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The Angband Ladder: Bones, Ursa Paladin by <eytanzw@yahoo.com>

  [EyAngband 0.4.0e Character Dump]

 Name   Bones                                  CB  Base  RB  EB  Stat
 Sex    Male         Age             25  STR: (+2)  14   +3  +4   21
 Race   Ursa         Height          90  INT: (-2)   4   -3  +0    1
 Class  Paladin      Weight         164  WIS: (+1)  13   +0  +4   17
 Title  Knight       Status           7  DEX: (+0)  18   -2  +0   16
 HP     -30/343                          CON: (+1)   8   +2  +0   10
 SP     12/46        Max Depth  1600 Ft  CHR: (+1)   8   -2  +3    9


 Level           28  Armor     [24,+32]  Infra     0 ft  Saving Throw Excellent
 Cur Exp      58247  Fight      (+9,+5)                  Stealth           Fair
 Max Exp      58247  Melee    (+18,+13)  Racial Ability  Fighting     Legendary
 Adv Exp      80000  Shoot    (+19,+15)  None            Shooting        Heroic
                                                         Throwing        Superb
 Gold         19873  Blows       2/turn                  Disarming         Fair
 Burden   125.9 lbs  Shots       1/turn                  Bypass Trap   Very Bad
                                                         Magic Device Excellent
 You are the only cub of an Ursa Hunter and her mate, a  Searching          Bad
 Paladin. Your fur is rough and coloured light brown.    Search Freq.       Bad
                                                         Digging      Excellent
                                                         Alchemy           Fair

  [Resists & Abilities]

  No  Blind:.....+........      Light:.....*........      Blows:..............
  Free Actn:..........+...      Regen:..............      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:..............  See Invis:+....+........     Health:..+...+.......
  No Dsease:..............  Invisible:..............      Might:.+............
  No   Stun:..............       Luck:..............    Disrupt:..............
  No Poison:..............    Stealth:.......+......  Drn Items:..............
  No    Cut:..............     Search:..............  Drn   Exp:..............
  No   Conf:..............  Infra-vsn:..............   Teleport:..............
  S. Digest:..............  Tunneling:..............  Aggravate:..............
  Fthr Fall:...........+..      Speed:..............

  Resistances:
  Acid :36% ........+...+.  Dises:36% .......+....+.  Nexus:8%  ............+.
  Elec :11% ............+.  Light:8%  ............+.  Nethr:39% +...........+.
  Fire :19% ............+.  Dark :11% ............+.  Chaos:11% ............+.
  Cold :33% ............+.  Confu:40% .........+..+.
  Water:38% ....+.......+.  Sound:8%  ............+.
  Poisn:11% ............+.  Shard:8%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()]]]              /}=="~[()]]]              /}=="~[()]]]



  [Last Messages]

> The Young blue dragon breathes lightning.
> The Forest troll cries out in pain.
> The Forest troll cries out in pain.
> The Forest troll cries out in pain.
> *** LOW HITPOINT WARNING! ***
> One of your Silver Bolts of Flame (m) exploded!
> The Forest troll bites you.
> *** LOW HITPOINT WARNING! ***
> The Forest troll misses you.
> The Forest troll misses you.
> The Young blue dragon breathes lightning.
> The Forest troll screams in agony.
> The Forest troll cries out in pain.
> The Forest troll cries out in pain.
> You die.


  [Character Equipment]

a) a Beaked Axe of *Slay Undead* (2d6) (+9,+8) (+1 wis)
   It was dropped by a Minor horror at a depth of 900 ft
b) a Long Bow of Extra Might (x4) (+10,+15)
   It was a reward for your exploits at a depth of 200 ft
c) a Gold Ring of Health (+3) {10% off}
d) a Ruby Ring of Strength (+4)
e) an Agate Amulet of Resist Water
f) a Tin Lantern of Sight <10602>
g) Mithril Chain Mail of Health (-1) [12,+4] (+2)
   It was a reward for your exploits at a depth of 900 ft
h) a Fur Cloak of Aman [2,+8] (+3 stealth)
   It increases resistances: +25% disease.  
   It was lying on the floor at a depth of 1150 ft
i) a Large Leather Shield of Resist Acid [4,+5]
   It was lying on the floor at a depth of 1100 ft
j) The Metal Cap of Thengel [2,+7] (+3)
   It was lying on the floor at a depth of 900 ft
k) a Set of Gauntlets of Free Action [2,+3]
   It was dropped by Smeagol at a depth of 600 ft
l) a Pair of Hard Leather Boots of Slow Descent [2,+3]
   It was dropped by Wormtongue, agent of Saruman at a depth of 850 ft


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {!k!d@m1@b1@G1}
b) 2 Holy Books of Prayers [Words of Wisdom] {!k!d@m2@b2@G2}
c) 2 Holy Books of Prayers [Chants and Blessings] {!k!d@m3@b3@G3}
d) a Holy Book of Prayers [Exorcism and Dispelling] {!k!d@m4@b4@G4}
e) a Holy Book of Prayers [Godly Insights] {!k!d@m6@b6@p6}
   It was lying on the floor at a depth of 1250 ft
f) 4 Grey Spotted Mushrooms of Cure Serious Wounds
g) 2 Purple Spotted Mushrooms of Restoring
h) 4 Blue Powder vials of Darkness
i) 9 Azure Potions of Cure Critical Wounds
j) 2 Scrolls titled "trol turs" of Word of Recall {50% off}
k) a Shark Talisman of Acid Bolts
l) a Ball-and-Chain (2d4) (+3,+2)
m) 11 Silver Bolts of Flame (1d5) (+7,+5)
   They were lying on the floor at a depth of 1600 ft
n) 61 Arrows (1d4) (+0,+0) {@f1}
o) 11 Tough Arrows (1d4) (+0,+0) {@f1}


