The Angband Ladder: Choco, Human Istar by <sascha.veljkovic@gmail.com>

  [TomeNET 4.4.0 @ the-key.enix.org Character Dump]

 Name        : Choco            Age                 17       STR: 18/***       
 Sex         : Female           Height              93       Int: 18/*** 18/***
 Race        : Human            Weight             135       WIS: 18/***       
 Class       : Istar            Social Class        17       DEX: 18/***       
 Body        : Player                                        CON: 18/***       
 Mode        : Unworldly (one life)                          CHR: 18/***       
                                                                               
 +To MHit           -9      Level             70    Max Hit Points      1052   
 +To MDamage       -18      Experience  78327592    Cur Hit Points       -30   
 +To RHit           -7      Max Exp     78327592    Max SP (Mana)       1464   
 +To RDamage         2      Exp to Adv. 87000000    Cur SP (Mana)         15   
 + To AC           179      Gold         1036074    Cur Sanity         Sound   
   Base AC          29                                                         
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Legendary    Disarming   : Excellent    Spells/Round: 1         
 Stealth     : Legendary    Magic Device: Superb       Infra-Vision: 1310 feet 
 You are at -50ft of (33, 58).                                                 
                                                                               
                         (Character Background)                                
          You are one of several children of a Serf.  You are a                
          credit to the family.  You have brown eyes, wavy brown               
          hair, and an average complexion.                                     
                                                                               

Skills (points left: 12)
 - Combat                                         01.000 [0.150]
     . Weaponmastery                              01.000 [0.150]
 - Magic                                          45.100 [1.000]
     . Magic-device                               25.000 [1.200]
     . Spell-power                                50.000 [0.600]
     . Sorcery                                    00.000 [0.205]
     . Mana                                       50.000 [1.900]
     . Fire                                       50.000 [1.600]
     . Water                                      06.400 [1.600]
     . Air                                        00.000 [1.600]
     . Earth                                      50.000 [1.600]
     . Meta                                       00.000 [1.600]
     . Conveyance                                 50.000 [1.600]
     . Divination                                 50.000 [1.600]
     . Temporal                                   50.000 [1.600]
     . Mind                                       11.200 [1.600]
     . Nature                                     00.000 [1.600]
     . Udun                                       50.000 [1.600]
 - Sneakiness                                     01.000 [0.700]
     . Stealth                                    00.000 [0.600]
     - Dodging                                    00.000 [0.500]
         . Calmness                               00.000 [0.800]
         . Interception                           01.000 [0.150]
 - Necromancy                                     00.000 [1.000]
     . Traumaturgy                                00.000 [1.000]
     . Aura of Fear                               00.000 [1.000]
     . Shivering Aura                             00.000 [1.000]
     . Aura of Death                              00.000 [1.000]
 - Health                                         00.000 [0.800]
     . Swimming                                   01.000 [0.600]
     . Climbing                                   00.000 [0.030]


  [Character Equipment]

a) a Mage Staff of Wizardry {+,45} (1d4) (-7,-23) (+10) {@Ox}
b) metal Boomerang of Thorondor {+,52}(2d4)(+2,+2)(+4){Morgoth, Lord of
Darkness}
c) an Indestructible Tortoise Shell Ring of Speed {+,46} (+14)
d) an Indestructible Tortoise Shell Ring of Speed {+,46} (+14)
e) a Copper Amulet of Trickery {+,28} (+4)
f) Brass Lantern of the Magi {+,21}(5155t)(+2)
g) The Dragonrider Coat of Carcharoth {+,48} [9,+22] (+5)
h) a Shadow Cloak of the Bat {+,36} (-2,-10) [6,+22] (+2)
i) a Shield of Deflection of Preservation {+,44} (-3,-2) [10,+41]
j) Massive Iron Crown of Morgoth =) {+,45}[0,+0](+125){uncursed}
k) a Set of Gauntlets of the Magi {+,26} (-4,-3) [2,+15] (+10)
l) a Pair of Soft Leather Boots of Speed {+,26} [2,+15] (+10)
m) 30 Magic Arrows {+,2} (1d4) (+0,+0)
n) a Device of Theft Prevention {+,19} {stolen}


