The Angband Ladder: Hiragi Kaede, Saiya-jin Sand Ninja by <p_ouji@hotmail.com>

  [Animeband 0.6.0a Character Dump]

 Name   Hiragi Kaede                             Self  RB  CB  EB   Best
 Sex    Female             Age        25  STR! 18/100  +5  +1 +27 18/430
 Race   Saiya-jin          Height     66  INT! 18/100  -2  +2 +24 18/340
 Class  Sand  Ninja        Weight    142  WIS! 18/100  -2  -3 +22 18/270
 Title  ***WINNER***       Status      9  DEX! 18/100  +2  +4 +27 18/430
 HP     1123/1123          Maximize    Y  CON! 18/100  +2  +2 +29 18/430
 SP     289/392            Preserve    N  CHR! 18/100  -1  -2 +29 18/360

 Level           50       Armor    [54,+248]     Saving Throw  Legendary
 Cur Exp   28323252       Fight  (+162,+188)     Stealth       Legendary
 Max Exp   28323252       Melee  (+236,+266)     Fighting      Legendary
 Adv Exp   ********       Shoot   (+175,+14)     Shooting      Legendary
                          Blows       7/turn     Disarming     Legendary
 Gold       2443626       Shots       3/turn     Magic Device  Legendary
                                                 Perception    Very Good
 Burden  3134.9 lbs       Infra       250 ft     Searching     Very Good

     You are one of several children of a Sayajin Rogue.  You
     have dark black eyes, wavy brown hair, and a fair
     complexion.



Game Type: Quest
Meter: 8980 / 9000

  [Character Equipment]

a) The Spear of Eluinar (9d6) (+74,+78) [+11] (+22) {!d@w5}
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It affects your ability to tunnel.
     It affects your speed.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against sentai.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It is a great bane of dragons.
     It does extra damage from acid.
     It does extra damage from electricity.
     It does extra damage from fire.
     It does extra damage from frost.
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your charisma.
     It provides resistance to acid.
     It provides immunity to electricity.
     It provides resistance to fire.
     It provides immunity to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to blindness.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to shards.
     It provides resistance to nexus.
     It provides resistance to chaos.
     It slows your metabolism.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
     It aggravates nearby creatures.
     It has been blessed by the gods.
b) The Long Bow of Ossilion (x3) (+13,+14) (+4) {fDL25 rLiBlFA s4ChaCon}
     It affects your constitution.
     It affects your charisma.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to fire.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides immunity to paralysis.
c) a Platinum Ring of Damage (+19) {rBM +19 dam}
d) a Platinum Ring of Damage (+19) {rBM +19 dam}
e) The Amulet of Morionde (+3)
     It can be activated for...
     dispel evil (x5)
     ...if it is being worn.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to dark.
     It provides resistance to nether.
     It provides resistance to life draining.
f) The White Go Stone of Errian (+2) (charging)
     It can be activated for...
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It affects your intelligence.
     It affects your dexterity.
     It sustains your intelligence.
     It provides resistance to confusion.
g) Balance Dragon Scale Mail (-2) [30,+24]
h) The Cloak of Manna [1,+31] (+3)
     It affects your stealth.
     It sustains your strength.
     It provides resistance to fire.
     It provides resistance to light.
     It provides resistance to shards.
     It induces feather falling.
i) The Shield of Deflection 'Forebri' [10,+26]
     It provides immunity to acid.
     It provides resistance to life draining.
j) The Hard Leather Cap 'Hithadand' [2,+21] (+3) {vDL37 Tele}
     It affects your strength.
     It affects your charisma.
     It sustains your strength.
     It provides resistance to blindness.
     It gives telepathic powers.
k) a Set of Cesti of Power (+4,+5) [5,+15] (+2)
l) The Pair of Metal Shod Boots of Athil [6,+20] (+5) {flDL21 +5spd +NxCnfDkFA}
     It affects your speed.
     It sustains your intelligence.
     It provides resistance to fire.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It induces feather falling.
     It provides immunity to paralysis.
m) an Eva (6522 HP) [+10] {!k!k!k}


  [Character Inventory]

a) 2 Large Scrolls [Basic Ninjutsu] {!k!k!k@m1@b1}
b) 3 Large Scrolls [Doton] {!k!k!k@m5@b5}
c) 5 Large Scrolls [Advanced Ninjutsu] {!k!k!k@m2@b2}
d) 2 Large Scrolls [Bloodline Jutsus] {!k!k!k@m6@b6}
e) 3 Large Scrolls [Ninpou] {!k!k!k@m3@b3}
f) 2 Large Scrolls [Kinjutsu] {!k!k!k@m4@b4}
g) 3 Scrolls titled "kuruzu hito" of *Identify* {!r!r!k!k}
h) 11 Scrolls titled "nekami shuna" of Recharging {!k!k}
i) a Nickel-Plated Rod of Detection {!k!k!k=g@z2}
j) a Silver-Plated Rod of Restoration {!k!k!k@z5=g}
k) 11 Zirconium Wands of Clone Monster (0 charges) {@a1}
l) The Broad Sword of Andorth (2d5) (+14,+18) [+3] (+3) {@w5!d}
     It might have hidden powers.