  [Home Inventory]

a) a Jade Ring of Dexterity (+2)
b) The Phial of Galadriel
   It was a reward for your exploits at a depth of 800 ft
c) The Beacon of Om
   It was lying on the floor at a depth of 1600 ft
d) The Dagger 'Narthanc' (1d4) (+4,+5)
   It was a reward for your exploits at a depth of 1050 ft


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Smeagol                              has been killed at a depth of 600 ft
Lagduf, the snaga                    has been killed at a depth of 350 ft
Wormtongue, agent of Saruman         has been killed at a depth of 850 ft
Puck                                 has been killed at a depth of 1550 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1050 ft
Ulfast, son of Ulfang                has been killed at a depth of 850 ft
Shagrat, the Orc Captain             has been killed at a depth of 950 ft
Total: 10 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : no  (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 5.2.2002 20:24
Last updated on 5.2.2002 23:06

Download this dump

11193. on the Ladder (of 16388)
166. on the EyAngband Ladder (of 301)
6. for this player (out of 23)

Comments

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On 5.2.2002 20:24 eytanzw@yahoo.com wrote:
My current character. Up till now, I've played quests, but I think I'll stop now and dive to stat-gain depth. My last quest (~15 fire elementals at 1150) ended up with all my WoR scrolls destroyed, and also my last copy of Beginner's Handbook, which meant no detect stairs - but luckily, I found a rod of stair/door detection which help me climb until I found a new WoR scroll at 600'.

That's it, more or less, for now.

Eytan

On 5.2.2002 20:26 eytanzw@yahoo.com wrote:
Oh, I forgot - my bow is my main weapon against most tough creatures; I only got 2 attacks when I bought the ring of dexterity, which was the last thing I did before posting the dump (next thing I did was buy arrows).

Eytan

On 5.2.2002 21:53 Alex.Stoizner@gmx.net wrote:
I never do quests between 1000ft and stat gain either... it's not worth the risk and delay and you can still do many (easy) quests after maxing your important stats.

Why are you missing that many vital things in your inventory? You should really get: Staff of Teleportation, potions of CCW and Cure Disease and maybe some Phase Door scrolls before you start to dive.

Sometimes when I have to face many acid or fire creatures I drop some WoR scrolls at a safe place in the dungeon and fetch them back when I want to recall.


On 5.2.2002 22:18 eytanzw@yahoo.com wrote:
Here I am, not a long time later, but I just found my first dungeon book. Also, I bought a potion of Dexterity in the BM, which allowed me to get 2 attacks even without the ring of dexterity, which in turn meant I could wear the ring of strength and get a few more +dam, which I'll do until I get a better ring.

As for the list of things I'm missing: I was without CCW because I ran out on my last trip and there weren't any in the temple. As a paladin, I don't need potions of cure disease (I have the spell). I use portal instead of phase door, and I prefer scrolls of teleportation to staves because they never fail and don't get destroyed in one hit, and I have no blindness and 40% confusion resist. I only have 1 now, but I have portal for non-emergancyl use (it's the only spell I use most of the time because my mana is too low to rely on OO).

I usually drop WoR scrolls at a safe place too, but I was in that level for a long time (looking for the last elemental which was hiding in a nook I thought I already looked in), and I had 3 scrolls - I thought I could get the last elemental and be out quickly without them being destroyed, but I fought a pack of acid hounds on the way and they got 2 of the scrolls, which I didn't notice until it was too late.

Eytan

On 5.2.2002 22:24 eytanzw@yahoo.com wrote:
Oh, for those unfamiliar with the intricacies of the Ey resist system (which might be everyone except me and Rivo Magii at the moment because I didn' document it yet, and in fact I didn't realize some of it until Rivo emailed me some notes), 40% confusion resistance protects completely from confusion effects, except from disease.

Or it would, if there wasn't a bug in 0.4.0d (and older) that prevents it from working right... But then again, I get to play the development version (currently called 0.4.0e, though it may be 0.4.1 before it's released).

And I should start posting shorter comments, probably...

Eytan

On 5.2.2002 23:06 eytanzw@yahoo.com wrote:
Death by "I know I'm too tired to keep my eyes open, but I'll just clean this vault before I go to sleep" syndrome.

On 5.2.2002 23:34 pav wrote:
Comments are ok, they're still shorted than dump itself. But I don't understand the sentence protects completely from confusion effects, except from disease. Is it type and should it be from melee? (Which is not truth, anyway.)

On 6.2.2002 06:40 eytanzw@yahoo.com wrote:
No, if your suffering from disease, one of the possible effects are "dizzy spells", which confuse you and stun you. They are a lot rarer than the stat drains, but they happen sometimes, and they completely ignore all resistances.

Eytan

On 6.2.2002 10:57 puub0@hot.ee wrote:
Sad, when such things happen due to lack of attention. I've killed couple of characters, because i was looking tv at that moment an didn't pay enough attention to the game.
Thats why i try to play high level character (Clev > 30) only when i can concentrate on playing.
PS. It's Riivo not Rivo Eytan :) and i think i just found a foolproof way to kill high level summoners with mystic. The time will tell, if the tactic actually works :)

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