  [Character Inventory]

a) 2 Tomes of Magical Energy {+,27} {@m0!*}
b) a Tome of the Eternal Flame {+,22} {@m1!*}
c) a Tome of the Impenetrable Earth {+,17} {@m3!*}
d) a Tome of the Everrunning Wave {+,25} {@m4!*}
e) a Tome of Translocation {+,20} {@m5!*}
f) a Tome of Knowledge {+,19} {@m7!*}
g) 2 Tomes of the Time {+,19} {@m8!*}
h) an Unholy Tome of the Hellflame {+,26} {@/1!*}
i) 4 Flasks of oil {+,1}
j) 42 Pungent Potions of Healing {+,16} {@q2}
k) 15 Green Potions of Restore Life Levels {+,8} {on sale}
l) 55 Violet Speckled Potions of Restore Mana {+,0} {@q1}
m) 27 Scrolls "nis bit temmur" of Teleportation {+,1} {@r7}
n) 17 Scrolls "eep hex aks" of Word of Recall {+,1} {@R}
o) 4 Aspen Staffs of *Destruction* {+,19} (5 charges) {@u1}
p) 11 Aspen Staffs of *Destruction* {+,19} (4 charges) {@u1}


  [Last Messages]


You are hit by fire for 0 damage!
You successfully cast the spell Stone Prison.
The Ironwing mumbles coldly.
You resist the effects!
You feel your head clearing.
You have 55 Violet Speckled Potions of Restore Mana {+,0} {@q1}.
You successfully cast the spell Sense Monsters.
You sense the presence of creatures!
You successfully cast the spell Sense Monsters.
You sense the presence of creatures!
You successfully cast the spell Sense Monsters.
You sense the presence of creatures!
There is a searing blast of light!
You unstack your staff.
You have 4 charges remaining.
You successfully cast the spell Sense Monsters.
You sense the presence of creatures!
You successfully cast the spell Essence of Speed.
You successfully cast the spell Wraithform.
You successfully cast the spell Disruption Shield.
You successfully cast the spell Elemental Shield.
You successfully cast the spell Vision.
You successfully cast the spell Manathrust.
The Doombat shrieks in agony from 626 damage.
The Doombat flees in terror!
You successfully cast the spell Manathrust.
The Doombat dies from 535 damage.
You are hit by fire for 0 damage!
You triggered a trap!
You are hit by something strange for 135 damage!
the Aether hound breathes nexus for 187 damage!
it breathes plasma for 30 damage!
it breathes frost for 134 damage!
it breathes fire for 0 damage!
the Aether hound breathes nether for 366 damage!
You have 29 Scrolls "nis bit temmur" of Teleportation {+,1} {@r7}.
it breathes nether for 117 damage!
the Nether hound breathes nether for 126 damage!
it breathes nether for 117 damage!
The disruption shield fades away.
It magically summons an undead adversary!
You are hit by fire for 0 damage!
You have 28 Scrolls "nis bit temmur" of Teleportation {+,1} {@r7}.
You have 27 Scrolls "nis bit temmur" of Teleportation {+,1} {@r7}.
the Aether hound breathes nether for 300 damage!
the Aether hound breathes gas for 267 damage!
it breathes disenchantment for 375 damage!
the Aether hound breathes darkness for 133 damage!
You die.
**You have been annihilated by an Aether hound.**




Posted on 29.10.2006 22:06

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On 29.10.2006 22:06 sascha.veljkovic@gmail.com wrote:
It's been a while since Appelmoes died. The game didn't look like much fun to me anymore. However, seeing some other ppl play, kinda made me curious again. So when I had some time left, I started a new unworldly human mage, Choco.