  [Home Inventory]

a) 14 Large Scrolls [Basic Ninjutsu] {!k!k!k@m1@b1}
b) 21 Large Scrolls [Doton] {!k!k!k@m5@b5}
c) 23 Large Scrolls [Advanced Ninjutsu] {!k!k!k@m2@b2}
d) 8 Large Scrolls [Bloodline Jutsus] {!k!k!k@m6@b6}
e) 23 Large Scrolls [Ninpou] {!k!k!k@m3@b3}
f) 6 Large Scrolls [Kinjutsu] {!k!k!k@m4@b4}
g) 6 Scrolls titled "kuruzu hito" of *Identify*
h) 5 Scrolls titled "buumi nekuru" of Mecha Repair {!k!k}
i) 13 Zirconium Wands of Clone Monster (0 charges) {@a1}
j) The Pendant of Curome (+3)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It sustains your wisdom.
k) The Necklace of Tindir (+4)
     It might have hidden powers.
l) Power Dragon Scale Mail (-3) [40,+27] {!k!k}
m) The Martial Arts Gi of Goromir [4,+32] (+3)
     It affects your dexterity.
     It affects your constitution.
     It affects your speed.
     It sustains your dexterity.
     It sustains your constitution.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to sound.
     It provides resistance to life draining.
n) The Soft Studded Leather of Earweth [5,+44] (+18)
     It might have hidden powers.
o) The Hard Studded Leather 'Nirya' (-1) [7,+13] (+3)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your dexterity.
     It sustains your dexterity.
     It sustains your constitution.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to blindness.
     It provides resistance to sound.
     It provides immunity to paralysis.
p) The Pair of Soft Leather Boots 'Quancarim' [2,+10] (+4)
     It might have hidden powers.
q) The Pair of Metal Shod Boots of Maith [6,+13] (+6)
     It might have hidden powers.
r) The Pair of Metal Shod Boots 'Dungirn' [6,+9] (+3)
     It might have hidden powers.
s) The Sai of Carnaeg (1d6) (+22,+14) [+4] (+3)
     It might have hidden powers.
t) The Mace of Denedh (9d4) (+33,+30) [+14] (+23)
     It might have hidden powers.
u) The Mace 'Angwen' (2d4) (+9,+9) (+2) {!d@w5}
     It affects your wisdom.
     It affects your stealth.
     It affects your speed.
     It fights against evil with holy fury.
     It sustains your wisdom.
     It provides resistance to nexus.
     It provides resistance to chaos.
     It provides resistance to disenchantment.
     It allows you to see invisible monsters.
v) The Ball-and-Chain of Gunier (4d4) (+10,+8) (+4) {Geno}
     It might have hidden powers.


  [Quests Solved]

You have made the Totoro happy. 
You have avenged the Asano clan. 
You have helped replant Miyazaki Forest. 


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.12.2006 06:13
Last updated on 5.1.2007 11:51

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1037. on the Ladder (of 18915)
3. on the Animeband Ladder (of 147)
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Comments

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On 30.12.2006 06:13 p_ouji@hotmail.com wrote:
CL:29 DL:27 randarts

Randomized artifacts is a nice change of pace. The random names still need to be converted from Tolkeinish to Animeish however. Ninja's are real assasins, the upper level uniques don't stand a chance against the ninja's basic jutsu's.

Right now she's henge'd into Hisame Shizumaru, +20 spd *AFC, and she doesn't even need Sharingan to mimic him. She found some nice randart speed boots on DL:25, apparantly the boots are a bastardization of Musashi's helm. Neat.

Nice drops from Dango and Smoon allowed her to request AdvNinjitsu and shore up her meter.

She bounght a scroll of Genocide in the BM
and used it to loot Kira's where she found a bunch of excellent items. For some reason the game thinks Saran's (Kira) Helm is a trident. Weird.

She's waiting for the BM to deliver her helm of might, but since she's in henge, she can't just wait around for it. Good thing Sand groove builds meter so fast, she can keep up her henge, she just needs monsters with big HP.

On 30.12.2006 10:59 p_ouji@hotmail.com wrote:
CL:33 DL:34

Death dropped some nice stuff, the "pink gem", but inventory management is very tight. Found a Selece that she can coat with Suna no Yoroi to preserve it's mHP. Need to dive faster!

