport Other
o) 3 Wands of Teleport Other (0 charges) {@a1}
p) 2 Wands of Stone to Mud (0 charges) {@a2}
q) an Amulet of the Magi [+5] (+6 to searching) {Blindness}
r) Metal Lamellar Armour of Elvenkind (-3) [23,+11] (+3 to stealth) {Blindness}
s) a Set of Cesti [5,+1] {good}
t) a Dwarven Pick of Digging (1d4) (+10,+10) (+7) {@X@0 !k!d}
u) 99 Arrows (1d4) (+7,+2) {@f1}
v) (nothing)
w) (nothing)


  [Last Messages]

The Archlich touches you.
The Archlich misses you.
The Archlich misses you.
The Eye druj casts a nether ball.
You have 93 Scrolls of Teleportation {@r1}.
The Knight Templar hits you.
The Knight Templar misses you.
The Knight Templar hits you.
You rise up through the ceiling.
You have 83 Scrolls of Teleport Level {@r2}.
You have a good feeling...
You miss the Great Wyrm of Law.
You miss the Great Wyrm of Law.
You hit the Great Wyrm of Law.
You hit the Great Wyrm of Law.
You miss the Great Wyrm of Law.
You miss the Great Wyrm of Law.
The Great Wyrm of Law breathes shards.
You have been given a deep gash.
You die.



Posted on 6.3.2006 14:36

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4681. on the Ladder (of 12674)
1. on the Ironman MAngband Ladder (of 2)
Best for this player (out of 2)

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On 6.3.2006 14:36 mangband@gmail.com wrote:
This is the winner dump from the Ironman MAngband competition that was held in December 2005.

By the end of the competition the online ladder, (with full dumps, screenshots and comments) had more than 200 entries.

See the MAngband homepage at www.mangband.org and specific information about Ironman MAngband at http://www.mangband.org/cgi-bin/yabb/YaBB.cgi?board=ironmang;action=display;num=1132167350

The top 3:

Rank Name Race / Class Level Depth Score Date Killed by
1 Warrior Dunadan Warrior 42 4000ft 3230208 01 Jan 2006 a Great Wyrm of Law
2 Jug Dwarf Warrior 41 2850ft 1800950 (today) (alive and well)
3 Zaxx High-Elf Warrior 37 2100ft 1142953 17 Dec 2005 a Winged Horror


I started this guy dec 3'rd after my first character got killed by a carrion crawler.
I found a Godly Insights at 250ft and a spear of slay evil at 400ft so I had a fairly good start.

I ran out of teleport scrolls around 600ft but got to the first dwarven hall at 1000 ft as lvl 18 after some spectacular play including the great trap door run at 850 and some other stuff like digging _really_ long corridors with my spear.

At 1050 I found the Phial (and broke its curse obviously, surviving almost a full month with it).

I also found an aquirement scroll, read tele level and went the wrong way twice so I decided to read the aquirement and it gave me Anguirel, thank you RNG.

I found myself at 1250 with 26 teleport scrolls but luckily Huma The Great came down and we partied for a short while until he got killed by a Stone Troll.

His death, however tragic, was good news for me as he had a large supply of teleport scrolls.

I didn't waste much time scumming levels for respawns but headed straight for 2k and reached it December 7'th as lvl 30. A day or two later I was joined by Jug and Zaxx.
We all spent quite some time at 2k, trading items between us and scumming the shops.

I left 2k and after a while Jug joined and we partied at 2050, 2100 and 2150, it was a lot of fun, a bit unlucky on our tele levels all going down, but oh well.

However, after we parted I managed to tele level back up to 2k and this time I had almost 300k worth of objects to sell so I was finally able to buy enough supplies for the great 3k run.

However, around this time my opponents in the competition was playing so slowly and cleverly I figured I'd put the pressure on them by not playing Warrior.

Instead I started a priest "Green" and my powerdive character "Diver" also got a few runs down the dungeon.

Anyway, I continued to play Warrior after this and he made 3000ft on December 22'nd.
I spent a short while there and then left. At this point I had about 2,500.000 exp and didn't really bother to try to clean out levels, I just killed what I felt like and picked up what I could get.

I eventually got to 4k after a pretty nerve wrecking dive, including a titanic vault at 3750, which resulted in about a full page of new uniques shown on the unique list.

I got to 4k on the 23'rd and went away for christmas holidays a few hours later and didn't get back until late on the 31'st.

About the death:

I tele leveled up to 3950 from 4k, onto a very messy level with unique C's and unique S, Saruman, Atlas, and a few greater undead as well as a few large and very bad hound packs.

I killed my first Law Wyrm and it dropped an elvenkind and a magi amulet and I intended to just go to 4k and sell it but I noticed a gorth room and a kolla in one of the rooms.
I carefully moved towards it, tele'd away Atlas after making sure that he was too tough to kill without risking too much and after a while I was close enough to try out my new strategy of "mass genocide" - brought one scroll.

However, I wasn't able to get quite close enough, so an Archlich survived. I quaffed a speed potion so I was no longer slow (-7) but instead fast (+3) (...) and ran towards the end of the gorth room in which the kolla was.

The room was full of Cave Trolls and after a few clever stone to muds I had total control of the situation. But then sadly the Archlich woke up, moved through the rock and bullied his way past the trolls and when I used my wands of teleport other the game automatically targeted the MIGHTY Cave Trolls instead.

Eventually, after having tried to kill off the lich I had to retreat and teleported away.
I ended up in a big room with saruman, a Knight Templar and a great hell wyrm so I instantly tele'd again. This time into another Archlich and an eye druj. I instantly tele'd again, knowing that my teleport other wand was empty and the eye drujs nether ball had pushed me down to a 6. This teleport sent me back to Saruman and friends.

This time I figured that I should leave the level, it was too dangerous to teleport around any longer.

Tele level however landed me next to a Great Wyrm of Law and after spending my 6 blows on two hits and four misses it wasted no time to breathe the one breath that I didn't resist, shards - powerfully.

And since it was still only a second since the eye druj cast its nether ball on me I was hurt enough for the shards to put me below 0 hp's... (-32 doh)

___

Looking back at it I should have quaffed healing BEFORE reading teleport level but a 6 turning into a @ is still a rather solid 700 hp's. So, unlucky toin coss with the tele level, unlucky toin coss with the law wyrm breathing instead of biting and finally unlucky it breathed shards
instead of sound.

I'm happy with my score though I never liked dying.

Thanks for the game, it was a lot of fun. :)

- Warrior


On 7.3.2006 05:37 wrote:
"At 1050 I found the Phial (and broke its curse obviously, surviving almost a full month with it)."

Hah! I think it's much more accurate to say that *I* broke it's curse, and you got to run scott-free with it thereafter! :P

-fink_mage

On 7.3.2006 05:42 fink_mage wrote:
Oh, for people not familiar with MAngband while reading Warrior's comments on his dump, keep in mind everything he was describing was taking place in a realtime environment - not turn based.

You can really appreciate how hair-raising his last few tele's were if you remember that point :P

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