Wanting to try some new strategies, at first it was really annoying to choose schools rather than to skill sorcery. Basically i got down to two options, one for party play (leech everything this build wouldn't be able to do), and one for solo play. The first one would be mainly optimized for the Netherrealms, while the second would actually be able to beat Morgoth without leeching, or so i thought.

Since a king (or in this case Empress) without a Morgy kill on the uniques list looks bad imo, I decided to do go with the last option. Basically mana, fire, temporal, udun to 50, divination till clearvoyance, earth till stone prison. And of course disarm spell is needed as well. (most of) The rest went into spellpower, at least till level 50.

There's been some talk about it being extremely hard to king mages after lots of things have changed (sorc skill made *expensive*, wraith beeing made nearly useless) and basically all arguments are valid. However. Fighting with wraith only halves damage. So it's similar to 'oldstyle' playing where you have some weak player leech king status. Yes, that did happen before, at least for Appelmoes it did.

I wanted to know if it was possible to kill a boosted Morgoth solo, one time I even tried Morgoth with two people leeching, but with 2 stars left I had to give up as I ran out of manapotions. But in these cases Appelmoes was a fallen king and had skills way beyond a normal level 50 character.

But still, nearly everything else was killable with wraith never turned off. Basically I had no spare key to macro 'stop wraithform' at first, but since I had to give up tons of spells because of skilling schools, some keys became available again. But after killing uniques in the Netherrealms with Appelmoes, playing with wraith in shallow Angband was easy.

Morgoth with wraith still turned on IS possible, however all attempts I made failed. There was a fight where my offense was without wraith, and that fight was a really lucky one. There was no summon. (however, Morgy's ranged attacks nearly did whipe me out) Morgy was defeated, Choco became an empress.

Gaining a few levels here and there, Choco went to the Netherrealms.. Forgetting that Tik is guarding that place, there have been some interesting summons. After killing Tik in Angband, NR became qutie interesting, however still very dangerous.

When more and more levels were gained, skills allowed for more safety. Scumming the NR shop a lot for manapotions nearly made me go insane. It takes sooo much time of being focussed doing nothing, it just hurt my brain. It seems that shop stocks were low compared to what they used to be, however, it must have been some magic bad luck, since the developers didn't change anything.

Having thought about different strategies, I went to -100 NR, together with Emperor Lealin (who is still alive at this moment), to kill the Hellraiser. And I did. Long fight, about 300 mana potions (which I consider very little for such a fight) I have thought of ways to take on the hellraiser solo, but Lealin was kind enough to help me out this time, so I didn't get to try my latest strategies. (but I'm still confident my idea will work!)

After fooling around a lil more, I found Dor at -600 NR today. In fact, he found me. I went down the stairs and there he was. Somehow I got rocketed for only 207 damage and only once (wow i react fast!); since I went > with (relatively) LOW sp, this could have been the end. But it wasn't. In fact, the tiny vault was very nice for killing Dor without him seeing me. I also made a (crappy) movie about this event; it's quite boring, yet maybe interesting to some people, to watch.

Eventually this char got to level 70. Nothing could stop Choco now. And I still say Choco could have easily survived this. But yes, I messed up. I used \e) in my teleport macro, that's what killed me.

But this was a very unlucky set of events anyway. Aether hounds breathing from outside the screen, teleporting into a nether hound pack, teleporting into more madness, teleporting into more madness. Stone prison never got through, *des* never got through. Yep, it's my own fault. A shame things had to end this way.

Of course, killing the Hellraiser and Dor has never been done before with an unworldly character, but unworldly really is just the same as everlasting. There's the same monsters, same uniques, same kind of crappy loot, same skills, same strategies. So everyone claiming unworldly is really hard, well, they can believe what they want..... =P

Empress Choco has been a fun character to play. I'm very busy nowadays, I've only had time to play a lot for about a week. Choco has only lived for about a week. After today I wouldn't really have had time to play anyway, but it would have been nice to have a Dragon Lady around. While playing Choco I did record a few movies, which some people considered to be great. (yay)

The name Choco resembles my chocolate addiction, as well as my interest in Final Fantasy :)

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