On 31.12.2006 04:44 p_ouji@hotmail.com wrote:
CL:37 DL:47 randarts

My stats are quite poopy since I didn't notice how severely the Chakra Gates drain stats. Permanantly even. The power up bonus is worth it though. I pumped up the gates to Lvl7 to get rid of Spike. I want Bloodline Jutsus to drop so I can get rid of my crappy +Tele helmet and switch to the nice crown of might that I bought.

On 31.12.2006 04:56 p_ouji@hotmail.com wrote:
BUG: If the PC is mimiced into monster A, then attempts to mimic high level monster B without having the Sharingan, the PC gains the speed and resistances to monster B despite the message to the contrary _AND_ retains the 'm'onster powers of monster A. Right now she has the abilities of Shizumaru and the ultrasonic speed of Moon the Cat.

On 31.12.2006 06:19 animeband wrote:
Lol, wow :D That needs to be fixed.

On 31.12.2006 08:42 p_ouji@hotmail.com wrote:
I plan on abusing the hell out of the mimic bug, probably go for Rezo's spells and Vegeta's speed and immunities.

Here's another bug, upon hitting a monster, Rasengan brand crashes the game, hard. I remember this spell working in a previous version, phasing the monster on hit but doing no damage. Sadness, I looking forward to spamming it.

On 31.12.2006 13:41 p_ouji@hotmail.com wrote:
CL:43 DL:59

I just discovered the power of SSJ, it sure makes Wyrm farming alot easier. SSJ + open gates = a world of hurt.

On 1.1.2007 00:00 p_ouji@hotmail.com wrote:
CL:48 DL:63

Randarts is totally broken. My stats were taking a beating from abusing the gates, when I find on the ground a 1.1 lb Preserver, with +22 spd and no weight or quake penalties. Who needs stats with a weap like that !?!?

On 1.1.2007 02:08 animeband wrote:
LOL, what the hell?!

Ok, I guess I'm gonna have to look at the randart code :P

On 3.1.2007 20:02 p_ouji@hotmail.com wrote:
CL:50 DL:79

I feel dirty using this PC, but I've invested too much time to give up on her now.

- Ninjas are stupidly powerful -
Even without the uber cheap randart weapon, she can do 2k dam/rd with 10 blows, SSJ and 1 open gate. With the uber spear equipped, she can do a max hit (1500-1600 dam?) with a hakke, backstab, kancho combo despite the Sand Groove damage penalty! That combo + 7 blows averages about 5 stars of damage on a GWoB.

- Ninjas never take damage -
Her Sand Armor spell gives her at least a 1000 damage buffer to protect her mech, which she never takes off. and she can reapply the Sand Armor everytime she gets hit. She doesn't yet have the damage reduction from the Pagoda quest, but when she does, the only thing that should get through would be dragon slave, divine comedy, and full strength wyrm breath.

- Ninjas never need to rest -
With Sand Groove, she never runs out of meter, and regains SP exclusively with the 'U' Secret Strength class power. She can always summon something with the Shiki Fuujin if there's not enough monsters to build meter. With near infinite meter and SP, she can keep her Byakugan active at all times, ignoring the stopped regeneration effect and the mana drain effect of Henge.

- Ninjas steal the best techniques -
Due to the mimic bug she has Shizumaru's spells, 0% fail Haste Tele Heal, and Xine's invisibility, immunities, and speed giving her dungeoun explore speed of 75-85 with SSJ, haste, and 1 open gate.

- Ninjas are invisible -
She maintains Legendary stealth without Quiet Step despite being s SSJ.

- Ninjas have the best spells -
Yomi Numa is sick. It's a Ninjas best general purpose spell, cheap mass geno + item destruction, perfect for clearing vaults and cleaning up after Wyrms.
Doryuuheki(Create Wall) is the perfect defense and DoryuTaiga is the poor mans Tele Away, perfect for melee combo traps and LOS offense/defense.

Unfortunately Rasengan CTD's and Tsukiyomi does nothing at all. If Rasengan worked correctly, Ninjas would have Godlike offense/defense. If there was a Shunshin or Hiraishin Tele_to technique, the Ninja would be complete.

On 3.1.2007 22:18 animeband wrote:
Hah.

It's ok, I encourage abuse of all glitches. It motivates me to fix things. :P

On 5.1.2007 01:46 p_ouji@hotmail.com wrote:
Win@835k moves

Create Walls, Hakke 128, DRTele vs KenOh
Took <=800 HP dam for the whole fight.
Time to kill McB.

On 5.1.2007 01:59 p_ouji@hotmail.com wrote:
Holy Spork! I just found out that Byakugan does Clairvoiyance!
Doh!!! How much stronger can Ninjas get!!!


On 5.1.2007 11:51 p_ouji@hotmail.com wrote:
I recorded beating the arena. MacBauer got me down to 2k on the Eva. Had to open 6 gates to finish him off cuz SSJ ran out. She had Byakugan on while she was paralyzed, draining her SP to 22, lucky she didn't break her henge!

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